Kazooie is a phoenix.At least, partially so. In Banjo-Kazooie, when you lost a life, she would sort of spread her wings over Banjo. The immediate respawn after could be evidence that there is some phoenix in her heritage.
Mumbo was behind everything!As Nuts & Bolts proves, Mumbo is a fairly competent mechanic. So, by taking everything to the absolute extreme, I came up with this theory on how he manipulated everything into his Evil Plan.
Stop N' Swap has something to do with Evangelion
Banjoland is not a museum, it's a death threat to scare the duo into compliancePut yourself in Banjo's place. You've been pulled from your home by a floating computer screen, and are now forced to potter around in vehicles, a move that even the characters admit is silly. You'd be pretty angry, and L.O.G. obviously doesn't want his competitors rebelling against him - note how he goes to great pains to stop the violence at the beginning and end of the game. So he makes Banjoland. He does this by cruelly putting your childhood into a blender. He pulls apart Clanker, a robot shark who eats metal for a living, and sticks him into the central heating. He melts the iconic Freezeezy Peak snowman, rips up a Gobi's Valley pyramid and plonks it down elsewhere, and arbitrarily moves Boggy's house here. This basically says, "I did this to your childhood. DON'T FUCK WITH ME."
Trophy Thomas is Timber from Diddy Kong RacingThink about it:
The Banjo-Kazooie world and the Super Mario world are one and the sameOK, bear with me here... The Mario from Super Mario Bros. and the Donkey Kong from Donkey Kong Country are the respective sons of Jumpman and the Donkey Kong / Cranky Kong from the original Donkey Kong. After that, Diddy Kong, a character canonical in the Marioverse due to his connection to the original DK (and some of the spin-offs as well), stars in Diddy Kong Racing, in which our friend Banjo makes his first appearance. Since, as stated above, DKR is canonical in the Banjo-verse, Mario and Banjo inhabit different areas of the same world. Not to mention comments about "That Italian Gentleman" in both Banjo Tooie and Banjo-Kazooie: Nuts & Bolts.
Alternatively, Banjoland is an parallel universe to the Mushroom KingdomJust like Hyrule and Termina. Everything in the Banjo universe seems almost surreal, but still a little similar to Mario, and not to mention everything is sentient. You also must collect a lot of Jiggies, which are similar to collecting power stars.
Gruntilda attempted to rig her second quiz.Notice how Blobbelda and Mingella are able to answer the picture questions without even being asked the questions in question. Of course, Grunty never thought to give her answers to the normal questions, and/or never accounted Banjo's quick fingers and surprisingly incredible memory and her own sisters' being slower in both respects by comparison.
Gruntilda is just fighting for the sake of it.In Banjo-Kazooie, Grunty finds out about Banjo's sister and kidnaps her, despite knowing about her brother (according to her opening dialogue in the lair. She then scatters everything Banjo needs to give chase around the lair, even constructing a needlessly large board game rather than just killing him. Cut to the sequel, and not only does she not just send everyone after the one person able to stop her, she even seems to actively help him. She decides not to just shoot him with the giant life-sucking gun type thing, ends up needlessly murdering her sisters, and even goes easy on Banjo if he answers a question! The conclusion? All that stuff about beauty and revenge is an outright fabrication. Grunty does it For the Evulz.
Foster's Home for Imaginary Friends supplies everything in the Banjo world.
Banjo and Kazooie are deadIn the intro to Conker's Bad Fur Day (2001) you see Banjo's head above the fireplace and Kazooie's corpse (now an umbrella) is in the closet where the "Chapters" option is. Why would Rare kill their iconic heroes for the sake of a cameo in an adult game? It's actually their way of honoring them. This explains their new look in Nuts & Bolts, it's not really them but rather some relatives brought in to replace them. Their deaths have so far been ruled a murder by an unknown person. That's right, some arsehole killed your childhood.
Tooty contains some kind of magical substance or essence that brings out her best physical qualities....which will, from this point forward, be referred to as "The Essence". This explains a number of things, including:
Cloudcuckooland was the dumping ground for all the leftover level feature ideas.The place is delightfully crazy with no rhyme or reason to it, and has a number of unique puzzles and environments that don't quite fit in elsewhere, including the new Zubba nest, Mingy Jongo, and so on, that don't seem connected to the 'mountain in the sky' theme. It seems reasonable to conclude that the level is made from all the design ideas that they didn't have room for elsewhere in the game, and decided they shouldn't go to waste.
The Jinjinator was sent back in time to kill Gruntilda.Because why not?
