Dark Souls, being a game in which the lore is built mostly on Story Bread Crumbs, is very prone to having WMGs.
Gwyn, his relatives, and Allies are all false deities. Velka is the only true god.It would explain why Velka is conveniently left out of the opening cinematic and why the Giants are all afraid of her and the concept of the fire going out. She's the constant, even without the flame, she will still be and they will be powerless to defy her.
Velka is manipulating everyone in order to punish the gods.Lets consider some facts for a second. Velka is a rogue deity, and a true god. She does not have, nor does she need, a Lord Soul. She is only concerned with punishing anyone who sins, regardless of who. Because of this, the gods are hesitant to get on her bad side. Gwyndolin is the only god left in Anor Londo, and manages a covenant that actively hunts down sinners, putting him clearly in league with Velka. He has committed no sins himself, only staying in his father's tomb to protect it. Kaathe points out that the Age of Fire ending is the natural order, and extending it is unnatural and preventing humanity from rising up. Now, lets assume that Velka thinks that preventing the Age of Dark is a sin. When Gwyn goes to link the fire, she becomes furious. This causes all the other gods to flee Anor Londo to stay away from her wrath, except Gwyndolin, who is mourning the loss of his father. Velka contacts Gwyndolin and asks him to create a rumor of a Chosen Undead, by passing the idea to Frampt. She helps undead escape the Asylum, so they can be in Lordran. From there, they naturally seek out the Bells of Awakening, and Frampt wakes up. Frampt, eager to continue his power, tells the undead exactly what to do. Gwyndolin creates a false sun and an image of Gwynevere, in order to trick the undead into believing the gods are still in power and that they can replace Gwyn. From here, it splits. Either the Chosen Undead follows Frampt, or they find Kaathe. Frampt leads them along with the lie, but Kaathe tells them what he believes is the truth. Kaathe also is only interested in his own power, and hopes an Age of Dark will make him stronger. Either way, the Chosen Undead ends up hunting down the gods. All of the Lord Soul-holding bosses have commited some form of sin. The Four Kings have ruined New Londo and become power-hungry demons. The Witch of Izalith tried to create another flame and became the mother of all demons, killing her city. Nito is allowing undead to run rampant, creating black phantoms, and trying to steal humanity from other undead. Seath has been conducting experiments with living test subjects, kidnapping undead and using them for his own needs. All are killed for their sins, much like how Darkmoons kill players for theirs. Eventually, the Chosen Undead ends up at the Kiln. They kill Gwyn, and are presented a choice. They could Link the Fire, or walk away and become the Lord of Dark. If they Link the Fire, the cycle continues. Velka eventually finds another pawn to find the Chosen Undead and kill him. If they walk away, the cycle of sin is broken. The Chosen Undead rules the Age of Dark, but is still Velka's pawn unknowingly. Gwyndolin gains nothing either way. He either continues to fool undead, or ends up alone and mourning his family. The gods never return to Anor Londo either way, because now they know not only is Velka hunting, but one of her most loyal has remained there and could easily set them up. Ultimately, Velka is the winner. She loses nothing, she gains sinners dead, no matter what. If Gwyndolin is killed, she condems the Chosen Undead to be hunted forever, but they are still stuck on the path she placed them on. Nobody but her wins.
Dark Souls takes place in the same world as Lost Kingdoms, only on the world's other continent.Why? Because.
Dark Souls takes place in the Land of the Giants from Demon's Souls.This explains all the enormous animals. Alternately, Lordran is known as the Land of the Giants because it's ruled by the giants of Anor Londo - even the smallest of the people/gods living there are a lot bigger than an ordinary human.
The Maiden Astraea is related to the The Maiden Reah.Ast[raea] <==> Reah. They're pretty much pronounced the same way.
The Furtive Pygmy isn't actually in the game.There have been no screen shots, the very comprehensive Future Press guide doesn't mention anything about him and all the claims about players finding him have yet to be backed up with evidence. The pendent and the Pygmy are just a wild goose chase.
Knight Solaire of Astora is the dethroned and humanized first-born of Gwyn and founder of the Warriors of Sunlight.He has a good knowledge of the time ripples of Lordran, has the ability to induct you into the Warriors of Sunlight, likens the Sun to a father, came to Lordran (Gwyn's domain) in order to find his Sun, and the Sunlight Medals he loves to give out refer to the first-born as alive and still watching over his warriors.
