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Used to play, had a 70 lock that went to Naxx and Black temple. Got a paladin tank at 80. Both on Arthas now. Couldn't find a good guild after friends left. Then I quit.
Used to play aswell, but I kinda ran out of things to do other than raids, which I hate. Then two guilds broke apart due to raid-related drama (what else) so I left. Probably for good since my friends pretty much lost all interest in the game aswell and there doesn't seem to be any content patches for stuff other than raids on the way.
edited 30th Jun '09 11:30:22 PM by Nirual
I had a level 52 Warrior and a Death Knight. Never could really get into it. I was trying to level up to the point where I could join my friends guilds, but I never really got that far, and so the social aspect of the game just let me down tremendously. Without the social aspect, it started feeling like it was just work, so I eventually stopped buying cards. I might pick one up in the future, though. My friend wants me to level up with his Hunter.
You have to go through the Level Grinding to learn how to play your class effectively, though. Don't expect to pick up a level 80 DK from scratch and be anything other than a liability. And again, it depends on whether you play 1 hour a week or 4 hours a day. At the latter rate, you can get your DK to 80 in 2-3 weeks at worst. At the former rate, you'd be better off buying HALO.
edited 1st Jul '09 7:08:53 AM by Fighteer
That's the theory. In reality, lots of people hit the level cap without really getting their class (hunters being particularly infamous since they are the perfect solo class), and it's only getting easier.
I enjoyed leveling/exploring the world more than anything in World Of Warcraft (for my first few characters, anyway), but it's over all too quickly for the first few times and then it gets tedious when you want to check out another class. Especially considering the huge difference between old and new. The first 20 levels are quite enjoyable in either of the two more recent starting zones, then you need to travel a lot and really wish you could just get to the parts where you can use a flying mount already (of course, the restrictions keep you from really using it for leveling anywhere). Outlands has a better quest structure but I really hate the place by now. Northrend is fun to level if you pick the right zones/quests, but that's just the last 10 levels... and you can't fly until you're only 3 levels shy of the cap.
I'm not arguing that leveling can't be frustrating after you've done it for the fourth or fifth time. There are some things that mitigate it — Blizz is making mounts available earlier in the game in the next patch (20 for normal ground, 40 for fast ground, 60 for flying, 70 for fast flying), and has consistently increased XP gain rates for old content in each expansion. High level characters can purchase account-bound items that similarly increase XP gain, and many holiday events give XP boosts as well, encouraging alts.
Also there's the Recruit-A-Friend program, which lets you get someone into the game and level a character with them at triple the normal rate.
edited 1st Jul '09 2:16:57 PM by Fighteer
That only does so much to reduce the frustration when leveling alts, all the while making it that much easier to level your first character (with accordingly less experience at the class when endgame comes around).
The skills needed for solo play are way different from those needed for groups, that's for certain, and the game is set up so you can reach the level cap without ever having to group.
This also means a solo player will most likely have picked the talent tree according to solo survivability, not for what they need to be useful in a group. Hopefully damage-dealers will have learned how to get high DPS, but healing classes won't have learned much that's useful to the role they play in a group, and tanking classes won't have learned much beyond the basics of aggro management.
My wife and I are lv 62 and are in Outland right now; I have a Marksmanship Hunter and she a Shadow Priest, both DPS specialties, and my pet is a boar, which is a tanking pet, and we generally play as a duo. So we're learning some of the skills needed for group play; she's only doing some healing in combat, though, and I'm getting little experience in crowd control. I've probably only used traps in anger maybe twice, for instance. On the other hand, we throw a pretty decent DPS, and take down most stuff pretty quick.
Just got level 60 for my Human Mage on the Fenris server.
Fast mounts are SO worth it.
I'm too poor to play World Of Warcraft, so I bought myself a used copy of Warcraft Three instead. I was very disappointed to see that almost nobody plays on Battle.net anymore.
yes i do play wow...but unlike some peeps out there i am not hopelessly addicted to it...the fact that i have a level 73 death knight says nothing...unfoutunatly the level 55 palidin...kinda does.....yeeeaaaah...joking aside it is a really fun game to play with friends and if you actualy READ the quest...soloing wont be as boaring
Now up to 63 thanks to a dozen or so quests plus all the Midsummer Fire Festival bonus stuff. It's noticeable that levels get MUCH harder after 60.
Maybe it has to do with the fact that you need to get your XP bar in the millions to get to the next level.
The rested bonus helps here.
That's what I meant. The XP required per level jumps up a lot after 60, while the XP per monster and quest doesn't increase as much.
And the rested bonus is a good way of reminding me that I meant to only play for a short while!
I have been playing the game since preBC. I have been playing Horde on the Frostmane server
80 Chuy - Boomkin/Resto Druid,
80 Tupaco - Elemental/Resto Shaman,
54 Ugetnoheals - Shadow/Holy Priest,
50 Orcwitch - Affliction Warlock
The game was very fun at first but it is stating to wear then. The game for the most part is way too easy and at 80 either E Baying or just grinding for mats for a day or two and you have Epic gear makes Epic quality gear not as rewarding. PvP has gone to crap for the most part as well. Supposedly their are rumors of being able to switch factions on the next patch but I think that might make the game even more unbalanced than it is now.
edited 14th Jul '09 12:13:44 PM by chuychomp
Except you won't beat Ulduar with ilevel 200 gear, which is all you're going to get from crafting unless you have a large amount of gold to buy Runed Orbs. And people who buy gold or characters are losers.
I have a level 36 Human Rogue on Lightning Hoof. I'm an extremely slow leveler.
One thing that saddens me is that for a server that's supposed to be RP-PvP, there is virtually no roleplaying to be had. I also detest the spammers in Stormwind.
all I have is 75-80 dungeon blues, and epics I can buy for tokens. plus the Kirin tor mage dagger and a prison manifest.
Last I played (December 08), Moon Guard was the only realm with any actual R Ping going on.
When I stopped, a month or two ago, I was on Wyrmrest Accord. It was the first RP server I had been on and it seemed to have some going on. There was a guild that R Ped as bartenders in Ironforge that were notable. Their establishment is directly across from the flight master in that city. It made for very fun open RP.
The inn in Goldshire would pick up a few open R Pers every so oft. Notable things I saw were a pair of erotic dancers, some gaurds, and quite a few distraught or angry death knights. There seems to be a death knight RP guild on Wyrmrest. In Stormwind there's a building filled with a group that R Ps. I have no idea what they RP about though. I've also come across people playing poor people in Stormwind.
The night elf lands there are near dead from what I've seen though. The one R Per I found in Darkshore treated it as such.
I don't know how RP looks at higher levels on this server though and it's a normal RP server. Still it's worth a look for R Ping types.
On Moon Guard we used to call Goldshire "Pornshire," because of the frequency of ERPers in the area.
I've got a low-level charrie on WA. I should play him more.
In the same situation as Oscredwin up there. Got a paladin and priest to 80, had a lot of fun in black temple back in BC. Then wrath came along, guild died, friends left and now I'm ditching the world entirely as I am now going into university.
So, new big upgrade, lots of changes to the way things work. Having fun with it. Any nerd rage about them nerfing your class? As a hunter, I'm OK with it; traps were nerfed (persistence cut in half) but not as bad as it could have been. My armor's down a tad (about 500 points, it seems) but tolerably; did they tweak the agility bonuses?
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