Follow TV Tropes

Following

YMMV / Raving Rabbids

Go To

  • Anvilicious: After playing the minigame "Bunnies Don't Use Toothpaste" from Rayman Raving Rabbids, it's almost guaranteed that you'll be driven to frantically make extra efforts in improving your dental hygiene.
  • Audience-Alienating Era: Most of the party games released after Rabbids Go Home were not as well received as the original Rayman Raving Rabbids trilogy, due to the mini-games themselves not being considered nearly as fun, humorous or inventive as the ones that came before them.
  • Base-Breaking Character: Depending on who you ask, the Rabbids themselves are either lovably cute and silly creatures whose antics are funny, or annoying things that never should have existed due to upstaging Rayman himself for several years, though the latter opinion has mostly died down since the two series separated. That said, there's still an ongoing argument about whether they're funny or just plain annoying.
  • Broken Base:
    • Rabbids Go Home. Fans and critics either seem to love it for being the first (and only) full-length adventure game in the series rather than a mini-game compilation, while others seem to deem the game as being too repetitive or not very challenging.
    • Raving Rabbids Travel in Time has also split the opinions of some fans. Some are happy to see the Rabbids return to their party game/mini-game roots, while others were disappointed that it was not another adventure game like Rabbids Go Home.
  • Complete Monster: Mario + Rabbids Sparks of Hope: Cursa, the physical reincarnation of the Megabug, born from a fragment of the latter absorbing stellar matter and becoming sapient, planned to destroy the universe by covering it in darkness. Cursa went on to attack the Comet Observatory, causing the Rabbids and Lumas to fuse into Sparks and Cursa to possess Rosalina. After taking over Rosalina's body, Cursa absorbs the life out of and kills hundreds of Sparks across the universe, ultimately planning to absorb all of the remaining Sparks across the universe and kill them as well so that it can crush Rosalina's hope—purely out of spite—and also so that it can retain control over her. Cursa goes on to pollute multiple worlds with Darkmess, causing destruction and mayhem. Cursa then attacks the Mushroom Kingdom and mind controls all of Bowser's minions. Cursa later absorbs the life out of three Sparks given to it by one of its three remaining Spark Hunter minions and swiftly kills said Sparks in the process, and cruelly punishes and abuses the other two Spark Hunters for not having any Sparks for it to absorb.
  • Crosses the Line Twice: Attempted. The original game's Downer Ending is Played for Laughs. The developers don't seem to realize that having Globox's children still be in captivity in the hands of the Rabbids in an unknown fate is rather displaced for an all audience game.
  • Cult Classic: The Game Boy Advance version of Rayman Raving Rabbids is certainly this, even by the series' standard; while nobody will call it the best Rayman platformer by a long shot, it has fans for essentially being the closest thing to the original Rayman 4 concept that managed to get an official release. For that reason alone, some might find it worth checking out just for that.
  • Fan-Preferred Cut Content: As shown in early trailers, this was meant to be an action platformer like the previous games before it was reworked as a party game. To say that fans were disapointed would be a understatement.
  • Fandom-Enraging Misconception: Calling the Rabbids "Minion ripoffs". They predate the Minions by four years.
  • Hilarious in Hindsight:
    • A series that features a bunch of dumb, noisy, rowdy small creatures who go around causing trouble, that also spawned off a different series that was completely different in tone and ended up usurping said series' popularity...do you think Dr. Gru would have some stories to share with Rayman? Incidentally, the Rabbids, the Minions and the series they appeared in were all created in France.
    • In Rayman Raving Rabbids TV Party, Rayman is forced to watch endless Rabbid-related shows on his television set, while having to endure their loud, obnoxious screaming and other antics. Five years later, an actual Rabbids TV show premieres on Nickelodeon, which incidentally, has also been criticized for being loud and obnoxious.
    • In a cancelled survival horror game titled Attack of the Killer Rabbids from Outer Space, the titular antagonists were supposed to be portrayed as violent monsters in this game rather than the antagonistic comic relief they are usually portrayed as, though they had been the main antagonists in the games they first appeared in. However, this became a reality when they appeared in Captain Laserhawk: A Blood Dragon Remix, where they wreak havoc on Dimension X and eventually Eden as Kaiju — quite literally Killer Rabbids from Outer Space.
  • Memetic Mutation: Bunnies can't (do X). BUT THEY CAN DANCE.note 
  • More Popular Spin-Off: The Rabbids series quickly grew to eclipse Rayman in popularity, taking over as the main series until they were split up.
  • Surprisingly Improved Sequel: Out of all the games following the first, Rabbids Go Home is probably the most well received.
  • That One Boss: Gingerbread Bunny in the GBA version. Touching it is an instant kill, and uou have to use the Elvis costume's very slow attack to push it across the arena into a set of spikes on a timer. You can only hit it while it is about to do a ground slam, giving you a margin of about a second, making this a very precise, frustrating fight.
  • That One Level:
    • Bunnies Don't Know How to Jump Part 2 from the first game is extremely frustrating. Not only do you have to jump, but you also have to swing the rope at the same time. This can be hard for people who don't know how to work with their own coordination. Plus, even if you jump before you even swung the rope, you still smack right into the chain as if you got hit by it while it was swinging! This minigame isn't really well received.
    • Little Chemist from the second game was also pretty frustrating going for the high score. You have to shake bottles to reveal a symbol corresponding to symbols seen on a colored panel below your rabbid. The symbols come in two colors (yellow and purple), and there's three symbols for each color (spiral, rabbid skull, and burst). The problem with this minigame is that you always have to keep wasting more time shaking the bottles to see which symbol it is, even more so if you're not good at memorization.
  • Take That, Scrappy!:
    • Almost every Rabbids game has at least one mini-game that allows the player to cartoonishly hurt them in some way, but perhaps the most notorious example is in Rabbids Alive and Kicking, the only Kinect-exclusive in the series, which literally revolves around finding different ways to slap, kick and even sometimes blow up the Rabbids through augmented reality challenges.
    • Rayman Legends was originally going to include a Rabbid-infested level where Rayman and his friends could punch and beat them up. Although this concept never made it into the game, it was eventually included in the mobile game Rayman Adventures. In the game, during holiday events, Rabbids occasionally appear in levels, and you can get event currency by hitting them.
  • Ugly Cute: The normal Rabbids.

Top