Ceaseless Discharge is another daughter of chaos, more ghoulishly transformed than her sisters.The shrine that you take the gold-hemmed robes from is the shrine to the Witch of Izalith. The clothes state in their description that they once belonged to the witch. Ceaseless Discharge watches over the shrine and will only attack you if you hit her or violate the shrine by stealing the robes. When you do this she will attack you in such a rage that she won't even notice the gaping hole in the floor that she can fall into.
The main events of the game and the fire ending are all a plot set up by Gwyndolin to succeed his father.Various item descriptions and such outline how Gwyndolin, due to being born under moonlight, was considered feminine and weaker than most of his family and thus was raised as a daughter. Thus as Gwyn's power was waning and the world seemed ripe for change he arranged for the release of undead to be sent on a mission to ultimate defeat Gwyn. It's implied that Gwynevere actually left Anor Londo long ago due to marriage, and so the Gwynevere in game is just a fabrication of Gwyndolin's to push him towards using the Lordvessel to relight the fire, sacrifice himself and leave things open for Gwyndolin to take over.
Dark Souls is the prequel to Demon's SoulsUltimately doesn't work, but it's fun to think about. The PC becomes King Allant after the Dark Lord ending. Boletaria is Anor Londo. Without the bonfires, the Undead deteriorate until becoming Hollow becomes turning into Ghosts. Blighttown is converted into the Valley of Defilement, after the Undead Burg is razed and abandoned. The Tower of Latria is where the PC from Dark souls locks the Hollows he things he can still revert back to sanity. Shrine of Storms is where he seals the Dragon weapons, knowing that their power could be too much; the Drake sword grows weak and becomes the Stormruler. Drakes, fearful of the new Lord, run to the underground where they are worshipped; eventually, they die out save for one who becomes the 'Dragon' God after infusing itself with the power of Chaos, possibly stolen from Quelaag's sister or the remnants of the Bed of Chaos. Knowing that said Dragon God will flee if he shows up, the Dark Souls PC sets up the ballista there to ensure that the Dragon God can be put down. The Dragon God could also be the Everlasting Dragon, who was infused with the massive burst of energy the death of Quelaag, Ceaseless Discharge, and Bed of Chaos released; the process was slow, but the Everlasting Dragon eventually distorted. Maiden Astraea is one of the last priestesses of the Sun, though their true worship has long since been lost. The Giants die out, until only a few remain; the Tower Knight, who made a deal with the PC/Allant in order to survive, and the Last Hero who probably saved the PCs life sometime after Dark Souls during the whole 'establishing power' phase. The Penetrator is possible a relative of Ornstein, or a descendant of a relative. The Painted World is lost or preserved, depending on what the PC decides. Darkroot Garden is lost after the Valley of Defilement expands or Boletaria/Anor Londo expands to fit the population increase. Or, the wilderness in the Garden itself expands violently and becomes the Land of Giants. Of course, we all know how Demon's Souls ends up...
Conversely, Demon's Souls is the Prequel to Dark Souls.From the Bad Ending of Demon's Souls The Maiden in Black is slain, and the player character becomes the new Demon. The Legion of Demons, under the leadership of The Player Character, spread colorless fog across the world sucking out the souls of every living being reducing it to the grey crags and nothingness of the beginning of Dark Souls. After this, the Old One, his purpose fulfilled departs from the world becomes the engine of its rebirth by using the combined power of all of the world's souls to become the Fires(it DID look like a big old tree). If departed, then the fire is what the opening said, something that came into the world to divide things from the grey. The lands may or may not be different but given the effects of the Colorless Fog has(makes the places vanish when the Old One sleeps) and the time frame all of this would need it would not be out of the question that everything is different. The Dark Soul would be the Lord Soul of The Player Character from Demon's Souls(if all other life was extinguished I would imagine the Old One would eat him/her too). I think it fits.
You go back in time to kill Lord Gwyn.Posted on THE Imageboard, but has been paraphrased for obvious reasons. If this theory is correct, soapstones aren't just a handwave. As you enter the Kiln of the First Flame, it's unlike anything you've ever experienced. Same atmosphere from the intro sequence. Notice the Black Knights come out of fog gates just like you. You can even summon Solaire for the final battle if he hasn't gone insane, even though the last time you meet him he's ready to keel over. And if you link the fire, Gwyndolin has his plan come to fruition. Gwyndolin and Frampt tricked you into causing a Stable Time Loop, so the demigods of Anor Londo can keep having the shinier grass. If you leave the fire, though, you can declare the Age of Man and enter mankind through a renaissance age.