Banjo is one of the Brothers Bear from Donkey Kong Country 3The face on the coins collected in DKC3 looked remarkably similar to Banjo's. Also, his name fits in with the pattern of all the bears' names starting with B. He looks a bit like them too - he and the Bros. all have long, bulbous snouts not typically found on real bears.
Clanker wasn't always the trash munching monstrosity we know today and his cavern was once pristine and cleanClanker once was a normal shark thing living peacefully in his grotto, evidenced here. until Gruntilda and Klungo came and performed horrible experiments on him and eventually transformed him into a trash compactor. His home became horribly polluted and closed shut with layers of steel. One can still see the organic remnants of Clanker's past when joruneying inside him. This only makes his eventual fate at Banjoland much more horyfying
Gruntilda's Lair was originally a place of Jiggy worshipTake a look at Grunty's lair. It has some mountain-cave looking parts, but then there are some sewage pipes here and there. And of course, theres the Jiggy paintings. Here's my theory, Gruntilda's Lair used to be a place where disciples of JiggyWiggy could use Jiggy paintings to teleport anywhere on the Isle o' Hags. One day, Gruntilda invaded this lair, killed everyone inside, broke the Jiggy paintings, scattered the Jiggies, and filled the place with machines, sewage pipes, and monsters. To top it all off, she pulled a Wizpig and made the entrance of the cave look like her gruesome head.
One of Grunty Industries' main products is toxic waste.This explains a whole lot. Toxic waste is everywhere in the factory, and it's not very clear how that waste was produced. Why is the factory producing this? So they can both create hazards for Banjo and Kazooie and so they can sell it to other video game baddies.
Inspired by the above: Gruntilda is a failed businesswoman.
Kazooie is an orphan.This explains why she cannot fly or do any other bird things until Bottles shows her how: she never had a bird mother to teach her. This is also why she can only fly with a Flight Pad and why she needs feathers to sustain her flight (without them she can't get herself in the air at all). She is flying "incorrectly" because she learned in an unorthodox way. As proven in Grunty's Revenge, regular Breegulls don't need Flight Pads and don't shed feathers because they know how to fly the "right" way. Kazooie sheds because she had to learn from a ground-bound mole instead of another bird who could show her how to lift off on her own and move correctly to avoid losing her feathers. Her methods are bastardizations of normal avian movement.
Nuts & Bolts wasn't "Banjo-Threeie."When Banjo-Threeie comes out, it'll be called that. Nuts & Bolts was just a warm-up.
Tootie doesn't live with Banjo, she was just staying with him during the first game.It'd explain why someone so important to Banjo was only there for one game. She lives with their parents somewhere, but was visiting Banjo. Then the first game happens.
Loggo is L.O.G in a different form......making him the ultimate Almighty Janitor; a toilet who is God.
Banjo and Kazooie were kids in the first few games.Although they appeared to live by themselves, their parents were still always nearby. Just sort of invisible. In the first game, they went away for the weekend, which was why Gruntilda picked that specific moment to strike. It also explains why they weren't very knowledgeable about their skills. It also explains why Kazooie is more perky in the first—she hasn't yet hit teenaged Snark Knight status. In the first game, they were probably around 11. Between the first and the second, Banjo hit puberty—explaining why his voice was suddenly much deeper. In the gap between Tooie and Nuts & Bolts, the duo fully grew up—which is why Kazooie suddenly looks a lot more feminine. She just matured, is all.
Gruntilda was trying to get the Stop 'N' Swop items.This is how she got into the habit of speaking in rhymes; she's aware that the cheats to unlock the items were rhyming sentences, and she was hoping to stumble across them by chance. Being a witch, she doesn't need the sandcastle to enter the cheats, she can just speak them aloud like other spells.
Banjo's backpack is Bigger on the InsideHow else does kazooie fit in there?
Banjo's backpack is a portal to another universeIt wouldn't have to be anything exotic. Just a... big place with an interesting door - a pack flap. Ooh, maybe if there is another Banjo game, all the worlds will be in Banjo's backpack! I don't know how that would work, but I can dream.
If and when Banjo-Threeie comes out, there shall be much humour made about itThis could go down several paths really, from them making jokes that, if you include Nuts and Bolts, this should be Banjo-Fourie, with someone (Kazooie likely) making a joke about how much it sounds like Furry. If Rare happen to see this coming and make it Banjo Fourie instead, then jokes are going to be made about how Grunty said she'd return for Threeie, not Fourie, and there will be jokes about how they skipped Threeie. And if they include Grunty's revenge in the count and make it Fiveie, everyone is just going to be generally confused about why they skipped two games in a row. Also, at one point Grunty will try to rhyme Orange. This isn't related to the WMG, but it could still be funny.
