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  • Accidental Aesop: The comic implies how interpersonal relationships are important in the mental and emotional health of a person and how they can impact their decisions. Positive relationships like the one Muko and Cookie have is what makes them start their Character Development starting at the end of Part 2. A lack of relationships or a negative relationship can make characters go astray. One of the focus of Part 2, is the abusive relationship between Adelgund and Peki, which leads to the destruction of Team Executors. Likewise, Part 3 shows that Kalita has no sense of purpose without the Roda Kira Gang, especially since it became a criminal biker gang...only recovering her passion when she becomes a Combagal by joining Muko and Cookie.
  • Alternative Character Interpretation: The Wilds. There's a widespread fear and prejudice against them within the setting, for reasons that aren't entirely explained yet. But given that Nyarai herself is a Wild, and is known for being an incredibly aggressive, violent and short-tempered person with a borderline feral fighting style; to sum it up, behaving like a wild animal... maybe it's a common trait among most of the Wilds, hence the prejudice? Perhaps Peki is among rare few who do not display that kind of behavior. Further hinted at by Muko's and Saniko's father, who mentions that ever since his company started hiring exclusively Wilds, it's become impossible to have a rational conversation with anyone.
  • Awesome Art: The comic's art is beautifully drawn. It has an Animesque aesthetic, well-choreographed fight scenes, detailed settings, and the art style evolves mid-way through Part 2 to give a more elegant appearance.
  • Better on DVD: Because of the length of each part, with Part 1 being six chapters long, and the other parts being more than ten chapters long, many consider the printed volumes to be a good reading option. The first volume covered all of Part 1 and the first chapters of Part 2, allowing Volume 2 to focus exclusively on the Masato Match and the aftermath through the remaining chapters of Part 2.
  • Crosses the Line Twice: Muko's insatiable lust for other women and frequent invasion of their personal space via groping, and desire for more of said physical contact being the sole reason she even decides to become a Combagal in the first place. In a similar vein to what Ryuko gets subjected to in Kill la Kill, odds are you'll find her behavior towards other women to be either horribly offensive or over-the-top enough to be hilarious. Perhaps even both.
  • Designated Hero: Nyarai wants to create a better world for Wilds, a noble goal given the Fantastic Racism shown in the comics. However, she's an Ax-Crazy Combagal with a Hair-Trigger Temper and a violent fighting style. The fact that she's one of the four protagonists in Act 1 and yet ends up being one of Muko and Cookie's biggest obstacles following the end of Part 2 only makes this more confusing.
  • Evil Is Cool: Shun Gonfano may be shaping himself as the Big Bad of the comic. But for all of the horrible things he does to destroy Cookie's careers, he does have some elements that make him a great villain. He's the equivalent of a Yakuza and yet he's a Villain with Good Publicity that gets away with most of his crimes. He's the manager of the Cyclone Crushers, a group of elite Combagals with at least a pair of them being the Tendonchi Champions, he's got a good fashion sense, and knows how to put an Affably Evil act.
  • Growing the Beard: Part 2 takes the plot more seriously as it focus on Muko's first match. It shows what a furry fight match between professional Combagals looks like. It also establishes the antagonists of the series. And it also gives Muko a true wake-up call that kickstarts her Character Development as a true Combagal.
  • It's Short, So It Sucks!: While Part 1 has its fans, it's not as popular as Part 2 and the following Parts because of it being six chapters long. One of the benefits of the first volume is that it spans all of Part 1 with the early chapters of Part 2 to make a more satisfying reading.
  • Jerkass Woobie:
    • Implied with Nyarai as her negative traits are actions are the result of Fantastic Racism aimed at her for being a Wild.
    • Kalita becomes this in Chapters 27 and 28, where it shows that she was kicked out of the Roda Kira Gang, disappointed by her former leader, betrayed by her former gang, and revealed to be an orphan.
  • LGBT Fanbase: Due to the main protagonist being a lesbian and most of the cast being the same orientation as her. Naturally this comic has garnered at least a decent lesbian audience.
  • Moral Event Horizon: While she isn't entirely without sympathy here, a strong contender for Adelgund's crossing of it is in Chapter 16 when she breaks Peki's arm and each of her legs out of grief and anger and to prevent her from tagging out, even as Peki can't even defend herself anymore. This in particular turns the audience against her, and Adel doesn't help matters by attacking away the referee when he tries to step in.
  • Visual Effects of Awesome: Starting from the Masato championship, any time a character uses Elemental Powers as a Signature Move or Finishing Move in a fight.
  • The Woobie:
    • Peki went through a lot as seen in the flashback in Chapter 15. Her fight with Adelgund ends with an arm and both legs broken.
    • Saniko has a lot to deal on her plate raising Muko. That's not including her depressed father. She needs to do this while working overtime too.
  • Too Bleak, Stopped Caring: The Masato championship is a very dark arc given the number of developments that happen in the span of a few chapters. Nyarai betrays Cookie and Muko, revealing she was The Mole for Shun Gonfano, who uses a tape recorder to incriminate Cookie, further damaging her reputation. She then convinces Peki to betray Adelgund to support the Wilds. Peki does so, since Adelgund is revealed to be her lover and cheated on her. In the ensuing fight, Nyarai beats up Muko while Adelgund cripples Peki, sacrificing her own popularity in the process. Things go from bad to worse, when Nyarai uses her full strength and demolishes Adelgund, becoming the new Masato champion. Muko is left traumatized and and even takes a 10-Minute Retirement that lasts a few weeks until Cookie shares a story that describes her fall from grace. Fortunately, the ending Part 2 is a Bittersweet Ending as Muko decides to become a Combagal, taking the profession as Serious Business this time, and while they meet Kalita as a Loan Shark about to beat them up for a loan, it is a Foregone Conclusion that she will become a Combagal and that she will become Nyarai's replacement as Muko's partner.
  • Unconventional Learning Experience: The comic has a decent understanding of how pro-wrestling works. Since Muko is a Naïve Newcomer with no furry fighting knowledge, Cookie acts as Mrs. Exposition by explaining wrestling terms that fit for those who don't know much about wrestling. So far, the comic describes the Face and Heel concept (heroic fighters and villainous fighters respectively), the occupation of a Jobber (a fighter who fights to lose and promote his rival), and persona (an act that wrestlers make when they fight in the ring) in different chapters.

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