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    N 
  • Never Say "Die": Averted. If a character has the intentions of killing someone else, the word "die" and those related to it (kill, murder, and so on) will be used.
  • Night of the Living Mooks: Azura summons an army of the dead witches in order to crush the Boiling Isles' resistance. They dissipate on the Day of Unity happens and Azura is left powerless.
  • No Body Left Behind: Depends on the character.
    • Naturally, anybody who gets wheeled is an example of this. The True Apex, Simon, and Grace become an example of this when the latter two tackle tje former into the Train's wheels.
    • The Boiling Underworld is even worse, since while wheeling can happen to anyone, the brutal atmosphere of the Underworld causes those who aren't strong enough to melt into nothing. Skara sees one such case during her stay there.
    • During the events in Azada, the Ars Goetia gets vaporized by Boa and the Red Lotus Trio's combined energy attack.
    • Specter has his brooch broken by Hazel, and being a Tsukumogami, this ends up destroying his body.
    • Once Hazel is killed, her head rolls off and returns to its Steward state, while her body melts into the blood and hair used to make her.
    • Azura suffers No Immortal Inertia and ages to dust, right after her undead army melted into nothing.
  • Non-Human Undead: Wights are this, being undead witches.
  • Non-Protagonist Resolver: For the Train section of the story, it's not Boscha (who's left at that point), Chloe, or Zenith Fantasy who ultimately take down Hazel, but the joint effort of Aldrick and Amelia, wielding a Keyblade.
  • Noodle Incident: At the end of Chapter 5, Chris reminds Boscha to be careful of her fire, or else they'll have a repeat of the "Duck Hunt" Car.
    • Chloe's reasoning for being on the Train has something to do with a pack of Spearows.
  • Noodle Implements: A passenger who fought King Larsta could cast fire, summon demons and tried attacking him with a "donut holer". This passenger turns out to be "Chloe of the Vermillion".
  • Nothing Is the Same Anymore: Let's just say that "Nothing is the Same" is a very fitting title for the chapter right after the Blight Ball. Amity not only has shed the Blight name, deciding to go by just "Amity" from now on, but she can no longer cast magic because her bile sac was destroyed in order to destroy Amirani. Both she and Prometheus have been killed, leaving Boscha as an orphan for when she returns. Odalia has been killed and the Blight Mansion has been destroyed, forcing the Blight twins and Amity to take residence at the Owl House in the meantime, and Alador goes to work in Persephone's clinic. Skara and Persephone finally escape the Gilded Cage of the Boiling Underworld and decide to start anew with a clinic, as said before.
  • No Good Deed Goes Unpunished:
    • Luz tries to get Amity and Skara to grow closer using a Zany Scheme. Instead, both girls end up beating the crap out of each other, with Skara getting so fed up about it that she quits the Boiling Isles.
    • Hazel pushes Amelia out of the way and protects her when Boscha, as a wight, tries to attack her for disturbing the peace at the Heartyard Car. However, since she also revealed her metal coating powers, she's forced to make up an excuse about where she got them, and is then forced by Amelia to show the rest of the Apex how to do it.
  • No Macguffin No Winner: During The Azada Car, Peacock is left with no choice but to destroy The Skull Heart when Specter tries to grab it during the chaos at the library. Specter is much more angry about this than Peacock, as she knew how dangerous the thing was.
    O 
  • Odd Friendship: Like in Canon, Skara and Boscha are friends here. Unlike in canon, where they were both witches from aristocratic families, Boscha's a Person of Mass Destruction Pyromaniac while Skara turns into a half-Griffin witch after an incident involving a Healing Potion, and is then revealed to be the princess of the Boiling Underworld.
  • Old-Fashioned Rowboat Date: Luz and Amity have one of these during the rewritten chapter 6. It mostly goes fine until Amity tries to go all romance novel on Luz, and then the boiling rain arrives...
  • O.C. Stand-in:
    • Boscha is a Downplayed example. While her personality as a cruel, arrogant bully is kept intact, several layers are added to make her a more complex character, now coming across as The Social Darwinist that functions on Blue-and-Orange Morality.
    • Skara is a more straightforward example. In canon, she's the Innocent Beta Bitch to Boscha's Alpha Bitch... and that's it. In here, she's turned into a quirky Magical Flutist who's a Stepford Smiler Beneath the Mask.
