Why is it that Banjo and Kazooie never question Gruntilda's enormous lair that's only about 350 metres from their own house until after Tooty is captured?
Grunty wasn't bothering them, so they weren't bothering her.
It's a neighbor thing. It's bad form to yell at the neighbors for no reason, and they had no idea she was evil until Tooty was kidnapped. Perhaps she simply likes huge elaborate evil looking houses. Her prerogative.
Why do Banjo and Kazooie keep a portrait of Bottles in their house despite having no knowledge of his existence until after Tooty is captured?
Tooty lives there too.
Ah, right. I thought that in the intro it seemed that Tooty and Bottles had never met before. Re-watching it, I realise that Bottles did in fact say her name, meaning they both must know each other. Still, it begs the question: Why does Tooty address Bottles as Mr. Mole, and why didn't Tooty ever mention anything about him?
Perhaps they had only met one other time and barely knew each other. Bottles' last name may be Mole.
I don't keep huge pictures of acquaintances above MY fireplace.
Perhaps Tooty was already great friends with Bottles prior to the first game but was just being polite and well-mannered like Banjo, who himself is pretty respectful and nice to others.
The manual for the first game confirms that Tooty and Bottles are long-time friends.
One of Brendila's "Facts" about Grunty is that she subscribes to "Fat Hag Monthly". If she wants to steal Tooty's youth and beauty so much, why does she subscribe to a magazine with a self-derogatory name and subject matter? And how could such a magazine exist in the first place?
As for why it exists, it's probably an independent magazine. Those can be about some odd things that aren't seen in the mainstream. Hence the myriad of say, furry magazines or fat-themed ones. They aren't something you would see on a bookshelf of a store, but they exist. A "Fat Hag Monthly" would be unusual, but not utterly impossible. Alternately, it could just have an odd name that doesn't fully reflect the contents, or be a magic-themed book that uses the title ironically.
Perhaps it covers how to STOP being a fat hag?
There is a legitimate weight-loss website called 3 Fat Chicks
In Banjo Tooie, why can't Banjo use his claw swipe attack when he's by himself? Most of the other moves make sense in terms of whether you need to have both characters together or just a specific one in order to perform them, but the fact that Banjo can do nothing to defend himself before learning to use his backpack to hit people is ridiculous, considering that they left all the duo's other moves from Banjo-Kazooie intact. While I'm at it, why does he suddenly need Kazooie to roll in the sequel when he was perfectly capable of doing it without her help in the original?
They changed the claw swipe for a ground version of Kazooie's peck attack in Tooie, specifically so Banjo couldn't use the move and thus need to learn the backpack attack. It was a lame attack anyway.
He wishes he could keep those moves, but he cannot. He is bound by a pack.
Is Banjo his world's police officer?
No, he is just a bear who happens to live in the same place as an evil witch.
Given that nothing happens in the world without Banjo's direct intervention, it can be surmised that Banjo is actually God, and his people give him Jiggies as sacrifices for his various wonders. Presumably, somewhere, there are a bunch of monkeys smirking because Banjo evolved bipedal locomotion for them and didn't even come back for the Jiggy afterwards; it could be argued that Grunty is human, but the differences between her and a trash compactor seem to be largely cosmetic.
Perhaps Banjo himself is not god, but Master Jiggywiggy is, and Banjo, Kazooie, and Mumbo are his other disciples (i.e. not the one who guards the door to the temple).
Why is the first area called Spiral Mountain, when the terrain immediately surrounding it is elevated significantly higher? Wouldn't Spiral Valley be more appropriate?
Because the defining feature is an enormous spiral-shaped mound that one might call a "mountain"?
How big is Banjo, anyway? He's a bear, but Kazooie and Bottles (a mole) are all roughly the same size as him. This could be passed off as some trait of Funny Animal people in this world, but in Click Clock Wood, an ordinary eagle and a squirrel are bigger than he is. He's the same size as Mumbo, who's vaguely humanoid, so maybe the other animals are just huge... But then we meet Humba in Tooie, who is a totally normal human, and she's twice the size of Banjo. Is Banjo a really tiny bear, or...?
Humba is pretty much the same size as everyone else at the end of the game, so I'm assuming she was just giant in her wigwam because the designers thought it looked better. The eagle is also bigger than a bull or a crocodile, and many bugs are close to the same size as everything else, so take those how you will.