Ornstein was trying to stop Gwyndolin's plan to rekindle the First Flame.Why are Ornstein and Smough trying to kill you when you enter the cathedral? Ornstein was probably just talking to Gwynevere a minute ago; he jumps down from the balcony before the fight. He probably knows the score, so why would he try to kill the patsy undead if he's working for Gwyndolin? He knows that the Undead would have to kill Lord Gwyn in order to do it. Ornstein, being supremely loyal to his Lord, balked at this and tries to stop anyone from reaching Gwynevere and obtaining the Lordvessel. Ths is also why the Knights and most of the giants throughout the level are hostile; they are Ornstein's unit (with the remnants of Gough's archers) and he's going behind Gywndolin's back. The only non-hostile giants are withing a few hundred meters of the Darkmoon Firekeeper- this is so she doesn't cotton on if they start attacking some random guy unprovoked. He then bribed Smough with Astorias' vacated position on the Knights to get him to go along with it.
Priscilla is Seath's Daughter.There's no real hard evidence, but a good deal of clues and interesting similarities. 1. Same coloration: both are white dragonoids with lizard-like scales as opposed to the stone scales of the Ancient Dragons. Their tails are the same shape as well. 2. Both have ice-related powers, although Seath's have been warped by the Primordial Crystal to become more mineral-based. 3. Seath is established as an amoral monster who routinely kidnaps and experiments on people, and specifically human women. Whose to say one of his experiments wasn't creating a human/dragon hybrid child just to see what happens? This doesn't mean Priscilla is a "natural" child, for obvious logistical reasons, but considering Seath is directly stated as being capable of creating life from scratch magically, creating a hybrid should be easy for him. 4. That she's alive at all implies that she's related to a member of Gwyn's court, as if she wasn't, Gwyn/Gwyndolin would have just had her killed outright for being part dragon- especially because of the Lifehunt. Seath, being Seath, managed to convince Gwyn/Gwyndolin to keep her alive but in exile, either out of genuine caring (not likely, as he's a bastard who doesn't care about anyone but himself even before he went mad), so he can run more experiments on her when he thinks of something, or just to avoid the political shitstorm her creation would have caused. The environment of the painting also suits her and complements her abilities perfectly; if Gwyn/Gwyndolin wanted to be a dick, he could have made her prison painting a river of lava, but he gives her something that she actually seems to like.
The Covenant of Artorias isn't a covenant at allWhen reading the description of the Cleansing Greatshield, it describes how Artorias drained his shield's blessing to form a barrier, protecting Sif against the Abyss. The effect of the Covenant is the ability to walk safely within the Abyss, and the ring is dropped by Sif when you fight him. It seems somewhat more likely than Artorias being given a ring after being forcibly corrupted.
Patches is in Lordran because he was murdered by Mephistopheles' operative.It's relatively simple. Either Yurt took him out, the Demon's Souls character, or Mephistopheles herself. Barring that, he may have just been killed by clerics (which might help to explain why his hatred for clerics is a lot more intense in this game).
The First Flame has absolutely nothing to do with the Darksign and its curse of undeath.The Crestfallen Warrior mention's New Londo as having once been an undead city. This likely means that New Londo was built by undead, specifically to house the undead on their own terms. Gwyn was still alive when the city was thriving and personally granted its leaders a portion of his own power. This means the curse of undeath has been around for over a thousand years and there has been no mention of it vanishing for a point and time when Gwyn sacrificed himself to rekindle the flame, which is very telling. Kindling the fire has absolutely nothing to do with the Darksign. Havel the rock is mentioned as having been an old friend of Gwyn. This means Havel has been around for at least 1000 years. His weapon, the Dragon Tooth, implies he has been around since the war against the everlasting dragons making him even older. An undead that has been around since the war against the dragons wouldn't make sense if the Dark Sign is caused by the fading of the First Flame.
The animals in Lordran aren't giant. You're just very small.Not only is almost every monster huge, a lot of the natural areas are scaled similarly. The Great Hollow is a good example of a place that makes more sense if you were simply mouse-sized.
The "Old Fire Arts" are like Demon's Souls fire spells: cast from catalysts
The "Dark Soul" gained by the furtive pygmy IS the humanity the players consume and gain.