    • On the Infinity Train side of things, outside of Lucy, none of the named Apex children showed much personality. The most they did was when Simon and Grace fought, but that's more as a group rather than as individuals. In here, they're given more concrete personalities: Lucy's a Nice Girl, Lindsay's an Alpha Bitch, Todd's a gamer, and Alex is Genre Savvy and afraid of water.
  • Ominous Visual Glitch: A Passenger's number glitching is the first sign that they're a static Passenger.
  • One-Sided Arm-Wrestling: When Hazel and Tuba play Todd's "Test Your Strength" Game, the game's heavily one sided both times: Hazel gets easily beaten as soon as the game starts, while Tuba easily destroys the game without even trying.
  • One-Steve Limit:
    • Downplayed with "Cat": there's the Hexside student named Cat, and there's the feline Denizen more commonly referred to as "The Cat".
    • Averted with "Amelia": It's the name of a Hexside student, the engineer from Infinity Train and, more humourously, the Apex has a couple of Amelias as well.
    • There being more than one Hazel is a plot point: There's Hazel, the Infinity Train character from Book 3, and Hazel Hughes, a Passenger who looks like the splitting image of the former, prompting her to try and pull a Kill and Replace on her so she can replace her and further her own goals.
  • On Three: Lampshaded. After Amity and Skara finish talking with Boa on a crystal ball, Willow ends up busting a wall open after confusing Gus' use of this trope, which they both discuss.
  • One-Word Title: Chapter 13 is simply titled "Armageddon", as it focuses entirely on the Mêlée à Trois between the Ruby Sulphur Trio, Zenith Fantasy, and Red Lotus Trio.
  • Our Souls Are Different: Soul Denizens, as revealed in Act 2, are Denizens made from the soul of a Passenger subjected to the Heart System as an attempt to help them grow properly. There's always at least two: The Nobody, who represents the base person and has their memories, and the Heartless, who represents on of their biggest issues and obstacles, with more Soul Denizens being made depending on how damaged the Passenger is. Finally, they can only be significantly hurt by Keyblades: everything else doesn't hurt as much.
  • Our Titans Are Different: Besides the obvious Giant Corpse World, the Titan also has a functioning stomach somehow, which serves as the foundation for the Boiling Underworld.
  • Our Witches Are Different: Alongside what's already known from canon, a Witch's blood has magical properties depending on the witch, being able to either sprout plants or even heal injuries. They also turn into wights upon death.
  • Our Wights Are Different: Wight is what a witch becomes after death, gaining Glowing Eyelights of Undeath, black eyes, and the inability to speak.
  • Percussive Maintenance: Hazel tries to do this when the Passenger scanning machine repeatedly fails to register them. They end up destroy it instead.
    P 
  • Planimal: The village Edric and Willow visit at the Elemental Isles has the villagers coexisting with these, with one of them running to and sniffing Willow before its owner, the chieftain, grabs them.
  • Plant Hair: Downplayed by the forest area villagers of the Elemental Isles, who have mostly normal hair that ends in plant-like matter that's colored varying shades of green.
  • Plant People: The Boiling Isles has the Mandragoras, who are tree-like creatures with a humanoid shape. And two times these are featured turn out to have Small Role, Big Impact: the first one becomes the basis of the Deadly Prank that ultimately sends Boscha to the train, and the second one leads Skara to blurt out how Amity turned Boscha into a monster, setting up the reveal of their fractured relationship later on.
  • Platonic Declaration of Love: During "I Love You", Boscha begins her talk with Skara by stating that she loves her, before explaining that she means platonically and that one doesn't need to be in love with another person to tell them they love them.
  • Playing with Fire: Boscha's go-to answer for anything is to hit it with fire and see what happens. King Lastra mentions a previous passenger (Chloe of the Vermillion) also had fire abilities like Boscha too.
    • Lucy of Zenith Fantasy later obtains the Cloak of Rubicante to also use fire, but author notes reveal that hers is weaker compared to the former two. At the very least, though, the Cloak's strong enough to withstand attacks from Boscha, and pull a Catch and Return as well.
    • Through unknown means, Hazel learns how to summon purple fireballs, though she rarely uses them: she uses them once against Hazy only to be blocked by Lucy, and then to try burn Lexi when he pisses her off.
    • Just like Hazel, Amity eventually learns, or more specifically remembers, how to cast purple fireballs during Act 2, though it's mostly ornamental in her case: she summons the fireballs while Boscha's teaching her when they're younger, tries to use one to attack Skara only to hurt herself instead, and finally summons them again while telling Amirani what Boscha did for her during the Blight Ball.
