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  • Big-Lipped Alligator Moment: Throughout the level "The Depths", hostile divers first board the submarine then pop up in the background of the underwater areas to attack the heroes, needing to be fended off. Why they're hostile and who they are is never answered, as they don't appear in the film, they lack any visual link to the Octan corporation, they don't speak, Benny and Vitruvius don't question them, and they're never mentioned again after the level is over.
  • Fridge Brilliance: There are several alternate characters that are labelled as different costumes for Emmet, even though they are just generics in the game and the film proper. However, in the film, there is a minor plot point about Emmet's face being so bland and generic he could literally be any random minifigure in the LEGO universe. This also lends itself to another plot point in the movie: Every minifig is special and unique in Finn's eyes. In the game, there are no bland, generic names for characters as there are in the other games (Except the robots, but that's because they're the minions of the bland, boring Lord Business). Every character, from the Bricksburg residents to the Middle Zealand guards, have catchy names.
  • Heartwarming Moments: Every single time Unikitty speaks during gameplay involves her being just as friendly, loving, and supportive as what she shows in the cutscenes/movie. Bonus points go to how she reassures MetalBeard that Bad Cop has become a good guy.
  • Moe: Unikitty is already huggably adorable, but during the level segment taking place on Metalbeard's ship, she takes the form of "Queasy Kitty" due to seasickness, which turns her whole body Green Around the Gills and temporarily renders her a Perpetual Frowner, resulting in an incredibly vulnerable image that inspires a desire to protect her.
  • No Problem with Licensed Games: The game is generally accepted as a good video game tie-in of its respective movie, with its high points including nearly everything being made of LEGO, a voice cast that does good impressions of the characters, a sense of humor akin to the film, and a catchy soundtrack which even utilizes some of Mark Mothersbaugh's score.

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