Not to mention Captain Blackeye, who's at least five times taller than Banjo.
Yes, Banjo certainly seems smaller in comparison to the other characters, but he seems to have grown in Nuts and Bolts. Now he's taller than most of the other characters, though not by a whole lot.
Taking this into consideration, Banjo appears to be about the size of a normal bear in Sonic & SEGA All-Stars Racing, being taller than just about everyone but Eggman, who is slightly taller than him. This would make Kazooie about the size of an Albatross, at LEAST.
Maybe I'm looking too far into this, but the thought that Tooty is the fairest in the land is just incredibly Squicky.
Well... yes, kind of. For starters, there isn't exactly a huge assortment of women in any of the games, let alone attractive ones, and also the key word is "fairest". Not sexiest, or hottest, fairest, in a pure sense. Basically, it's just a comment of being aesthetically flawless. Like saying she received good genes.
When Banjo is transformed, what the heck happens to Kazooie?
Well, given they refer to themselves as "we" in Banjo-Tooie, and Kazooie describes their Stony form as a "Bear and Bird in disguise", it seems to be a case of two minds, one body.
Why is Banjo the only person in the entire universe that Kazooie doesn't hate?
Because he's one of the only people in their universe who's not annoying, or a jerk. Most of the other characters they meet have them bending over backwards for Jiggies, even when these problems could be pretty easily solved by themselves. The enemies they encounter seem to be spoiling for a fight 24/7, like the giant crab who tries to slice them up because of a petty insult or a giant coal monster who tries to crush them for daring to ask him permission to use his train.
Where, exactly, are the worlds in the original game? My Willing Suspension of Disbelief will let me believe that those mountains are deep enough to house a series of caverns big enough to be Grunty's lair, but given that many of the worlds are clearly outdoors... wha? Are they just on other parts of the Isle, linked there by magic? Are they in other dimensions entirely? How does Mumbo get to all of them, then? Is it his house? Or Bottles, for that matter? And if they're on the Isle O' Hags, then where are they in the overhead view you see in Cloud Cuckoo Land in the sequel?
There are portals: it's what the start pads are for.
In the first game, Grunty made the worlds both as challenges and to brighten the place up (or for more practical purposes, as in Clanker's Cavern). It's easy to assume they're pocket dimensions or something. Mumbo can probably just teleport between them - he'd never teach Grunty something he couldn't sneak by, after all. Bottles probably just uses the pads like Banjo, but he can get there before you because he can dig, or he's got a bit of magic as well (he can talk to you without being actually there, implying telepathy). As for Banjo Tooie, I have no idea.
The same place the paintings in Super Mario 64 lead, I would assume. Or at least a similar dimension.
Wait, what? The tower doesn't even connect to mountains aside from slightly jutting out.
I've always just assumed that the entrances to the worlds in Grunty's lair act as portals that lead to different places. In Cloud Cuckooland in Tooie, you can actually see some of the Tooie worlds on the Isle'o'Hags below; presumably, the Banjo Kazooie worlds are also down there somewhere as well.
Clanker's Cavern is under Rusty Bucket Bay. Mad Monster Mansion is Grunty's vacation house.
Check the WMG.
How did Bottles tunnel a molehill into the belly of a cyborg-shark-whale? Likewise, in the sequel, how did Jamjars build a silo that links to a cave in a floating mountain in the sky?
Do you mean the hatches? The Silos only appear on the Isle O' Hags.
Yes, actually. Thanks for clearing up the misconception.
At the end of Tooie, Kazooie tells Jamjars "At least we weren't hiding in our silos", so there are two types of Silos, the kind that Banjo and Kazooie use to warp in Isle O' Hags, and the ones Jamjars uses. In this same sense, how can Bottles tunnel into worlds created by Gruntilda's magic? And how does he move around so FAST anyway? One can only assume the molehills and silos are magic as well.
The worlds weren't created by Gruntilda's magic, the entrances in Grunty's Lair are portals to far-away lands.
I'm far more concerned about the molehill in Treasure Trove Cove where you learn how to fly. It's on top of a ship's crow's nest, the floor of which cannot be more than about 12 inches thick...
He burrows through it. As for Clanker's Cavern, he goes through the lock and each link in the chain to the underbelly.
He swims into Clanker. Who said he had to stay underground all the time?
