"Sounds like our boys are having the slime of their lives. I can bear-ly contain my excitement. It's The Adventure Zone!"
— The Announcer
See here for the main recap page.
Wonderland has revealed itself as a genuinely unsafe place for our heroes to be. Can they make forward progress in a cyclical game designed to extract raw anguish from them? Can they reach their distant goal before they've sacrificed too much? Magnus goes spear fishing. Merle is the MVP. Taako has a spot of bad luck.
Tropes
- Anvil on Head: Taako's "bad luck" manifests in a washing machine-sized chunk of machinery falling on him and pinning him to the ground.
- Played for Drama, because as a Squishy Wizard in a place that denies healing, Taako lost a lot of health in one hit.
- Bears Are Bad News: Try fighting multiplying electric flying dire-bears.