You know the ending of the original Doom, with the severed bunny head?
That scene gave me at least two nightmares as a kid. I couldn't watch the ending for years.
Somehow you know that the time is right.I used to be scared of Eggman in Tidal Tempest because of the bad future music and pink water. Admittedly that track is kind of terrifying.
Sinistar used to scare me as a kid.
So did the eyes in Goro's lair from the original mortal kombat.
I used to cry when I would lose at some games. Like every gaming kid has done this at least once but I'd put some serious emotion into it and to fail hurt so so bad. This was before saves were a regular thing mind you. Earthworm Jim ohhhh man don't get me started! Stupid bubble level.
On sonic again, I used to have to get my dad to beast Chemical Plant's water part and the boss because of the pink water and the fact it was too hard for me back then. I used to have a phobia of drowning when I was little now that I think about it lol.
Sometimes my little sister would force me off the game so she would play by saying MY TURN! and when I was like NOPE she'd run off to my parents and well you know. I once got cheated out of some time and then almost got grounded when I complained so I got MAD and while she was playing I "accidentally" turned off the console while she was saving corrupting her save file. And I actually got away with it too LOL yeah it was mean but she still owed me for erasing my Pokemon Silver file and then throwing it away years ago. Man ABCDEFGH with 0 badges and like 10 minutes ohhhh the rage was strong with this one. Funny thing is, I denied it for years until like last year when I finally confirmed yeah it was on purpose.
I never beat Manus in Dark Souls.
I don't like playing with other people much unless it's a party/fighting/racing/beat em uo game. Shooters sometimes but rather against as I dislike working with teams for the most part, only if like I REALLY feel comfortable playing with you can we team on.
I didn't like FF 6 much at all but I only played like an hour of it. Old school FF battles just bore me since they're so static which is dumb considering I dig pokemon and Phantasy Star. I think it's the lack of enemy animations in their sprites + chibi player sprites. And ATB is not that fun.
I used to think Knuckles was a girl and a dog, and in Samurai Shodown thought Amakusa/Ukyo were women(both easy to mistake by their sprites and the former is very effeminate) and Charlotte was a rich prince whose name was pronounced "Char-lot-tay"
I used to have a digicrush on Nakoruru and Chun-Li when I was little. Oh and Morrigan as well later on, even now she's still my favorite female videogame character.
edited 5th Sep '14 10:26:42 PM by Vertigo_High
Another Majora's Mask one. Speaking of scary stuff, I got very upset at the part when Link got turned into the Deku Scrub. Some birthday present, huh? Fortunately, my friend Max made a good joke about it: "Ah, so Princess Zelda doesn't like him anymore. "
I like to keep my audience riveted.My earliest gaming memories are of being terrified of video games. i was scared of Bowser in Mario 64, I was scared of Dr. Robotnik in Green Hill Zone, and don't get me STARTED on Robotnik from Sonic's Schoolhouse...
The Protomen enhanced my life.The one enemy that scared me for years was a boss named IG-88 from the N64 game Star Wars: Shadows of the Empire. The reason? The guy had this warped, metallic sounding laugh, was quick, and if he found you he'd rip through your health in seconds with his pulse rifle. And since the environment you fought him in was rather cramped and had lots of chokepoints, it meant you'd easily get corned and killed if you stopped running away from him and fight back. Didn't help that the strategy guides posted back then treated him like he wasn't a big issue, only stating that you just had to keep moving and hammer him from a distance with the rockets or whatever heavy weapons you had. I got stuck and quit playing for about a year before finally mustering the courage to try and figure out a way to beat the guy.
You just reminded me that i have an answer to this topic. The sewer level of Shadows of the Empire freaked me out a lot. Its all murky and the monsters (wookieepedia tells me they're dianoga?) terrified me. I loved the game even though it was objectively pretty bad but i dreaded the sewer level and would do everything i could to spend as little time in the water as possible.
I never upgraded my partners in the Thousand Year Door and so I could never defeat Smorg.
It's been 3000 years…Objectively bad? Really? I loved the hell out of that game. It hasn't aged well due to the controls, dumb AI (the storm troopers don't even chase you, they just run in circles and wait until you re-appear to shoot you) and some of the cheap deaths. But before Shadows of the Empire, nobody had ever been able to do the Battle of Hoth justice, or any space battles (at least on console) for that matter.
edited 6th Sep '14 8:35:29 AM by SgtRicko
I actually liked 2005s Shadow the Hedgehog, way more then I should have.
It's terrible but I had so much fun playing it.
Man I loved Medieval as a kid and it was one of the few Playstation games I really liked.
Can't believe you guys were scared of it.
Playing entirely neutral in Shadow the Hedgehog can be pretty fun, actually. Some of the stages have really interesting and cool designs, and while the concept of using the guns is stupid, it works well.
edited 6th Sep '14 9:04:17 AM by BloatedCreeper
I'm the guy who knows how to make games but doesn't. 3DS FC: 2878-9776-7579One of my very first games was Pokemon Red. I didn't know what "saving" was. I eventually got so frustrated with how the game didn't seem to want to record my progress that I threw it and the GBC in a drawer and stuck tape all over it, trying to punish the game for its disobedience.
edited 6th Sep '14 9:10:32 AM by SCDifference
I once tried to take on an 11 man team in Team Deathmatch on Call of Duty: Ghosts. It doesn't seem so hard, until you realize that the AI is so damn cheap they can kill you by SHOOTING THROUGH WALLS.
