History VideoGame / UpgradeComplete

7th Mar '17 9:50:13 PM ironcommando
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* PinataEnemy: Like the previous game's FinalBoss, the final boss of this game drops ''loads'' of cash, this time whenever each "part" is defeated.
7th Mar '17 9:48:48 PM ironcommando
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** The entire game is a huge TakeThat to Freemium practices.

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** The entire game is a huge TakeThat to Freemium {{Freemium}} and AllegedlyFreeGame practices.
7th Mar '17 9:45:11 PM ironcommando
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* ScreamerPrank: The first two Heart Rate upgrades are ''very'' laughably bad and not even scary screamers since they lack surprise and have terrible graphics. The [[JumpScare final one]], though...



* ScreamerPrank: The first two Heart Rate upgrades are ''very'' laughably bad and not even scary screamers since they lack surprise and have terrible graphics. The [[JumpScare final one]], though...
5th Mar '17 5:44:28 PM ironcommando
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* OneHundredPercentCompletion: In order to unlock the ending, you must buy all the other upgrades (save for the grid upgrades).
5th Mar '17 5:42:32 PM ironcommando
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* BigBad: Your assistant himself, to nobody's surprise. Upgrading his UI the third time gives him a stereotypical "bad guy" look with sunglasses and he even lampshades it.
5th Mar '17 5:38:52 PM ironcommando
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* FuelMeterOfPower: Halfway through the game, your health will get a constantly decreasing status, and in order to replenish it you need to pick up a [[HeartsAreHealth heart powerup]]. If your health reaches zero, you won't die, but you will be unable to attack which is ''not'' a good thing.
5th Mar '17 5:36:48 PM ironcommando
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* AdvancingBossOfDoom: As the BigBad says, his doom ship "approaches slowly from the right side of the screen".
5th Mar '17 5:31:54 PM ironcommando
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* BattleshipRaid: The FinalBoss is essentially this. It has multiple "weapons" you need to destroy (none of which fire at all), once all of its weaponry go down, you're able to damage the main body and put it down for good.



* BugWar: Your goal in this game is to defend the station from a huge armada of giant flying bugs of ever-increasing size and difficulty.



* TakeThat: One of the annoying ads you have to upgrade to get rid of is for a game called [[{{VideoGame/Evony}} Insectony]]

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* TakeThat: TakeThat:
**
One of the annoying ads you have to upgrade to get rid of is for a game called [[{{VideoGame/Evony}} Insectony]]Insectony]]
** The entire game is a huge TakeThat to Freemium practices.


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* ScreamerPrank: The first two Heart Rate upgrades are ''very'' laughably bad and not even scary screamers since they lack surprise and have terrible graphics. The [[JumpScare final one]], though...
24th Jun '16 9:25:02 AM totoofze47
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** Words from Indie Mode taken from Final Fantasy VIII opening.

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** Words from Some of the sentences in that appear in Indie Mode are taken straight from Final Fantasy VIII opening.the opening to ''VideoGame/FinalFantasyVIII''.
6th May '16 2:21:08 AM biscuitlion
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* {{Foreshadowing}}: On the preloader screen, it's mentioned that "a scary face will probably appear to scare you or something". Then, in the game, there's the option to upgrade your heart rate...
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UpgradeComplete