History VideoGame / DoubleSwitch

12th Nov '17 9:34:21 AM tropower
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* CreatorInJoke: When Eddie's mother (played by [[Music/{{Blondie}} Deborah Harry]]) meets the talent scout who comes to audition the band:
-->I'm a singer! Torch songs, mostly.



* MythologyGag: When Eddie's mother (played by [[Music/{{Blondie}} Deborah Harry]]) meets the talent scout who comes to audition the band:
-->I'm a singer! Torch songs, mostly.
30th Oct '17 6:55:49 PM Angeldeb82
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An adventure InteractiveMovie FullMotionVideo game produced by Creator/DigitalPictures and released for UsefulNotes/SegaCD, UsefulNotes/SegaSaturn and PC. It was re-released for iOS and Android in 2016 by Flash Film Works. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.

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An adventure InteractiveMovie FullMotionVideo game produced by Creator/DigitalPictures and released for UsefulNotes/SegaCD, [[UsefulNotes/SegaGenesis Sega CD]], UsefulNotes/SegaSaturn and PC. It was re-released for iOS and Android in 2016 by Flash Film Works. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.



* NonstandardGameOver: Eddie reappears in the basement in Act 2 for a little talk with the player, and to also [[spoiler:switch the player off from his controls.]] He appears again in the storage room to [[spoiler:yank the cords out of the phone box, severing the player out of the security system.]] And if you [[spoiler:don't save Lyle in the basement in Act 3, Eddie turns the player off.]]

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* NonstandardGameOver: Eddie reappears in the basement in Act 2 for a little talk with the player, and to also [[spoiler:switch the player off from his controls.]] controls]]. He appears again in the storage room to [[spoiler:yank the cords out of the phone box, severing the player out of the security system.]] system]]. And if you [[spoiler:don't save Lyle in the basement in Act 3, Eddie turns the player off.]]off]].



* ScoobyDooHoax: Roughly around the middle of the game, an Egyptian mummy runs around trying to trap and/or kill people. [[spoiler:It's Eddie in disguise, and he dressed up like one so that he could get an Egyptian statue without anyone figuring out it was him]].

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* ScoobyDooHoax: Roughly around the middle of the game, an Egyptian mummy runs around trying to trap and/or kill people. [[spoiler:It's Eddie in disguise, and he dressed up like one so that he could get an Egyptian statue without anyone figuring out it was him]].him.]]



* TakeThat: "You tell [[Franchise/{{Mario}} Luigi and Mario]] their days are numbered!"

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* TakeThat: "You tell [[Franchise/{{Mario}} [[Franchise/SuperMarioBros Luigi and Mario]] their days are numbered!"



* YouHaveOutlivedYourUsefulness: Early on, Eddie needs your help to escape the basement he's trapped in. [[spoiler:After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so]].

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* YouHaveOutlivedYourUsefulness: Early on, Eddie needs your help to escape the basement he's trapped in. [[spoiler:After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so]].so.]]
30th Oct '17 6:49:24 PM Angeldeb82
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* CliffHanger: [[spoiler:Eddie presumably snatches the Egyptian statue and causes the vault containing treasure to be sealed again.]] The ending seems to be a SequelHook, but no sequel has been made.

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* CliffHanger: {{Cliffhanger}}: [[spoiler:Eddie presumably snatches the Egyptian statue and causes the vault containing treasure to be sealed again.]] The ending seems to be a SequelHook, but no sequel has been made.



* GameplayandStorySegregation: Much like ''VideoGame/NightTrap'', the events that happen in the game happen in real time, so while you go around trapping gangsters and intruders, you miss crucial story details, especially when Act 2 rolls around, when Lyle reveals secret traps that are required to trap [[spoiler:Eddie]] near the end of the game. Now while you have to ward off even more intruders [[spoiler:and Eddie trying to switch you off from the basement]], you also have to watch Lyle reveal the secret traps, because if you miss just one, the game becomes {{Unwinnable}}.

to:

* GameplayandStorySegregation: GameplayAndStorySegregation: Much like ''VideoGame/NightTrap'', the events that happen in the game happen in real time, so while you go around trapping gangsters and intruders, you miss crucial story details, especially when Act 2 rolls around, when Lyle reveals secret traps that are required to trap [[spoiler:Eddie]] near the end of the game. Now while you have to ward off even more intruders [[spoiler:and Eddie trying to switch you off from the basement]], you also have to watch Lyle reveal the secret traps, because if you miss just one, the game becomes {{Unwinnable}}.



