I would attack the guys in dresses first.
Sorry, I can't hear you from my FLYING METAL BOX!Depends what kind of game it is.
The two posts above mine pretty much cover it: Genre matters, but it's best to Shoot the Medic First.
- I would be a rip-off of the Terminator armed with different weapons (a pistol with a Hollywood Silencer, a Handcannon, a minigun and a Plasma Rifle) and wrapped in a few layers of armor.
- It would, of course, be in sequential stages, each stage cleared making me lose more armor, health, and having to switch to more powerful weaponry. Also, each stage makes me flee to the next area (see below).
- I would just simply fire at the player.
- Also, the player would simply have to damage me.
- Mid-game Boss.
- Rather difficult, but easy in comparison.
- My Plasma Rifle acts more like a BFG. Getting hit by it would be near-fatal if the player has full health.
- A Hollywood Studio, with different settings/backdrops (a Jurassic Park-style one, a Cyberpunk Dystopia, the Wild West and In Space).
- The theme would be this:
edited 1st Apr '11 1:39:30 PM by RocketDude
"Hipsters: the most dangerous gang in the US." - Pacific MackerelI'd take the form of a wolf pack boss. One of us would race normally, one of use would go in the wrong direction, one of us would camp out at random spots on the track and throw things at racers, another one of us would sit in the announcer's box mocking everyone else who tries in vain to outrace us and the rest of us would be in a pit crew that delivers items and rescues our racer from falling in water and stuff. My race track would be a dynamic coarse in a marsh that changes elevations and curves each time my racer finishes a lap and my we would be a hopeless boss race, since when you race us you'd be on your own to show you need to use teamwork in this game.
We'd reappear as the first bonus boss after you've won the gran pix in the main storyline.
Modified Ura-nage, Torture RackI'd challenge you to Hammer Throw.
I am completely, utterly, and thoroughly done with Sola Sonica and 2DI'd be in an turnbased RPG, Yay.
Defeat Means Friendship so I'd be humanoid at least.
I'd have very fast turn speed but the majority of my attacks would deal status effects, maybe some crazy specialist ones too. I would have two plain damage dealing attacks thrown in to make it a bit harder. One of the status effects would stop the use of items.
By the powers invested in me by tabloid-reading imbeciles, I pronounce you guilty of paedophilia!Optional boss, like when you fight an amped-up version of one of your teammates. Fast, direct* , and aggressive, incorporates scenery into attack patterns, and Turns Red for the final phase by speeding up incrementally and using attacks that hit progressively denser areas until one of us goes down.
As much as I enjoy Puzzle Bosses, I wouldn't be one — just a very tight test on reflex and cleanly keeping up offensive pressure before you get overwhelmed by conditions ramping up.
My theme would be a Boss Remix of whatever theme I might've had as a party member or NPC.
edited 2nd Apr '11 4:32:06 PM by Pykrete
I'd be the early game Warm-Up Boss that's only hard until you realize how to use the primary game mechanics, and is ridiculously trivial afterwards. All future bosses will be built on the foundations of my corpse.
I'd be a Giant Space Angel boss from outside reality. My first attack would destroy the universe. I'd have True Ultimecia's music as my battle theme.
Bonus Boss obviously.
edited 1st Apr '11 4:47:59 PM by OmegaKross
Can't think of anything witty, so have this instead...I'd be a regular unprepossessing fellow who looks like a pushover but then turns out to be ridiculously fast and powerful, dodging attacks and outmaneuvering the heroes. If you engage me in a frontal assault, I reflect or absorb your attacks. If you try to outmaneuver me, I simply hit your weak points. The only way to beat me is to take advantage of the environment to hinder my movement and catch me off guard, then hit me with overwhelming firepower before my defenses regenerate.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"So you'd be Miguel plus the kiting Olympics? Ouch.
I'd be your exact equal, only trying to kill you. Your strengths are my strengths, your weaknesses are my weaknesses. You go in there all loaded for bear, so will I.
