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math792d The justification for everything from Tesladyne, LLC Relationship Status: Charming Titania with a donkey face
The justification for everything
Dec 4th 2018 at 12:47:05 PM

Maybe if they weren't working their QA testers to the bone, there would be fewer glitchy video games.

The news that they have nothing to fear is guaranteed to strike fear into the hearts of innocents everywhere.
MajorTom Eye'm the cutest! Relationship Status: Barbecuing
Eye'm the cutest!
Dec 4th 2018 at 9:19:21 PM

The further this is proceeding the less I believe it's DICE's fault

It isn't EA that writes the code behind broken features. They may not be helping in terms of their project management skills, but the actual code and the bugs therein lie exclusively as DICE's fault.

Maybe if they weren't working their QA testers to the bone

I don't think DICE actually employs QA testers, because they've been caught red handed on multiple occasions in previous games as having never tested their games or updates.

If they did test even for 15 minutes they would have caught on to some rather nasty bugs.

For example in Battlefield 1, the October 2017 patch as part of the Tsar expansion had a major bug wherein the icons in the game would all but disappear even if you were looking at it dead on. This icon transparency bug originated because they implemented an icon transparency slider in the update. Neither the slider nor icon transparency worked at all. It would've taken maybe 5 minutes of playtesting to notice that.

A second example comes a month later, the November 2017 patch that introduced Operations Campaigns. The icon bug goes away but a worse one emerges to replace it. In a nutshell they goofed something with the tank armor deflection system probably via typo to where the Landship, Heavy Tank (A7V) and St Chamond Assault Tanks would 100% reliably deflect any and all shots from the front regardless of the angle and type of attack that was incoming. Such a bug would've been found in about 5 minutes of gameplay and was found about 5 minutes after the patch went live. The system wasn't broken before, they didn't implement any changes to the system to improve it, they just broke it.

A worse example than that came a few months later the February 2018 patch that brought in the Apocalypse expansion. They introduced Afflictions and new Service Assignment dogtags as part of the update. What broke? EVERYTHING. They introduced a huge stuttering and framerate issue that occurred as a result of tracking the new assignments, the stutter was caused by any and all scoring actions no matter how minor or irrelevant. Damage someone? Stutter. Capture a flag? Stutter. Get a squad spawn? Stutter. It was plain as day they never tested the update before going live.

And when they rushed an emergency patch to fix it barely a week later, it failed console certification because apparently they didn't test anything again and it bricked the test machine dialing the patch back another week.

Given the plethora of beta bugs that were never fixed in Battlefield V, they never tested that one afterwards either.

"Allah may guide their bullets, but Jesus helps those who aim down the sights."
slimcoder I'm No One Special. Just a Passing Pro Wrestler.
I'm No One Special. Just a Passing Pro Wrestler.
Dec 4th 2018 at 9:23:32 PM

[up][up][up] Huh Kojima is a God. tongue


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