  • Plot-Mandated Friendship Failure: Near the end of Chapter 14, before Skara leaves for the Boiling Underworld, Amity tries to apologize for the brutal beating she gave her, but Skara's having none of it. Granted, given the bad blood between the two of them, the friendship would've failed with or without the plot.
  • Portmanteu: The " Boschazens" are called like that as a mix between Boscha and Denizens.
  • Portal Door: The Train naturally retains these, and they're expanded upon a bit: while both Denizens and Passengers can summon them, if a Denizen goes through one of the doors while not in their original Car, they'll be taken right back there.
  • Post-Kiss Catatonia: Downplayed. In Chapter 14, Luz is left blushing and gasping after Skara kisses her right before she leaves for the Boiling Underworld.
    • In a rewrite that involves the Ruby Sulphur Trio and Cursed Princess Club playing Spin the Bottle in Chapter 10, Boscha gets this after she kisses Gwen.
    • One of the memories Skara has after Boscha's enslavement reveals Boscha had an even earlier one, when Skara not only stayed by her side, but kissed her and said asked to be allowed to love her.
  • Power Armor: Zenith Fantasy, and the Red Lotus and Ruby Sulphur trios have to face a set of four of these during "The Boiling Underworld Car".
  • The Power of Blood: Witch blood can do some magical things depending on what type of magic the witch in question is attuned to: those attuned with Plant magic can make vegetation grow on fertile soil, while those attuned with Healing magic can outright heal injuries and revive dead critters.
    R 
  • Rape as Drama: Chapter 22 reveals that before Amity was born, Odalia arranged for Alador to make a second family with Persephone in order to cheer him up and give him what he wanted, but when both Alador and Persephone refused to play along, Odalia used Mind Magic to force Alador to rape Persephone. The resulting drama from the fallout of this action is practically the source of this story's conflict.
  • Rage Breaking Point: In a story literally called Boiling Point, it'd be weirder if this trope wasn't present.
    • Being suspended for the Mandragora prank causes Boscha to lose it and unleashes her fire on Skara by accident, leading to her entering the Infinity Train.
      • Later, during Chapter 13's fight, Amelia's sudden arrival in the Mêlée à Trois sends Boscha right over the edge, causing her to tap into The Power of Hate in order to kill her once and for all.
    • Amity was already feeling pretty tense with Skara during Chapter 14, but once Skara uses some Mind-Control Music in order to keep her in place as she walks out of the principal's office, she snaps and breakd Skara's flute in half, demanding an apology for the earlier stunt.
      • Much earlier than that, Amity was willing to stomach Boscha's arrogance in her youth, but once she keeps acting like that while in private, Amity loses it and beats her up with a chair, following with a savage beating that would lead to Boscha turning into a monster.
    • Skara gets two during Chapter 14: the first happens when Amity breaks her flute in half and then demands an apology for using Mind-Control Music on her, and the second comes after she recovers from her brutal beating by Amity, the latter leading her to quit Hexside and the Boiling Isles in sheer frustration.
  • Rape Discretion Shot: Thankfully, the moment where Alador is forced to rape Persephone isn't shown at all. However, what is shown is everyone's reaction to the reveal, and they react as well as you'd expect.
  • Rape Is a Special Kind of Evil: Before Amity was born, Odalia used a forbidden type of magic to force Alador to rape Persephone, the Queen of the Underworld. Not only does everybody immediately call out Odalia for such a heinous action, but the reprecussions of it practically drive the entire conflict of the story.
  • Raised Lighter Tribute: A variation in Chapter 19: during a Street Musician performance in the Boiling Underworld, the audience raises their index fingers, and waves them while there's a tiny fireball lit at their fingertips.
  • Real After All: After being mentioned and her book series shown a couple times, it turns out Azura was not only real, but she was basically the creator of the Boiling Isles, the glyphs, and much more.
  • Rejected Apology: In Chapter 3 Skara does not accept Amity's apology of breaking her arm so easily.
  • Red Sky, Take Warning: The sky in the Paradise Lost Car turns red moments before it gets wiped from existence thanks to Boscha.
  • Relationship Upgrade: Luz and Amity become girlfriends early on in this story. However, just because they get together early doesn't mean they automatically get on the same page, since Luz is still a Naïve Newcomer when it comes to romance and Amity Thinks Like a Romance Novel, ensuring they're on different wavelengths most of the time.
