Video Game: Gagharv Trilogy

"Long forgotten...are the days before the land was cloven by Gagharv...
When the three worlds existed as one...
The crack in the earth is the scar of our sins...
How long have we been living in guilt?"

Gagharv Trilogy is a trilogy of Eastern RPG made by Falcom. The trilogy established a new sub-series, Legend of Heroes, by discarding the Dragon Slayer brand its predecessors have. The first game, Legend of Heroes III Gagharv Trilogy first: White Witchnote  was released in 1994 for PC-88.

The trilogy is rather infamous for its Bad Export for You, which was nearly killed the chances of localization for Trails In The Sky, and by extension, Kiseki Series. Even then, they influenced a lot of plot points in Kiseki series.

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The trilogy as a whole contains examples of:

  • Adults Are Useless: Averted. In fact, the trilogy established a tradition of the Legend of Heroes series that adults are never useless.
  • Anachronic Order: The trilogy's first game is set in the Distant Finale. The other two games serve as its prequels.
  • Back for the Finale: Another of series' traditions is that every single playable characters the party have met will be back for helping the final party members in some ways.
    • Averted for Filly in the non-PSP versions of Moonlight.
    • Downplayed in Ocean, as everyone except Altos is already together just before the final two chapters.
  • Badass: Michel de Lap Heaven. His badassery even transcend boundaries of dimensions in Alternative Saga!
    • Badass Adorable: Jurio, Chris, Shannon, Rael, Forte, Una, Aida.
    • Badass Grandpa: Every games has at least one. Playable characters-wise, we have Durzel for Moonlight, Gawaine for Vermillion, and Macbain for Ocean.
    • Took a Level in Badass: Michel was just an NPC in Moonlight. In Vermillion he took on several of Octum's Apostles by himself, and won. In Ocean, however, he is almost omnipotent.
      • Thomas is a strange example, mostly due to the anachronic nature of the games. In Moonlight, he only knows some basic spells, although it's justified by his age. In Vermillion, he is downgraded to a mere NPC, which is also justified by the timeline. By the time of Ocean, he takes a major level of badassery, to the point of becoming one of the final party members.
  • Bit Character: Many NP Cs you can talk to change their dialogue as the game progresses.
  • "Blind Idiot" Translation: The most common complaint about the PSP remakes localization.
  • Darker and Edgier: Vermillion is this to the other two games.
  • Gotta Catch 'Em All: The trilogy established the books-collecting hidden sidequests which later is going to be rather crucial in the successing series.
    • The PSP remakes added History entries, which can be filled by going through the story and talking to NPC at the right time.
    • In addition to that, the PSP remake of Ocean has Sonomemories, Orbs, and Tuning Fork-exclusive characters.
  • Theme Naming: Colors, at least for the Japanese titles.
    • Odd Name Out: ...except Ocean. Though one can argue that "Ocean" refers to ocean blue.
  • Time Skip: 7 years from Vermillion to Ocean. Then 49 years from Ocean to Moonlight.
  • Tragic Keepsake: The bell that Avin receives after Mile dies. When Mile is brainwashed after being brought back to life, Avin uses the bell to bring him back to his senses.
  • Well-Intentioned Extremist: Bellias wants to use Octum's power to recreate the world into a paradise before it can be destroyed by the Wave of Raual that he saw in his vision at Truth Island.