YMMV / New Super Mario Bros. 2

  • Broken Base:
    • This is the first Nintendo game to feature paid Downloadable Content. Whether this is a sign of Nintendo's modernization or its descent into greedy corporate hell is still hotly debated. Is the coin rush mode itself is a good addition for the game, or is it just a half-assed work to grab money from the fans for extra levels?
    • The excessive quantity of coins is one of the most heated topics in the discussions around the internet. You will never see the game over screen, since it's pretty easy to earn multiple lives in a level. Some fans think it's understandable since the coins are the main theme of the game, but others think this breaks the game, making it too easy.
  • Contested Sequel: The game's reuse of assets from New Super Mario Bros. Wii, such as the graphics, music, and engine, has been a major point of contention. Some fans don't mind and still think it's a solid game, where others have been angered and have accused Nintendo of getting less creative in its Mario titles. Still others fall somewhere in the middle.
  • Fan Nickname: New Super Mario Bros. 2: Six Million Golden Coins Explanation 
  • Fridge Logic: Why is there an underwater level in World 4? Wouldn't Mario freeze to death in there?
  • Game Breaker:
    • The Gold Flower. Its fireballs take out almost every enemy in the game, and the fact the fireballs explode on impact and do significant splash damage only adds to its gamebreaking-ness. Too bad its effects go away once you finish a level.
    • The Invincibility Leaf. If you die five times in a level, this item shows up in the beginning of the stage. Like the name says, you can't die (except if you fall in a pit or in a lava pool) and you have a full P-Meter, so you can fly all over the level.
  • It's Easy, so It Sucks: One of the most heavily criticized aspects of this game was the lack of challenge. Getting to Bowser is pretty much a cakewalk. The game doesn't get noticeably difficult until you get to the bonus worlds, and even those are not as brutal as we've come to expect from this series.
  • It's the Same, Now It Sucks: The major complaint about this game. For many fans, it's a rehash of New Super Mario Bros. Wii without Yoshi and some power ups.
  • Most Wonderful Sound: The twinkle sound effects from the Gold Rings.
  • Nightmare Fuel: There is nothing okay about the giant Boo (Boohemoth) that follows you through most of the Ghost House in World 2. It's huge, it has a terrifying face, it doesn't follow typical Boo rules (it will inch forward even if you look directly at it), and if you touch it? Instant death.
  • That One Level: A few of the warp cannon levels can be nightmares, especially World Flower-Cannon.
  • They Changed It, Now It Sucks: There's Co-Op Multiplayer in this game, but: 1) it's local only, 2) both 3DS users must have the game, and 3) it's only Mario and Luigi and they're both stuck on the same screen. Many see this as a major step down from New Super Mario Bros. Wii.
  • They Wasted a Perfectly Good Character: A game about collecting coins and Wario is nowhere in sight...
  • They Wasted a Perfectly Good Plot: Whether one likes the game as it is or not, it would have been pretty cool if it were an actual new Super Mario Bros. 2.