  • Romantic Rain: Defied. While it begins raining after Luz and Amity's Old-Fashioned Rowboat Date, not only is it more because of Amity Tempting Fate, but it's the boiling rain, forcing the duo to quickly seek shelter from it.
  • Rock Theme Naming: During "The Cursed Princess Club Car", the CPC themselves convince Boscha to name her group in order to try make their Train journey more exciting. They decide to look for gems to name themselves after, and they eventually settle on the alternate name of Realgar: Ruby Sulphur.
    • Naturally, the members of the Lustrous Car also follow this naming, except for Sensei.
  • The Runaway:
    • Boscha books it and runs away after accidentally burning Skara, which causes her to run into the Train.
    • The Blight twins decide to run away from home after learning how Odalia had Alador rape Persephone in order to get a child she could use as leverage to gain power in the Underworld.
  • Rule of Symbolism:
    • Boscha goes through Tranquil Fury after getting suspended, but eventually blows up, accidentally injuring Skara before running away into the Train's direction. In other words, the Infinity Train picks her up after she reaches her boiling point.
    • The last thing Boscha did before disappearing from the Boiling Isles was burn Skara, directly on her shoulder. Once she's gone, people immediately start to pin the blame on her for everything that Boscha. In essence, she's left to shoulder the blame.
    • The Apex, whose ideology was that they were better than anybody else and stood at the very top, ultimately get dismantled by Boscha, who not only holds the same beliefs, but has actual power to back it up.
    S 
  • Sapient Eat Sapient: The Bard test in Chapter 4 practically boils down to this: the students have to play Mind-Control Music in order to get some magical creatures like fairies, elves, and so on to move for The Bat Queen to devour. After a few normal songs, Skara plays a tune that sends fairies, elves, and mandragoras all into the belly of the Bat Queen, the creature herself being so impressed she gifts her a Palisman.
  • School Bullying Is Harmless: Averted, but when Boscha's the main perpetrator, do you really expect anything else? Although, even after she's taken by the Train, the non-Boscha bullying is also shown to be quite damaging, especially with Skara.
  • Shake Someone, Objects Fall: Azura does this to Luz when the human girl refuses to tell her where's the broken piece of Belos' mask.
  • Shed the Family Name: After all the bullshit she's seen her family do, both in the past and in the present, Amity decides to ditch the "Blight" from her name and just go as "Amity" after the events of the Blight Ball.
  • Ship Sinking: The Edric/Jerbo ship gets sunk during "The Good Old Days," when the latter's not only still grieving over the death of Amelia, his girlfriend, but the former refuses to take advantage of the situation, all while adding he doesn't even know if he goes that way.
    • Even later, the Emira and Viney ship gets sunk as well when, while showing her an Animorphism glyph, Emira ponders that Viney might not be interested in girls. Viney quite bluntly tells her she's interested in anybody, just not her.
  • Ship Tease: Some of this is done for the Skara/Boscha pairing, as the former is practically one of the few people the latter treats decently in general, and the few interactions they have are rather adorable.
  • Shipper with an Agenda: Boscha sets up Luz and Amity not because she cares, but because it's her best option to get the latter to stop acting so dumb around Luz.
  • Shout-Out:
  • Shouldn't We Be in School Right Now?: Despite the story taking place while class is in session, Hexside essentially disappears after the first few chapters, with the characters rarely being shown going to it afterwards, let along going to class. While it's justified with Boscha, who's at the Train, and Skara, who outright drops out from frustration with the system, everybody else has no excuse.
  • "Shut Up" Kiss: They're either a standard of the Boiling Underworld, or something Skara likes to give.
    • She gives one of these to Luz is blaming herself for the Chapter 14 fiasco.
    • Much earlier, she gave one of these to Boscha when she was angsting about how it would be better if she left her, not only giving her Post-Kiss Catatonia, but telling her straight up that she wouldn't abandon her.
  • Sickening "Crunch!": After a little argument between Amity and Skara where the former tries to turn the latter into a Silent Scapegoat for the Mandragora incident, Skara begins to leave, only for Amity to reach and pull her arm, cuing the trope. Next Chapter, Skara's arm is in a cast.
  • Smart People Play Chess: During the climactic battle of Chapter 13, Chris decides to have a game of chess with Atticus while the actual big fight is going on elsewhere.
