Recap / Star Trek Deep Space Nine S 07 E 15 Badda Bing Badda Bang
Sometimes, war just has to stop for a while so you can do some absurd bullshit on the holodeck.
Vic Fontaine's, the hotel/nightclub the crew has been enjoying, has been bought out by the mob, and Vic is kicked to the curb. Many of the regulars are upset, and trying to figure out what they can do to rescue the program. It turns out to be part of the original code from the guy who wrote the program, as a way of keeping things interesting. If they manage to get rid of Vic's childhood nemesis "Frankie Eyes", the nightclub will return to normal. Because the program was written to require a "period-specific" solution to get rid of the gangsters, the crew decides the best way to do this is to steal from the hotel.

This episode provides examples of

  • Artistic License History: Kind of a bizarre one but notable given Sisko's speech. While true, the Rat Pack boycotted casinos which wouldn't allow Sammy Davis Junior to gamble in them and thus got many casinos to repeal their policies regarding blacks. Which is notable given Vic is an in-universe Expy for Sinatra. Also, segregation was ended in the Vegas strip in 1960 but the program is set in 1962.
  • Breather Episode: In a long and dark war arc. Also an inversion, as the last lighthearted episode before a string of serious episodes.
  • Caper Crew: The senior leadership of Deep Space Nine decides to steal $1 million from the hotel count room.
    • The Mastermind - the whole crew contributes in theory. Truthfully, when the Retired Thief joins, it becomes his plan.
    • The Partner In Crime - since the whole crew is involved, they all fit. O'Brien and Bashir stand out, since they were there when the mob arrived.
    • The Backer - Vic, whose risking both his own "life" (his memories of the crew, since this is a hologram with safeties on, they won't lose anything), and supplying the High Roller distraction with his nest egg.
    • The Coordinator - the lack of this role IS noticeable when the plan goes badly.
    • The Pickpocket - Rather inverted with Bashir; he slips Ipecac into a martini for the count room accountant.
    • The Inside Man - Ezri, working as a cocktail waitress, delivers the spiked martini and thus can let Nog and Odo into the count room.
    • The Distraction - most of the crew do this job, in different ways.
    • The Burglar - Nog is a safecracker, using his Ferengi hearing to listen to the tumblers.
    • The Muscle - Odo is the one who will carry out a suitcase full of $1 million, and make it look easy.
    • The Retired Thief - they need one more person to do the role of High Roller, but no one seems interested. An earlier conversation convinces Sisko to join them, and he takes over from there.
  • Continuity Nod: In the 24th century, racism - particularly, anti-black racism - seems to be a thing of the past to the point that such a concept is completely foreign to most humans in the Star Trek universe. So why does Sisko bristle over going to the 1960s, even through a holodeck? Because as Benny in "Far Beyond The Stars," he lived in that time period, and he knows full well how deeply racism ran in humanity back then.
  • Despite the Plan: Nothing goes as planned (the count room has a different accountant, someone spills the spiked drink, the safe has an auto-relock tumbler, etc.), but everyone is able to improvise enough to pull it off. They actually show us what the perfectly-performed plan looks like, too, and even mislead us a little into thinking it's the actual performance of the plan, with the characters narrating/explaining their parts. This makes the blunder-filled version that much more hilarious. And exciting. (Of course, this is the common inversion of the Unspoken Plan Guarantee: since we hear the plan, you know it won't go that smoothly in practice.)
  • The Don: Carl Zeemo, who Frankie Eyes reports to. The caper involves ripping off Zeemo's "skim" of the casino's profits and making it look like Frankie's the thief.
  • Don't Ask: O'Brien gets strip-searched off-screen. He does not want to talk about it.
  • Hammerspace: Justified when Vic asks how they plan on just walking away with a million dollars, Odo explains that he'll hide it inside himself.
  • Hollywood History: The reason that Sisko objects to the existence of Vic's. During that period in history, black people weren't allowed to do more than clean the floors and perform onstage in clubs like that, yet the holoprogram whitewashes (no pun intended) that aspect of history.
  • Large Ham: Sisko enjoys the role of High Roller almost too much.
  • Money to Throw Away: Sisko resorts to this at the end to ensure Nog and Odo escape, tossing his bankroll in the air and creating a frenzied scene.
  • Politically Correct History: Deconstructed. Kassidy says that Vic's casino is a view to how history could have been.
  • Power Walk: The senior staff walks in their con outfits through the promenade.
  • Slipping a Mickey: Bashir's role is to put ipecac in the accountant's nightly martini, forcing him to leave the count room.
  • We Used to Be Friends: Frankie and Vic apparently grew up together, and Vic jokes Frankie's ruining his life because Vic used to beat Frankie at stickball.
  • Xanatos Speed Chess: Unforeseen complications force the crew to improvise to keep the plan on track.
  • Zip Me Up: Odo zips up Kira's dress.