Okay - I have to give you credit for that one, Wryte, that was clever. Nicely done. For the record, I was planning to have Inuksuk dash back to the party if he got hit this turn (I didn't want him to spend any time in the ballista's range) but, well, that obviously didn't happen.
Now, at this point, I think it's fair enough if you all decide (assuming that anyone's reading these; I really wish that I had access to Discord right now) that you have bigger concerns and can't save Inuksuk. I made mistakes and, well, I'm suffering for them; fair enough. That said, if you do decide that you can afford to, I am currently trying my best to come up with a plan (the most promising so far is some variation of 'Vera flies over, picks Inuksuk up, brings him back and drops him off so that someone can heal him', though that still has significant problems to work through); if you guys have any ideas, I'd be overjoyed to hear them. One clarification, Wryte: does a 2-turn death timer mean that Inuksuk will die if he isn't healed by the next turn but one or by the turn after that?
(Note: If someone wouldn't mind surmising this in the Discord chat, I would be extremely grateful; as implied, I've pretty much always had technical issues with the thing.)
edited 11th Mar '18 4:40:30 AM by Existential_Tempest
Rules Update
- Character Creation
- Manakete no longer have a movement penalty.
- Feats
- Wary: No longer negates double attacks. Now doubles the value of the Speed stat for determining if the user is subject to double attacks.
- Sentinel: No longer grants guaranteed counterattacks. Now adds 2x Def or Res (whichever applies to the inciting attack) to counterattack accuracy.
- Dragon's Breath: Redesigned. Now a natural weapon attack. Damage is increased by Level instead of Strength or Magic; targets Resistance. Off the weapon triangle. Choose an element:
- Fire: 11 Might, 65 Accuracy, 1/8 chance to bypass Resistance.
- Ice: 10 Might, 70 Accuracy, 1/12 chance to prevent counterattack.
- Lightning: 8 Might, 80 Accuracy, 1/8 chance to make an extra strike.
- Items
- Brave Weapons: Now halves the wielder's Speed value for determining double attacks.
- Dragonstone: Transformation now lasts until canceled, consuming 1 charge per turn. Weapons are replaced in this form by the following attacks:
- Claw: 10 Might, 70 Accuracy, 1/8 chance to bypass Defense. Damage is increased by Level instead of Strength or Magic; targets Defense. Off the weapon triangle.
- Dragon's Breath: As in the Dragon's Breath feat. If the player has the Dragon's Breath feat, they may target two adjacent spaces with each attack.
- Actions
- Counterattacks: Counterattacks now occur regardless of Speed difference. Double counterattacks are still based on Speed difference.
- Double Attacks: The second attack of a double attack now occurs after the target's counterattack.
Level Ups
- Astra: Level 12
- Eligible Stats: HP, Mag, Skl, Lck, Def
- Proficiency Rank Increase
- Damien: Level 12
- Eligible Stats: HP, Mag, Skl, Spd, Def
- Proficiency Rank Increase
- Grendan: Level 12
- Eligible Stats: HP, Str, Mag, Def, Res
- Proficiency Rank Increase
- Kiri: Level 12
- Eligible Stats: HP, Str, Mag, Lck, Res
- Proficiency Rank Increase
- Milliana: Level 11
- Eligible Stats: HP, Spd, Lck, Def, Res
- Railen: Level 12
- Eligible Stats: HP, Mag, Skl, Lck, Def
- Proficiency Rank Increase
- Sophia: Level 12
- Eligible Stats: HP, Str, Mag, Spd, Def
- Proficiency Rank Increase
- Vera: Level 12
- Eligible Stats: Str, Spd, Lck, Def, Res
- Proficiency Rank Increase
- Xel: Level 12
- Eligible Stats: Str, Mag, Spd, Lck, Res
- Proficiency Rank Increase
- Zeera: Level 12
- Eligible Stats: Str, Mag, Spd, Lck, Res
- Proficiency Rank Increase
- Grendan: HP, Str, Def, Res, Axes.
- Astra: HP, Mag, Skl, Def, Light.
Kiri:HP, Str, Luk, Res
Lance C
Sophia:HP, Mag, Spd Def
Anima A
PM box is Closed, Indefinitely Friend Code: 3368-4181-6850Damien (Level 12): HP, SKL, SPD, DEF; Rank D Bow
Milliana: HP, Spd, Def, Res, B rank Staff.
Zeera: Magic, Speed, Luck, Resistance
Dark C
edited 2nd Apr '18 3:37:28 PM by CathariSarad
Vera: STR, SPD, LCK, DEF - Bows S.
