YMMV / Fahrenheit 451

  • Death of the Author: Everyone knows how Fahrenheit 451 is about the dangers of government censorship... except Ray Bradbury. He vehemently denies this when the subject comes up; according to him the story he wrote has nothing to do with censorship and everything to do with the dangers of [1].
  • Ensemble Darkhorse: Clarisse enjoyed a similar fate to Sherlock Holmes', as her popularity among readers and their interest in her ambiguous fate in the novel prompted Bradbury to follow the film's example and reveal she's still alive at the end of the stage play (and the video game sequel).
  • Friendly Fandoms: There's a lot of overlap between readers of this and readers of Nineteen Eighty-Four, due to both books being about then-future dystopias and elimination of free thought.
  • Hilarious in Hindsight:
    • Bradbury successfully predicted headphones, as seen here:
      "And in her ears the little seashells, the thimble radios tamped tight, and an electronic ocean of sound, of music and talk and music and talk coming in, coming in on the shore of her unsleeping mind."
  • Misaimed Fandom: Some people have interpreted the novel as saying that television is always garbage. Not only is this not what Bradbury was trying to say, one character directly stamps on the idea. Faber flat out says that the Parlor Families could easily have the same magic that books did, and that the magic of books wasn't unique to books, or even guaranteed to be found in them. He then says that what Montag is looking for is the infinite detail and awareness that were once in books and could, in theory, be found in everything from radio plays, to movies, to old friends.
  • The Problem with Licensed Games: Bradbury green-lit (and helped write) a text-adventure "sequel" to the book of dubious canonical status. It was VERY unwieldy to play, as a lot of plot advancement involved having to type literary quotations verbatim...with a mediocre parser system. It had a lot of pointless ways to die for something as simple as crossing the street during certain times of day, and ended with Montag and Clarisse as Doomed Moral Victors if you managed to win.
  • Special Effect Failure: The "jetpacks" in the film are very shoddy. Apparently they couldn't afford real helicopters.
  • Squick: Besides the Family-Unfriendly Death, there's also the scene in the novel in which Millie gets her stomach pumped after an apparent suicide attempt. This one is specifically called disgusting by the narrator.
  • Values Resonance: This novel predicted iPods, flatscreen TVs, the decline of quality in public schools, prescription drug abuse, people abandoning books for new media, and everyone living in fear over war, but not really taking action. The Choose Your Own Adventure television shows are awfully similar to video-games too. Replace the telescreens with smartphones and you have the phenomenon known as phubbing. The reading of the book as being about political correctness is also increasingly relevant, as that has become a contentious issue.