Where exactly does Kazooie poop when she's confined to Banjo's pack? Makes you wonder if there was more to her being happy to leave than we think...
It's contained in the Blue Eggs, of course.
She probably just gets out. We just don't get to see when it happens since it'd be gross.
We don't see Banjo poop either... why does it matter?
Also, if nobody poops, then what the heck are the Clinker's in the Clinker's Cavern Mini-game in Grunty Industries in Tooie? They sure look a lot like feces.
Mold. They're mold. Not feces in industrial air ducts.
Mold doesn't usually make fart noises.
This is leading into Fridge Hilarity. Why do the turdlets make fart noises?
To be fair, as seen in Banjo-Tooie, have you seen how much Banjo's backpack can carry when he's not at risk of crushing Kazooie? (Hint, a baby triceratops much bigger than he is.) Perhaps it's a portable Hammer Space that contains Kazooie's apartment (she just craps whenever she's in the backpack).
About the vehicles...
Games that only contain Banjo the Bear and no vehicles:
Banjo-Tooie (debatable as there are several minor vehicle segments)
Banjo-Kazooie: Grunty's Revenge
Games that contain both Banjo the Bear and vehicles:
Diddy Kong Racing
Banjo-Kazooie: Nuts & Bolts
Sonic & Sega All-Stars Racing with Banjo-Kazooie
So, what's all this about vehicles being "un-Banjo"? Seems to me like he's been drivin' it up since Day One (note that I'm talking about the character himself and not the series).
I think the comment was referring to Nuts & Bolts gameplay taking away from the previous games rather the character's driving; if Nuts & Bolts retained the previous gameplay and limited the vehicle driving, it would have been more accepted.
So what's the deal with Grunty's Industries, anyway? The place is an enormous industrial factory that spews waste out of every corner. The air is polluted, the water is polluted, the ground is polluted, and the factory pumps out barrel after barrel of toxic waste. But the question still remains: what exactly does the factory produce? Twinklies? What does Grunty want with Christmas lights? And, if the factory does produce twinklies, why does 90% of it have nothing to do with them? As far as I can see the factory just manufactures toxic waste
Looks to me like it's a combination of Toxic Waste Plant (Everywhere), Freight Station (Train station on floor 1), Storage Facility (Floors 3 and 5), Mook Factory, and Sewer/Sewage plant (The fourth floor).
Keep in mind that Grunty also has an amusement park that (A) serves food that certainly violates FDA guidelines, (B) has rides which are very dangerous if working at all, and (C) has employees that try to kill the guests. Productivity seems to not be high on her list of priorities.
I read somwhere that it manufactures underwear. I think it might have been in the manual or Nintendo Power's Player's Guide.
The Prima stategy guide says that it's an underwear factory. That would make sense, considering the level's transformation is a washing machine that shoots underwear.
Based on the wild mass guessing, I'm gonna say, just because It Amused Me, that Grunty's Industries manufactures radioactive underpants for... experimental medical purposes. All the toxic waste is just a by-product, and everything else in the joint is just due to Grunty's... business myopia.
Well, there's a market. "Now, maybe you don't have any tumors. Well, don't worry. If you're wearing these underpants, we took care of that too."
They make factory parts for Kremcroc Industries, Inc. Kremcroc Industries, Inc. makes factory parts for Grunty Industries.
Ok, so why did Banjo and Kazooie never bother to fix up their house in the eight year gap between Tooie and Nuts & Bolts? Why did they live in it after Gruntilda had blown it up and turned the place into an entire dump? I mean, how on Earth could they stand to still live in it without it getting repaired? How does it not bother the two that they're living in a run down old building and never bother to fix it up? Granted, Jolly Roger did fix it at the end of Nuts & Bolts, but why on Earth did the two live in that dump for eight years without repairing it until that point in the series?
It helps to emphasize the fact that the two just let themselves go after so many years of not being in another game. Or perhaps they did fix it up, but let it go into disrepair after seeing no reason to clean up.
The entrance to Freezeezy Peak. Why, exactly, does Gruntilda have a gigantic mural of Banjo and Kazooie in her lair?
It's possible that the worlds are enchanted by Grunty to show the face of whosoever is attacking her lair - Gruntilda's the kind of person who would taunt someone who's attacking her tower.
