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Nightmare Fuel / Babylon 5

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Meet Bester's girlfriend.
As a Moments subpage, all spoilers are unmarked. You have been warned.


  • In the span of few weeks (most of which Michael Garibaldi was in coma), Garibaldi went from celebrating his best friend getting engaged to having a trusted CI killed, being shot in the back by his protege, failing to stop the assassination of president Santiago, his friend being reassigned, his attacker getting successfully freed, and Garibaldi doesn't know if Major Lianna Kemmer was on board (Word of God, no, she wasn't).
  • Hyperspace: Everything is a bright swirling mess, currents pushing ships this way and that, if you lose your navigation systems or your engines, you will drift off the plotted route and will, in all likelihood, be lost forever. Even in the event of full-scale war, very few of the races are willing to fight in Hyperspace for this reason.
    • To make it worse, there are even rumors that there is... something... living in Hyperspace. The rumors are true, although the Shadows are more haunting it than anything. The actual things we see living in Hyperspace, the giant jellyfish things in Crusade, are benign, if silly.
    • From Bad to Worse: once you find out that Hyperspace is not the only alternate dimension, and you begin to deal with things such as Thirdspace, which is home to... something much worse.
      • To be exact, it's a Thirdspace alien race who believes that they are the only race worthy to live, and is so powerful that it took Vorlons and Shadows and all other First Ones to unite just to survive and drive them back. Vorlons explicitly stated that it destroyed thousands of species in its universe... and continues to do that. They also look like this.
      • Mind the following fact: the parallels between Cthulhu with his buddies and that race are intentional.
  • Dr. Franklin gives us a vivid first-hand story about how he got to watch a friend of his accidentally get spaced. Struggling, desperately flailing his arms and legs, trying to breathe... and death by spacing is not a swift experience.
    Franklin: "A lot of people make jokes about 'spacing' somebody. About 'shoving somebody out an airlock'....I don't think it's funny."
  • The "Soldier of Darkness" from "The Long Dark". It's invisible, can supposedly travel through walls, and it pulls your organs out through your mouth.
  • Death by Mind Rape. And if in your dying moments you should think of your friends or loved ones, they will be put in danger as well.
    • The Na'kaleen Feeder from "Grail" combines this with the Soldier of Darkness. The Centauri quarantined an entire planet just to contain the threat this entity posed, and they're one of the more advanced races of the B5-verse.
  • The entire concept of the Minbari War: one man's tragic mistake nearly dooms his entire race to extinction.
    • The fanaticism a species would have to condone such an action is scary too.
  • The Psi Corps, anybody?
    • Speaking of the Psi Corps, let's talk about Bester. They say that if a telepath is in contact with a person's mind as they die, part of their soul is taken as the dying person passes on. They say that Bester used to volunteer for these assignments, and that's why he is the way he is. Who would have thought the guy most famous for mispronouncing "nuclear vessels" would go on to play one of the most sinister characters in science fiction?
      Talia Winters: Psi Cops are trained to make people feel uncomfortable. Bester makes other Psi Cops feel uncomfortable.
    • And then there's the alternative to the Psi Corps—being administered sleepers on a regular basis, which over time dull the mind until there's little (if any) personality left.
    • Ivanova's mother was made to do that. She killed herself.
    • Throw in the mentality that created Psi Corps. Ironically it's Garibaldi who points it out (sort of giving a What the Hell, Hero? speech to humanity: "We put them all in a black box labeled 'Psi Corps' and now look, black uniforms, jackboots..." He openly points out people did it because they were scared of telepaths. In the Psi Corps novels it's estimated that when telepathy was proven real, thousands of telepaths were murdered (and the books set before the series begins show that there were still plenty of people who hated telepaths enough to kill them, or lure would-be rogues into horrible fates like sex slavery.) Several characters explicitly compare the telepath crisis to the Holocaust (and on the show Edgars refers to "the telepath problem", as in the "Jewish problem", when discussing his own...final solution). Bester's hardcore determination to put teeps' safety over mundanes (even crazy teeps or rogues) makes a lot of sense when you consider that not only was one of the richest humans in the galaxy willing to create a virus that could exterminate telepaths, but he found a lot of people willing to knowingly help him.