The warrior on the NA cover of the game is the Wolf Knight ArtoriasThe armor he wears bears a resemblance to the Elite Armor Set, and the sword and shield he wields look like the Greatsword and Greatshield of Artorias.
The Cragspiders in Blighttown are what the larva from Quelaag's eggs grow intoWhy else would there be fire spewing spiders with some vaguely human features.◊
Many of the NPCs represent specific player archetypes in Dark Souls
The Dark Lord ending is the good ending.There are all sorts of unknown factors as to what consequences there will be in the aftermath of Dark Souls' two endings. What kind of future awaits? What changes will we see? And more than anything, which one is truly better for the world at large? Perhaps the answer can be found not by staring into the hazy future, but at what we know of the past and present. Looking at what we can see of the Age of Fire…things are not looking good in the world. Entire kingdoms have been swarmed by undead that have gone hollow. And despite both Frampt and Gwyndolin's "claims" to the contrary, the curse of undeath will not go away; it's always existed in the world in one form or another. Worse yet, linking the Fire isn’t going to make the current hollows disappear either; they’ll still remain in those fallen kingdoms, and continue to build up in number in the countries that are still standing. If anything, prolonging the Age of Fire may in fact doom humanity. So what does the Age of Dark entail? The First Flame is gone now, as are all Bonfires in the world. As we see in game, whenever someone bearing the Dark Sign dies, he or she ends up back at the nearest Bonfire. So what will happen to the undead now that there aren’t anymore Bonfires to revive at? Chances are, they will...stay dead. That may not be quite the magical cure everyone was hoping for, but without the Fire consuming Humanity and recycling humans who by all rights should have passed on, the undead effectively regain their mortality. Hence, they are now free to die as normal and not simply wait for their minds to crack. And the undead who have already gone hollow, and who have subsequently caused numerous kingdoms to fall via Zombie Apocalypse can finally be eliminated once and for all. From the ashes of the Age of Fire, humanity can finally rebuild.
God of Harmony will be a new boss in the PC versionWhy? Because your character is so awesome he feels the need to kick the ass of ANOTHER game's final boss.
Artorias the Abysswalker and Hawkeye Gough became bitter enemies after the former's defection to the darkness.One has a wolf motif going for him, the other has a hawk theme. This would hardly be the first Shout-Out to Berserk that either Dark Souls or Demon's Souls have had.
The Always Night aspect of Darkroot forest is an illusion created by Artorias similar to what Gwyndolin is using in Anor Londo.The PC trailer shows a forested area bathed in the evening sun. There isn't an area in game that meets those exact features, though there is a forest. If you look on the bridge the Black Dragon sits on in the trailer, it looks exactly like the one in Darkroot Basin that leads to the three Great Felines. They've also announced that parts of Oolacile are going to be included in the game, which was once located in the Darkroot Forest. The new content will involve stealing the fake sunlight the illusory Gwynevere provides, and using it to light Darkroot forest and open the way to Artorias. Doing so will radically change the zone, and you will fight the Chimera of the Tomb at Sif's boss arena to access the Tomb of Artorias.
Paladin Leeroy invades you because everyone has learned to not summon him.The fight against Gravelord Nito is very similar to the situation in the Leeroy Jenkins Video; you have to move carefully, or else you'll stir up all sorts of powerful mooks (in this case, skeletal ones rather than dragon whelps) who will overwhelm you with numbers. Paladin Leeroy, being what he is, would make a habit of doing this each and every single time he faced Nito. He would do it alone, sometimes he would try and summon phantoms for help, and sometimes he would become a phantom himself, just so he could somehow defeat the Gravelord, and failed every single time for his reckless behavior. And after trying and failing so much while in the company of others, other Undead adventurers eventually learned that he's bad news and thus refuse to summon or assist him. Which leaves Leeroy, who never learned his lesson, in a bad situation; he lost so much humanity that he was in danger of going hollow. Thus his invasion of you is one last-ditch effort to try and get some humanity and keep his mind from cracking, since he could no longer get it by being summoned.
