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RedSavant Since: Jan, 2001
#48501: Mar 28th 2024 at 1:42:21 AM

Yeah. Speaking as someone who doesn't really like the Breath direction and hopes they roll it back a little bit, I feel like your statements are a little sweeping and a lot sour.

And Sunshine was a good game, yeah.

It's been fun.
BOOXMOWO Since: Mar, 2013
#48502: Mar 28th 2024 at 3:51:42 AM

I actually like the "collect four blessings and turn them in at a Goddess Statue for your choice of Heart Container or Stamina Vessel" thing better than Heart Pieces.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#48503: Mar 28th 2024 at 3:57:34 AM

> And Sunshine was a good game, yeah.

I feel like the characters it introduced (Bowser JR,F L U D) are better then the game itself.

New theme music also a box
RedHunter543 Team Rocket Boss. Since: Jan, 2018 Relationship Status: Barbecuing
Team Rocket Boss.
#48504: Mar 28th 2024 at 4:51:48 AM

Count me in for the Sunshine is good gang.

Speaking of Bowser Jr. I remember seeing him in some fangames before being formally introduced to him in this one.

And did we ever get an explanation for why E.Gadd gave him the paintbrush?

I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.
BOOXMOWO Since: Mar, 2013
#48505: Mar 28th 2024 at 4:58:35 AM

And did we ever get an explanation for why E.Gadd gave him the paintbrush?

I think it's implied that he just stole it.

(This is a conversation that should probably be in the Mario thread, not the Zelda one.)

neoamon Mr from Planet Mobius S.T.C. Since: Nov, 2010
Mr
#48506: Mar 28th 2024 at 5:35:11 AM

What Mario characters have been in Zelda? I know about the castle paintings and some enemies from the Game Boy Zelda.

"May your heart be your guiding key"
ThriceCharming Red Spade, Black Heart from Maryland Since: Nov, 2013 Relationship Status: Maxing my social links
Red Spade, Black Heart
#48507: Mar 28th 2024 at 5:48:14 AM

Sunshine could've been a decent Banjo-Kazooie knockoff, maybe, if they'd finished it. tongue

[up] x5 Eh... the Spirit Orb thing illustrates my problem with the new school of Nintendo game design. Mario Odyssey dabbled in it too, with its one-size-fits-all Power Moons.

It used to be that you got specific rewards for doing specific tasks; now, you do whatever you want and get a voucher for whatever you think you've earned. Less satisfying by far. Nihilist game design.

Is that a Wocket in your pocket, or are you just happy to see me?
BOOXMOWO Since: Mar, 2013
#48508: Mar 28th 2024 at 6:06:06 AM

It used to be that you got specific rewards for doing specific tasks; now, you do whatever you want and get a voucher for whatever you think you've earned. Less satisfying by far. Nihilist game design.

...No? This statement does not describe The Legend of Zelda: Breath of the Wild?

lalalei2001 Since: Oct, 2009
#48509: Mar 28th 2024 at 6:08:33 AM

Whether we prefer 4 Pieces of Heart or the 4-blessing system I think we can all agree that upping the needed pieces of heart to five in TP was a bad idea. XD

The Protomen enhanced my life.
Pokesamus Since: Aug, 2016
#48510: Mar 28th 2024 at 6:11:06 AM

Nihilist game design.
I’ve been starring at this phrase for minutes and I still have no idea what it means.

lalalei2001 Since: Oct, 2009
#48511: Mar 28th 2024 at 6:13:51 AM

[up] According to the dictionary, nihilism is generally "a viewpoint that traditional values and beliefs are unfounded and that existence is senseless and useless."

So they're saying 'having a choice between more hearts and stamina instead of getting one thing for hearts and another for stamina makes getting the stuff mean nothing' I think.

I think the developers just didn't want to add any more collectibles than it already had—remember DK 64 or collecting all the Poes in TP? (I didn't care at all about the guy who got turned into gold but I was desperate to save his cat.)