  • Telepathy in general is depicted as pretty damned frightening on the show, with even an 'average' P5-rated telepath being able to slip into a person's mind and rifle it for their secrets, or cause intense pain. Garibaldi is considered one of the toughest characters on a series replete with badasses, but the telepaths of the Psi Corps were able to abduct him and craft a sleeper personality so convincing it fooled the entire command staff and nearly got Sheridan killed. And what's worse? He couldn't take revenge on Bester because Bester had him programmed with what he termed 'an Asimov', rendering Michael incapable of harming Bester or even allowing him to come to harm. Telepathy in the Babylon 5 universe is terrifying.
  • Pretty much the entire episode "Intersections in Realtime", partially because it's done in a way that feels very brutal and real.
    • The ending of the episode is particularly brutal. Sheridan's spent the entire episode being tortured by Clark's regime, his torturer a bureaucrat who tries to make Sheridan confess that alien influence compelled his rebellion. After being tortured viciously and continually refusing to break and sign the confession, his torturer urgently presses that it's last chance before he's sent to Room 17 to be executed. Sheridan refuses and is wheeled to Room 17. Where he's secured to a chair and a completely new bureaucratic torturer comes into the room to begin the cycle of torture all over again, repeating the exact same opening speech the first torturer said verbatim.
    • JMS used notes from Amnesty International and PEN International, advocates for political prisoners and real interrogation techniques.
  • As awesome as it was, Lyta mind-controlling the entire bar in "Wheel of Fire". Just imagine that you're one of those customers.
  • G'Kar's whole experience with Dust. From his rage-distorted features, to him flinging Vir around like a ragdoll (it's not even clear if Vir is alive at that point), to his Mind Rape of Londo, where he carried a disturbing resemblance to Freddy Krueger.
  • The Drakh and their Puppeteer Parasites.
    • Particularly in the Expanded Universe (the Centauri Trilogy), the pointman on Centauri Prime is described as materializing "out of the shadows" and blending back into them when he's done instructing Londo. They can also transmit pain through the Keeper on command, the results of which are described in a bit more detail in the books.
    • Drakh "Keepers." A spider-like cyclops which sinks its hooks into your nervous system with razor-sharp appendeges, and cannot be extracted without either killing the host or simply re-growing in the same spot. The prospect of being closely-monitored for the rest of your life and never having any privacy drives the hosts to near-madness.
  • The Passing of the Techno-mages trilogy had its share of nightmare fuel, particularly in the final novel with the things Galen saw on Z'ha'dum in its industrial hub surrounding the Eye: masses of live sentients herded down grim corridors to be dismembered and used to make the "substrate" of Shadow vessels, or their neural systems being made into Technomage chrysalises. As horrible an imagining of hell as anything, in those vast underground corridors. Then imagine Weirden (who Galen was intended to replace) being forced to be the neural hub of the Eye, which directed all that activity, for 1000 years.
  • The various scenes of the "Shadow surgeons" and their whirring instruments (all depicted from the vantage point of their victims lying prone beneath them), to Carolyn's flashbacks ("Ship of Tears"), to Londo's being prepped for his Keeper. All of these are remembered as nightmares, implying their Playing with Syringes is done while the victim is in some kind of sleep or trance but the mind remembers it.
  • Mr. Morden: "Flesh does what it's told." Brrr.
  • Emperor Cartagia: scarier than the Vorlons and the Shadows because he's all too real. The nightmare of dealing with a madman - of never knowing whether or not what you say or do will set him off and cause him to kill you and your entire family. Also? He just sold out your planet to a race of eldritch abominations. Sleep tight!
    • The worst part? He wasn't tricked, or lied to, at the most the "cost" of the deal was underexaggerated. This man pulled a Deal with the Devil on behalf of his entire race, willingly and knowingly. And he's the one in charge of the second or third most advanced of the "young" races.
