Video Game / Double Switch

http://static.tvtropes.org/pmwiki/pub/images/Double_switch_pc_6386.jpg
An adventure Interactive Movie Full Motion Video game produced by Digital Pictures and released for Sega CD, Sega Saturn and PC. It was re-released for iOS and Android in 2016 by Flash Film Works. The game has a similar format to their earlier game, Night Trap.

You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old Egyptian-themed American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take over the Edward Arms' cameras and traps, and protect the tenants from a stream of invaders searching the hotel for something.

The gameplay improves from Night Trap in a few ways: there is a mini-map displaying where the guests and intruders are, removing the need to constantly switch between cameras; the trap timing and visual/audio cues are more lenient; and some enemies can use the traps against you, meaning that you have to disarm as well as arm traps.


This Video Game contains examples of:

  • All Part of the Show: At one point, a talent scout from a record company is sent to the audition of the rock band staying in the apartment building. Unfortunately the performance gets messed with by secret society members showing up whom you then have to trap before they can attack the lead singer; if you do trap the goons, the talent scout thinks this was part of the act and he promises to recruit the band, so the audition succeeds.
  • Ax-Crazy: Eddie is revealed to be this.
  • Battle Discretion Shot: Perhaps as a response to the public backlash against Night Trap, the game avoids showing any violence against civilian characters, usually cutting away just as they are hustled off-screen by an enemy. One character is choked to death by having his shoulders lightly squeezed. And the traps themselves are played more for Slapstick than grievous bodily harm.
  • Benevolent Architecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment building, because "the neighbourhood really sucks", according to him. Later, Lyle the Handyman will set up one trap "that even Eddie doesn't know about": the phone line trap.
  • Big Bad Ensemble: The gangsters, the secret society members, and Eddie.
  • Big "NO!": Eddie yells this a few times when you trap him at the end of the game.
  • Cliffhanger: Eddie presumably snatches the Egyptian statue and causes the vault containing treasure to be sealed again. The ending seems to be a Sequel Hook, but no sequel has been made.
  • Even Bad Men Love Their Mamas: Eddie loves his mother very much, possibly to Oedipus Complex levels.
  • Game-Over Man: Some of the Game Over sequences have Lyle the Handyman (played by R. Lee Ermey) take this role.
    • And he's very effective in this role at that; when he berates you for screwing up, his tone of voice and his diction sounds very strongly like a father scolding you for having stupidly broken your mother's priceless china collection, or for misbehaving in school. Given what is revealed about Lyle later, this is deliberate on the game's part.
  • G Rated Sex: There's one scene where Lyle and Elizabeth have sex. You don't actually see it, but it is strongly implied to have occurred between them.
  • Harmless Electrocution: Lyle overloads the security system in the final act, electrifying all of the "hidden" traps.
  • Hero Antagonist: Lyle the Handyman is definitely this.
  • Intrepid Reporter: Alex is very much this. She ends up getting a story, and then some!
  • Luke, I Am Your Father: Lyle the Handyman is Eddie's father, and Elizabeth, the apartment manager, is Eddie's mother.
  • Madwoman in the Attic: It is revealed in the game that Eddie was locked in the apartment building basement by his own father, who was just trying to protect people from Eddie.
  • Mama Didn't Raise No Criminal: Eddie's mother knows that her son is insane. However, she is strongly in denial over it and even acts as his accomplice at one point.
    • Specifically, at one point she presses a button that electronically locks the lobby doors shut so the "Grads" can't simply exit the building to escape from Eddie.
  • Meaningful Name: "Brutus" is a Latin name that can be interpreted as "brute" or "stupid". The character himself proves to be pretty stupid in some ways.
  • Mythology Gag: When Eddie's mother (played by Deborah Harry) meets the talent scout who comes to audition the band:
    I'm a singer! Torch songs, mostly.
  • Oedipus Complex: Eddie gives off very strong vibes of this, because he apparently wishes that his father was dead, and he loves his mother.
  • Properly Paranoid: Eddie set up traps all the building out of apparent paranoia. The scary thing is that he is both right and wrong. He is right because there are Mafia goons as well as secret society members who start running loose in the building. He is wrong because he is dangerously insane and wants an Egyptian statue that everyone is after.
  • Psychopathic Manchild: Eddie seems to be this.
  • Scooby-Doo Hoax: Roughly around the middle of the game, an Egyptian mummy runs around trying to trap and/or kill people. It's Eddie in disguise, and he dressed up like one so that he could get an Egyptian statue without anyone figuring out it was him.
  • Stating the Simple Solution: At the end of the game, Lyle has Eddie at his mercy, and he asks everyone what should be done with the guy. Brutus says "Nail him!" However, Lyle ends up activating a trap that sends Eddie flying around a couple of times, and then through a Trap Door, supposedly sending him back to the basement.
  • Take That!: "You tell Luigi and Mario their days are numbered!"
  • Trap Door: A number of the traps are essentially this, but some of them are a little more complex than that.
  • Unwinnable: There's only one real example, but it's a big one: when Lyle the Handyman starts to talk about something he wants to show you, don't trap him, despite what Eddie told you about Lyle causing trouble. Why? Because what Lyle wants to show you is a new trap. It's an electric cage trap, and you need this trap later on to stop Eddie from attacking people dressed as a mummy. If you trap Lyle before he can reveal the cage trap to you, you will be completely unable to beat Eddie later on and you'll lose the game.
  • Villain Protagonist: Eddie is revealed to be this later on.
  • You Have Outlived Your Usefulness: Early on, Eddie needs your help to escape the basement he's trapped in. After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DoubleSwitch