Edited by lalalei2001 on Mar 28th 2024 at 9:25:19 AM

The Protomen enhanced my life.
FGHIK from right behind you Since: Aug, 2013 Relationship Status: Gonna take a lot to drag me away from you
#48512: Mar 28th 2024 at 6:29:29 AM

I wouldn't necessarily say the "Choose a heart container or a stamina bar" was bad in itself, but I feel what you're talking about. The lack of truly exciting rewards was one of my (many) problems with BotW. They give you pretty much everything of note at the start, and increasing my damage or defense or HP numbers and the like just isn't very motivating for me. Not compared to getting something like the hookshot, knowing I can now access whole new areas with unknown dangers and rewards.

I missed the part where that's my problem.
BOOXMOWO Since: Mar, 2013
#48513: Mar 28th 2024 at 7:15:27 AM

I think the developers just didn't want to add any more collectibles than it already had—remember DK 64 or collecting all the Poes in TP?

This wasn't actually my main point when I said I liked Spirit Orbs/Lights of Blessings more than Pieces of Heart, but if there had been a dedicated "Piece of Stamina" collectable, I could see it being annoying... There is less capacity to upgrade stamina than there is for hearts, so if the collectables had been split up that would mean there are twice as many pieces of heart as pieces of stamina, which would mean if you personally prioritize stamina you might wind up frustrated by how long it takes to find new upgrades and not being able to max out stamina until you had found every single one of the less common upgrade. In Breath of the Wild and Tears of the Kingdom as they are, even if you treat stamina and hearts as equal priority you wind up with three stamina wheels well before you've found all shrines, which is good actually.

It's sort of like how there are 459 more Korok seeds than what is ever needed, and that makes it much easier to find enough seeds to actually get the upgrades.

Jaryl from Austria Since: Nov, 2010 Relationship Status: You cannot grasp the true form
#48514: Mar 28th 2024 at 7:16:04 AM

I liked Bot W enough to play through it three times, but I still haven‘t beaten the four regional phenomenoms, let alone the final boss in Tot K. Tot K felt like „too much of the same“ with additional tedium to me, because the ultra hand mechanic, while pretty neat to me at first, made me curse my lack of creativity with building mechanics in games. And having to keep putting together weapons to deal decent damage to enemies got tiresome.

I‘m also one of those weirdos who got into the series with the GB(C)-games and preferred the formula it had during the Game Cube & GBA-days.

diddyknux (4 Score & 7 Years Ago)
#48515: Mar 28th 2024 at 8:06:05 AM

On the topic of the "rewards not being substantial enough" - If you're someone who doesn't enjoy the game that's fair enough, but there's an argument to be made that the "rewards" are intentionally just a "something" to facilitate the gameplay of going on this adventure.

If one has fun with a game, in theory that should be reward enough on its own. Shit, ultimately, nothing you do in any game has "value", even if it does have a unique reward or unlock or something. But if you find that something cool or fun? Then it does.

ObligatorySarcasm Since: Aug, 2016
#48516: Mar 28th 2024 at 8:40:07 AM

I spend so much time taking pictures of objects for the Compendium, different dynamic angles or having people or events in the background that won't be there once the event is done, such as the giant storm cloud over Hebra.

-Witty line-
The-Azure-Star-Of-Orion Long time lurker from In a deep dark hole Since: Dec, 2023 Relationship Status: Above such petty unnecessities
Long time lurker
#48517: Mar 28th 2024 at 11:17:53 AM

[up][up]the argument is petty much extrinsic versus intrinsic rewards topic in video games.

To throw my hat into the ring here, I do like the dungeon gameplay of older Zeldas but when it's not tying to forced players to do x thing with y item all the time like how skyward sword was as that just makes players not having fun at all and that's no good.