I died more times running down a hallway than I did actually facing them. Then again, that damn KEM Strike blacked out the map and I couldn't see shit, forcing me to use different attachments so I could.
This one match an opponent threw a knife straight into the air only for it to land a million miles away to the other side of the map IN MY SHOULDER AS I WAS MOVING. Everyone laughed their asses off while I hung my head in shame.
edited 6th Sep '14 10:09:30 AM by Blueblur21
"Marth likes just the tip, Lucina likes the whole thing."Clearly you were supposed to beat it all in one go.
- I always feel humiliated whenever I can't pull off a No-Damage Run in any game, because I've somehow convinced myself that even low-level competitors can do that without breaking a sweat. I know that's not true, but I can't get that idea out of my head.
- I gravitate towards characters that there are canonically more than one of — Yoshi, Mr. Game & Watch, and the Pokémon in Super Smash Bros., Cell Jr. in the Dragon Ball Z: Budokai Tenkaichi games, custom characters in any game...
- I find the Yoshi species highly attractive for some reason, and they're far from the only fictional race that applies to.
- @36: Same here. The general concept was so over the top and Totally Radical, but I actually liked the gameplay.
edited 6th Sep '14 1:33:02 PM by BaffleBlend
"It's liberating, realizing you never need to be competent." — UltimatepheerGoldenEye: For a long time I couldn't play past the first stage because I couldn't figure out how to open a door. I didn't figure out I had to press B to activate a button (the fact that I was playing on an emulator the first time around didn't help).
edited 6th Sep '14 2:31:22 PM by Elbruno
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."I actually had a lot of fun playing that game when I was younger. Though even then I could tell that a lot of the paths weren't very cohesive. Some were, but most of them weren't. For instance, if you shoot down the president in "Air Fleet", then why is he still alive at the beginning of the final stage? Was it a decoy plane or something? If it was, I can't remember. (I was actually terrified of killing the president in that level for some reason...)
Also, how come the Chaos Emeralds are in different locations all the time? Do they warp around? Are there multiple sets?
I know that it's not that important, but if you're going to have a game with a branching story, than you ought to explain a few things.
edited 6th Sep '14 3:30:21 PM by KarkatTheDalek
Oh God! Natural light!I loved the gameplay in Metroid Other M
I liked it too, actually, so you're not alone there.
Though They Wasted a Perfectly Good Plot, to put it mildly.
edited 6th Sep '14 3:35:05 PM by KarkatTheDalek
Oh God! Natural light!I felt that Sonic Heroes, 06, and Shadow the Hedgehog were decent games when they came out, despite their relative issues. -shrug- Great music tends to make a game go a long way for me.
In the early Mario Party games, I just made the CPUs play through the boards on their own to collect the stars and money necessary for purchasing extra features.
In Kingdom Hearts Birth By Sleep, I was unaware that there was an Action/Reaction Command available during the final battle of the game that basically made the fight easier, so I just beat the boss like normal, which was tough since I was on Proud (Hard) mode.
In one of the first MMOs I played, one of my characters was a girl (my first character ever was male) on a separate server than my main. This character had more of a "full figure" compared to other player characters of the same race and gender due to me maxing out the "weight" slider, making said character look more like a woman than a teen girl, so I was approached by quite a few people in the game. I later encountered someone who I eventually realized thought I was actually a girl in real life, and we partied together for a week or two. Eventually I realized that he developed a crush on me, and my social anxiety at the time (as well as my being new to MMOs) prevented me from telling him the truth (he never acted suggestively or anything, but I could tell he was treating me differently because of my character, compared to his other male friends). "Luckily", I started working more often and eventually stopped playing the game, so nothing ever came of it, and we weren't close friends or anything, so we never kept in touch afterwards.
I assumed he either moved on or didn't worry about the whole situation nearly as much as I did, but it bugged me for quite a while. Despite this, I still play female characters in the majority of games I play.
edited 6th Sep '14 7:57:44 PM by Customer
I tried beating my friend's copy of Bayonetta on Normal and couldn't, so I switched it to Very Easy - which I'd read was supposed to be so easy, you could play using one joystick - just to get through the game. At the time I felt justified because I was sick of running through the bullshit difficulty to get to the increasingly small number of story fragments, insipid as they were.
Now I have my own 360 copy, and if I still had a 360, I might go and play it for real.
Akira Toriyama (April 5 1955 - March 1, 2024)., I also enjoyed it. There was one plot point in particular they should have gone the "show, don't tell" route with, but other than that the story didn't bother me like it did so many others.
Somehow you know that the time is right.
Speaking of Melee, my first matches with a friend were when I only knew how to use three of four special moves. I always picked Ice Climbers, he always picked Captain Falcon. He won by spamming Falcon Punch.
What is a fandom? A miserable little pile of flame wars! 3DS FC: 0387-9377-7408 PSN ID: Raven King Sage