Screwed by the Network: Nintendo gave this game very little marketing worldwide and then shipped thirty-thousand units in Japan alone. After about 5,000 units in one day of Japanese sales, the game went to sell near 3,500 more in the following week since launch almost clearing a third of the initial shipment of units.
The game is even doing worse in Europe only selling about 7,000 units after one week of sales.
In America, it shared the same fate as in Japan and Europe with 15,000 units after one week of sales. It didn't help that Nintendo of America made the ridiculous decision of releasing it two days before Grand Theft Auto V, and that initial shipments to stores were as slim as or slimmer than Japan's initial shipments. Even worse is the fact that Nintendo keeps trying to push eShop purchases rather than retail, and gave the game no television ads whatsoever (although it did get quite a bit of online advertising).