is a Fighting Game
made by Square Enix
in 1998, the title being German
for "ambition". Unlike most Fighting Games
, especially at that time, Ehrgeiz
allowed full 3D movement around an arena which often had several levels and/or obstacles - in fact, it used the Super Smash Bros.
technique a year before the latter existed.Ehrgeiz
is noted for playing off of the astounding success of the then-recently-released Final Fantasy VII
by having a slough of cameo
characters from that game. The original arcade release had Cloud and Tifa as secret characters named "Guardian" and "Summoner" which could be fought by beating the first X characters in a certain amount of time. They were playable after one or two months of real time. In addition, the final boss, Django, bears a striking resemblance to Red XIII.Ehrgeiz
was later ported to the Sony PlayStation
and increased the cameo characters to include Sephiroth, Vincent, Yuffie, and Zack. The PSX version also included a brand-new Quest Mode, which was a sort of RPG-Lite (as shown in Dream Factory's previous Tobal 2
) starring two side characters and invoking many Final Fantasy VII
mainstays, including materia. The latter almost attempts to have a decent plot. Although it fails spectacularly in this attempt, many of the RPG section's game mechanics were later re-used
in Vagrant Story
, to much
The Final Fantasy VII
characters are actually quite detailed, including some heavy five-years-ago flashback spoilers (if you know where to look) and a lot of moves from the actual game. Overall, it's a halfway solid Fighting Game
. The real fun, though, probably
lies in getting Sephiroth to lie face down in the sand waving a little flag above his head for winning a shirtless beach race.
Not to be confused with the 1997 anime series of the same same.
This game contains examples of:
- Adventurer Archaeologist: The vocation of Koji Matsuda and his protegee Clair.
- Animorphism: Jo can transform into a wolf.
- Artificial Limbs: Han Daehan, who has a bionic leg that can shoot missiles.
- Combat Pragmatist: Once you unlock Clair you may discover she has an affinity for targeting a certain location of the anatomy and carries hidden blades in her arms.
- Creative Closing Credits: You fight the True Final Boss during them.
- Everyone Calls Him Barkeep: In the arcade game, Cloud and Tifa are named Guardian and Summoner respectively.
- His Name Really Is Barkeep: Quest Mode introduces us to Sommeleeay the sommelier.
- Killer Yoyo: Yoko, whose main costume is a police uniform, if the reference wasn't obvious enough.
- Leg Cannon: Han Daehan.
- Merlin Sickness: Lee Shuwan
- Moveset Clone: the Final Fantasy VII characters are generally clones of existing ones; Yuffie for Sasuke, Vincent for Godhand, and Zack for Cloud.
- Multiple Endings: As well as each character having an ending, Han has two: one where he wins the tournament but doesn't recover his lost leg from Django, and another where he does.
- NINJA: Sasuke and Yuffie.
- Overly Long Fighting Animation — Koji has a charged grapple that is hard to connect with, but if it does he'll spend about ten solid seconds breaking every bone in your body.
- Overly-Long Gag: Dasher Inoba's ending, which is an endless loop of him eating bowls of noodles.
- Power of the God Hand: The protagonist is nicknamed Godhand for his fighting skills.
- Randomly Generated Dungeon Crawler : The Forsaken Dungeon.
- Spinning Piledriver: Godhand can do this literally if you do the motion for it. Cloud's grab for this happens to be Omnislash.
- Spiritual Successor: To the Tobal games.
- Tangled Family Tree: Godhand is a Mishima, meaning the game has a very weak connection with the Tekken series. This was a semi-cameo due to Namco distributing the arcade version of the game, and Godhand himself has moves taken from Tekken characters.