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Fixing a sinkhole


[[JustForFun/TheOneWith The one where]] ''VideoGame/CallOfDuty'' [[RevisitingTheRoots finally comes home.]]

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[[JustForFun/TheOneWith The one where]] where ''VideoGame/CallOfDuty'' finally [[RevisitingTheRoots finally comes home.]]
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The one where ''VideoGame/CallOfDuty'' [[RevisitingTheRoots finally comes home]].

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[[JustForFun/TheOneWith The one where where]] ''VideoGame/CallOfDuty'' [[RevisitingTheRoots finally comes home]].
home.]]
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** The headquarters (somewhat inexplicably) feature a fully-playable UsefulNotes/Atari2600, which didn't exist until the late 70's.

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** The headquarters (somewhat inexplicably) feature a fully-playable UsefulNotes/Atari2600, Platform/Atari2600, which didn't exist until the late 70's.
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Chained Sinkhole.


** Daniels says "Yes, sir!" to Pierson in the opening cutscene. Any self respecting NCO would take this as an insult.[[note]]The traditional smartass reply for this faux-pas being, "I am not a [[IdleRich 'sir']]! [[TakeThat I work for a living!]]"[[/note]]

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** Daniels says "Yes, sir!" to Pierson in the opening cutscene. Any self respecting NCO would take this as an insult.[[note]]The traditional smartass reply for this faux-pas being, "I am not a [[IdleRich 'sir']]! [[TakeThat I work for a living!]]"[[/note]]living!"[[/note]]
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** Daniels says "Yes, sir!" to Pierson in the opening cutscene. Any self respecting NCO would take this as an insult.

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** Daniels says "Yes, sir!" to Pierson in the opening cutscene. Any self respecting NCO would take this as an insult.[[note]]The traditional smartass reply for this faux-pas being, "I am not a [[IdleRich 'sir']]! [[TakeThat I work for a living!]]"[[/note]]
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** Daniels says "Yes, sir!" to Pierson in the opening cutscene. Any self respecting NCO would take this as an insult.

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''Call of Duty: WWII'' is the fourteenth installment in the ''VideoGame/CallOfDuty'' franchise, taking the series back to its roots, UsefulNotes/WorldWarII, which hasn't been done since 2008's ''[[VideoGame/CallOfDutyWorldAtWar World at War]]''. The [[https://www.youtube.com/watch?v=D4Q_XYVescc reveal trailer]] was released on April 26, 2017. The game was developed by Sledgehammer Games and published by Creator/{{Activision}}. It was released on November 3, 2017.

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''Call of Duty: WWII'' is the fourteenth installment in the ''VideoGame/CallOfDuty'' franchise, taking developed by Sledgehammer Games and published by Creator/{{Activision}} on November 3, 2017. The game takes the series back to its roots, roots by being set primarily during UsefulNotes/WorldWarII, which hasn't hadn't been done since 2008's ''[[VideoGame/CallOfDutyWorldAtWar World at War]]''. The [[https://www.youtube.com/watch?v=D4Q_XYVescc reveal trailer]] was released on April 26, 2017. The game was developed by Sledgehammer Games and published by Creator/{{Activision}}. It was released on November 3, 2017.
War]]''.


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The reveal trailer for the game was released on April 26, 2017, and can be viewed [[https://www.youtube.com/watch?v=D4Q_XYVescc here]].
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The one where ''VideoGame/CallOfDuty'' [[RevisitingTheRoots finally comes home]].
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Natter.


** And for those old enough to remember, the game franchise this would most likely remind you of is VideoGame/MedalOfHonor, which focused heavily on stealth, spy-thriller elements, and unconventional undercover missions exactly like the ones found in those two levels.
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** And for those old enough to remember, the game franchise this would most likely remind you of is VideoGame/MedalOfHonor, which focused heavily on stealth and unconventional missions exactly like the ones found in those two levels.