  • The Social Darwinist: Boscha has... a strange version of what she considers "Strong" and "Weak".
  • Spelling Bee: Naturally, the "Spelling Bee Car" features one of these, though it's rather lowkey and short compared to the rest of the chapter. And also, Nico Yazawa is the judge, for some reason.
  • Spikes of Doom: The Instant Runes that serve as Mana Academy's security system summons these in order to skewer alive anybody who activates them. Just ask Phosphophyllite.
  • Spin the Bottle: The rewrite of Chapter 10 has one happen between the Ruby Sulphur Trio and the Cursed Princess Club. It leads to Boscha and Gwen sharing a kiss.
  • Spiritual Antithesis: Has its own page.
  • Spotting the Thread: When the Blight twins and Luz come across a pamphlet prompting the Blight Ball, the latter is quick to notice that, since she saw firsthand how tense the relationship between the Urodelas and the Blights were, there was no way Boscha would ever go see them if she came back from the Train.
  • Start X to Stop X: As the Golden Guard summarizes, the heroes' plan in Act 3 basically involves doing the Day of Unity in order to stop the Day of Unity. King soon clarifies they're actually starting it to stop Azura.
  • Stuff Blowing Up: Explosion glyphs are used a couple times.
    • Luz, naturally, uses several of these while fighting Emira at Azura's former workplace.
    • Amirani outright blows herself up with dozens of these glyphs when she gets tired of waiting to see Boscha during the Blight Ball.
    • Shortly after that, Luz uses the glyphs yet again to expose Amirani's weakness, while Amity mixes it with Hybrid Power when she creates a mix between this and a Light glyph, with King's help, and tries to use it to destroy Amirani once and for all.
  • Soul-Cutting Blade: Keyblades mix this with Weapon of X-Slaying, since not only are they the most effective way to deal with Soul Denizens, but it's also the only reliable way to hurt them: anything else can hurt them, but the Keyblades are just more effective in general.
  • Street Musician: A show made by a few of these is seen in a little segment of Chapter 19, with Skara among their group.
  • Suicide Mission: Going to the Boiling Underworld is considered this, since not only is the very environment incredibly harsh (which is a given, since this is the Titan's stomach), but is also ruled by a pair of warmongers who have no problem putting the heads of those who tick them off on pikes and put them on their garden. The only reason Amity's group survives their first arrival there is because they escape before they can be killed, and Skara's status as the princess of the Boiling Underworld making the leaders hesitant to hurt her: when a pair of normal witches, Amelia and Cat, go there, they straight up die.
  • Squishy Wizard: Discussed. Chris tells Boscha that most of the students in Mana Academy have great magical potential, but not much in terms of endurance, which Boscha considers something that needs to be fixed. Boscha herself, however, isn't this trope, since she can take a lot of punishment before going down.
    T 
  • Take a Number: The start of the Spelling Bee Car lampshades this trope, then subverts it: while at the cantina, Alex complains when they need to take a number to wait for their order, believing they'll get a massive number that'll make them wait for ages. Once Lucy grabs a number, however, it turns out it's the very next order.
  • Talking Is a Free Action: Depends on the situation.
    • Whenever Boscha fights somebody, she and the one she's talking to let the other one finish no issue.
    • Downplayed in Chapter 11. While Viney does get to monologue for a long time while trying to defuse the situation with the half-griffinified Skara it's made clear she only got as far because the perpetrators didn't care: as soon as they get bored, they cut her off.
  • Taking the Bullet: Hazel pushes Amelia out of the way when Boscha, as a wight, tries to attack her for disturbing the crucified children of the Heartyard Car. Good news is, she coated her skin in metal before she got hit. Bad news is, Amelia saw it.
  • Terror at Make-Out Point: Discussed. Amity says that one of the best things about Scream Out Point is that it only gets attacked by giant monsters once a month. Luz argues that it being attacked at all is a cause for concern.
  • Tell Me About My Father: A mother variant; Willow asking her parents about whether an element in the Azura book series, the Elemental Isles, is real or not leads to her learning it's not only real, but that her mother lives there. Before she can ask about her, though, her other father, Gilbert, asks to keep things there for now, as the woman is a complicated matter. While Willow initially agrees, circumstances prompts her to follow Luz's group to the Elemental Isles anyway.
  • Teacher/Student Romance: Discussed and Defied in Chapter 45. When Luz deducts points from Amity's score after she doesn't follow her instructions, Amity tries to weasel her way out by claiming she's her girlfriend. Luz not only doesn't fall for it, but actually deducts more points for trying to use that as an excuse.
