I lost The Game.
Sorry, I can't hear you from my FLYING METAL BOX!It's out on PS 3 (Xboxers get their chance to play it in a couple of weeks), and...it's not that bad. I'd probably have a bit more fun with it if I had a friend (or my brother) handy, but it left a good enough impression on me.
I hope you get tiny bits of eggshell in all your omelettes for the rest of your life!Xbox Live Arcade version comes out Aug 25.
Jonah Falconnever read the books. dont really plan to see the film. but DAMN was that demo fun
Fee fi fo fum. I smell Kraft Dinner.River City Ransom beat em up anarchy FTW!
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.Hope it makes money. Publishers really need positive reinforcement for stuff like this.
Jonah FalconI just got the demo. It is amazing, nuff said.
My... those NPCs are quite... animated, aren't they?
edited 14th Aug '10 6:24:07 PM by Schitzo
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.A few things I notice about this game based on multiple playthroughs:
- Steven Stills's weak dash attack isn't a baseball slide, so it can't be used to attack downed opponents, unfortunately.
- O' Malley must've really been a fan of Makoto, since Scott's movelist borrows heavily from her.
- Fighters with weapons can't block, except for Ninjas.
- Dobermans, Purple haired scene kids and most fighters with the hands in pockets fighting style cannot be struck while they're down/ have no downed animation.
- If you grapple one of Super Robot Fighter's hands, it will switch directions. When Super Robot Fighter heads to the background, you'll still see the hand's jet when it's offscreen.
- attacking after landing makes you use the end of your autocombo string, which is usefully if you want to ground someone immediately.
I got it recently, and I've got a question - how do you use snacks? I can't figure it out.
They're like Auto-Raise in Final Fantasy - once you lose all your health, they'll automatically activate and apply their special effects (if any).
Lampshade Hanging: It's a lifestyle.Are purple haired scene kids the dudes that recover HP when they flip their hair?
One of my few regrets about being born female is the inability to grow a handlebar mustache. -LandstanderSo I can't replace them until I die? That kinda sucks.
That's never happened to me.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.I love how the game is basically a bunch of other games made into one simple but awesome one. It's too bad I haven't gotten to play in awhile.
My PM box is always open to anyone who wants to talk/vent.You don't really die when a snack's eaten on the go, but that's pretty much how it works.
Lampshade Hanging: It's a lifestyle.The good news:
The bad news:
Wallace Wells has a majority of Stephen Still's animations and movelist.
Budget restraints? Inability to keep Paul Robertson on their payroll? Meta-commentary on brawlers and palette/ head/ model swaps? Utter Laziness? You decide!
But hey, at least Wallace has rainbow punches :V
edited 11th Mar '13 11:59:08 PM by Schitzo
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.I'll buy it if you do, Schitz.
Except you have a PS 3 rite? Crud.
edited 12th Mar '13 12:06:03 AM by ShirowShirow
Bleye knows Sabers.Fuck yes Wallace!
"All worlds begin in darkness and all so end. The heart is no different."-AnsemOnline multiplayer! About damn time. PS 3 ID is Qtjinla/Qtjinla15 so add me guys.
Necroing this thread.
In a World… where Scott Pilgrim vs. The World: The Video Game has since been delisted due to licensing expirations, Scott Pilgrim author Bryan Lee O'Malley has been live-tweeting while the Academy (as in the Academy Awards) has been holding a Quarantine Watch Party for the Scott Pilgrim vs. The World movie. (Seriously.)
Point being, Bryan wants the Scott Pilgrim video game to come back. ...And is Ubisoft entertaining the idea?
IGN video.
Try not to wet your pants.
edited 11th Aug '10 9:36:08 AM by JAF1970
Jonah Falcon