* InterfaceSpoiler: The interface on the SegaCD, SegaSaturn, and PC versions have little colored dots to determine if said dot is a tenant/Eddie (Green), members of a secret society (Yellow), or mobsters/Lyle (Red). The 2016 iOS/Android rerelease, on the other hand, changes the interface to make it feel more like a security system, with footage of what's going on while you're focused on another room. While this makes the game easier, you also see major plot details, which spoil the story.

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* InterfaceSpoiler: The interface on the SegaCD, SegaSaturn, [[UsefulNotes/SegaGenesis Sega CD]], UsefulNotes/SegaSaturn, and PC versions have little colored dots to determine if said dot is a tenant/Eddie (Green), members of a secret society (Yellow), or mobsters/Lyle (Red). The 2016 iOS/Android rerelease, on the other hand, changes the interface to make it feel more like a security system, with footage of what's going on while you're focused on another room. While this makes the game easier, you also see major plot details, which spoil the story.



* LukeIAmYourFather: [[spoiler:Lyle the Handyman is Eddie's father, and Elizabeth, the apartment manager, is Eddie's mother]].

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* LukeIAmYourFather: [[spoiler:Lyle the Handyman is Eddie's father, and Elizabeth, the apartment manager, is Eddie's mother]].mother.]]



* NonStandardGameOver: Eddie reappears in the basement in Act 2 for a little talk with the player, and to also [[spoiler:switch the player off from his controls.]] He appears again in the storage room to [[spoiler:yank the cords out of the phone box, severing the player out of the security system.]] And if you [[spoiler:don't save Lyle in the basement in Act 3, Eddie turns the player off.]]

to:

* NonStandardGameOver: NonstandardGameOver: Eddie reappears in the basement in Act 2 for a little talk with the player, and to also [[spoiler:switch the player off from his controls.]] He appears again in the storage room to [[spoiler:yank the cords out of the phone box, severing the player out of the security system.]] And if you [[spoiler:don't save Lyle in the basement in Act 3, Eddie turns the player off.]]



* PressStartToGameOver: Just like it's older brother ''VideoGame/NightTrap'', if you stay idle on the intro cinematic, you automatically get a GameOver for just doing nothing.

to:

* PressStartToGameOver: Just like it's its older brother ''VideoGame/NightTrap'', if you stay idle on the intro cinematic, you automatically get a GameOver for just doing nothing.
29th Sep '17 11:28:43 PM CheckABookout
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->''Get me outta here!''


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* BossRush: Slightly subverted, as there's only one last enemy to face in the final act, [[spoiler:Eddie]]. [[spoiler:First off, you have to head to the basement to save Lyle from being trapped with the conveyor belt. Then, you head to Alex's room to save her and push Eddie into the now-electrified chair trap. You then go to the Grads room to protect Phoebe and the statue, and trap Eddie with the hands trap. Then, you go to the band room and trap him with the cage trap, and finally, get him with the basket trap in Brutus' room to finish the game off. Screw up at any point, and after a huge scolding from Lyle, you start back at the beginning of the act.]]


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* DeletedScene: The reward for beating the game on the 2016 rerelease for iOS and Android are scenes that were DummiedOut of the final product. Some of which is an alternate warning scene if you don't trap the first intruder in Alex's room, an outtake of Brutus saying his iconic TakeThat line, and an unused GameOver scene with Lyle.


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* GameplayandStorySegregation: Much like ''VideoGame/NightTrap'', the events that happen in the game happen in real time, so while you go around trapping gangsters and intruders, you miss crucial story details, especially when Act 2 rolls around, when Lyle reveals secret traps that are required to trap [[spoiler:Eddie]] near the end of the game. Now while you have to ward off even more intruders [[spoiler:and Eddie trying to switch you off from the basement]], you also have to watch Lyle reveal the secret traps, because if you miss just one, the game becomes {{Unwinnable}}.


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* GuideDangIt: If you think it's possible to beat all three acts of this game first time in, you're dead wrong. Like ''VideoGame/NightTrap'', the intruders appear at random times, and there are events where you have to rescue a character, but unlike the aforementioned, you also have to look out for code numbers in Act 1, watch for special traps to unlock in Act 2, and disarm the traps set by a serial killer in the same act. So, yeah. It's impossible to beat this game first time in.


