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The death of "synthetic/artifical" sounding video game music

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Tzetze DUMB from a converted church in Venice, Italy Since: Jan, 2001
DUMB
rmctagg09 The Wanderer from Brooklyn, NY (USA) (Time Abyss) Relationship Status: I won't say I'm in love
The Wanderer
#27: Oct 14th 2010 at 7:30:32 PM

^x3 I'll second that notion.

edited 14th Oct '10 7:31:08 PM by rmctagg09

Eating a Vanilluxe will give you frostbite.
Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#28: Oct 14th 2010 at 7:40:06 PM

Strictly speaking, an orchestral remix of something that was composed under the aforementioned technological limitations is still going to have those musical influences that made it good in the first place.

Pykrete NOT THE BEES from Viridian Forest Since: Sep, 2009
NOT THE BEES
#29: Oct 14th 2010 at 7:43:30 PM

Yeah. My contention with the Sonic 3D Blast one was that the entire soundtrack was gutted and replaced from the ground up with what was essentially elevator music. Remixes are still great, and orchestral that's actually more than generic atmosphere/beat will always be great.

edited 14th Oct '10 7:45:08 PM by Pykrete

AttObl ... Since: Oct, 2010
...
#30: Oct 14th 2010 at 7:51:10 PM

I just have to put this here:

Also, does this count as Synthetic?

Also, could this count as well?

Shutdown sequence initiated.
ariesku Get me the Brain Bleach! from ES Since: Apr, 2010
Get me the Brain Bleach!
#32: Oct 14th 2010 at 8:00:53 PM

As much as I may miss the old chiptunes, the introduction of high quality audio is a step forward towards awesome themes like this:

edited 14th Oct '10 8:01:37 PM by ariesku

Horseman of War: "War never changes? F*** you! You don't know me!"
GlennMagusHarvey Since: Jan, 2001
#33: Oct 14th 2010 at 8:02:06 PM

I'll second this IJBM.

I don't think it's dead, but it's definitely not produced or appreciated as much as it used to be.

Electivirus: If not an orchestra, I usually prefer my VGM to have some kind of live performance in them.

Despite the fact that we both love videogame soundtracks, I differ from you on this point. Especially since I often think of the music as representing some mood or other concept, I more often than not appreciate the originals more than the remixes.

And since we're posting awesome chiptuney tracks, let's bring out one from one of the VGM masters himself, Nobuo Uematsu:

This is the boss theme from Final Fantasy III, the original NES version.

I think it's better than the DS version, to be honest. It's got more of a driving beat.

edited 14th Oct '10 8:04:04 PM by GlennMagusHarvey

Meophist from Toronto, Canada Since: May, 2010
Wicked223 from Death Star in the forest Since: Apr, 2009
#36: Oct 14th 2010 at 8:05:42 PM

You know, I find it really intriguing how people can find horrible sound quality and limited audio range to be something to celebrate.

You can't even write racist abuse in excrement on somebody's car without the politically correct brigade jumping down your throat!
GlennMagusHarvey Since: Jan, 2001
#37: Oct 14th 2010 at 8:05:50 PM

Oh, by the way:

The square wave, triangle wave, sine wave, and saw wave are as much instruments as the violin, trumpet, clarinet, and piano.

Pykrete NOT THE BEES from Viridian Forest Since: Sep, 2009
NOT THE BEES
#38: Oct 14th 2010 at 8:06:07 PM

ariesku: That would be an example of doing it right. And when it is, it's glorious.

BobbyG vigilantly taxonomish from England Since: Jan, 2001
vigilantly taxonomish
#39: Oct 14th 2010 at 8:06:49 PM

I think it's good that video games gave the world the chiptune genre, but I can't say I'm sorry that they're now able to create more varied music in any conceivable style.

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Funnyguts Since: Sep, 2010
#40: Oct 14th 2010 at 8:07:42 PM

^^^ or however many ^s it takes: As mentioned above, limited sound quality means that there had to be focus on the tunes. For me, I'm always impressed by well-done minimalism, so making something memorable with so little is awesome.

edited 14th Oct '10 8:08:08 PM by Funnyguts

SandJosieph Bigonkers! is Magic from Grand Galloping Galaday Since: Dec, 2009 Relationship Status: Brony
Bigonkers! is Magic
#41: Oct 14th 2010 at 8:07:50 PM

I heard that the old 8-bit songs could only have three notes (plus a track for percussion) playing at once and composers needed to be sneaky when trying to make chords, like stringinging lots of triplet notes together.

♥♥II'GSJQGDvhhMKOmXunSrogZliLHGKVMhGVmNhBzGUPiXLYki'GRQhBITqQrrOIJKNWiXKO♥♥
GlennMagusHarvey Since: Jan, 2001
#42: Oct 14th 2010 at 8:08:32 PM

Oh, here's another great mix, from noted music remixer Jorge D. Fuentes (a.k.a. "TGMagus"), that uses the square wave squarely in the centerpiece during the second (half-)loop of this remix:

EnglishIvy Since: Aug, 2011
#43: Oct 14th 2010 at 8:08:37 PM

In the right hands, chiptunes are capable of rocking quite hard.

edited 14th Oct '10 8:09:34 PM by EnglishIvy

GlennMagusHarvey Since: Jan, 2001
#44: Oct 14th 2010 at 8:10:02 PM

^^^ or however many ^s it takes: As mentioned above, limited sound quality means that there had to be focus on the tunes. For me, I'm always impressed by well-done minimalism, so making something memorable with so little is awesome.

I totally agree.

The very limited instrumentation meant that composers had to focus on giving us great rhythm, melody, and harmony.

Perhaps it's because I grew up with chiptunes (NES, GB, and later SNES) that explains why I focus so much on rhythm and harmony.

Wicked223 from Death Star in the forest Since: Apr, 2009
#45: Oct 14th 2010 at 8:10:17 PM

@Funnyguts: I... guess that makes sense?

@GMH: Actually, GMH, those are sounds, not instruments. The instrument in question would be a sound chip/generator.

You can't even write racist abuse in excrement on somebody's car without the politically correct brigade jumping down your throat!
GlennMagusHarvey Since: Jan, 2001
#46: Oct 14th 2010 at 8:11:56 PM

@ Wicked: Okay, fine. I meant "instruments" as in "instrument choices for a composer to compose for".

Cliche Since: Dec, 1969
#47: Oct 14th 2010 at 8:14:11 PM

@EI: Just for reference, the arcade version:

EnglishIvy Since: Aug, 2011
#48: Oct 14th 2010 at 8:14:55 PM

Yech. The NES version is so much better.

Wicked223 from Death Star in the forest Since: Apr, 2009
#49: Oct 14th 2010 at 8:17:47 PM

But, ultimately, chiptune soundtracks (for me) suffer the same problem as all other soundtracks: they're not composed as standalone songs, they're meant to match what's happening on screen. So when I listen to them seperate, it feels like there's something missing from it and I end up just getting bored halfway through.

You can't even write racist abuse in excrement on somebody's car without the politically correct brigade jumping down your throat!
AttObl ... Since: Oct, 2010
...
#50: Oct 14th 2010 at 8:20:12 PM

Speaking of Touhou...

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