      • And that as pure and unsullied a spirit as young Vir had to commit murder to stop him.
      • Vir's first impression of him must be mentioned. Cartagia is fresh off torturing G'Kar personally because none of the "pain technicians" could get him to scream, which he nonchalantly tells everyone present. His hands are covered in G'Kar's blood, and of course he has to wash this off... which only adds to the horror. He unexpectedly throws the towel towards a guard who barely reacts, and then he waters a plant with the water he just used to wash his hands, reasoning that G'Kar's blood helps the plant grow, then throws the pot into a horrified Vir's hands. Again, he does all this completely nonchalantly, as if there's nothing wrong with beating someone unconscious and then watering plants with water he just used to wash their blood off his hands. Vir, previously opposed to the assassination plot, realizes just how dangerous he is and decides then and there that he must die.
    • His Villainous Breakdown when G'kar escapes is gloriously nightmarish.
    Cartagia: Completely irresponsible! The chains weren't properly secured. I can't have it getting out, they'll have to be killed!
    Londo(trying to get out the syringe of poison to kill Cartagia): Majesty...
    Cartagia: ALL of them killed! Incompetent behavior, absolutely incompetent!
    Londo: Majesty, quiet-
    Cartagia: Quiet? QUIET?!
    slaps Londo, knocking the syringe out of his hand
    Cartagia: You would tell the stars to darken on a whim?! What, would you tear down the mountains because their height offends you? Who are you? (violently seizes Londo and puts him in a chokehold) Where were you?! Where were you when my destiny was written in those stars? Where were you when the gods themselves shined down upon me? You dare to SPEAK to me?! Oh, you can burn, Mollari. You can burn with Centauri Prime! You can burn with the rest. Burn with the cities, burn with the temples, burn with ALL of them!
  • The very concept of Soul Hunters, in a universe where souls are not only real but physically observable. Imagine being denied whatever afterlife may exist/you personally believe in just to be confined to a jar for someone's "collection" for all eternity. No wonder most races react to the Soul Hunters with extreme hostility!
    • In The River Of Souls the soul hunter visiting the station displays an orb that may have the souls of the men who robbed the Soul Hunters. And those souls are screaming in agony.
    • Even more frightening. . . what if the Soul Hunters are right? What if there is no afterlife, and the soul ends with death, and the only way everything you are is not lost forever is to be placed in that collection?
    • And then. There's the fear that the Soul Hunters invoke with just their presence. They like to pop up when they know someone important is about to die. As in these bastards instinctively know when someone's gonna die, even if that person has no idea. As individuals, they aren't any less vulnerable than the average intelligent species. However, if one sees their ships hanging around, it isn't because they really want just the one soul; they're there to mop up all the loose souls once the massacre is over. No one takes notice of Soul Hunter ships once the killing begins, and, when it's all over, there's no one around to stop them.
  • Catherine Sakai found one of the "First Ones" by accident at Sigma 957 and almost didn't survive. Now imagine all the over expeditions that didn't make it. Sure you might find mineral riches or some valuable artifact or you find Sealed Evil in a Can. Pray you never run into some of the First Ones. Some are just indifferent others are downright sadistic.
  • Freeze-Frame Bonus: When Lieutenant Keffer is killed by the Shadow vessel, just as the scene ends his body burns red from the water in his body vaporizing from the light of the Shadow vessel. Freeze-framing it clearly shows the lovely image of Keffer's burning body just before the Shadow blows him to atoms. JMS points this out in the commentary. JMS felt sorry for the actor. Still did it. Took much satisfaction from it, it seems.
  • The interrogator from Intersections In Real Time. He looks about as menacing as an accountant, which only makes the things he does to Sheridan worse. It takes Cold-Blooded Torture to a new level, as he treats the whole thing as being as boring and routine as doing your taxes. Sebastian from "Comes the Inquistor" at least had the decency to look the part of a sadistic torturer.