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** And for those old enough to remember, the game franchise this would most likely remind you of is VideoGame/MedalOfHonor, which focused heavily on stealth stealth, spy-thriller elements, and unconventional undercover missions exactly like the ones found in those two levels.
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** And for those old enough to remember, the game franchise this would most likely remind you of is VideoGame/MedalOfHonor, which focused heavily on stealth and unconventional missions exactly like the ones found in those two levels.

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* AluminiumChristmasTrees:
** Reflex sights, while uncommon for infantry during World War II, were invented and used (mostly by pilots) during that time. The round reflex sight is based on the [[https://www.forgottenweapons.com/nydar-reflex-sight/ Nydar Reflex Sight]] from 1945, while the smaller reflex sight found on the Stg 44 is based on the [[https://en.wikipedia.org/wiki/File:Mark_III_free_gun_reflector_sight_mk_9_variant_reflex_sight_animation.gif Mark III Free Gun Reflector Sight]], first produced in 1943.
** While they may seem like examples of ImproperlyPlacedFirearms, the Soviet [=PPSh=]-41 and SVT-40 were indeed used by the [[https://ww2militaria.files.wordpress.com/2011/12/ppsh_germanforces.jpg Germans]], as they had captured thousands of examples on the Eastern Front. Some of the captured [=PPShs=] were rechambered to fire 9mm rounds, and used under the designation [=MP41(r)=], while the unmodified guns, re-designated as [=MP717(r)=], were fed 7.63x25mm Mauser rounds with no issue (since their intended 7.62x25mm Tokarev bullets were physically identical to the Mauser round, just with more propellant). The SVT-40s saw widespread use under the designation G.259(r), as Germans were short of self-loading rifles, with the weapon itself serving as the basis/inspiration for the Walther [=G43=] self-loading rifle. The [=G43=] would be added to the game post-launch as a Supply Drop weapon that's also obtainable via completion of challenges.
** Despite the fact that most rifle extended magazines in the game are incorrectly depicted as being detachable, the M1 Garand is one of the few cases where it is appropriate, since [[https://forgottenfirearms.blogspot.jp/2011/03/bizarre-offspring-of-m1-garand.html there are]] experimental variants with detachable BAR magazines. Some of these eventually evolved into the M14.
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TRS wick cleaningRare Guns has been cut


* RareGuns:
** The FG 42 is back, though this time its used towards the end of the campaign.
** A curious part of the arsenal is the [[https://en.wikipedia.org/wiki/Type_100_submachine_gun Type 100]] sub-machine gun, a rare Japanese weapon. Only 27000 weapons were produced, and it was an uncommon sight even in the Pacific.
** The rare [[https://en.wikipedia.org/wiki/M30_Luftwaffe_drilling M30 Luftwaffe Drilling]] is available as one of the shotguns in multiplayer, where its rifle barrel can be used with an upgrade. In reality, the M30 was built as a survival weapon for air crews. Between its awkward method of storage[[note]]it was issued in a 32-pound kit that was intended to be salvaged ''after'' a plane crash, which put it at high risk of being damaged or captured before the pilot could recover it[[/note]] and the high cost and complexity of the weapon itself, only 2,500 were made.
*** A multiplayer prestige skin makes it into a USSR-made TP-82 shotgun pistol, which is even rarer not to mention decades away.
** Among the semi-automatic rifles is the [[https://en.wikipedia.org/wiki/Kbsp_wz._1938M Kbsp wz. 38M]], [[AKA47 simply called the]] "Karabin" in-game. Only around 150 rifles were made before the German invasion of Poland and all production ceased, and there's only one documented case of a Kbsp wz. 38M being used in combat.
** The M1941 Johnson machine gun appears, categorized as a rifle in-game though it is not the actual rifle varient. The Johnson mostly served in the Pacific Theater in small numbers and with some Allied special forces units, while the game's campaign has it showing up in German hands.
** One peculiar weapon observed in multiplayer is the ''very'' rare [[http://forums.gunboards.com/showthread.php?262846-The-Walther-automatic-shotgun Walther automatic shotgun]] (also known as the Walther Toggle-Action), known in-game as the Toggle Action. It was estimated that around 5,000 of these shotguns were made, but that could not be confirmed.
** In classical Zombies Wunderwaffe style, the ultra-rare and exotic [[https://en.wikipedia.org/wiki/Fliegerfaust Fliegerfaust]] is available in the mode, a 9-barreled rocket launcher that never left the prototype phase in real life.
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%%zce* TheThemeParkVersion: The major historical battles are generally depicted as this, particularly the Omaha Beach landing, the liberation of Paris, the Battle of the Bulge, and the Battle of Remagen.

