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Hatred will have a Lighter and Softer Sequel
It will be bright and colorful, and be a Black Comedy. Not Important would go on various "missions" where he gets petty revenge on whomever wronged him, no matter how small or ridiculous. It will basically be a Bloodier and Gorier version of Dan Vs.. It will also give the player an option to either brutally murder his target, or to merely inconvenience them.

Hatred's sequel will have a sympathetic protagonist
Not Important, instead of being an Omnicidal Maniac who wants to kill everyone, is someone who focuses his rage on specific individuals who have wronged him. In his quest to avenge himself, he discovers other people who have also been harmed by their actions, and decides to kill on their behalf as well. Instead of making him a Complete Monster, this would make him a very dark Anti-Hero.

Alternatively, such a sequel would still be a bright and colorful Black Comedy, but Not Important will not be the protagonist, since he is dead. Instead, the three protagonists from the Survival DLC would be the main characters for the sequel.
And if it's still gonna be compared to Dan Vs., this will be the analogy form the protagonists.
  • Psycho Cop = A slightly more violent Chris.
  • Widowmaker = A slightly more violent Elise.
  • Recidivist = Dan, with the violence taken up to eleven.

The main character Would Hurt a Child
Even though children don't appear in the teaser trailer, he already doesn't care what race or sex his victims are. It wouldn't be surprising if he also didn't care what age they were.

The main character Wouldn't Hurt a Child...
But only because he considers it as a Cruel Mercy, or just thinks that they're Not Worth Killing. I think that if a kid does show up, it will be in a cutscene where they find that the protagonist has just gunned down their parents (along with, well, everybody else), and is reduced to crying over their bodies, while the Villain Protagonist simply storms off looking for people that would be more "satisfying" to kill. Bonus points if this bites the character right in the ass if the kid grabs a gun dropped by him or one of his many victims, and shoots him dead.
  • Alternatively, in a sequel, he could come back as a demon or eldritch monster or whatever monster the developers choose, and have a very rare Pet the Dog or Even Evil Has Standards moment....only because he wants to raise an army of anarchistic crusaders.

The game will invert the Video Game Cruelty Punishment trope
You'll be rewarded for performing Finishing Moves and murdering as many people as possible. On the other hand, if you decide to spare someone or you don't kill people efficiently enough, the game will punish you somehow.
  • Well, right now it is partially confirmed. Early players of the game who got review copies note that performing an execution restores some of the player's health. So yeah, being cruel is definitely being rewarded.

The game will be chock-full of Shout-Out's to other controversial games/media
Doom-inspired secret levels, cameos from Grand Theft Auto characters, quotes/killing moves taken from American Psycho. Anything really.

The main character will also have his Pay Evil unto Evil moments.
Since he doesn't care who he kills, this could also apply to those who are less than innocent. He may kill a couple of Jerkasses or maybe one of his former bullies.

The game is set in the same universe as Men in Black
Noticed the seemingly total lack of ideological/religious motivation for the main character to carry out his atrocity other then a general hatred for humanity and the entire world. In reality, he is a literal alien wearing a human skin disguise who traveled to Earth in order to kill random humans, because he is a space racist that simply doesn't like the planet Earth, and despise us dirty homo sapiens.

The entire game is a Deconstruction Game of violence in video games
Everything that the developers have done, from the game's elements and terms to how they defended the game is an attempt to call out how video games and their consumers treat violence by showing how horrifying the violence the game requires would actually be like.

The game's developers are a manifestation of Jack Thompson's hatred.

Not Important isn't a real person.

He is literally the manifestation of the world's cynicism.

The Villain Protagonist is a disillusioned war vet
The Antagonist seems to be just a Flat Character, but if you analyzes some of the hints he gives away through the game, you might find out his secret backstory that could explain why he's become what he's now. And I think he's a former soldier traumatized by whatever war he fought in, and now is taking out his rage at the world he feels has wronged him. The reasons why I believe this theory is close to the truth are;
  • He knows how to use all the weapons almost flawlessly. He knows how to wear body armor without difficulties. He know how to drive a humvee and how to use its machine gun to inflect massive casualties, and he knows how to stab at the right places with his combat knife. All this hints that he has a military background, because there's no way an Average Joe could use all those weapons and gears so flawlessy to cause such destructions without having the training or experience to use them.
  • At the beginning of level 5, he come across an election rally, in which he monologues I fucking hate politics, but more than that, I hate politicans. And all the scum so easily fed by their lies. And after he kills the politican behind it, he continues You will never fucking lie again. But I've kept my promise, as you can see. This strongly hints a disillusion toward the politics of his nation and the men behind them. Maybe he was an idealistic young man who believed in his country and the men in charge of it, and joined the army when promised that he'd make a difference, only to see his beliefs crushed by the reality of war, eventually realizing the lies and the hypocrisies of the government he once believed in used to fool him to become a soldier fighting for corporate interests and realpolitik rather than for freedom and democracy, leaving him with the feeling of betrayal that would eventually escalate into something evil.
  • At the beginning, he mentions that he always wanted to "die violently". This could further hint his former life as the idealistic soldier, who joined the forces because he wanted to give his life to the nation he once loved, only to survive long enough to realize that the nation don't love him back and only saw him as an expendable grunt at best. His deliberate Suicide by Cop rampage could also hint a deep-rooted, untreated PTSD-related depression caused by his war service and the bitterness he got from it.
  • Also, he mentions that his rampage is a “time of vengeance”, which could further hint his feelings of betrayal after his service. It’d explane why he decides to go on a one-man’s war against the government and casually massacre police and soldiers alike, who seems to be his favorite targets.
So I think that he could be like John Rambo; a former idealistic soldier who returned back home, only to face the injustice and public alienation former soldiers recived, causing his rage, hurt, depression and betrayal to grow for years until it finally exploded into one rampage of utter hatred at the world. But while (the movie) Rambo manages to restrain himself from causing massive deaths and keep his dislike for the world in check, the Antagonist (like the book Rambo) allowed his feelings to consume him and twist him into a monster who wants to wage war at mankind and die the warrior’s death he so desires.

Not Important is possessed by HABIT
Not Important, who may have been a misanthropic psychopath beforehand, was possessed by HABIT to wreck as much havoc on the world as he possibly could.

Not Important's greatest weapon is...
High LOVE and Determination. After his death, he even reincarnated into the Fallen Child, Chara.

Not Important was horribly abused as a kid.
I mean, his parents named him "Not Important"! Is it any wonder he snapped?

Not Important is an Evil Counterpart to John Rambo.

Not Important is a crazy as hell animal lover and wants to purge humanity to have mammals take the world again.
Hence the reason why he does not kill any animals of any sort.

A sequel will have the next villain protagonist have a different radical ideology, as opposed to Not Important's anarchy.

A sequel will have the revelation that Not Important is a Super-Soldier gone insane from the horrors of war.

The entire game is just a vivid hallucination resulting from isopropyl alcohol fume inhalation while volunteering at a low-cost animal hospital.
The Antagonist (real name: Humphrey Daffodils) was stressed out from a long week working at his pastry shop, but still felt the need to help out at the local animal shelter by sanitizing the clinic. Unfortunately, he used to much disinfectant during this and past out, causing to imagine he was a misanthropic mass murderer.

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