Oh, screw it, let's just say it, WE'RE ALL THINKING IT, Phenotrans is a division of Umbrella Corporation.Because, c'mon. They're both sort of Pharmaceutical companies, they both have a thing for zombies, and hell, it's Capcom. Let's just pretend they're in the same universe. Then we can spring for Leon/Frank co-op.
Frank West didn't give up at the end.Well, considering he escaped Willamette, that much is obvious, but instead of surrendering as he seemed to do at the very end, he must have hopped down from the tank and gone on to beat the everloving hell out of every zombie he saw on his way out the door. Maybe he saved Isabella at the end, too.
Frank West didn't just cover wars...he covered the Street Fighter tournament! Hence why he knows how to do a Flash Kick and Double Lariat.
Frank West has Shinigami Eyes.He immediately knows everyone's name to write them down in his journal and can see how long they have left to live...
Larry Chiang, the butcher, knew Carlito is responsible for Willamette's Zombie Outbreak.And was going to take a "pound of flesh" from the one responsible as revenge.
Chuck Greene's kid/s was/were adopted from Carlito's list of zombie apocalypse tykebombs.The Dead Rising 2 trailer says he's a loving father... ...I 'unno how they'd play this for laughs, though.
Frank West is in purgatory (except in Infinity Mode)The helicopter crashed en route to Williamette. Frank had spent his entire life ignoring the plight of others around him, always focused on glorifying himself through his reporting, and must spend the game atoning for those sins. Otis is an angel from Heaven, forcibly drawing Frank's attention to souls in distress, while Carlito is a demon from Hell, doing his best to make the "Big Scoop" more appealing. Isabela, meanwhile, is a neutral agent from Purgatory itself, sent only to ensure that Frank is thoroughly tested before leaving Purgatory for whichever eternal reward he merits. The Psychopaths are all damned souls who are one step away from Hell, placed in Frank's path to show him the nature of evil (with the exception of Kent, who is in Purgatory for reasons similar to Frank's. Ideally, they would have joined forces and strengthened each other in their development, but their mutual pride got in the way of that). The zombies are the incarnation of sin itself, being driven solely by bestial desires such as hunger. Thus, if Frank abandons the Cases in order to fully focus on rescuing survivors, he gets the "Good" ending, in which all the survivors are rescued. If, however, he risks the survivors in order to "uncover the truth," he is punished as his allies slowly die around him and, eventually, with the helicopter crashing leaving him apparently without hope. At this point, is soul is in danger of Hell, so Isabela shifts to give him one final test to see if he is worthy of redemption. In Overtime mode, Frank's pride and selfishness is challenged as he is forced to rely on another person for all his protection. At the end of Overtime, Frank confronts Brock, the manifestation of the misanthropy and cynicism that has fueled Frank's callous behavior. Unfortunately, Frank refuses to address these issues, instead attacking Brock in order to beat him to death with his bare hands. Thus, Frank's soul is damned to Infinity Mode, in which he spends eternity slowly starving away, forced to attack and kill others to sustain his meager existence, little more than a zombie himself.
Not all the human enemies were actual Psychopaths.Sure, they were willing to kill humans, but that's because rather they were, ironically, defending themselves from Psychopaths.
Jill's Sandwiches is really owned by Jill Valentine.She just happened to not go in the day the mall got filled with zombies.
The zombies reproduce quickly and asexually, kind of like cellsIt would explain why you can kill the entire town's population and the mall would still be full of them.
The insanity of various denizens of the mall is induced by the incredibly small textThey could have been more proactive in a situation so dire, but having the keys to their salvation put in such small and unreadable lettering wore at their minds until they became what they are now.
The thing that mutated Bees into Zombie-Makers was...the T-Virus
Zombrex will eventually no longer workThe wasps that started the whole zombie mess will mutate and evolve, resulting in infections can't be slowed down by Zombrex anymore. A new drug might be discovered, but not after a lot of people have been turned, thinking they've been saved by Zombrex.
Zombrex is intentionally nerfedAccording to the debut, Zombrex was based on the cure mode in 1, Frank West never became a zombie but Zombrex only works briefly. This is part of a conspiracy to keep people dependent on it. Also this sorta fits with the metaphor for American consumerism.