Railen: HP, Skl, Lck, Def, Sword S
Xel: Str, Spd, Lck, Res, Clip S
Note regarding the new map: Due to the thin walls on the map, doors and crumbling walls have been marked with colored tiles on either side of the relevant wall. Stand on the colored tiles to open doors or attack walls.
What matters in this life is much more than winning for ourselves. What really matters is helping others win, too. - F. Rogers.I'll go with Bette and have her take the Dark Sword, Luna Tome, Lightdrinker Tome, Heal Staff, Pure Water, Secret Book, and Dragonshield.
Also start in W12 and vote for Diane. Suggest Diane take the Mend staff if nobody else does, and then a heal staff.
edited 23rd Apr '18 5:54:21 PM by nman
Osroes will start at W14 (or W13 if W15 doesn't count as part of the starting area, in which case we'll want Diane or Zeera there instead of W15) and take the Steel Pike, Axereaver, Compact Bow and Anima Bow, along with the other Secret Book, a phial of Pure Water and the Elixir (though I'm willing to trade on the last one if anyone deems it important that they have it). I'll also recommend Diane as this mission's NPC.
edited 24th Apr '18 11:33:28 AM by Existential_Tempest
Milliana will take Sombra, Unlock, Mend, Heal, a Vulnerary, a Dracoshield, and an Angelic Robe.
Starting at W 11.
Voting to bring Diane.
edited 24th Apr '18 4:03:01 PM by CrystalMemoria
Bringing Zeera with:
- Weapons: Fire Tome, Frost Tome, Lightning Tome, Sombra Tome
- Items: Energy Ring, Goddess Icon, and a Vulnerary.
Starting at V13.
Also voting to bring Diane this map.
edited 23rd Apr '18 7:03:31 AM by CathariSarad
Think I'll use Grendan this time. Starting at V15...
- Weapons: Throwing Knives, Throwing Axe, Light Axe, Brave Axe.
- Items: Vulnerary, Pure Water, Speedwing.
- Relic: Acirema's Shield.
- NPC: Diane.
Going with Talbot at V11.
Weapons: Short Spear, Dark Lance, Shamshir, and Throwing Knives.
Items: Talisman, Pure Water, and x2 vulneraries
edited 23rd Apr '18 6:56:51 AM by josh6243
I'll bring in Xel this map at V14. Brave Clip, Horsehair Band, and Iron Clip as weapons. Pure Water and both Power Rings for items. Also take the Dragonstone if Azure doesn't want it. Diane for NPC.
edited 23rd Apr '18 4:46:54 PM by LightToAll
Sophia:
Weapons:Wind Tome, Elfire Tome, Heal Staff, Unlock Staff
Items: Angelic Robe, Goddess Icon, Wrath Charm
Relic:Kyoshi's Spire.
edited 23rd Apr '18 6:21:35 PM by Azure
PM box is Closed, Indefinitely Friend Code: 3368-4181-6850Level Ups
- Astra Level 13
- Eligible Stats: HP, Str, Mag, Spd, Def
- Free Point: Skl
- Damien Level 13
- Eligible Stats: HP, Skl, Lck, Def, Res
- Free Point: Mag
- Elisabeth Level 13
- Eligile Stats: HP, Str, Mag, Spd, Res
- Grendan Level 13
- Eligible Stats: HP, Str, Mag, Def, Res
- Kiri Level 13
- Eligible Stats: HP, Str, Mag, Spd, Res
- Osres Level 12
- Eligible Stats: HP, Str, Skl, Spd, Def
- Free Point: Mag
- +1 Proficiency Rank
- Railen Level 13
- Eligible Stats: HP, Mag, Skl, Spd, Res
- Free Point: Str
- Sophia Level 13
- Eligible Stats: HP, Str, Skl, Def, Res
- Talbot Level 13
- Eligible Stats: HP, Mag, Spd, Lck, Res
- Vera Level 13
- Eligible Stats: HP, Str, Spd, Lck, Def
- Xel Level 13
- Eligible Stats: HP, Mag, Spd, Lck, Def
Railen: HP, SKL, SPD, RES, STR as a free point.
Xel: HP, SPD, LCK, DEF.
Damien: HP, Skl, Def, Res Free point: Mag
Talbot: HP, Spd, Lck, Res
Edited by josh6243 on Jul 9th 2018 at 12:31:36 PM
Kiri:HP, Str, Spd, Res
Sophia:HP, Skl, Def, Res
PM box is Closed, Indefinitely Friend Code: 3368-4181-6850- Vera: STR, SPD, LCK, DEF
- Bette: HP, STR, MAG, RES
Wait a moment, Wryte - shouldn't Inuksuk have had a counterattack against Vissan 22 on that last turn? I've just remembered that that's the other reason that I put him where I did.