The Primordial Serpents were a race oppressed by the Everlasting Dragons during the Age of Ancients.This would show parallels between the Age of Ancients and the Age of Fire. Serpents are meant to represent the Undead and are also coined as "imperfect" dragons. This would then provide back story to the divide between Frampt and Kaathe. The fact that the Gods and their allies defeated the oppressive dragons would paint them as saviours, leading Frampt to become good friends with Lord Gwyn. Kaathe, on the other hand, realises that the Gods are basically the next generation of abusive and power hungry rulers. He sides with the only other opposing force that could bring about a new era, the Furtive Pygmy and his eventual descendants. However, Kaathe is not without his own agenda, in that he secretly wants to usurp the humans/Undead once they come to power, all for the sake of a world where the Primordial Serpents finally reign supreme.
The Witch of Izalith's real name is Queen.Most fans have dubbed the Witch of Izalith as just Izalith, the place where she and her daughters come from and were they were probably born. Surely this would mean that if she was called Izalith, she named an entire city/civilization after her, which seems out of character in the world of Lordran. If you look at her named daughters, they have Que as a prefix. This is not uncommon in Dark Souls. Gwyn's named children also follow the example of starting with his name as a prefix. Perhaps then, calling her Queen would cement her as being a higher and wiser being than her daughters.
The hand in the PC Version Trailer will transport you to a new area.If you look closely◊ at the part of the trailer with the hand, the area behind the hand looks like the nook on the lake behind the hydra where the golden crystal golem is. This section of the trailer is definitely a cutscene, as your character wouldn't have their sword sheathed unless it was a cut scene. Also, if you look between the pinky and ring finger, you see a dark void. The hand will grab you and pull you into a new area similar to the scene when you enter the painted world.
Hollows and Undead actually ARE hollowWell not litereally hollow. But it's a theory I came up with: Everytime the character makes a kill, we see that cloud of souls traveling from the 'source' to our character. We then see the 'count' of souls go up. So what if all undead are actually 'empty', and souls and Humanity fill that void? That would mean a 'standard' human has a set 'amount' of souls and one humanity, while the Undead lack those. This is why Hollows are mostly mindless husks that attack you on sight - they are looking for souls and humanity like animals prey for food. This would also explain why the souls are 'currency' in Lordran - if every merchant is Undead, they are seeking to fill themselves with souls - therefore trading their goods for souls from the character. That would mean sentient Undead can control the 'flow' of souls within their bodies. Now, this leads me to the assumption that 'leveling' means transferring the souls into the bonfire and permanently 'burning' them into the character's body, the same way we see the player using humanity to 'revive'. I know this is a shaky theory right now, and it might be 'obvious' to some.
The whole game takes place in a hollow worldThis explains the strong link between fire, magic, and the sun. There actually is no sun. Whatever sun that people see is just a big magical enchantment backed up by fire.
King Jeremiah is the Legendary Exile from Demon's Souls.
Paladin Leeroy is actually a Gravelord Servant.Think about it. He comes to help you kill Pinwheel, which has been sapping up the power of Gravelord Nito, yet he invades you when you try to kill Nito yourself. While he was once a hero of Way of White, he can always change his Covenant, and probably was led to believe that the curse of Undeath can only be cured by Nito's aspect of True Death. While the background of why he converted into a Gravelord Servant may be muddy, his being in that covenant explains his decision to invade you.
The Crow that takes you from the Undead Asylum is either Velka, or a servant of VelkaI got this WMG from Epic Name Bro on youtube. People often wonder where the crow / raven that takes the player from the Undead Asylum comes from. It seems to appear out of nowhere and is never mentioned outside of the Crestfallen Warrior's hint at returning to the Undead Asylum. This is very weird because it seems like everything has significance in Dark Souls, so an extremely important creature such as this just being a plot device is really unusual. Velka is closely related to crows in a variety of ways. First, the crow people in the Painted World are officially named the Crow People of Velka in the Japanese player artbook. Velka is also mentioned as having black hair. This might not seem important, but the Japanese version of the game uses rarely used spellings that use a term for crow when describing her hair. It's possible that the entire plot of the game was a plot by Velka to punish Gwyndolin. Perhaps for locking away so many of her servants and artifacts in the painted world, usurping her as the punisher of the guilty or his plot to lure the undead into unintentionally sacrificing themselves for the first flame.
Tarkus was killed by Priscilla, not the painting guardiansAfter Balder fell, Tarkus, some regular Balder knights, and the last few knights Berenike left for Lordran. Most of them went Hollow in Sen's Fortress, but a handful (including Tarkus) made it through. In Anor Londo, Tarkus decided to fight Priscilla, along with the knight Berenike you find right before her. Unfortunately, he failed, and he only managed to escape the painting just before succumbing to Lifehunt-induced blood loss.
