We have a pretty interesting cast of characters, now don't we?
Yes indeed. This is going to be fun! 8D
Now, to rework my other human character so that they aren't identical to one of the other characters... I semi-sort-of have an amorphous idea in my head of what I want them to be like, but every time I try to pare them down to specifics they end up awful. I can't even decide on gender.
...Screw it, I'll introduce them later.
For now, INTROPOOOOOOST
-flies away to start off events-
edited 15th Dec '12 5:47:29 PM by CarnivorousMoogle
Still working on Good Style, so bear with me.I have to ask, what do you think Callodes is? Do you think he'll end up being a hero, or a villain?
Jesse's introduction will leave no doubts about him, though.
Hmmm... I guess I'd have to see him in action before I can really make much of a judgment. He definitely seems like he could be a very sympathetic character. I imagine that he'd probably mainly be a hero, although there will be some choices the characters will have to make that he seems like he'd definitely come down on the darker-gray side of, even if for perfectly good reasons. Heaven only knows whose side he'll take after The Reveal.
He seems like he'll turn out to be very much an anti-hero to me. For the most part, though, I guess we'll have to wait and see how it plays out.
By the way, random rule to make things interesting: if a pokémon gets injured or fainted by a move, it's healable by pokémon center (although working healing stations will be fairly rare); if it's injured by anything else, the injury has to heal the normal way, and the pokémon will die from it, rather than faint, if untreated. Does that sound like a good idea to up the tension a little?
edited 15th Dec '12 6:39:30 PM by CarnivorousMoogle
Still working on Good Style, so bear with me.Maybe?
So what are we fighting. Shadow Pokemon?
Inspirational quote against powerful image of nature.To the characters, the Things appear to be horrifying, twisted abominations that look like they could possibly be some kind of pokémon, although not any kind that they recognize.
They're also insanely fast, strong, and nigh-impossible to kill, and they don't use moves or fight in proper battles, so it's in the characters' best interest to avoid them if they can.
Also, while they'll attack and kill pretty much anything, they seem to be particularly bent on slaughtering any pokémon they can find, in as gruesome a way as possible. Thankfully, most pokémon are slumbering in their blacked-out P Cs or their pokéballs, but any trainers trying to fight them are in for a nasty surprise.
edited 16th Dec '12 12:40:38 PM by CarnivorousMoogle
Still working on Good Style, so bear with me.Oh, when I posted next, I thought there would be a supply of ones like Resident Evil zombies where there are Licker types and such, but there were also zombies the PC's could kill.
Sorry about that; I meant to mention that earlier, but I forgot.
I likely won't be able to post much tonight because I wrote a crapton earlier and then burned my fingers. Ow.
Still working on Good Style, so bear with me.Aah, cool. We can't just Rambo these guys. That makes things a lot more interesting.
Thanks! I thought that might add a lot to the characters' varying 'OH SHIT OH SHIT OH SHIT' reactions. They'll be able to fight them later on, but for now we're mainly trying to get out of the city.
Still working on Good Style, so bear with me.Well, I felt that a few of the dark things dead to establish some character was acceptable.
And you won't get an Oh, Crap! out of Callodes. Simply because its impossible for him to feel like that.
edited 17th Dec '12 5:24:49 PM by NickTheSwing
They can be injured and temporarily incapacitated, but they don't stay down for long. Again, those trainers are in for a nasty surprise... -evil laughter-
Good point. My characters, at least, are going to be flipping the hell out. XD
By the way, quick description of the surrounding area: Little Bjorholm is about two and a half square miles in diameter over a large, previously-empty beach, divided roughly into quarters by two bisected main roads. There aren't any paved roads, although the inner city is slightly more urban than the outer edges. The ground is mostly dirt and sand, and most of the houses are built on stilts to avoid flooding damage.
There's an enormous cliff overlooking the east side of the town, and it goes on for miles, so the characters won't be really be able to go that way yet. The tram station is right out at the edge of the jungle, and the characters are probably right about in the middle of town, so they're going to have a little ways to go to get there.
edited 17th Dec '12 6:08:36 PM by CarnivorousMoogle
Still working on Good Style, so bear with me.These things can heal from blade through the brain and then out through the neck and Off with His Head!?
I sure hope so. Y'all just ignoring the GM's desire have them to actually be scary and threatening would be pretty weak, otherwise, Nick.
edited 18th Dec '12 7:33:52 AM by Hashil
That's why I just paralysed it. Didn't wanna go to far.
@Nick the Swing: Yes, they can. I'll try to more thoroughly outline the rules for enemies, but I have several good reasons, atmosphere-wise and plotwise, for them to be nigh-invulnerable at the moment, and I've stated repeatedly that they can't be killed. Effortlessly one-offing several of them after I've stated that it's currently impossible is not only powerplaying, but extremely rude.
There'll be plenty of opportunities coming up for Establishing Character Moments, especially for Callodes, but Rules Before Coolz unless I okay it otherwise.
I'm not trying to be nasty about it, and again, I'll try to better define the rules and limitations during various parts of the plot; but we're currently in the stages where the characters' situation is uncertain, and if y'all just ignore the rules it kind of falls apart. :/
(Thank you, by the way, to those who have stuck to the rules.)
edited 18th Dec '12 4:13:58 PM by CarnivorousMoogle
Still working on Good Style, so bear with me.So where is everyone is the rp dead or? I'm waiting~
I hope I haven't killed it off.
Inspirational quote against powerful image of nature.I'm waiting for a response to fact that I just lobbed a shadow ball over to help the group. I'm still here. I'm not sure if Nick is still playing, but he's around to.
Argh, sorry for being absent, family visiting and every waking hour is eaten up with Christmas shopping and other preparation. Will try to post when I can, and will hopefully be much more available after Christmas.
Still working on Good Style, so bear with me.I am still around.
Callodes is just acting like Kiriyama. That is not something anyone should worry about, though.
At least that vicious sociopath is on your side.
Had a hectic week culminating in my traveling back home, so sorry for not posting.
edited 22nd Dec '12 5:08:19 PM by Hashil
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edited 16th Dec '12 6:39:20 PM by CarnivorousMoogle
Still working on Good Style, so bear with me.