Zombrex is lying to everyoneAt least partially. Zombrex actually does suppress the zombie infection. However, it's made quite clear in the first game that bites do not transmit the zombie infection. Instead, it's wasp stings that are either painless or unnoticed among all the other horror and zombie bites. By the second game, everyone is still convinced that zombie bites cause infection, and anyone bitten is doomed to take Zombrex the rest of their lives or die. Zombrex marketing must have convinced everyone of this lie. This is helped by the fact that the people who are bitten by a zombie, but not stung by a wasp, AND don't take their Zombrex religiously has to be a statistically insignificant number, enough to chalk it up to natural immunity instead of "zombie wasps, not bites."
Antoine is just a fictional mascot for a chain of kitchenware storesThere's a store in the Royal Flush Plaza called Antoine's, and even an advert for it in Fortune Park, yet the "Antoine" you fight is in an unrelated restaurant in a food court separated from the Royal Flush Plaza via a casino. It's very possible the "Antoine" Chuck fights is just a chef who snapped from the zombie outbreak, taking the persona of a well known kitchenware mascot that is Antoine Thomas. Oh, and the reporter who was supposed to come to make a story on his cooking? There was never one in the first place.
Isabella is either dead or on the run from Phenotrans, who took over the creation of Zombrex when it's need became great.
The infection is two part, much like F. Emasculata from the X-files
Psychopaths are immune to the virus...
The next Left 4 Dead will include Frank and Chuck as bonus characters.And it will be awesome. New ability to take pictures and combine weapons! I mean, the Left 4 Dead games have already had a few Dead Rising references, so hopefully we can expect this eventually.
South Plaza's in both malls were supposed to be safe houses.Far fetched from the eagle-eyes standpoint, but there are particular resources in the southern plaza that sort of take influence of safety designs. Particular stores being built in very weird places, the disproportionate amount of maintenance zones, and the awnings which almost look like a makeshift vantage point. Unfortunately, the architects sort of underestimated the quickness a spread of rogue zombies would be. If it was not already clear there were more effective safe zones in the first place.
Infinity Mode is actually an alternate story line.I cannot resist over analyzing how this mode works. My idea is that Frank West is just a normal person under the worst case scenario, he has no clue where to head off for safety. The zombies are let in by overcrowding instead of the ignorant woman putting her ugly dog first instead of her and other lives. Frank decided to try and fight through the zombies to find one form of safety until help arrives. This took hours because of how quickly all the zombies permeated Willamette. After much heated running he finally discovers an untouched warehouse where the zombies had not migrated into yet. He eventually finds a way to the rooftops. But that was a pointless move, almost. Frank had a brochure of the mall with him, their had been a staff section with a security room map. Of course this excludes the air ducts directed to the room. Frank forces himself to make room on the humid nights outside on the rooftops. Before he could plan any other form of survival, albeit going into the infested mall, or finding water in uncanny places- a strange black man in what appears to be a janitors outfit steps from a porch-like raised surface holding a sharpened, headless broomstick. Frank asks how long he has been there, but Otis decides to charge at him with the sharpened stick without a word spoken. Out of his bizarre reflexes. Frank KO's Otis, but refuses to kill (like Frank would). Out of natural curiosity, he enters the opening in the fence to find a small door open on a ventilation duct. Frank wants to sleep himself safely in the duct because it is at least away from potential zombies. To wrap this up, he uses the vacant security room as a safehouse, takes notes of the days with a camcorder, and encounters other characters as they are now psychopaths.
Frank West covered the Monday Night Wars, y'know?Hello! His fighting style is almost entirely pro wrestling!
