Bayonetta has multiple elements of butterflies in her design: Butterflies appear when she jumps, her glasses have them, her entire shadow is a giant butterfly. Now look at the demon she summons to make giant fist and boot attacks - the game manual mentions her name is Madame Butterfly. This is also the name of a famous opera whose theme is a an american soldier and a japanese woman during the war who fall in love, but eventually he leaves her alone and pregnant with a child born of both world who will be accepted by none... and Bayonetta herself is the daughter of a Lumen Sage and Umbral Witch! ~Drakkenmensch
One possible reason for why Bayonetta considers the Angels to be ugly? Need I bring up the Beloved who fell in love with Cereza? ~Kingdom Xathers
I only just realised this. Notice that during fights with Jeanne that she has these feathers attached to her guns? I only just realised that since she's under the control of Baldur, the feathers aren't part of her design. You aren't fighting Jeanne as a person, you're fighting Jeanne as a puppet operated by Baldur!
Not quite; she, for the most part is in control of herself, since she's always butting heads with the Cardinal Virtues... ... except that's probably part of the "programming" instilled upon her by Balder, as well.
Why are the Angels really after Bayonetta? My guess? Most of the Angels of Paradiso (except, of course, the Cardinal Virtues) are not in on Balder's scheme, and are actually trying to stop Bayonetta and Balder (a.k.a., the Left and Right Eyes of the World) from reuniting, mostly to keep Balder's plan from truly succeeding.
On the other hand, they may be aware that Bayonetta needs to sacrifice angels everyday or Madama Butterfly will have her soul dragged to hell, so the reason could also be that they are intentionally sacrificing themselves in order to buy Balder more time to complete his scheme. ~Vedinamel
Umbra witches strike pacts with demons to gain immense magical power, strength and the power to summon demons to aide them in battle, in exchange for hunting Angels. When witches die, their souls are dragged down to Inferno, and it is implied that they are treated like any other soul in Hell. Should a player get a 'Game Over' and refuse to continue, a scene plays where Bayonetta is dragged screaming down to Inferno. When Bayonetta is at low health the pulsating shadow of several clawed hands can be seen at the edges of the screen, that is stronger depending on how little health she has left- the claws of those very demons, so close to being able to fulfill their contract with Bayonetta and devour her soul. Given how light-hearted the game can be, it's a chilling reminder of just how dark and 'evil' being a witch is...
With her foggy memories, Bayonetta could have interpreted Jeanne's first challenge in the past as an attempt to show off how superior she was as a prodigy of the Umbra witches. Add in Jeanne's behavior throughout the game, and she comes off as a sore loser with a grudge. However, the truth is that Jeanne challenged Bayonetta as an equal in their coven with Father Balder manipulating the both of them into becoming enemies.
On the Wii U port of the game, you are given costumes based on Nintendo characters, which appear in game to give Bayonetta an aesthetic change. However, i noticed during some of the wicked weave attacks, most notably the Climax attacks, the costumes don't come off, which I just dismissed as a system limitation or something of the sort. But then I thought about it in-universe, and how those attacks works. Then I realized that normally when Bayonetta doesn't have a costume on, she has her normal bodysuit. Since she's wearing a costume, she doesn't need the bodysuit, where she can extend her hair as much as she needs to in order to execute the climax attacks without losing her bodysuit.
Shortly after Bayonetta's introduction cutscene jumps to present day, we see a group of priests apparently commit ritual suicide, and the enemy footsoldiers emerge from the corpses. Later, Rodin says that the people of Vigrid are "closer to Paradiso" than any human should ever be. It's harder to notice because they only appear as silhouettes, but whenever Bayonetta ends up fighting angels in Vigrid, ALL of the humans disappear from the area. And in the penultimate level, on your way to fight Balder, you can examine strange machines and containers of red fluid (shaped like caskets) all wired to the top of the building, where Jubileus is being stored. One of the bosses even mentions how Vigrid has become their 'foothold' in the human world. This is a prosperous, heavily-fortified city state with super-advanced technology, and EVERYONE in it is a potential incubator for a Cthulhu-angel. Oh, Crap doesn't even begin to cover this.
This troper always thought that there were no humans left after a fight with angels because they all ran away (as demonstrated in the opening scene, although humans can't see angels, they can see explosions and collateral effects of the fight such as objects being flung through the air). Also, humans can be seen running around in some fights (difficult to see because they are Silhouettes). That doesn't explain the creepy blood coffins though...
The Blood Coffins are, at least, explained in the artbook. The red fluid is actually preservation fluid (though it's described as "blood-like") meant to keep the contents fresh. What are these contents, you ask? Mummified witches whose power Balder is channelling into Jubileus. (The coffins are iron maidens, referencing their use in certain real-life witch trials. That's bad (and nightmarish!) enough, but then you consider that dead witches get Dragged Off to Hell (hence why their tombs contain treasures instead of bodies), you realize that these mummified witches are probably still alive, at least enough so that the demons can't technically collect their due. Bayonetta observes that the coffins exude "malice howling from Inferno"... Yeah.
The Joy class angel can invoke Paranoia Fuel with its shapeshifting abilities. According to The Hierachy Of Laguna, they've broken free of physical form (hence why they can change their form). It's all well and good if you can see Purgatorio or Paradiso because you could probably rule them out by their halo. But what about normal humans? What if someone amongst you is a Joy that has taken the physical form of someone close to you and is collaborating with angels to spirit you away?
The last real challenge of the game is destroying the body of Jubileus as it plummets to the Earth in order to prevent a Colony Drop. However, just a few seconds ago, Queen Sheba was summoned and punched Jubileus's soul from its body, leading to a sequence where you steer the soul from PLUTO into the sun. How in the world did the body go from outside of the solar system to the Earth in the blink of an eye?
Maybe the soul wasn't the only thing punched out of the Technicolour Sphere?
I just assumed it was Jubileus' hollow shell of a body, drained of a soul and all power or whatever. Probably why it was stone and crumbled when you hit it.
What you punched into the sun was the god-form of Jubileus. the stone statue was the hollow shell which held her, and was left over. It was the big part of the rocket ship that you rode in on, and whatever was left of Father Balder was probably still chilling in the eye.