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%%zce* * TheThemeParkVersion: The game heavily condenses major historical battles are generally depicted as this, that lasted for hours, days, or weeks into single missions, particularly the Omaha Beach landing, the liberation of Paris, the Battle battle of the Bulge, and the Battle battle of Remagen.Remagen. ''D-Day'' has the first wave achieve a quick breakthrough at Omaha Beach (and the inland behind the beach), ''Liberation'' has the Maquis freeing Paris from the German garrison in one night, ''Battle of the Bulge'' has the Germans defeated after launching one massive wave attack, and ''The Rhine'' has the Americans seize both sides of the Ludendorff Bridge and defend it against air bombings in one single attack.
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Commenting out Zero Context Example.


* TheThemeParkVersion: The major historical battles are generally depicted as this, particularly the Omaha Beach landing, the liberation of Paris, the Battle of the Bulge, and the Battle of Remagen.

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* %%zce* TheThemeParkVersion: The major historical battles are generally depicted as this, particularly the Omaha Beach landing, the liberation of Paris, the Battle of the Bulge, and the Battle of Remagen.
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* TheThemeParkVersion: The major historical battles are generally depicted as this, particularly the Omaha Beach landing, the Battle of the Bulge, and the Battle of Remagen.

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* TheThemeParkVersion: The major historical battles are generally depicted as this, particularly the Omaha Beach landing, the liberation of Paris, the Battle of the Bulge, and the Battle of Remagen.

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** The final battle at the Ludendorff Bridge shows the Germans attempting to destroy the bridge with explosives as the Americans are fighting across it, shortly followed by Stukas attempting to destroy it with bombing runs. In reality, the Germans detonated the explosives before the Americans could start to cross the bridge in force, and the Luftwaffe didn't begin attacking it until the week after the Americans captured it. The attack to operation to capture the bridged was also executed by the 9th Armored Division, rather than the 1st Infantry Division as shown in-game.

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** The final battle at the Ludendorff Bridge Remagen shows the Germans attempting to destroy the bridge Ludendorff Bridge with explosives as the Americans are fighting across it, shortly followed by Stukas attempting to destroy it with bombing runs. In reality, the Germans detonated the explosives before the Americans could start to cross the bridge in force, and the Luftwaffe didn't begin attacking it until the week after the Americans captured it. The attack to operation to capture the bridged bridge was also executed by the 9th Armored Division, rather than the 1st Infantry Division as shown in-game.


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* TheThemeParkVersion: The major historical battles are generally depicted as this, particularly the Omaha Beach landing, the Battle of the Bulge, and the Battle of Remagen.
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None

Added DiffLines:

** The final battle at the Ludendorff Bridge shows the Germans attempting to destroy the bridge with explosives as the Americans are fighting across it, shortly followed by Stukas attempting to destroy it with bombing runs. In reality, the Germans detonated the explosives before the Americans could start to cross the bridge in force, and the Luftwaffe didn't begin attacking it until the week after the Americans captured it. The attack to operation to capture the bridged was also executed by the 9th Armored Division, rather than the 1st Infantry Division as shown in-game.
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* AlwaysChaoticEvil: The German Army and Gestapo are treated this way [[spoiler: (with the sole exception of the SOE informant)]] to the point of ''shooting German civilians trying to flee the fighting.''