The trick to defeating me would be to know yourself.
Happiness is zero-gee with a sinus cold.Weak as shit boss. Well, physically weak, but quite a challenging boss.
I hide behind a shitton of barriers and status effects. Most of the battle involves me silencing and confusing your party, then hitting with a strong attack or two.
If you were smart enough to equip status nullifying items, the battle is far, far easier.
Once my magic barrier is gone, I die in one hit from anything. Even a healing spell.
edited 1st Apr '11 5:46:58 PM by Deathonabun
One of my few regrets about being born female is the inability to grow a handlebar mustache. -LandstanderIt depends, really. For a RPG, I'd be in Pokemon specifically and would be a frontier brain of a video game based facility. Would use a mix of the Frontier Brain (Gen IV) and Regi (Platinum version) theme music. For a shoot 'em up, I'd be an all powerful being with the ability to bend reality to my will (story wise; gameplay wise I would have many energy based attacks and some telekinesis.) Need time to think about other kinds.
The sort of boss that does a ton of damage and constantly flushes the player out of cover, if there is any. Make the battle a lot more desperate by the end, leaving the player badly hurt regardless of performance. Add to the tension.
Was Jack Mackerel. | i rite gudI'd love to have a really big map for me, a shitton of HP and a Healing Factor that would work gradually. I don't even care if I'd have a decent damaging move, as long as I have an effective Dash move, I'd be a happy boss.
God, I'm such a dick.
I'll armor up my weak spots, and put large glowing lights on my rear end.
...What? Just cause I'm a boss doesn't mean I want to be defeated.
Spooky.Ok, if I were a boss, I would kill the healers first. And I would always attack with my most powerful one hit kill attack when I had the oppurtunity.
I WOULD NOT BE PREDICTABLE. I will not attack by myself. I will always flood the area with mooks to aid me. I will have healers of my own to help. I will make sure my opponent has run out of health potions when we fight. I will not sit there in the open and let the heroes attack me while I cool down.
I would act just like a normal enemy, only faster and with more health. I would ram into you, hoping to cause Collision Damage.
Beat-em-up boss with limited A.I. and no ranged moves, but good speed and reach. Low HP, but a tendency to get knocked back without falling over, so difficult to chain attacks against. Highly vulnerable if you somehow get behind me.
That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something AwfulBonus/Secret Boss. RPG.
I'd start out as a relatively weak boss in an obvious cyber-armor thing going on, restricted in movement by wires and chains and held inside a techno-magical barrier. Every time I'm defeated, a layer of the armor is destroyed releasing more and more of the magical energy the armor was designed to contain. My final form would be a creature, barely human, consumed entirely by magic. The forces of chaos would act through me as though I were but a puppet. My magic would inflict all kinds of nasty status effects, while my physical attacks would act to 1HKO anyone they manage to strike.
I love hard boss battles.
Mega Man fanatic extraordinaireI'd be a stonewall that primarily attacks with Standard Status Effects and summons mooks if that's possible in the game. The way to defeat me is to stop being a Glass Cannon and start using your Useless Useful Spells damnit.
edited 1st Apr '11 10:07:15 PM by jebuz
Australia The country with a 2 party system But all the power with independentsA Boss thats smart enough to know when to bail when he is out matched
(Apologies if this thread exists already)
If you were a boss in a video game that I had to battle what kind of boss would you be? What form(s) would you take (Are their several forms increasing in difficulty?), how would you attack me, and how would I have to attack you (do you have any weak points?). Would you be an early level boss or the final battle, and would you be a pushover or a nearly unbeatable behemoth (or maybe a secret battle which is literally next to impossible)? Any one hit K.O. moves when you get low on health?
What would the battleground we'd fight in look like?
Finally, and most importantly, what would your boss theme be (It can be an actual song, or a song from a video game)?
You wouldn't hit a girl, would you?