After 10 year plus years I have the confidence to be here. Let's give it EVERYTHING we've got! It's...PUNISHMENT TIME
ThriceCharming Red Spade, Black Heart from Maryland Since: Nov, 2013 Relationship Status: Maxing my social links
Red Spade, Black Heart
#48518: Mar 29th 2024 at 7:29:26 AM

People always say the series "needed a shakeup after Skyward Sword," but don't seem to realize Skyward Sword was itself a shakeup. There hasn't been a game fully reliant on the classic formula since Twilight Princess in 2006.

It's just one of those memes people say, like when people were "tired of Ganondorf" when he'd only been in three games. Some people still insist Ganon is a reincarnation of Demise, something the game doesn't actually say.

That being said, Skyward Sword is in fact pretty bad, aside from giving us Groose and Ghirahim. I'm glad it didn't become the new standard. I just don't believe the team really was out of ideas after Twilight Princess, a phenomenal game full of crazy fun stuff (Yeto for Hyrule Warriors II) that shows no signs of tiredness.

Is that a Wocket in your pocket, or are you just happy to see me?
diddyknux (4 Score & 7 Years Ago)
#48519: Mar 29th 2024 at 7:53:34 AM

Skyward Sword is in fact

In opinion.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#48520: Mar 29th 2024 at 7:55:50 AM

> Some people still insist Ganon is a reincarnation of Demise, something the game doesn't actually say.

no but Demise does say something to effect that his curse means they'll be fighting his evil forever

New theme music also a box
RedHunter543 Team Rocket Boss. Since: Jan, 2018 Relationship Status: Barbecuing
Team Rocket Boss.
#48521: Mar 29th 2024 at 8:10:09 AM

But also remember that Demise is sealed within the Master Sword to be extinguished. So I find it unlikely that he could reincarnate into Ganondorf.

It's really telling that even when TOTK Ganondorf transforms into a demon that resembles Demise, he acts way differently than Demise did, like reacting badly to Link managing to win over him.

My take is that Ganondorf just inherited power but not the soul of Demise. The hatred of Demise just gives Ganondorf power, and he would be evil either way.

I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.
The-Azure-Star-Of-Orion Long time lurker from In a deep dark hole Since: Dec, 2023 Relationship Status: Above such petty unnecessities
Long time lurker
#48522: Mar 29th 2024 at 8:24:59 AM

@Thrice Charming while skyward sword had some shake ups, they where minor overall and the game still used a lot of the old formula of go to set region solve some problems opened dungeon, get item to beat dungeon, get three plot coupons, mid point, do the same as before, end point, it's just that skyward was very slow about it and was very forceful on what can you use in dungeons, by that point the fandom and devs got tired of that formula.

[up]that why I make Demise's hate curse an idea of evil that not just effects Ga'dorf but all the villains of the series.

After 10 year plus years I have the confidence to be here. Let's give it EVERYTHING we've got! It's...PUNISHMENT TIME
HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#48523: Mar 29th 2024 at 8:29:31 AM

I also believe that Demise's hate gives the villains the power they need to cause shit.

Note that it doesn't affect their motivations. They were gonna cause problems all on their own. The hatred of Demise just ensures they have the muscle to cause a lot of shit, and how much they get might depend on how strong they already are.

One Strip! One Strip!
Yinyang107 from the True North (Decatroper) Relationship Status: Tongue-tied
#48524: Mar 29th 2024 at 9:00:48 AM

The only things SS shook up were the combat and the overworld design. Everything else was classic Zelda.

RedHunter543 Team Rocket Boss. Since: Jan, 2018 Relationship Status: Barbecuing
Team Rocket Boss.
#48525: Mar 29th 2024 at 9:13:39 AM

[up][up] In the Japanese version, it's more of a villainous legacy thing since Demise states that the demon tribe will continue to lust over the power of the Triforce and the land of Hyrule even with his death.

And Fie mentions that Demise is somehow the creator of all monsters or at least the progenitor of all monsters, even in the English version.

I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.

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