- Just how the heck does Bayonetta actually fire the guns on her heels? They don't even have any trig— ...Oh, wait...
- Why does Bayonetta give Luka the nickname Cheshire? He reminds her of her favourite, beloved toy.
- Bayonetta has multiple elements of butterflies in her design: Butterflies appear when she jumps, her glasses have them, her entire shadow is a giant butterfly. Now look at the demon she summons to make giant fist and boot attacks - the game manual mentions her name is Madama Butterfly. This is also the name of a famous opera whose theme is a an american soldier and a japanese woman during the war who fall in love, but eventually he leaves her alone and pregnant with a child born of both world who will be accepted by none... and Bayonetta herself is the daughter of a Lumen Sage and Umbra Witch!
- An example of why Bayonetta considers the Angels to be ugly? Need I bring up the Beloved who fell in love with Cereza?
- Umbra witches strike pacts with demons to gain immense magical power, strength and the power to summon demons to aide them in battle, in exchange for hunting Angels. When witches die, their souls are dragged down to Inferno, and it is implied that they are treated like any other soul in Hell. Should a player get a 'Game Over' and refuse to continue, a scene plays where Bayonetta is dragged screaming down to Inferno. When Bayonetta is at low health the pulsating shadow of several clawed hands can be seen at the edges of the screen, that is stronger depending on how little health she has left- the claws of those very demons, so close to being able to fulfill their contract with Bayonetta and devour her soul. Given how light-hearted the game can be, it's a chilling reminder of just how dark and 'evil' being a witch is...
- With her foggy memories, Bayonetta could have interpreted Jeanne's first challenge in the past as an attempt to show off how superior she was as a prodigy of the Umbra witches. Add in Jeanne's behavior throughout the game, and she comes off as a sore loser with a grudge. However, the truth is that Jeanne challenged Bayonetta as an equal in their coven with Father Balder manipulating the both of them into becoming enemies.
- On the Wii U port of the game, you are given costumes based on Nintendo characters, which appear in game to give Bayonetta an aesthetic change. However, i noticed during some of the wicked weave attacks, most notably the Climax attacks, the costumes don't come off, which I just dismissed as a system limitation or something of the sort. But then I thought about it in-universe, and how those attacks works. Then I realized that normally when Bayonetta doesn't have a costume on, she has her normal bodysuit. Since she's wearing a costume, she doesn't need the bodysuit, where she can extend her hair as much as she needs to in order to execute the climax attacks without losing her bodysuit.
- Why is Father Balder's outfit and wings so closely resemble a peacock? Peacocks are often symbol the sin of pride and pride is associated with the Fallen Angel Lucifer.
- Why didn't Bayonetta bring Scarborough Fair on her shopping trip in the opening of Bayo 2? Notice her comment about the cheap handguns being 'on sale', and the Word of God that her and Jeanne's different hairstyles are because they just felt like it, like normal people. Like a normal person, Bayonetta occasionally forgets things when she leaves the house, like her shopping bags, or a nice winter jacket, or a set of reliable firearms. She probably realized that she'd forgotten her good shots halfway through the trip, and picked up the handguns just in case. And like a normal person, she has a good friend or two willing to lend her a good substitute in such a situation, when a hasty replacement doesn't cut it.
- So Paradiso and Inferno are affiliated with the Sun and Moon respectively. Strangely enough, this is still incorporated to the Angel and Demon designs in a very amusing manner. Whereas the Angels' haloes look similar to the Sun, the Moon is incorporated through a Demon's horns.
Fridge / Bayonetta