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Drinking Game / Mario Party

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If there's anything that can make being thrown around by the whimsical eddies of fortune more bearable, it's alcohol.

This drinking game is also best known for its version involving an all-AI game where you drink based on the computer's actions.

    open/close all folders 
    General 
  • At the end of a board, drink your position. The winner takes one drink, second place takes two, etc.

Take a shot when:

  • You land on a Red Space.
  • You land on a Happening Space that negatively affects you, such as moving you away from the star.
  • The AI does something laughable or cunning.
  • You get an unfavorable dice roll.
  • Someone other than you finds a hidden block.
    • Make it a drink if that hidden block contains a star.
  • You lose a 1 vs. 3 minigame on the team of 3.
  • You miss on an Item minigame.

Drink when:

  • The AI cheats.
  • Someone steals a star away from you.
  • You land on a Bowser Space.
    • Drink again if you lose the Bowser minigame.
    • If Bowser Revolution is selected, drink depending on how many coins you lose.
    • If Bowser Shuffle is selected, drink depending on how bad your new position is.
  • You end a coin-collecting minigame with no coins.
  • The first star of the game is in a hard-to-reach location.
  • You lose a 1 vs. 3 minigame as the solo player.

    Mario Party 1 

Take a shot when:

  • Your hand hurts after a control stick-spinning minigame.

Drink when:

  • You lose a singleplayer minigame.

    Mario Party 2 

Drink when:

  • Someone gets a Bowser Bomb.
    • Drink again if Bowser passes you (and thus steals all of your coins) during his turn.

    Mario Party 3 

Take a shot when:

  • You lose money during a Game Guy minigame.
  • On an Item Space:
    • Toad or Koopa Kid does not give you an item.
    • Koopa Kid fills up your item inventory with an undesired item, such as with three Skeleton Keys.

Drink when:

  • Koopa Kid announces the last 5 turns to determine the loser.
    • Finish your drink if Bowser picks you and makes you lose 10 coins.

    Mario Party 4 

Drink when:

  • In Goomba's Greedy Gala, you go to a quadrant you didn't want to.

    Mario Party 5 

Finish your drink when:

  • The last 5 turns event is "all Red Spaces become Bowser Spaces".
  • Someone gathers three Miracle Capsules.

    Mario Party Advance 

Take a shot when:

  • You fail a minigame.
    • Take two if it was a Bowser, Gamble, or Duel minigame.
  • You land on a Minus Space and lose a turn.
  • You choose the very scary monster in the Bowser Lab quest, which forces you to restart the quest.

Take a sip when:

  • Koopa Kid abruptly appears in Shroom City.
    • If he plays a rock-paper-scissors game against you and you lose, drink.
    • If he uses a lava warp, take a shot.
  • Lose within attacks 1-5 on Minigame Attack or rounds 1-3 on Duel Dash.

Take a drink when:

  • You fail a quest and have to restart it from the beginning.
    • Finish your drink if the quest was a mystery solving quest or the Bestest Buds quest.
  • You go to a location that does absolutely no action when you enter it.
  • Let the UFO escape on the Hey UFO! quest.
  • Lose a minigame within only 5 seconds of starting due to a Guide Dang It! moment.
  • Lose within attacks 6-10 on Minigame Attack or rounds 3-5 on Duel Rush.

Finish your drink when:

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