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* AlwaysChaoticEvil: The German Army and Gestapo are Wehrmacht is treated this way [[spoiler: (with the sole exception of the SOE informant)]] to the point of ''shooting German civilians trying to flee the fighting.''
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* AlwaysChaoticEvil: The German Army and Gestapo are treated this way [[spoiler: (with the sole exception of the SOE informant)]] to the point of ''shooting German civilians trying to flee the fighting.''
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** [[spoiler:The platoon becomes suspicious of Zussman for being able to speak German, however this actually wasn't an uncommon skill. The US Army actively utilized soldiers who could speak any German, which makes it even more odd that Zussman would've kept it hidden for so long.]]

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** [[spoiler:The platoon becomes suspicious of Zussman for being able to speak German, however this actually wasn't an uncommon skill. The skill for the time. In fact, the US Army actively utilized soldiers who could speak any German, which makes it even more odd that Zussman would've kept it hidden for so long.]]

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** [[spoiler:The platoon becomes suspicious of Zussman for being able to speak German, however this actually wasn't an uncommon skill. The US Army actively utilized soldiers who could speak any German, which makes it even more odd that Zussman would've kept it hidden for so long.]]



** Pierson repeatedly says "over and out" over the radio, which, in military radio etiquette is a contradiction of terms. "Over" means, "I'm finished talking, respond," while "out" indicates the transmission is over with no response necessary.

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** Pierson repeatedly says "over and out" over the radio, which, which in military radio etiquette etiquette, is a contradiction of terms. "Over" means, "I'm finished talking, respond," while "out" indicates the transmission is over with no response necessary.
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** [[spoiler: Despite assuming platoon leadership after Turner's death, Pierson is never given a battlefield commission to officer, despite this being the proper procedure that was fairly common during the war.]]

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** [[spoiler: Despite [[spoiler:Despite assuming platoon leadership after Turner's death, Pierson is never given a battlefield commission to officer, despite this being the proper procedure that was fairly common during the war.]]

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* ArtisticLicense:

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* ArtisticLicense:ArtisticLicenseBiology: Contrary to popular belief, wolves generally aren't [[SavageWolves a direct threat to humans]] and tend to flee when encountering them. The number of recorded wolf-related fatalities in North America are less than a few dozen over the past 300 years. [[spoiler:So Paul Daniels had some really rotten luck]].
* ArtisticLicenseHistory:



** Contrary to popular belief, wolves generally aren't [[SavageWolves a direct threat to humans]] and tend to flee when encountering them. The number of recorded wolf-related fatalities in North America are less than a few dozen over the past 300 years. [[spoiler:So Paul Daniels had some really rotten luck]].
* ArtisticLicenseHistory:
** The real Omaha Beach landing took several hours to breach the German defenses and secure a beachhead, as a result of botched infantry landings and much of the armor not even making it. Much of the first wave was also wiped out or too disorganized to carry on the assault until the second wave arrived.

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** Contrary to popular belief, wolves generally aren't [[SavageWolves a direct threat to humans]] and tend to flee when encountering them. The number of recorded wolf-related fatalities in North America are less than a few dozen over the past 300 years. [[spoiler:So Paul Daniels had some really rotten luck]].
* ArtisticLicenseHistory:
** The real Omaha Beach landing took several hours to breach the German defenses and secure a beachhead, as a result of botched infantry landings and much of the armor not even making it. Much of the first wave was also wiped out or too disorganized to carry on the assault until the second wave arrived. Securing the German positions beyond the beach was an even more complicated battle that dragged on for days. The game instead streamlines the entire battle into something that more resembles ''Saving Private Ryan.''