    • Likely meant to embody "the banality of evil," something observed about Eichmann at his trial, or some other Nazi war criminals who simply did such things in a normal day's work. And yes it is a particularly scary embodiment of sociopathy.
  • The four ways for Orbital Bombardment that don't involve using standard weapons:
    • The mass driver drops asteroids on the target planet. It was so bad that the Centauri (who invented it) made treaties to ban its use against planets after the war they invented it for ended with numerous worlds made uninhabitable as collateral damage-and when Refa broke the treaty even other Centauri are disgusted, even if it was being used against the wholly hated Narn. In fact, their use was considered horrific enough that the Vorlons issued a formal protest. Consider that the Vorlons rarely bother to even show up to Security Council meetings with the younger races, considering such problems as beneath them.
    • The Vorlon Planet Killer: a simple ship with a cannon so powerful that it makes planets uninhabitable with one shot. They have at least two of these.
    • The Shadow Planet Killer, also known as the Death Cloud: an immense ship made of smaller components that fire missiles that burrow in the target world's surface until they reach the mantle, at which point they explode with enough strength to shatter the surface. Again, they have at least two of these.
    • On the topic of the planet killers, note the at least. One of them was only discovered after their owners departed the galaxy. It is indicated that the First Ones left behind all manner of nasty problems for the hapless younger races to deal with.
    • The antimatter converter, whose beam turns the target's surface into antimatter and lets it react to the non-converted matter in contact with it. A single standard-sized ship armed with this can lay waste to a planet in hours. Two races have it: the Vree, who reverse-engineered it from relics, and the Minbari, who invented it before or during the last Shadow War. That's right: the Minbari invented a device that's possibly more horrifying than the Shadow Planet Killer when they were far less advanced than they're now. And now you know who did what to Z'ha'dum to reduce it to a barren wasteland.
  • A number of conflicts fought without Shadow or Vorlon involvement in the backstory:
    • The Garmak-Minbari War, fought when the Garmak mistook the Minbari for a paper tiger and raided them. There's two versions of it, but both are horrifying in their own way:
      • The first version saw the Garmak fight the Minbari for four years before losing (it helped the Minbari were still recovering from the previous Shadow War)... But whatever the Minbari did in the final offensive not only left the Garmak so weak the fledgling Centauri Republic could just waltz in, conquer everything with little or no resistance and reverse-engineer their technology, it the single event that, after hundreds of years, still terrifies the Centauri.
      • The second version had the Centauri assemble their forces to take on the Garmak, jump in a system with a large concentration of Garmak ships, charge their weapons... And then look in horror as some unknown ships jumped in, annihilated the Garmak, and left. After other races identified the mystery aliens as the Minbari and explained they didn't attack unless provoked, the Centauri slowly explored Garmak space-and found only ruins. Again, this is the single event that left the Centauri terrified of the Minbari for centuries to come.
      • The aftermath in both cases: Garmak space was what is now most of Earth Alliance, and when humanity ventured into it they found the ruins of the Centauri settlements abandoned after a civil war in the 21st century. Of the Garmak, nothing remained.
    • The brief confrontation between the Streib and the Minbari. As per their modus operandi, the Streib attacked Minbari civilian ships, took prisoners, and experimented on them. All we know of the Minbari reaction comes from Delenn saying they "tracked them back to their homeworld and made sure they understood the depth of their mistake"-and that it took them centuries to dare and show their face around once again-at which point they resumed their raids and targeted Earth Alliance under Clark. They don't appear or are mentioned anymore after this.
    • The Centauri-Orieni War. This is the war they invented the mass driver for, and between them and their enemies doing the same (just less efficiently) dozens of worlds were made uninhabitable as collateral damage (the bombardments were aimed at military targets on the planets)-and the only reason the Orieni aren't extinct is that the Centauri came to their senses as they were about to attack their homeworld and accepted their surrender, at which point they proceeded to disassemble the Orieni military power-and included a ban on use of mass drivers against planetary targets in the treaty, before spearheading treaties banning it with the future League of Non-Aligned Worlds.