  • "Test Your Strength" Game: Todd runs one of these while working at the Cat's Carnival Car. Though he doesn't get to run it for long before Tuba destroys it by accident.
  • That Was Not a Dream: Peacock tells this to Chloe after the latter wakes up believing Zenith Fantasy and the end of Chapter 13 were just a dream.
  • There Are No Therapists:
    • Played Straight in the Boiling Isles, and especially the Boiling Underworld: Boscha wouldn't be anywhere the madwoman that she is if therapists were around, would she?
    • The Infinity Train is an odd zigzag. On the one hand, nary a world featured shows any Denizen that resembles a therapist. On the other hand, the Train's very purpose turns it into a therapist of sorts.
    • Averted in the Pokémon World. Therapists not only exist, but Chloe has been constantly suggested to go seek one, with her even getting their number. However, her paranoid tendencies cause her to reject it every time.
  • Third Eye: Besides the obvious example of Boscha, those affected by Mind Magic have a glowing eye symbol appear on their forehead, as Amity and Skara can confirm.
  • This Is a Work of Fiction: When Willow notices the Salamander Witch from the cover looks oddly similar to Boscha, Amity's quick to respond with this trope, saying something along the lines of "it's a work of fiction. Any similarities with real people or locations are entirely coincidental." Then Willow makes her see it herself and eat her words...
  • Throne Of X: When Specter's team goes to confront Hazel at the Mall Car, they find her sitting on a throne made from Denizens. And the fact she absorbs it implies it's made from the Denizens she's assimilated.
  • Time Skip:
    • Chapter 4 takes place a week after the end of the Season 1 finale and also the end of Boscha's suspension.
    • The first chapter of Act 2 is called "One month later", establishing how it's been a month since the end of Act 1.
  • Trauma Button: For Boscha, it's genuine tea parties. Pretend tea parties, she can handle just fine, but real tea parties remind her of Amity's brutal verbal and physical beating of her a little too much.
    • Act 2 gives one to Amity in trying to hurt Skara, who's been revealed to be her half-sister. Trying to do it during an otherwise normal training spar causes her to see her back when they fought in Act 1, and she eventually hurts herself instead.
  • Trauma-Induced Amnesia: While on Amity's Mental World, Luz and Skara come across a memory that's chained up, and way too foggy and faint to make out what it shows. Skara theorizes this trope's the reason for it, and that Boscha's somehow responsible. This, however, eventually turns out to be a Red Herring, as it turns out the memory's chained in order to keep the Mind Magic in Amity's head in control.
  • Transformation Trinket: The Miraculous are one of the many items the Train has data about, although only a small group of people actually use them ( Hazel, Amelia, and Emily, all being related to the Apex somehow).
  • Trial by Friendly Fire: At the climax of The Cupid Bee Car, during a struggle with the Amity-Amirani fusion, Luz is told by a lucid Amity that she needs to shoot her sac of magic bile, which is the only thing keeping Amirani around with Prometheus dead. Though greatly hesitant, Luz eventually takes the shot, cursing out Amirani before pulling the trigger, destroying Amirani and Amity's ability to do magic in one fell swoop.
    U-Z 
  • Unpleasant Parent Reveal: Skara's father is initially believed to be Warden Wrath, but eventually, we find out the truth: Warden Wrath's her adoptive father, while her biological father is Alador Blight, Amity's father.
  • Very Loosely Based on a True Story: After The Reveal that Azura is Real After All, Edric theorizes that perhaps the Azura the Good Witch book series might be an example of this. While Emira scoffs at this at first, she eventually has to concede it could very well be a possibility, and come The Origin Story Car, it turns out one of its locations, the Elemental Isles, actually does exist.
  • Villain Protagonist: Boscha does has moments of sympathy, but she's still a vicious, ill-tempered bully whose methods horrify the Apex, and who thinks that bringing people suffering will make them stronger.
  • Weird Crossover: Mixing The Owl House and Infinity Train together is already kinda weird, since they're at opposite sides of the genre spectrum (The former is a Horror Fantasy Comedy, the latter is a Supernatural Sci-Fi Anthology), but then you add Infinity Train: Blossoming Trail into the mix, and you know this trope's in play.