One of the Serpents, likely Kaathe, fooled an Oolicile prisoner into awakening ManusBoth Marvelous Chester and Hawkeye Gough state that the residents of Oolicile awoke Manus from his grave and drove him mad. There are a variety of reasons this could have happened, but the fact that the entrance to the Chasm of the Abyss is in Oolicile Township Dungeon is very interesting. Given how much inspiration Demon's Souls and Dark Souls take from Berserk, it's likely this is a reference to Griffith's imprisonment and him being visited by his future demonic servants and partners. It's possible Kaathe approached a desperate, despairing prisoner with possible escape and power should they awaken Manus.
Every Bonfire has a Fire Keeper, and Anastacia is one of the lucky ones...There are 42 bonfires (excluding the Lordvessel bonfire in this case) in the game world, but only three of those have Fire Keepers (Firelink Shrine, Anor Londo, and Queelag's Domain), yet the souls of Fire Keepers turn up elsewhere in the world. Kill or otherwise anger a Fire Keeper, and her bonfire will be extinguished permanently or until the Keeper is placated. But why are these three bonfires special? Why do these three bonfires need Keepers to keep them burning when every other one in the world seems to function autonomously? Perhaps they don't, perhaps every single one is fuelled by a Keeper nearby; the item description of the Fire Keeper Souls suggests this, whenever you offer humanity to reverse hollowing or kindle a bonfire further, that humanity joins with the Keeper's soul. You're not offering humanity to the Bonfire itself, but to the nearby keeper. The Fair Lady and Darkmoon Knightess apparently became Fire Keepers willingly, but Anastacia was apparently forced into it. Now we know (or at least presume) two things: The Undead curse means that a person won't perish through starvation or anything short of being forcibly killed, since it's common practice for Undead to be locked up with zero care or supplies. We also know that Fire Keeper souls are extremely precious. Killing Fire Keepers for their souls is probably a big business or even a wise precaution for anyone wishing to stockpile humanity, and yet the bonfires keep burning. Another thing we know is that few people willingly become Fire Keepers. If a Keeper is slain, then someone (possibly of the Order of White) has to replace them probably through force. From Anastacia's treatment it seems that it was somewhat common to cripple Keepers to prevent them from running away from their duty, but as Anastacia proved this leaves them open to attack. So whoever maintains the bonfires had to take things a little further. We never see any "press-ganged" Keepers. Think why. Anastacia is lucky because she at least has fresh air and, if she should care to look up, a pretty nice view. Next time you rest at, for example, the first bonfire in Blighttown, try to figure out if its Keeper is entombed in the nearby bridge support or the bridge itself. In fact, try and figure out where the keepers of the 39 other bonfires are buried. Better yet, don't.
Humanity is a finite resource and Undeath is result of species-wide withdrawal.Basically, it's widely believed that Humanity consists of shards of the Dark Soul, which Furtive Pygmy shared to the primodial humans. But every time humans have children, their shard gets split into smaller and smaller pieces. When these pieces become too small, the Darksign ensues and Undeath happens. Humanity is like a drug that you need in your system after you've had a taste, no matter how small, and if you don't have enough, you will become a creature that has properties both of your human parents and the immortal Lord-kind that you would be like if there wasn't a hint of Darkness in your being (like the people of Oolacile, for example), but corrupt and inferior compared to both because of your addiction — an Undead. Worse, the Dark Soul is coming back together in the Abyss, meaning that the amount of Humanity to go around is constantly reducing in the human world, increasing the number of Undead constantly.
Humans in the world of Dark Souls are not human but Eldritch Abominations, and the Curse of the Undead is a powerful enchantment of the gods meant to stop the coming of the Age of DarkThe creatures you fight throughout Oolacile Township in the "Artorias of the Abyss" DLC are the former human residents of Oolacile whose humanity has run wild due to Manus's spreading of the Abyss. Manus's fathering of the Abyss itself is said to have been because his humanity ran wild, and he's now a giant multi-eyed multi-horned ape thing. The description of Fire Keeper souls, especially the Darkmoon Knightess's, mention that their physical forms are disfigured because of all the humanity running about beneath the skin ("A Fire Keeper's soul is a draw for humanity, and held within their bosoms, below just a thin layer of skin, are swarms of humanity that writhe and squirm"). Humans in the world of Dark Souls, like most fantasy settings, are considered the norm, the point of view the actual player will most empathize with. But the humans of Dark Souls are simply "contained" Eldritch Abominations. This puts Kaathe's line about "[Gwyn] commanding his children to shepherd the humans" into horrifying context, and rationalizes Gwyn's dire fear of humans and the coming Dark Lord. Even better, while Oolacile awoke Manus, it is not said what caused his humanity to run wild in the first place. It could happen at any time. It's possible that the Curse of the Undead (represented by the Darksign, a black hole surrounded by flame) is a measure used by the gods to limit mankind's numbers: remember that entire nations of mighty humans, like Berenike with its giant knights and Black Iron Tarkus, have fallen to the Darksign.
