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The Mario Party series is not short on catchy or epic tunes, even as a lighthearted spinoff title. The soundtracks of the first two games in the series were fully or partially composed by Yasunori Mitsuda, who was well-known for his work on the Chrono Trigger soundtrack.

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    Mario Party (1998) 
  • The Room Underground. A techno remix of the classic underground theme leaves little to be desired.
  • Traveling the Warp Pipe has a very charming, whimsical sound to it, perfect for starting the adventure.
  • Faster than All is an enjoyable, fast-paced theme that is perfect for the faster-paced minigames with a beginning that sounds like the classic slide theme from Super Mario 64.
  • Jungle Adventure. A slow drumbeat with tribal horns. It sounds a lot like it wouldn't be out of place in a Donkey Kong game.
  • The serene Rainbow Castle makes one want to relax.
  • Magma Mountain brings out Bowser's usual maliciousness and makes one feel like they're heading into an epic showdown with the Koopa King. Bonus points for using elements of Bowser's theme from Super Mario RPG in here.
  • Eternal Star has a cool, Star Trek: The Next Generation theme song sound to it.
  • Luigi's Engine Room! It's fitting for a place with man-made mechanical things, but it is also very cheery!
  • The closing credits theme, Everyone's A Super Star!, shows a triumphant conclusion for the original game, with a hint of greater things to come for the series following this one.
  • The Main Theme is appropriately catchy and cheerful.
  • Let's Go Lightly, most notably found on Bobsled Run and an epic tune for the ride down.
  • The results music may be one of the most simplistic yet awesome pieces of drum music ever recorded.
  • Move to the Mambo! Interestingly removed in the North American release of this game.
  • The short, but still very beautiful "The Power of the Stars" plays as you see what effect the superstar has on the board. It starts off soft to show the wonder of what's happening before building into a triumphant march, leading into "Ending", the upbeat, celebratory music that plays over the results.

    Mario Party 2 (1999) 
  • Horror Land sounds eerie and ghostly. Then again, this is a board that's themed after magic and ghosts, and an eerie theme like this wouldn't be out of place here.
  • The futuristic Space Land sounds like an adventure in outer space as you patrol the space colony.
  • Keepin' on the Path, 100% catchy.
  • Going Somewhere, used for this game's version of Bobsled Run and has much the same feel to it.
  • Walking Underwater, used for underwater minigames and one secret minigame, has a relaxing accordion, as a serene theme like this goes well with water.
  • Dancing Star, used in "Move to the Music", is one of two themes that plays here, and the beat just makes you want to dance and keep up... or you're out of the game! The other track, Rhythm Shakers, boasts a jazzy saxophone riff, lively brass section, and groovy bassline to get you moving!
  • The intro music and "Go Lucky", the title screen music, are this and a Funny Moment.
  • Woody's Theme. Bouncy, soft, and sounding like pulling wood. Perfect for a being named "Woody".
  • Bowser Appears. A sinister theme with an equally sinister sax, this will either make you dread getting the Bowser Bomb or want to "win" it just to hear this theme and/or screw over your rivals. Also plays during the end of board cutscenes.

    Mario Party 3 (2000) 
  • Star Lift is a beautiful character select track that has the mysticism of stars and magic coming together.
  • Mario Party 3's final boss game sounds like something out of a space shooter, and really makes you give it your all against the adversary testing you.
  • Let's Get a Move On! gives new meaning to soaring themes. It's calm and soothing while being hectic and rapid.
  • Shy Guy's Room. It's a casino theme. Catchy like a casino, gives you a rush like a casino, and you'll find yourself betting more times. Good luck!
  • The two Waluigi themes. Each one represents very well the balance of cartoonish silliness and dreadful cunning that Waluigi has.
  • What To Do!?! As the title suggests, it's the perfect song for those more tense games.
  • Nice and Easy, similar to "Let's Go Lightly"/"Going Somewhere" but with more of a space feel.
  • Fighting Spirit really gets you into the game and has a competitive but cheerful feel to it.
  • The Staff Credits (renamed "Millennial Star" for Mario Party Superstars) theme is an emotional sendoff for not just the 1990s going into the new millennium, but also from the series giving its last hurrah from the Nintendo 64 going into their next console, the Nintendo Gamecube, and beyond that.

    Mario Party 4 (2002) 

    Mario Party 5 (2003) 
  • Start the Dream, the intro music for a mode.
  • Bowser's Scheme, playing as Bowser and Koopa Kid enact their evil plan.
  • Bustling Noisily, similar to "What To Do!?!" in atmosphere and simply awesome in its own right.
  • Serious Competition. Darker and more foreboding for the harder minigames.
  • Everybody Party is friendly and quite frantic, especially for those fast-paced minigames.
  • Exciting Walk. Exceedingly catchy.
  • Frightmare Phase 1 and especially Phase 2. The former is sinister like you're in the first stage of a horrific nightmare. The latter is a more epic conclusion, telling you the nightmare is about to end on a happy note.
  • Burning Challenger and We're The Champs from the Super Duel mode's "tournament finals" scene. The music and visuals as you and your opponent cruise down that runway engage you in the mood of a tense final match between the best two of eight contenders in a fierce competition.

