Castle of Magic, also known asMagic Castle Story, is a Platform Game released on mobile devices and Nintendo D Si Ware in 2009.Wizzy and his friend Jenny are playing on the beach one day when they happen to come across a buried treasure chest. Inside the chest, Wizzy finds a magical book that turns him into a wizard... but unleashes an evil wizard named Nefastax, who promptly kidnaps Jenny and traps Wizzy inside his magical castle. Now Wizzy must brave the many mystical worlds hidden within the castle to find his friend Jenny! All of which sounds fairly typical for a 2D platformer, especially one in the classical style.Then you realize that the game is made by Gameloft, notorious for their gaming Mockbusters. Except that, instead of copying one specific game, Castle of Magic seems to be copying all of them.In contrast to many of Gameloft's other works, Castle of Magic is more of an Affectionate Parody/Homage to the bright, colorful 2D platformers of the 90's than a riff on any one particular work. Although it contains many prominent notes from Super Mario Bros. and its familyof games, it also has numerousShout Outs and mechanical "borrowings" to and from other classic games, The resulting game plays like a mad mishmash of Super Mario Bros.,Sonic the Hedgehog,Solomans Key, and every other platformer under the sun. It's extremelyTroperiffic overall.Contrast Eternal Legacy, another Gameloft title that pulls from a more wide-range of titles.
Bragging Rights Reward: Collecting the three hidden pickups on a level does nothing but increase your score for that level and show on the overworld that they've been collected. And since there's no reward for getting a high score, either, it's mostly just there so you can say you found them.
Cap: You can carry up to a maximum of 99 lives. If you have 99 lives, you'll also eventually cap at 99 gems as well.
Piņata Enemy: The Chest Monster fights back, unlike real treasure chests. But it still gives out tons of gems if you can beat it.
Power-Up: In addition to the standard power-up, literally known as just "Power-Up," each world has its own unique powerup. The Green Labyrinth has the Hunter, whose arrows can be used to make your own platforms. The Pirate Ship has the Swordfish, who has an underwater attack. Cake Land has Yummy, which turns you fat and makes you invincible. Ice Land has the wall-climbing Inuit form. And Space Land has a Bee form.
Power-Up Food: Collecting a cake turns you into "Yummy" form, and eating strawberries while in this form keeps you in it for longer.
Puzzle Boss: Beeg Mamamax. You have to figure out how to make her vulnerable.
Sequential Boss: Nefastax, as the final boss, naturally has several stages to him.
Silliness Switch: The game allows you to take photographs with the Nintendo DSi/3DS camera and turn them into sprites in the game, replacing items and several characters. It serves no purpose other than to be fun and/or silly.