YMMV: Dragon Ball Z: Budokai Tenkaichi

  • Contested Sequel: The Raging Blast games. Proponents will point to the addition of customization for the actual movelists and use of What If? characters. Opponents tend to state the lack of a large roster and less deep gameplay.
    • And then, there is Ultimate Tenkaichi. Some people consider it better than the previous Raging Blast games, other consider it to be one of the worst DBZ games ever made with his Rock-Paper-Scissors mechanic instead of combos and strategies. It's not helped that Hero Mode, the main attraction of DBZ seems to have a plot who looks like a bad DBZ fanfic.
  • Crowning Moment of Funny: Vegeta's explanation of Tenkaichi 1's CPU vs. CPU mode.
    Vegeta: Have the computer fight itself. Wow. Sounds like fun.
    • Nappa gives one if you linger in the versus menu in Tenkaichi 3.
      Nappa: Hey, uh...you think if I went Super Saiyan, my goatee would grow?
  • Game Breaker: Due perhaps to an oversight, in the first game Beam type Supers/Ultimates pass right through and destroy most Ball type Supers/Ultimates instead of beam struggling with them, as a result it's very easy for one to hit their opponent by using a Beam type Super/Ultimate while an opponent uses the other, especially if said opponent lacks any Beam type Supers/Ultimates.
  • Internet Backdraft: Ultimate Tenkaichi is the first DBZ videogame where you could create and customize your own character, except you could only create male characters. In fact, there was only onenote  playable female character. Some of the female fans have not taken this implication well.
  • Mis-blamed: The bug with Cell's voice constantly switching to his imperfect form is often thought to be one that they just won't fix for some reason, when the truth is that it can't be fixed. Cell's Japanese voice actor used the same voice for all three forms — making them distinct was thought of by the English voice actor, so the Japanese-developed game didn't feel the need to reserve slots for what would have been duplicate sounds in that version.
  • Most Annoying Sound: Any time a character is on a menu screen they're bound to constantly speak a phrase for whatever you're doing. This gets especially annoying in Tenkaichi 2's item shop, with Baba's "Is this okay?" "We have many others!" repeated over and over if you're buying a lot of items.
  • Narm: BT 3's story mode has a system that allows fighters both watching and participating to spout off lines based on how the character is performing in battle or under certain conditions, but due to the lines triggering a few seconds afterward can get ridiculous because they tend not to match the action on screen i.e. a fighter making a Badass Boast while getting their ass royally kicked.
  • Shout-Out: The plot of BT3's What If? starring Androids 8 and 16 is very similar to the plot of Terminator 2: Judgment Day: An evil army/scientist (Dr. Gero/Skynet) sends a robot (Android 16/The T-1000) back in time to kill the younger form of a hero (Goku/John Connor), but another robot (Android 8/T-800) protects him. Only difference is that 16 undergoes a Heel-Face Turn and survives.
  • Surprisingly Improved Sequel: Tenkaichi 2 compared to the first one.
  • They Changed It, Now It Sucks: The Japanese version of the games featured Shunsuke Kikuchi's score from the anime. Due to licensing issues, the international versions did not keep this. This irritated some fans. On the other hand, most people will agree that the score for Tenkaichi 2 was quite good.