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Wait, why would Disney care about Nintendo? Nintendo don't own a movie studio, and they pull in less money in their entirety than the Playstation Network does by itself. They really have nothing Disney wants all that much.
fine, a majority, not a monopoly. You add up Disneys 27% share of the market, Fox's 11% and Sony's 13%, what do you have?
Edited by qwigly on Feb 4th 2019 at 7:09:06 AM
Except a stable of IP second only to Disney itself in terms of pop cultural awareness. Which is what you were arguing Disney is after by buying studios.
If you are counting exclusively among gamers, it might have the second most recognisable stable of IP, but (a) if you look at wider audience that Disney cares about, Nintendo have Pikachu, Mario, and a whole bunch of characters that a person on the street couldnt name with a gun to their heads, and (b) that really doesn't matter anymore, its about media creation and usage, and the ability to control the market in a digital streaming environment. How exactly does Nintendo help that?
I never once said that Disney are after IP, cause they don'tneed more of it.. I said they're after a percentage of the studio power in Hollywood. Nintendo hold 0% of that power. Why would Disney care?
Edited by qwigly on Feb 4th 2019 at 7:19:43 AM
Microsoft is notoriously weird about counting. This is most famously seen in the iterations of Windows, but the XBox line is also in a bizarre and random order. At first glance, at least.
When the XBox One launched, everybody wondered why 1 followed 360, and scrambled to find some way to refer to the original XBox until we apparently settled on 'original XBox'. Microsoft's official answer was that, because the XBox One can do everything, it is the One device you need! Get it?
But that was a lie, if only by omission. In truth, it's called the XBox One because it's the first thrust of Microsoft's 'One Windows' strategy. We must remember that Microsoft doesn't really care about Sony or Nintendo; They're competing with Apple and Google, and their video game division is just a side venture in which they can test the waters of this new strategy before rolling it out to a wider audience.
Likely inspired by Apple's convergence of its PC and smartphone operating systems, the idea of One Microsoft is to have One Operating System To Rule Them All. There would be a single Windows, used across PCs, smartphones, tablets, and games consoles, such that one can write a single application and it work run on anything running Windows. Convergence between PCs and XBoxen is straightforward, because XBoxen have always used x86 CISC CPUs instead of the RISC chips that were standard in consoles until the PS4. Converging touch devices with button-oriented devices is trickier since they still use ARM RISC CPUs, but Microsoft is very interested in making smartphones that use x86 instead of ARM, so this is likely to happen.
As MileRun points out, Microsoft has cross-play, so a game bought on Windows Store is also available on XBone and vice versa. This is how One Microsoft begins, with a relatively small and honestly welcome convergence of purchases that will expand in the future where, as BadWolf21 suggests, XBox becomes a platform rather than a machine.
Sony is a massive multimedia corporation. Nintendo is predominantly a gaming company. If an entity like Disney were to attempt to buy one of another, Sony would be the smarter grab. That would give Disney access to all of their film IP (not just Spider-Man), all of their television programming, their electronics (not just the Playstation brand, but also their televisions, home theater systems, blu-ray players, etc), and all of their gaming IP.
Unless Disney was very specifically aiming to plant a flag in the gaming industry, or unless they wanted to make a ton of video game movie/TV adaptations all of a sudden, taking ownership of the Sony Corporation would suit their current needs much more than going the Nintendo route.
Plus Nintendo is a very proud, very conservative Japanese company who have been around since the 19th century. They're not going to sell out to a crowd of gaijin, even if that crowd is Disney.
True. Sony is also Japanese as well, so they also have no reason to sell out to Disney. They're a bit more recent though, having been founded in 1946 after the end of World War II.
Edited by CybranGeneralSturm on Feb 4th 2019 at 8:07:24 AM
What exactly does Xbox Live coming to Switch mean?
Not much outside of the games that have crossplay. Basically they can access their Xbox Live accounts for achievements and stuff
You can get XBox Live achievements by playing games on Switch. I know they already have this with Minecraft, so this will add it to other cross-platform games.
February NSO - NES games: Kirby's Adventure, Super Mario Bros. 2, and Tsuparri Oozumou (Japan only)
Edited by tclittle on Feb 6th 2019 at 4:42:23 AM
You know what new game I want to see on the Switch this year? Super Punch-Out!! It's been a decade since the last Punch-Out title, and it's due for a new one to really push the series further than it's ever been. I even know it'll probably be called Super Punch-Out!!, since the series has a pattern of releasing games called Punch-Out!! and following up with sequels called Super Punch-Out!!
First, there was Punch-Out!! in arcades, followed by Super Punch-Out!! in arcades. Then, there was Punch-Out!! on the NES, followed by Super Punch-Out!! on the SNES. It only follows that Punch-Out!! for the Wii would get a follow-up called Super Punch-Out!! on the sequel system, the Wii U Switch.
Just imagining everything that could go into a modern Punch-Out!! game on the Switch gets me excited.
Ah, Punch-Out!!; a game about punching international stereotypes in the face. Reminds me of an idea I had for an English boxer who, the first time you fight him, is pretty much the stock Quintessential British Gentleman, but, in the title defense rematch, he digs out his punk rock attire from his youth and fights much more aggressively.
Not sure if this has been mentioned yet, but it is official now: Darksiders Warmastered Edition is getting a Switch release. Not sure if it will be physical or digital-only, but it is up on the NA eShop in the Coming Soon section.
Also in the Coming Soon section... Touhou Sky Arena Matsuri Climax (try saying that five times fast). If you're not sure what that is, it's literally Magical Battle Arena with only Touhou characters, because LOL at Magical Battle Arena ever appearing on something other than PC or getting an official English release.
Skybound and Beamdog are bringing Baulder's Gate 1 and 2, Icewind Dale, Planescape Torment, Neverwinter Nights, and Siege of Dragonspear to Switch (and PS4/XB0) this year.
Wow. That's a lot. Wonder if they're going to be one big bundle or seperate releases?
England already got repped in Super Punch-Out!! with Narcis Prince.
There's like 4 American boxers, too. And Narcis doesn't really have a stereotypical hat since they dialed that back considerably with SPO.
NES Punch-Out has three, too (Super Macho Man, Mr. Sandman, and Mike Tyson).
Also, itís a Japanese game, so Iím not sure why the number of Americans is relevant?
I know about Narcis Prince. I just don't care about Narcis Prince, because who does?
Just saying. I don't think there's a limit on characters based on nationality.
Include Dudley from Street Fighter III as the new guest opponent.
Weren't there some recent comments by Bob Iger where he said that Disney were never particularly good at the video game market (Not sure I buy that, but whatever) and they would be better served by providing game studios with licenses (i.e. Star Wars)? I don't think they would bother with buying Nintendo.
The closest thing to a partnership between the companies is Marvel Ultimate Alliance 3, which is basically just a licensing deal and will be published by Nintendo themselves.
Edited by edvedd on Feb 7th 2019 at 5:39:49 AM
Wait, isn't that Devlin Waugh?
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