  • We Need a Distraction: Right after Willow busts a door open with a giant plant fist during the Blight Ball, Persephone, Amity, and Skara rework their dance number as a distraction, keeping everybody occupied on them while Mattholomule fixes the wall.
  • Weapon of X-Slaying: Keyblades are turned into this, being artificial constructs created by the Train, made from the same soul that creates Denizens via the Heart System, allowing them to hurt said Denizens.
  • Western Zodiac: Chapter 5 includes a couple signs during the author's note, though it only covers four specific characters:
    • Boscha is a Leo.
    • Luz is a Gemini.
    • Amity is an Aries.
    • Skara is a Scorpio.
  • Wham Episode:
    • The end of Chapter 6 has Amity arriving home to find her family is gone and a letter from Boscha's father.
    • Chapter 7 has the introduction of Boscha's parents, where the main cast learns of Boscha being gone for a week and One-One tasks Chloe of the Vermillion to stop Boscha's rampage.
    • Keeping on with the trend, Chapter 8 features the reveal of what happened at the fallout of Amity, Boscha, and Skara's relationship: Amity became so enraged at her parents forcing her to break off her friendship with Willow, she took it out on Boscha, setting of a series of events that caused her to evolve into the monster she is on the present day.
    • Chapter 13, "Armageddon" ends with: Boscha attempting to burn the entire Train but stopped when Chloe disintegrates her...only to be revealed that Boscha isn't dead, but rather her body is crucified and her soul is being split into denizen forms that both Zenith Fantasy and Red Lotus Trio must help out in order for Boscha to have any chance of changing.
    • "The Ends Justify the Means" is essentially the "Things We Shouldn't Have Said" of Act 2 and it shows. Odalia forced her husband to rape Persephone, Skara's birth mother, to give birth to another Blight — Amity. Persephone is so angry that she asks Prometheus and Amirani to murder every other Blight and then have Skara be adopted by Warden Wrath via mind magic to make her not remember the truth and it ends with Amity meeting up with her birth mother and her sister. Holy shit.
  • Wham Line:
    • In Chapter 6, Skara tells Willow how unfair that Amity gets away with being loved while she and Boscha were used as personal catharsis and something even worse:
    Skara: It's just so unfair! None of us wanted to be friends, so why is she the only one people sympathize with?! We all treated people harshly, so why is she the only one to get a second chance?! AMITY BROKE BOSCHA INTO THE JACKASS SHE IS RIGHT NOW, SO WHY DO PEOPLE ACT LIKE SHE'S IN THE RIGHT?!"
    • The end of Chapter 7 has One-One request a passenger to stop Boscha. But who?
    Dog with crown: Are you sure you know what we're up against, Chloe?
    Girl: Not really...but we'll find a way. Or else I'm not Chloe of the Vermillion.
  • Willing Channeler: For the "Day of Unity" saga, Luz and Amity's friends (Willow, Gus, Mattholomule, and so on) act like this to channel the spirits of the coven heads in order to complete the ritual to bring the titular event to fruition.
  • Wizarding School: Outside of the canon example in Hexside, there's also Mana Academy, an academy inside one of the Train Cars that trains certain Passengers in order to harness their magical potential, in order to ensure they can at least survive their Train trip.
  • Would Hurt a Child: Ohhhh yes Boscha would definitely hurt a child. While most of the Apex kids did deserve some punishment, the way she handles it is even to much for Grace and Simon themselves.
  • Womb Level: The Boiling Underworld is pretty much this, being a giant city that's located in the stomach of the Titan. Have fun figuring out how that works.
  • Youkai: The Azada Car arc features several types of these creatures, chief among them Daiki Chienen, a character from the prequel Melancholy Afterlife, who's revealed to be a Zashiki-Warashi.
  • Your Approval Fills Me with Shame: Amirani praising Amity for beating up Boscha does not help the horrified girl.
  • You Can't Go Home Again: Skara was born on the Boiling Underworld, and while there's nothing stopping her from returning, she's not supposed to go back for some reason. The reason is eventually revealed to be because, as the daughter of the Queen of the Boiling Underworld, and thus the princess of the Underworld, the people in charge might try to keep her trapped in there in order to ensure she and her mother stay together and she one day follows in her footsteps, which ends up happening after Chapter 14.
  • Your Days Are Numbered: Those who are born a "Nothing" in the Boiling Underworld never make it past childhood. There are rare times when a Nothing manages to become a Weak ( like Skara) and avoids this fate, but that's the exception, rather than the norm.

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