All the games are taking place inside the AnimusIn the future, the zombie virus has become so potent and dangerous that if humanity doesn´t find a cure soon, the whole world will fall apart. At one point in time, there existed a cure, which it is presumed that someone in the Greene family knew about. However, that cure has since then been a mystery for the world, and it is only in this desperate moments that the government creates the Animus from Assassins Creed and sends Katey Greene into it to find out who had the cure, what it was made off, and if it still exists, who has it. Frank West is revealed to be a cousin to the Greene family. First, they send her to Frank West, photojournalist and first user of Zombrex to find out if he knew anything about the cure. This explains why Frank can be bitten more then fifty times and still not become infected At least until later in the story It simply didn´t happen in real life. It also explains the Time limit. If at any point Katey fails the main story, she simply reloads in an attempt to achieve full sync.(IE: Frank West rescued all fifty survivors, killed all psychopaths AND completed the main story at the same time.) Whenever Frank dies, she just get´s desynchronized and has the option of reloading the Animus. However, it turns out that Frank west knew nothing about the cure in Colorado. The Government attempts to go further into Franks memory, but it fails since the memories are hidden deep inside Katey. Instead, they proceed to her father, Chuck Greene in Dead rising 2, where the memories are closer(Katey was in Dead rising 2, after all) Here, nothing new is revealed to them. However, the romp through Dead rising 2 unlocks the memories of Case West, where there is finally mention of a cure! The Government is getting closer to their goal, but they´ll need more memories to figure out if what was said in Case West was true or not. We can expect another game about Chuck or Frank, since those are the only relatives Katey's got.
The REAL reason zombies went for the mall is...Because it didn't have an Orange Julius. Haven't you ever wondered why EVERY mall has one? It's not because it's popular, it's because it keeps zombies away. Several other types of stores keep other monsters out, but Orange Julius is the only specific store that does something.
Capcom would do a Dead Rising Spin-off where you can play as Jessica and Rebecca as the heroines of the game.While it would of course be considered non-Canon, the game would be in a way a "What if" on Dead Rising 2 on what if Jessica was the starring character of Dead Rising 2 and worked with Rebecca to take down the Zombies in this story. Yes Capcom would most likely milk the potential Fanservice out of a game starring the Ms. Fanservice of the first two Dead Rising games as much as they can but they will also get to considerably Take a Level in Badass as well.
Otis didn't rescue the survivors...According to the wikis, Otis takes all the survivors with him as they escape from the mall in a helicopter. HOWEVER!, This is never said in game, and in fact, it may be implied that he didn't rescue any of the survivors. When the special forces arrive and you read the note he left for you, he says: "Some people came in from the roof and started snatching people. So in all the confusion I stole a helicopter." Not only doesn't it mention anything about him rescuing people, it distinctly mentions that the special forces captured some of the survivors, if not all. The only reason they are still classified as safe is because A) the special forces didn't kill them, or B) It's beyond your control at that point, and Capcom didn't want to be jerks.
In Ending S, the safehouse survivors still survive despite being captured by the Special Forces.Since Frank manages to escape with evidence and expose the truth behind the outbreak, the government no longer has any reason to secretly exterminate the survivors to prevent the truth from getting out. In fact, by revealing to the public that survivors were captured by the Special Forces, Frank would make the government accountable for those survivors and make it impossible for them to secretly kill them.
The info about Hornets causing the infectionThis was not Jossed in DR 2. In the first game, it's stated that being bitten doesn't actually turn you into a zombie, but being stung by hornets does. Now, is anyone turned after being bitten on screen, because if they are, this WMG is collapsing. Now, this could mean that Katie wasn't infected by her mother, but this opened up a whole new question. Now, I know what you're thinking. How was Katie infected? Well, it says that Zombrex stops you from turning into a zombie. All info about the zombies came from the makers of the vaccine, such as how everyone thinks that being bitten causes infections. Now, who's to say that when you're not infected and take Zombrex, it can cause you to become infected. So, while Chuck would do anything to save Katie, he may have caused her to become infected while trying to stop her from turning into a zombie. Is that Irony?
Conehead Zombies and Buckethead Zombies Are All Frank West's Fault.He thought it was all fun and games to put traffic cones and buckets on zombie's heads. Clearly, he didn't think his actions through. Hot-Blooded or Foul Mouthed as he is in Overkill, but seeing as how fifteen years have passed, it's possible he underwent some Character Development, and became a cool, commanding operative for the DHS (with Brad Garrison as an alias). I base this on the fact that Brad is 46, which plausibly makes him old enough to have been in both outbreaks, both have a Badass Moustache and Bald of Awesome, both wear yellow shirts, both have a partner trying to find the cause of a potential Zombie Apocalypse, and both rely on Handguns to fight. Capcom, if you could coordinate a spinoff with Sega, I'm pretty sure House Of The Dead Rising would be a a true Triple-A Light Gun Shooter.