    Mario Party 6 (2004) 
  • Party Time, the title theme is quite fitting and upbeat.
  • Doom and Gloom provides exactly the atmosphere that its title suggests.
  • Fast and Furious, used for all the Battle minigames and also provides exactly the same atmosphere as its title suggests.
  • Relaxed is one the best mini-game tracks in the game.
  • E. Gadd's Garage and Night at the Garage. They've both got a catchy beat and an attitude that shifts between upbeat and a little bit uneasy. They're perfect at evoking an atmosphere where the machines are always running and they're on your side, but not necessarily working correctly.
  • Whoop It Up, the Epilogue theme, cheesy but leaves a good feeling.
  • Mario Party 6 credits theme, a cheery medley of tracks from all across the game.

    Mario Party 7 (2005) 
  • Darkness Rising, another tune fitting of its title and the games it goes with.
  • This game also has its "epic-style" tune... in two different styles! Skyward Bound for a more energetic style and Don't Look Down for a more laid-back style.
  • The real star of this game, though, is Bowser's Revenge. One of the most frantic and intense BGMs out there, for some of the most frantic and intense mini-games ever devised for the Mario Party series.

    Mario Party 8 (2007) 
  • It's A Dead Heat, or Mario Party does guitar. And it is good.
  • The "scary, tense" minigame music has always been great, and Proceed Without Fear is no exception.
  • Feeling Cyber, the techno theme for when you're pulled into cyberspace and then have to win your way out.
  • Happy-Go-Lucky. A sweet theme song for some of the friendlier minigames.
  • Friendly Competition is upbeat and cheery, emphasizing that this is just a friendly game compared to others.
  • How to Play Minigames. This song is a relaxing tune meant to prepare you for the upcoming minigame.
  • Minigame Winner. Never has winning a minigame sounded so sweet.

    Mario Party DS (2007) 
  • Wiggler's Garden has a soft beat and a friendly air despite everyone wanting to be the one who saves the day.
  • Toadette's Music Room. Catchy, serene, and like an orchestra comprising the instruments on the board.
  • The final boss theme. Starts off quiet but sinister, and then it builds up into a much more terrifying remix of the normal boss theme.
  • The regular boss music is pretty sweet and serious. Fighting bosses, however easy, makes this song worth it.

    Mario Party 9 (2012) 
  • Choice Challenge. There is another tune you should recognize just by listening to it.

    Mario Party: Island Tour (2013) 

    Mario Party 10 (2015) 
  • Hello, Toad reuses the Super Mario Bros. 3 Toad House theme.
  • The Minigame Begins, also known as the dramatic Versus Character Splash with cheerful colors and Comically Serious faces.
  • Minigame Tournament has a subtle rendition of Super Mario Galaxy's Beach Bowl Galaxy theme.
  • Who Won?, the victory theme for bonus games that is commonly mistaken as the main theme of the game. With an energetic and triumphant sound, it might as well be the main theme!
  • Bowser's turn. It sounds sinister before building up to a new level of terror as he rolls the dice. It easily flows into Go, Bowser, which up the sinister-ness of it all as he comes right for Team Mario, destroying everything that could get in his way.
  • Angry Bowser's turn begins with a number that underscores pure anger over having failed to defeat Team Mario the previous turn. Rapidly flows into Go, Angry Bowser, which sounds berserk as he rampages his way over to Team Mario.
  • If at any time Bowser catches you in Bowser Party mode, you can expect to hear Bowser Appears. It is terrifying, especially as you see Team Mario running for their lives, trying desperately to avoid the Bowser minigames.
  • Bowser Wins. Never has there been such a scary theme that also happened to be triumphant. Of course, The Bad Guy Wins here, so that's to be expected.

    Mario Party: Star Rush (2016) 

    Super Mario Party (2018) 

    Mario Party Superstars (2021) 
  • The Homestretch theme for Peach's Birthday Cake. They took one of the slower, gentler music tracks from the original Mario Party and went super hard into turning it into a truly boppin', upbeat track for when it's the last 5 turns.
  • In a rather cool detail, the new arrangement of Horror Land's theme has two variations: a lighter arrangement for when it's daytime, and a spookier arrangement for when it's nighttime. This also applies to the board's Homestretch theme (day, night), which is also a jam. Shoutouts can also go out to Party At The Haunted Mansion! for being a groovin' dance track fit for the Halloween party vibes at hand.
  • Space Land has a great new arrangement, making the original tune sound even better with fans saying it gives off Super Mario Galaxy vibes. The last five turns version also kicks up the ante, making it more of a tense, climactic, Triumphant Reprise fitting for any close matches there.
  • Fans agreed that one of the best mini-game song remixes came from No Fright, No Fear from Mario Party 2, with the added instrumentation making the song a lot more tense, yet powerful in all the right ways.
  • Big Trouble from Mario Party 3 may only appear in Cheep Cheep Chase for Superstars, but man, does this rendition crank up the tension to make it work incredibly well for that mini-game!
  • If you didn't like "Languid Cold Sweat" from Mario Party 4, don't worry, because Mario Party Superstars brings one heck of a remix of that track. With its addition of vocals such as a male opera singer, it's sure to give you anxiety as you desperately race to the finish in Paths of Peril.
  • The closing credits theme, Everyone's a Superstar, gives off a loving tribute to the series with a Credits Medley composed entirely of songs from each of the first ten Mario Party games from the Nintendo 64 to the Wii U. While some games are given more attention than others, each of them is bound to give long-time fans of the series some fond memories of the series along the way.

Alternative Title(s): Mario Party 1, Mario Party 2, Mario Party 3, Mario Party 4, Mario Party 5, Mario Party 6, Mario Party 7, Mario Party 8, Mario Party DS, Mario Party 9, Mario Party Island Tour, Mario Party 10, Mario Party Star Rush, Super Mario Party, Mario Party Superstars

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