Video Game: Slap Happy Rhythm Busters
New Challenger Shows UpSlap Happy Rhythm Busters
is a little known ridiculously named fighting game released on the PSX in 2000. Notable for it's vibrant and weird design, its cell shaded 3D graphics during a time when such a thing was rare, and it's unique gimmick in which super moves are performed in a Beatmania-esque mini game.
This video game contains examples of:
- Acrofatic: Holemon is surprising mobile for someone his weight
- Aerith and Bob: From Chad and April to Zekoo and Mercantile
- Almighty Janitor: Trash, quite literally
- Artificial Stupidity: Despite the button reading, the AI still manages to usually not be much of a challenge
- Awesome but Impractical: This is Nitro in a nutshell, although the biggest standout in his movelist is his beam spam super move, which has such a long start up that it's almost impossible to safely use in any given situation, and even then it can be simply blocked.
- Ax-Crazy: Holemon, Nitro, Frosty, Mercantile, and possibly Oreg and Trash
- Badass Grandpa: Zekoo
- Baleful Polymorph: Holeman can turn his unfortunate victims into chickens with his birdcage helmet.
- BFG: Nitro and Frosty have them, and also April to a lesser extent.
- Clothing Damage: April can and will have her hat knocked straight off of her head.
- The Computer Is a Cheating Bastard: There's some blatant button reading going on the AI end, which is more evident with characters that have Shoryuken-type attacks.
- Damn You, Muscle Memory: Players might get a little frustrated at first when shoryuken types moves use a down-down input instead of the more commonly used DP motion
- Expy: Mia clearly emulates Chun-Li in appearance. Stealth also looks very much like Predator
- Fake Balance: Mercantile's wolf will lay down after taking too much combo damage, forcing the old man out into the fray, where he has practically no way of defending his self. Too bad most moves will miss the wolf entirely, so this will probably never happen against a human player.
- Fat Bastard: Holemon
- Gasshole: Euri utilizes the exhaust from her jetpack in some of her attacks
- Glass Cannon: If someone can manage to grab the upper hand, Mercantile will go down very quickly
- Gratuitous English: A given, due to the lack of export. Exteremely apparent in some loading screen comics.
- Hammerspace: Trash's vacuum is capable of sucking up entire vehicles
- Hitbox Dissonance: Nitro clearly has terrible aim, as his machine gun attacks dont hit unless his target makes contact with the actual gun.
- Joke Character: As vibrant and strange the cast is, Frosty manages to stick out as this.
- Kamehame Hadoken: Ramos has this as one of his supers.
- Knife Nut: April
- Mighty Glacier: Nitro
- No Plot? No Problem!: There's a little backstory in the loading comics, but it's usually nothing more than a brief glimpse into a character's personality.
- One-Handed Zweihänder: Rude Boy [and Jakoo] use one, although he mostly fights hand to hand
- Ryu and Ken: Oreg and Sledge
- Shotoclone: Ramos, and by extension Dark Ramos
- Some Dexterity Required: Largely averted; the specials and super moves are very easy to pull off in comparison to other fighters, never getting more complex than a simple quarter circle motion.
- Spell My Name with an "S": Oreg was spelled "Oleg" in his previous appearance in another fighting game by Polygon Magic known as Vs.
- Superpowered Evil Side: Jakoo and Dark Ramos. Rude Boy can also do this mid-fight with a super move, although it doesn't do much besides make him bigger.
- Tag Team: Chad&Gram, Vivian&Roxy, Mercantile's wolves.
- Tag Team Twins: Vivian and Roxy
- Vomit Indiscretion Shot: Chad/Gram appears to have this as a move, where he hacks a green bubble across the screen
- X Meets Y: Street Fighter meets Jet Set Radio.