If it helps explain things, it's not a "mural" but an Advent calendar, to go with Freezeezy Peak's Christmas theme.
Why doesn't Ssslumber wake up anymore when you take his Jiggy?
The Jiggy was giving him fuel/life force, with it stolen he is locked into an eternal sleep, never to waken again.
He's just lazy- "Eh, I wasn't doing anything with it anyway. No point in trying to bother them about it."
"Chompasaurus: Can you hear me in there? I won't digest you if you help me out with my little stomach problem." How exactly does that work? Last time I checked, the stomach is a Homeostasis, meaning its fuction is done without thinking (in other words, it digests food automatically).
Chompasaurus' stomachs don't work that way?
I think there are some organisms that digest voluntarily.
If you try to leave a world as Mumbo in Banjo Tooie, he'll refuse to leave because he's afraid of his skull getting looted. But Banjo and Kazooie are still in there. They're more than capable of protecting the place.
He's obviously afraid of Banjo and Kazooie looting it.
Fridge Logic kicks in when you realize that in the first game, Banjo and Kazooie actually *did* loot Mumbo's skull. Notably, the multiple times they took mumbo tokens *in* his skull and used them to pay for spells.
Obviously Mumbo needed some help with spring cleaning.
It's also possible there was stuff he had in his house that he didn't want Banjo and Kazooie to mess with.
Well, if that's the case, it leaves the question as to why he would leave them in there alone in the first place.
This one has been bugging me for a while. Witchyworld has a dark, starry night sky, but when you go into the Wild West Zone's Crazy Castle Stockade, the sky is bright blue, with slowly-drifting clouds. There's even brightly-lit desert scenery! How this area is connected directly to the main Witchyworld is beyond me. I refuse to believe that all of it is indoors, either.
Blue skies must fit the wild west aesthetic too well to pass up, I guess.
It takes Banjo and Kazooie twelve hours to walk through the doorway.
If that's the case, then Grunty should have been able to blast the entire island.
A Wizard Did It. No, really. Grunty is the one that owns Witchy world, so there's probably some magic in effect.
They couldn't have Tooty appear even as a random NPC in any game besides the original? I get the feeling the devs hate her.
Maybe they did.
According to one of the random quotes said by Gruntilda throughout the first game, she wants to be beautiful just so she could gorge on fast food. Isn't that a bit of a "Shaggy Dog" Story, since she'll just bloat up again?
Well from the certain artwork I'd have rather prefer to have not seen Deviantart some people do have a kind of fetish for large women so long as their facial appearance is attractive, you wouldn't believe some of the fan art of characters in all forms of media I've seen be large yet still retain a pretty face yet I'd have rather not seen these kind of fan arts in the first place.
Maybe the magic would keep her beautiful, even when she's eating stuff that works against it?
In Banjo Tooie, why didn't Gruntilda zombify Master Jiggywiggy instead of King Jingaling? She knew from the previous game how important jiggies were for Banjo and Kazooie to succeed, and indeed they did receive much needed insight and help from Jiggywiggy. It could've slowed down the duo's progress quite a bit for the hag's benefit.
During the cutscene when Gruntilda decides that King Jingaling will be her first target, she says that "that traitor Jingaling just gave them [meaning Banjo and Kazooie] a jiggy." The nature of the relationship between Jingaling and Gruntilda is another headscratcher—why does she call him a traitor? Were they once on the same side?—but it seems that he's her target because she's angry at him in that particular moment, so he receives the brunt of her wrath. Plus, Gruntilda's the arrogant type—she might have thought that she didn't need to bother draining Jiggywiggy, because she believed that Banjo and Kazooie wouldn't be able to collect the jiggies they needed to enter his temple.
It could also be that Jiggywiggy is immune to the B.O.B..
A development Question, Why was "Bottles Revenge" completely dummied out from the second game? Hackers have been able to reconstruct it on emulators so it must have been really close to completion.
Rare ran out of time to completely debug it according to the wiki, thus they had to cut it.
This has bugged me since I first played Banjoland in Nuts and Bolts and now recently with Rare Replay, and that involves the canon status of Grunty's Revenge. The game hasn't been referenced in any capacity since it was released, Banjoland didn't have anything from it and Rare Replay didn't include it. So what gives? Is the game considered non-canon? Does Rare just hate it for some reason? Maybe it didn't sell well, but so that's no reason to ignore it entirely.