Marvellous Chester is Sir Arstor, the Earl of CarimThe Carim face at character creation is called "Dubious Carim." The description for the Snickering Top Hat mentions that the wearer of the top hat cracks a permanent dubious grin. Chester's clothing is described as "aristocratic" and "exquisitely sewn." Chester's main weapon is the Sniper Crossbow, which is favored by Carim snipers. Chester sells quite a good deal of humanity sprites. Nothing definite, but that's a lot of connections.
Frampt tricked Oolacile into awakening Manus.We're told it was the work of a "toothy serpent" by Marvelous Chester. Although it's easy to suspect Kaathe, what with his affiliations to darkness, the Abyss, and Humanity, but what exactly would he stand to gain from it? The Chasm of the Abyss is a realm rife with Humanity. There are chunks of Humanity that are so large in fact, that they seemed to have gained some form of awareness and are dangerous to touch. It's safe to say that this is probably either where the Dark Soul itself was situated, where it was effectively being reassembled, or at least where a lot of Humanity was being stored for safekeeping. Kaathe himself collects Humanity from the Chosen Undead, implying that he wants as much of it to be gathered into one place as possible. Releasing such huge amounts of Humanity goes against that plan, and that's pretty much what happened when Manus was awakened. Frampt, meanwhile, is in favor of prolonging the Age of Fire. He supports the plan to sacrifice Humanity to the First Flame in order to keep it burning. To do that, Humanity needs to be widespread, and it needs to be small enough for humans to carry safely. And when there's this huge glob of it going unchecked underground, you can bet he and his cohorts would want to address it. So by using that silver tongue of his (the same one he uses on the Chosen Undead), Frampt deceives Oolacile into awakening Manus and releases all the ripe Humanity he had within him in the process.
Velka, goddess of sin, is Gwyndolin.Velka is the goddess of sin and Gwyndolin's covenant is the only one that deals with sin. Her priest Oswald sells indictments that place players in the Book of the Guilty, which is used by the Darkmoon Blades. Velka is also associated with crows; many people think the giant corvid that picks the player up from the Undead Asylum is an associate of Velka or even Velka herself. The crow is picking up "chosen undead" for pilgrimmage from the Asylum to Lordran, which plays into Frampt's and Gwyndolin's plan to have a chosen undead succeed Gwyn and link the fire. We know that both Velka and Gwyndolin are concerned with punishing the guilty and with Frampt's plan to link the fire using the chosen undead. Legends and depictions of gods and deities can become changed over time, such as the different portrayal of the Roman Mars from the Greek Ares. It is possible that the people of Carim, so far away from Lordran and their hidden god Gwyndolin, came to reimagine him as Velka. Why would they reimagine him as female? Because Gwyndolin was raised by his father as a woman.
The non-hostile Hollows at the beginning of New Londo Ruins are the only "survivors" of the flooding.Hollowed characters are generally found at the place where they lost the last of their humanity to despair. New Londo was flooded to prevent the spread of the Darkwraiths, but most of the residents were pretty clearly not turned yet, or else it wouldn't be described as the necessary evil that it was. Now just imagine being someone branded with the Darksign during all this. The Darkwraiths are coming from below and sucking the humanity from everyone they find, the Four Kings who ruled your city have gone mad with evil, and the gods you could pray to for salvation have decided to sacrifice your home, family, and friends to save the rest of Lordran. The next thing you know, you wake up at a bonfire and return to New Londo, only to see nothing but a dead, drowned city in place of your home. It would be more than enough to break most people, and with their last human memories being that of the death of where they once lived, it makes sense that they wouldn't even notice someone walking right by them.
