Video Game: Upgrade Complete
Welcome to the trope page for Upgrade Complete
!The goal of this page is to upgrade EVERYTHING
To view this page, you'll first need to upgrade the game description.
Upgrade Trope Page Description
is a shoot-em-up flash game based around the upgrade mechanic found in many video games. Instead of beating the schmup part of the game, the goal is to upgrade everything in the game. And by everything, we mean everything,
from the music, sound and graphics, to purchasing the ability to actually play the game.
And of course, you can upgrade your ship as well, the upgrade system allowing you to add various weapons in a grid around the ship (and, of course, upgrade them.) Shooting down ships makes them drop coins that you need to collect in order to afford more upgrades, and if you defeat all the ships in a single wave without any of them reaching the bottom of the screen, you get to the next wave, which throws even more ships (and money) at you.
Play the game here.
A sequel was also made (found here
,) offering even more things to upgrade this time around.
A third game titled Upgrade Complete 3mium
is currently available here
Upgrade Trope Examples for All Games
Both games include examples of:
- Cosmetic Award: Almost every upgrade in the game is one of these, but the one that really takes the cake is the "Just Upgrade" upgrade in the second game, which upgrades the Just Upgrade level... and does nothing else.
- Death Is a Slap on the Wrist: None of the ships can hurt you, and even if you fail to clear a wave, there's no consequences beyond not going to the next wave (you even get to keep your money.)
- Grid Inventory: Sort of. All your ship's weapons and various equipment exist as option-style floating objects that have to be placed on a grid around the ship.
- Macross Missile Massacre: Get enough Missile Upgrades and you will be doing this.
- Money Spider: All mooks drop money when defeated. The Final Boss in 2 pretty much "bleeds" money when damaged.
- More Dakka: If you're getting overwhelmed by the sheer number of ships in a particular wave, just add more guns (or upgrade the ones you have already.)
- Stylistic Suck:
- When you initially purchase anything graphics or sound-wise, it will look/sound like crap until you upgrade it some more.
- Upgrade Complete 2 has your first set of music tracks just being the creator humming.
- You Have Researched Breathing:
- Taken Up to Eleven. Examples include having to purchase the preloader, the shop to purchase upgrades, the play button (to actually play the game,) and the game's logo and copyright information.
- Also, the super secret upgrade that requires every other upgrade to unlock in the first game is the game over screen.
Upgrade Trope Examples for Upgrade Complete 1
Upgrade Complete 1 includes examples of:
- But Thou Must: Parodied. You're given a yes/no option for if you want to play the game... but to choose the no option, you have to upgrade your decision-making power first.
Upgrade Trope Examples for Upgrade Complete 2
Upgrade Complete 2 includes examples of:
Upgrade Trope Examples for Upgrade Complete 3mium
- Bribing Your Way to Victory: The game starts off by assuming that you bought the Premium package that just straight-up lets you win the game from the start.
- Freemium: The game bills itself as this in the tutorial. Once the game realizes that you haven't paid for the ending, it kicks you all the way back to the start.
- Speaking Simlish: The assistants only speak in basic gibberish.
- Take That: One of the annoying ads you have to upgrade to get rid of is for a game called Insectony
- A Taste of Power: The game starts off with all the upgrades completed and victory literally just a button away. However, after you click the button, the assistant realizes that you're not a premium customer and resets everything.
Congratulations! You've upgraded everything!
You've now unlocked the index bar!