In a quiet meadow in a grassy field, Ram strolls through his land. He mighty goat legs pound against the Earth, because he felt like they should. He flexes his neck muscles, giving the group of female goats a better look at his mighty 4 foot horns. They merely giggled and hoped to the other side of the meadow.
—Ramthundar, first post of the RP
"Hey, look at me! I'm making a spectacle of myself!" Death cried, leaping to the center of the crowd and dancing around in a circle. "Isn't it funny how anthropomorphic turtles smell exactly like sewage? Isnit?"
Avatar Adventures is a permanently open forum-based role-playing game, which can be located here. It was the second ever RP on the Escapist forums to reach 100 pages, falling just a week behind the first. It is also technically the longest-running RP on the Escapist, as there was a 50-plus-page thread present chronicling the adventures of the various protagonists which was locked after an issue involving a character from a webcomic one of the players was using as their main character.One of the interesting things about the AA, as it is known, is that players control the character depicted in their forum avatar as their main player character. If this avatar happens to be a pre-existing fictional character, the player may control them as such, whereas if it's an original character the player may choose abilities to bestow upon them from their own imagination. Due to the fact that roughly half the characters are already well-known in popular culture, the AA doesn't require character sheets. Character control happens a lot, so in a way it's more like a story told by numerous people than a traditional RP.There have been over 60 contributors to the story, so it might not surprise you to learn that there are Loads and Loads of Characters. As such, you'll be happy to learn there's a Character Sheet for you to sink your teeth into.
Livingness the Youth's power is actually the ability to raise the dead; inverted to ridiculous extents during the Oblivion Arc when the immortal Carmine kills everyone except Death the Kid (also immortal) and Livingness, who repeatedly restores his dead friends, only for Carmine to kill them again. And again. And again.
Used again in Sam G's introduction. Sam wakes up 700 feet from the ground with no recollection as to how he got there, and thus gravity starts to take effect. He manages to avoid falling to his doom by pulling a trampoline out of his Subspace Bag and throwing it at the ground, landing on it just a second after it hit the earth.
You and What Army??: Both Glenrath and Maddawg have at different points had an army behind them. The latter has had several diffrent armies under his command, from the standard Locust Army to a more recent Machine-Gun wielding Roman Gladiator army.