The reason for the portals to the worlds in Banjo Kazooie:
The L.O.G. has a son.TT. Yes, TT. Don't tell me you don't see the family resemblance, and he does have the power to be in two places at once!
Tootie was picked the "fairest" for different reasons.When Dingpot said Tootie was the fairest in the land, he didn't mean she was the prettiest or the most attractive. She was the most honest- she never lied or cheated, whereas Gruntilda was a pathological liar and cheater. Dingpot is supposed to speak in favor of Grunty, but the extreme difference between Grunty and Tootie's honesty confused him.
Click Clock World isn't the final world of Banjo-Kazooie....It's the first world of Banjo-Tooie. Confused at what I mean by this? Well, first, you know that certain worlds were swapped between Kazooie and Tooie during development, as they were developed simultaneously. Click Clock Wood is one such world. But that's not the primary thrust of my argument. One of the main things separating Tooie from Kazooie was the second game's size and complexity. The worlds in Tooie are all much larger than the worlds in Kazooie, even the easy ones. The ways of getting the Jiggies are also much more complex and, in some cases, difficult. Even in Kazooie's more challenging worlds, there are still a number of jiggies just left "out in the open" for the player to find, and there are fewer involved puzzles. Whereas in Tooie, most jiggies are task-oriented. However, Click Clock Wood, being the final world of Kazooie, sticks out. Why? Well, for one thing, due to it having four different seasons (and a hub area), it is much larger geographically than any other world. The central tree is pretty tall vertically, as well. In addition, most of its jiggies are puzzle-oriented. Even the ones that are just "lying out" require you being in the right season to take advantage of the terrain or abilities available to you in some way. Others are more involved tasks, like bringing Eyrie caterpillars. As you can see, the world has more in common with the worlds of Tooie than it does the worlds of Kazooie. If you think of the games as a single game, with the worlds in a straight line of progression, then Click Clock Wood transitions perfectly into the larger and more task-oriented worlds of Tooie. Thus, it's not the final world of Kazooie. It's the first world of Tooie.
Mumbo Jumbo and Humba Wumba are dating.I know, far fetched, but hear me out. They could be pulling it as a prank, and maybe use this as the force to make Banjo and Kazooie place them in some sort of closed space so they could "resolve the issues," but they will use it as alone time with each other. Why would they do this? It could be that the island is thinking that, both being sha(Wo)mans, they would have a rivalry. So they decided to fake the rivalry out. They couldv'e met after the first game, due to Mumbo saying "have a hot date" if you fail to get all 100 jiggies, yet clear the final boss. Also, the fact that Humba Wumba use the Bee spell and the Washing Machine spell from the first game could also let onto something. Jump to Grunty's Revenge. Mumbo having little transformation spells could be that he is giving them the Humba Wumba since in Tooie, he lost all transformation powers and is just going around and doing the work (And Took A Level In Bad Ass.) on his own while Humba Wumba does all the transforming. Flash forward to Nuts And Bolts. They could be doing the same thing like in Tooie. And the marriage thing in Nutty Acres is just the excuse they need! And the rivalry was less serious, due to them being business rivals, they have a excuse to be rivals, and the only true hint that the rival is still going on is Mumbo saying "don't buy from her."
The fire side of Hailfire Peaks was the original Stony homeland.There is a small Stony presence in the fire side (including the kickball stadium) and most of the architecture is about the same. At some point the volcano erupted, and most of the Stonies fled to Mayhem Temple. The cat-people however were the original inhabitants. This would explain why Mayhem Temple has two very different "species" living in the same place.
When and if we see Boggy's kids and Tooty again, they'll be teenagers......and each one will have a unique personality. Yes, even Tooty. Personally, this troper likes to imagine Teenager!Tooty as a girl with a love of adventure, perhaps similar to Amelia Earhart. As for the polar bear kids, um, let's see... Well, in Soggy's case, I really hope Rare would avoid the stereotype of all girls becoming goths or emo's or whatever when they become teenagers. I mean, on that one Nuts and Bolts wallpaper that shows a profile view of each of the cubs' heads, alongside those of other characters, she seemed to still have that pink bow on her head... So, what do you think, guys? What kind of personalities do you think each of those young characters should have?
L.O.G. is AM.He controls all within his world, and he's just stringing the main characters along. Also, the world Ted and the others are in is a video game, which is why AM can control everything.
Nuts & Bolts never happened.The next game (if there is one) will start with Banjo waking up from a nightmare involving cars, a Lord of Games, and Gruntilda's skull head in a robot body. Kazooie will then comment on how absurd that sounds.