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* InterfaceSpoiler: The interface on the SegaCD, SegaSaturn, and PC versions have little colored dots to determine if said dot is a tenant/Eddie (Green), members of a secret society (Yellow), or mobsters/Lyle (Red). The 2016 iOS/Android rerelease, on the other hand, changes the interface to make it feel more like a security system, with footage of what's going on while you're focused on another room. While this makes the game easier, you also see major plot details, which spoil the story.


Added DiffLines:

* NonStandardGameOver: Eddie reappears in the basement in Act 2 for a little talk with the player, and to also [[spoiler:switch the player off from his controls.]] He appears again in the storage room to [[spoiler:yank the cords out of the phone box, severing the player out of the security system.]] And if you [[spoiler:don't save Lyle in the basement in Act 3, Eddie turns the player off.]]


Added DiffLines:

* PressStartToGameOver: Just like it's older brother ''VideoGame/NightTrap'', if you stay idle on the intro cinematic, you automatically get a GameOver for just doing nothing.


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* StalkerWithACrush: Eddie seems to have a crush on Alex. However, this seems to be subverted after Alex tells him about the story she's writing about the Edward Arms.


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* TokenGoodTeammate: Lyle helps out the player in Act 2 by revealing secret traps you didn't have access to before, to use them to trap a serial killer, a.k.a. [[spoiler:Eddie]]. After you help Lyle in Act 3, he helps out one more time by overloading the security system, electrifying the secret traps.
29th Sep '17 10:24:13 PM CheckABookout
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* FaceHeelTurn: The player has opportunities to trap some of the tenants. Likewise, you can just let the tenants get trapped, or killed, by [[spoiler:The Mummy/Eddie]]. However, Eddie [[spoiler:(Lyle in Act 2 and 3)]] will be quick to give you a warning to not do that again, or just straight up give you a GameOver.
27th Sep '17 1:45:38 PM CheckABookout
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* HeroAntagonist: Lyle the Handyman is definitely this.

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* HeroAntagonist: Lyle the Handyman is definitely this. In the beginning, Eddie tells you to trap him, because he's screwed everything up for him. However, after you set Eddie free, [[spoiler:Lyle is revealed to be Eddie's dad, and he locked him in the basement to protect the tenants from his psychotic rampage.]] He creates special traps that you need to listen to, as these are required to trap [[spoiler:Eddie]].


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-->'''Eddie (to Lyle):''' Hey, why don't you just shut up, alright?! Why don't you just get the hell out of our lives?!
-->'''Lyle:''' Eddie, your mom and I are worried!!
-->'''Eddie:''' Don't you talk about my mother! This is my building, MINE! If it wasn't for me, this place would be crater city! Now if you mess with me, you're gonna get it! Got it?!
-->'''Lyle:''' Well, we'll see about that!
-->'''Eddie (to the player):''' The old man just doesn't get it, does he?


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-->[[spoiler:'''Eddie:''' Oh, you think you've won, huh?! Think you can just take control of MY buildings, MY traps?! Forget about it! NO ONE'S GONNA LEAVE THIS PLACE ALIVE, NO ONE!!!]]
27th Sep '17 1:01:45 PM CheckABookout
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-->'''Lyle''': YOU THOUGHT THIS WAS JUST A GAME, DIDN'T YOU?! WELL, IT'S '''OVER''' FOR YOU!!
10th May '17 2:51:14 PM Redkun
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* ElectricTorture: Lyle overloads the security system in the final act, electrifying all of the "hidden" traps.


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* HarmlessElectrocution: Lyle overloads the security system in the final act, electrifying all of the "hidden" traps.
10th May '17 2:46:46 PM Redkun
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Added DiffLines:

* ElectricTorture: Lyle overloads the security system in the final act, electrifying all of the "hidden" traps.
10th May '17 6:36:22 AM Redkun
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You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old Egyptian-themed American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take over the Edward Arms' cameras and traps, and protect the guests from a stream of invaders searching the hotel for ''something.''

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You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old Egyptian-themed American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take over the Edward Arms' cameras and traps, and protect the guests tenants from a stream of invaders searching the hotel for ''something.''
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DoubleSwitch