Video Game / Epic Mickey: Power of Illusion
A companion game to Epic Mickey 2: The Power of Two
on the Nintendo 3DS
developed by Dreamrift, who created Henry Hatsworth and the Puzzling Adventure
and Monster Tale
. The game is also a successor to Castle of Illusion
for the Sega Genesis
Mizrabel, the witch from Castle of Illusion
, arrives in Wasteland along with the titular castle, and finds that she hates her situation. Oswald the Lucky Rabbit
contacts Mickey Mouse
via television about the castle's presence, and that he saw Minnie Mouse inside the structure. The two go to the castle and find that many Disney characters have been entrapped there as well; with that knowledge they set up a fortress within the castle, and embark on an adventure to save the other characters, break through Mizrabel's illusions and minions, and confront the witch herself.
The game is a traditional platformer, set to mimic its predecessor from the Genesis, while also using the Paint and Thinner from the main series in which it is set. It gets modest feedback at the very least, with critics praising its visuals and good platforming challenge, but criticizing it for its short length, and large amounts of backtracking.
This game provides examples of:
- A Winner Is You: What's your prize for rescuing every Disney character in the game? A simple "Congratulations" message at the end. And...that's it.
- Boss Arena Idiocy: If it weren't for the ability to summon thorn bushes to cancel her flames and stun her when she lowers her head, the final battle against Mizrabel would have been impossible.
- Boss Arena Urgency: The battle with Jafar involves him using his snake form to destroy platforms held up by Genie hands. Fortunately, you can re-draw the hands to make the platforms re-apppear.
- Covers Always Lie: The Queen of Hearts appears on the box art, but she isn't in the game.
- Defeat Means Friendship: Captain Hook and Jafar both side with Mickey unconditionally after their boss fights when they are informed that Mizrabel was manipulating them.
- Enemy Mine: Captain Hook, Jafar, and Ursula. The first two join after you snap them out of Mizrabel's control; the third is met like any other character.
- Heel–Face Revolving Door: Mizrabel went from a villain to a friend at the end of Castle of Illusion, and apparently back again when she got mad about being forgotten.
- Honorary Uncle: Scrooge McDuck allows Mickey to call him "Uncle Scrooge" as a show of gratitude for rescuing him and setting up his shop.
- Interspecies Romance: Donald hits on Ariel. Who, even though her heart belongs to Eric, thinks he's cute.
- Lighter and Softer: Probably the least dark of all the Epic Mickey games.
- Loads and Loads of Characters: You bet! there are lots of characters to find from Disney Animated Canon movies of various timeframes, from Pinocchio to The Princess and the Frog.
- Lost Forever: The boss fights against Captain Hook and Jafar can't be replayed once they've been beaten, as beating both battles results in the characters becoming NPCs and their boss rooms becoming rooms for them like any other rescued character.
- The Mad Hatter: Guess.
- Sequel Hook: After she is defeated, Mizrabel swears that Mickey hasn't seen the last of her.
- Shout-Out: Naturally the game shouts out to Disney's long and storied history, but there's some surprising shout outs to the video games as well. You can summon Scrooge McDuck, who bounces around on his cane like a pogo stick, and when you save Aladdin, he appears a few times throughout the Agrabah level and throws apples at enemies.
- The platforms that appear in the Jafar boss fight room look like Genie's hands from the Aladdin game for the Genesis.
- During the "Need for Seeds" quest, the Peddler from Aladdin asks him if he'd prefer Magic Beans instead of the Pumpkin seeds the quest requires. Mickey declines, having already seen what they can do.
- The Unfought: Of the three villain characters that can be rescued, Ursula is the only one who isn't faced as a boss, instead being simply found like all the other NPCs.
- Ungrateful Bastard: Ursula decides to still be evil even after Mickey rescues her and completes her side quests.
- Video Game Caring Potential: Has even more of this than its predecessors. Many of the side quests involve rescuing characters in the levels and finding objects for them or using paint to solve their problems. This is especially notable because thinner is mainly used to eliminate obstacles and hazards, and the only real consequence of not rescuing everyone and/or not tending to all their needs is that you don't get 100% completion.
- Wicked Witch: Mizrabel, who takes on Maleficent's form in game.