Seathe possessed Logan through his books.This idea is used in a fanfiction called "Old Souls" and sounds very interesting. Basically, Seathe, in one of his bids for immortality, bound his insanity/mind to the books in the archives. When read, Seathe's personality slowly begins overwriting/influencing the mind of the reader, essentially making another Seathe. This may explained why Logan went insane as he continued reading the books and how he learned Seathe's breath attack. This would mean that even if his body and the Primordial Crystal was destroyed, he could return in a new body and, possibly, regain his strength. It certainly gives him a very Lovecraftian feel, along with his appearance.
"Humanity" is a huge misnomer.A few noteworthy facts:
Frampt and Kaathe are the two ends of one primordial serpent, and/or are split personalitiesAlso, it's all just a big scheme to eat humanity. If someone is in the First Flame then Frampt can go eat all of the humanity that gets attracted to him, or maybe institute human sacrifices & undead concentration camps (i.e. Lordran is one big undead concentration camp) to have a constant supply of humanity. No humanity or souls ever went to the First Flame directly. As for Kaathe, he's the patron of the Dickwraith Covenant. So he has simply instituted a pyramid scheme of undead constantly taking each other's humanity, and Kaathe eating it all up at the end. The Age of Darkness would actually be an age of the Abyss encompassing everything, so that every living thing in the world could be corrupted into a dickwraith and make the pyramid scheme even bigger.
Everyone started as normal humansThe fog that blocked out the sun was totally natural. Or, it was a result of some extinction event that killed much of life. The Souls of Lords, powered by the First Flame, gave the power to do actions like:
Frampt and Kaathe both just want Gywn dead and are working together to ensure you kill GywnFrampt goes out of his way to set you on the path to "succeed" Gywn and may have even perpetuated the "Thou who art Undead art chosen" prophecy. But what if the Chosen Undead was not interested in serving the lords and prolonging their Age of Fire? What if he hated Gywn and his ilk for oppressing and shepherding the undead? Frampt would not be able to manipulate you to kill Gywn. It would then fall to Kathe to motivate you to kill Gywn instead, by promising you that the Age of Dark would be an age where man may prosper. This is an obvious lie, the New Londo Ruins, the Four Kings, and Oolacile are all case studies for the effects of the Age of Dark. If you get the Dark Lord ending, Frampt doesn't seem to care much that you pretty much did the exact opposite of what he told you to do. Linking the fire was never his goal, all he cares about is that Gywn dies. If Frampt is such a good friend of Gywn's and is doing him a favor by finding fuel for the flame, why does Gywn attack you on sight? Why isn't he relieved an undead has arrived to serve as fuel? Why does Gywn lock himself away in a place that only his trusted and powerful carriers of the Lord Souls can reach? Why does Gywn not grant Frampt a portion of his Lord Soul for his service to Gywn? Because Frampt does not serve Gywn, and Gywn knows the Primordial Serpents plot to take him out. Why do they want Gywn dead so badly? I can't really say, but I'd hazard to guess that killing Gywn will bring the Age of Dark much sooner regardless of whether you link the flame or not. You're just an undead after all, not a dragon-killing Lord, so how long will you really burn for? In the end, it matters not whether you kill Gywn, link the flame or abandon it. The true ending is in the prologue. "One day the flame will fade, and only dark will remain."
The Lord Souls come in pairs.When you think about it, it seems that each of the four Primodial Lords seems to represent opposite concepts. Nito obviously represents death and Gwyn just as obviously represents light. Now, it would appear that Witch of Izalith represents life, as in her warped form she resembles a tree and spawns demons; most likely in her pure form she used to create what we consider the normal life into the world that originally only contained Everlasting Dragons and Archtrees. And the Furtive Pygmy, the possessor of the Dark Soul, naturally represents darkness, as his actions inevitably bring about the Age of Darkness.
How King's Field, Demon's Souls, and Dark Souls fit togetherThe Verdite trilogy is not real, but part of a controlled environment created by Seath as part of his experiments during the Age of Fire. Dark Souls comes next chronologically, and the two endings split into Demon's Souls and Dark Souls II. Demon's Souls continues from the Dark Lord ending, with the Chosen Undead being the Old One. Dark Souls II continues from the Link the Fire ending, after the First Flame burns out again. How King's Field 4, Eternal Ring and Shadow Tower enter into this is beyond me. Feel free to poke holes in this theory; i would love to see other viewpoints.