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** [[spoiler: Despite assuming platoon leadership after Turner's death, Pierson is never given a battlefield commission to officer, despite this being the proper procedure that was fairly common during the war.]]
* ArtisticLicenseMilitary:
** Pierson repeatedly says "over and out" over the radio, which, in military radio etiquette is a contradiction of terms. "Over" means, "I'm finished talking, respond," while "out" indicates the transmission is over with no response necessary.
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* ArtisticLicenseHistory:
** The real Omaha Beach landing took several hours to breach the German defenses and secure a beachhead, as a result of botched infantry landings and much of the armor not even making it. Much of the first wave was also wiped out or too disorganized to carry on the assault until the second wave arrived.
** The SOE and Liberation missions have Daniels's regular infantry platoon participate in special operations with the British SOE and French Maquis. In reality, American troops who participated in such missions were members of the Office of Srategic Services, the American equivalent of the British SOE.
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* ObligatoryWarCrimeScene: Among others, the SS towards the end of the game are shown intending to use American [=POWs=] as slave labor, executing some of said [=POWs=] simply for not cooperating, and attempting to segregate Jewish soldiers like [[spoiler:Zussman]] and sending them off to concentration camps.
** In the early missions, Daniels' unit finds civilians that were hanged from trees by the Germans, pointing out that it was indeed a war crime.


* RealLife/CoolPlane:
** P-47 Thunderbolts, JU-87 G Stukas, and B-26 Marauders are prominently featured from the reveal trailer.
** The story trailer features the B-17 Flying Fortress.
** The Battle of the Bulge level features BF-109 "Gustav" fighters.
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** On the USS ''Texas'' multiplayer map, which is presumably set prior to the D-Day landings, one will notice that, alongside the transport ships sailing with the ''Texas'', is another battleship, the USS ''[[https://en.wikipedia.org/wiki/USS_Arkansas_(BB-33) Arkansas]]''. This battleship also took part in the Normandy landings, and served in a similar shore bombardment role as the ''Texas''.

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** On the [[https://callofdutymaps.com/world-war-2/uss-texas/ USS ''Texas'' Texas]] multiplayer map, which is presumably set prior to the D-Day landings, one will notice that, alongside the transport ships sailing with the ''Texas'', is another battleship, the USS ''[[https://en.wikipedia.org/wiki/USS_Arkansas_(BB-33) Arkansas]]''. This battleship also took part in the Normandy landings, and served in a similar shore bombardment role as the ''Texas''.
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You Have To Have Jews is no longer a trope.


* YouHaveToHaveJews: One of your squadmates, Robert Zussman, is a Jewish [[spoiler:German]] American from Chicago, giving him [[TheCityVsTheCountry contrast]] with your player character, Ronald "Red" Daniels, a (presumably Christian) rural Texan.

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** While they may seem like examples of ImproperlyPlacedFirearms, the Soviet [=PPSh=]-41 and SVT-40 were indeed used by the [[https://ww2militaria.files.wordpress.com/2011/12/ppsh_germanforces.jpg Germans]], as they had captured thousands of examples on the Eastern Front. Some of the captured [=PPShs=] were rechambered to fire 9mm rounds, and used under the designation [=MP41(r)=], while the unmodified guns, re-designated as [=MP717(r)=], were fed 7.63x25mm Mauser rounds with no issue (since their intended 7.62x25mm Tokarev bullets were physically identical to the Mauser round, just with more propellant). The SVT-40s saw widespread use under the designation G.259(r), as Germans were short of self-loading rifles, with the weapon itself serving as the basis/inspiration for the Walther [=G43=] self-loading rifle.
*** The [=G43=] was later added as a Supply Drop weapon that's also obtainable via completion of challenges.

to:

** While they may seem like examples of ImproperlyPlacedFirearms, the Soviet [=PPSh=]-41 and SVT-40 were indeed used by the [[https://ww2militaria.files.wordpress.com/2011/12/ppsh_germanforces.jpg Germans]], as they had captured thousands of examples on the Eastern Front. Some of the captured [=PPShs=] were rechambered to fire 9mm rounds, and used under the designation [=MP41(r)=], while the unmodified guns, re-designated as [=MP717(r)=], were fed 7.63x25mm Mauser rounds with no issue (since their intended 7.62x25mm Tokarev bullets were physically identical to the Mauser round, just with more propellant). The SVT-40s saw widespread use under the designation G.259(r), as Germans were short of self-loading rifles, with the weapon itself serving as the basis/inspiration for the Walther [=G43=] self-loading rifle.
***
rifle. The [=G43=] was later would be added to the game post-launch as a Supply Drop weapon that's also obtainable via completion of challenges.

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