      • The Drakh got involved at one point, manipulating the Orieni (who worshiped the Vorlon as gods) into losing the war faster and more devastatingly and retreating to the planet they used as base back in the day. Then the Orieni realized the Drakh weren't just traitorous allies but Shadow minions. The Drakh don't have a planet base anymore.
      • This conflict was an order of magnitude more devastating than the final Shadow War.
    • The Centauri civil war in the 21st century. It weakened them enough they had to abandon most of what is now the League and Earth Alliance... And the planets claimed by Earth Alliance had no inhabitant, only ruins.
    • The Dilgar War. With the Dilgar being basically space Nazi, only worse... And trying desperately to find a new homeworld before their sun goes nova, as it does two years after the war ended and Earth Alliance took away their ways to leave their home system.
      • Early in the war, the Dilgar had found an ideal homeworld in Mitoc. It was effectively an idealized version of the Dilgar homeworld, complete with the native as a slave population (at least they'd survive). Later, the Liberation Fleet composed of the EarthForce expeditionary force and what the free League Worlds can spare, is on the verge of breaching its defenses and land troops to free it... And the Dilgar, out of nowhere, hit the planet with enough nukes and mass driver strikes to collapse the environment and exterminate everyone on it, including their own civilians. As the Dilgar commanders all died in the war (except Jha'dur, who was kidnapped by the Minbari) and the records were destroyed during the fall of Omelos (the Dilgar homeworld), nobody knows why they did it.
  • The Hyach are revealed to have covered up that their planet actually spawned two parallel sentient races...because the other one, the Hyach-Do, were gradually subjected to harsher and harsher treatment by the Hyach and ultimately wiped out in a genocide by gigantic bonfires. And in doing so, they actually doomed their own race to extinction as the Hyach-Do contained a piece of genetic material essential to their ability to procreate, leading to a slow but sure extinction of their own through decreasing birth rates in each generation, with all the Hyach for hundreds of years helpless to stop it as they need the help of the other races to have any hope of restoring whatever it was they lost, and that would mean explaining why they lost it, which none have been willing to do for centuries.
  • Kosh during "Interludes and Examinations", and the Shadows' retaliation. When Sheridan first confronts Kosh, asking the Vorlon to send a fleet into a single battle with the Shadows for a morale boost, Kosh acts like his regular enigmatic self and says the Vorlons are not prepared yet. When Sheridan presses on with the issue and demands the Vorlons should start pulling their own weight:
    Bridge personnel: We're getting an energy surge.
    Ivanova: Location?
    Bridge personnel: I don't know, it's a non-localized phenomenon.
    • To put this into perspective, C&C is usually able to track the location of an energy source when it is on the station, as they did when the Ikarran bioweapon (which itself was based off Shadow technology) used its main weapon. But when Kosh does nothing more than get mad, he creates an energy surge that C&C can only interpret as "non-localized".
    • When the Shadows attack Kosh and kill him, we don't get to see the struggle as Kosh is assailed by three Shadows at once. Only brief flashes between Kosh's room and Kosh with the image of Sheridan's father in pain at every strike. Once the Shadows are done, the aftermath is a wave of energy rippling across the length of the station, and Kosh's mutilated encounter suit.
  • Londo coming after you. He's a Magnificent Bastard and wastes no time to do you his worst, and while amusing to the viewers the effects are always terrifying:
  • Ivanova using the Great Machine in "Voices of Authority". At first it starts off as an exhilarating ride through the universe guided by a kindly Large Ham... until the Shadows almost catch her. Watching her get penned in by more and more of their Glowing Eyes of Doom as she struggles to pull away is terrifying.
    Ivanova: Draal... I'm not alone. It sees me. It knows I'm here... It's pulling me in, I can't stop it!
    Ivanova: I can't... It knows I'm here... It knows my name!
  • Three words uttered when staring down two very large fleets from two very powerful races, both of whom have stopped showing any pretenses of civility or honor:
    Lyta: Captain? They're pissed.

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