Caffeine Bullet Time is when a hyperactive character of some sort, usually a comic Side Kick, ends up saving the day by increasing their speed to superhuman levels with some sort of stimulant. Coffee, sugar, drugs, whatever the source, sometimes the speed increase is so great that it seems like Time Stands Still. Since this is a comedy trope, the stimulant is usually caffeine.
In some cases, it is a generally low-Genki character who imbibes enough caffeine to send them into bullet time.
Of course, despite caffeine being a G-Rated Drug, caffeine overdose in the real world is not pretty. Wikipedia claims it can cause "dizziness, fast heartbeat, blurred vision, drowsiness, dry mouth, flushed dry skin, increased urination, loss of appetite, nausea and stomach aches". Consume "enough" at one time and it will kill you; for example, if you could drink about 154 cans of Mountain Dew in five minutes, you wouldn't be around to finish number 155. (Of course, your stomach would burst long before the caffeine did you in. However, this is a real hazard with caffeine pills; you can kill yourself by popping too many.) And, unlike more controlled stimulants, it has an obnoxiously narrow effective range, which commonly involves toeing the superthin line between still barely feeling it and side effects already present in force, even for a heavily dependent Caffeine Junkie (not an exaggeration in the least, as caffeine withdrawals have pronounced physical symptoms, and last far longer than most any "real" drug... As ubiquitous an ingredient as it is, most heavily dependent persons in modern societies just rarely experience going entirely without it long enough for full-force physical WDs to kick in, and would almost never end up in a situation where they could—much less actually would—ride them out cold turkey until they subside.)
It certainly doesn't make time appear to stand still around you in a hyper-stimulated Bullet Time (although some people have reported a short period of "everything going slowly" right before crashing). But this is Comedy Land.
- Giorno in Part 5 of Jojos Bizarre Adventure can actually inflict a more serious version of this on others. By hitting somebody with Gold Experience (a Stand revolving around giving life to things,) he can speed up their thought processes to inhuman levels, forcing them into Bullet Time. Unfortunately, their body doesn't move any faster, so it's used as an offensive measure to disorient people (and at one point Giorno then punches his friend Bruno Buccellati in the face, causing him to feel the pain drawn out over several seconds.)
- Mayuri Kurotsuchi from Bleach invented a drug that is supposed to give this effect. It only affects the nerves, though, so it just makes it seem like everything, including the affected one's own movement happens in slow-motion. Also it is way too strong, so undiluted the drug makes it seem like it takes YEARS just to blink, and the body feels so out of sync with the mind it basically becomes paralyzed. So he weaponized it.
- Rikido Satou from My Hero Academia has a Quirk that allows him to multiply his strength five-fold for three minutes by every 10 grams of sugar he ingests, however he gets dumber and increasingly more tired for each additional gram he takes.
- Chronosplicing Chronomistress Out Of Time, the secret technique taught to the sacred Order of Timekeepers. It speeds up thoughts, gives perfect awareness of time, as well as turns off emotions and grants Awesomeness by Analysis.
- The My Little Pony: Friendship Is Magic Fanfic, Pinkie Pie Discovers Coffee would lead many to believe this would result in something catastrophic judging by the title of the story. However, it doesn't. Twilight Sparkle, on the other hand...
- In the Discworld travelogue Gap Year Adventures by A.A. Pessimal, the journey through Klatch involves coffee. Here it is used as a morning restorative, after a previous evening spent on the bhong-pipe in a different sort of intoxication.
- Escape From the Moon: Spliced gets very hyped up on coffee in chapter 6 of the sequel The Mare From the Moon, to the point where she's talking a mile a minute and acting more than a little crazier than usual.
- In the Star Trek: Voyager Parody Fic Attack of the Fifty-Foot Half-Klingon, Seven of Nine fuels her Jet Pack with Captain Janeway's Special Blend. "A single drop of her coffee is enough to keep me flying for hours."
- Potters Against the World:
Sirius: And I thought that James was insane sometimes. You two, well, you three are that old dog on Hyper-Up.
Sirius: Stronger concentration of Pepper-Up. Hard to make. Your mother invented it. She then promptly banned any of us from ever using it again after I promptly ran around the castle grounds six times, performed the infamous 'Puff Panty Raid, and pranked the entire Great Hall before lunch. It was...impressive. Very tiring afterwards when it wore off, but fun while it lasted.
- Played straight in Over the Hedge. In the climactic fight between the woodland dwellers and the suburbanites, Verne and RJ give Hammy, the hyperactive squirrel, an energy drink. At first it seems like the caffeine slowed him down, since he starts acting a lot more relaxed than usual, but then we see how time has distorted around him: Hammy leisurely strolls past the exterminator, a crazy happy dog and the crazy House Wife to activate the laser grid defense system, while getting the cookie he wanted earlier to boot. Not only that, when he activates the lasers, he casually walks past the slowly extending beams, which means he exceeded the speed of light. He had enough time left to forage for an empty log's worth of food.
- The movie Hoodwinked also included a hyperactive squirrel (named Twitchy) who, at the end, needed a caffeine boost to rocket down a mountain to warn the cops about the bad guy while the rest of the cast tried to stop his evil plot.note Unfortunately, when the squirrel finds the cops, he spoke so fast that they couldn't understand a word he said. The cops then recorded him repeating his superspeed speech(four seconds), and played it back at about half-speed(ten seconds), which gave him a very *deep*, smooooooth voice resembling an automated phone recording. This is a parody of how most people sound awful on tape, but Twitchy sounds very cool and collected. He actively preens himself as he hears the recording. In the sequel, it's standard procedure to play back his recordings at a slower speed to understand him.
- In the movie The Iron Giant, young protagonist Hogarth Hughes pays a late-night visit to beatnik junk artist Dean, who is drinking espresso. Hogarth asks for some, insisting he can handle it despite Dean's warning that the drink is "like Coffeezilla." Quick-cut to the rapid speech, wild gesturing, shaking hands... asking for more espresso...
- In the live-action George of the Jungle film, George sees a commercial for "Chock Full o'Nuts" coffee which suggests that drinking coffee will stimulate a romantic relationship. He proceeds to get the can from the pantry and eat the grounds. Cue several minutes of him running around the apartment at top speed, acting insane and chanting "Javajavajavajavajavajavajavajavajavajavajava..."
- The 2000 short film Sixty Cups of Coffee has the main character explain to the audience that drinking sixty cups in a single sitting allows the drinker to "see the truth", although what that truth could be is left unclear. The short centers on this character slamming cup after cup, the diner patrons having varied reactions to his attempt: the waitress worries for his health, the mother tells her curious son to look away, the truckers betting increasing amounts of personal trinkets over his success or failure and so on. Something happens after the 60th cup but the ending is left open to interpretation.
- Teenage Mutant Ninja Turtles (2014) features a different variation of this trope. When Leo, Mikey, and Donny are kidnapped by the Foot to have their Blood and Mutagen extracted to serve Eric Sacks's evil plan, April manages to rescue them by pumping them with adrenaline before they can be killed. The result of which causes them to break out of their tanks and to jumps around blubbering excitedly yet incoherently before realizing that Raph is getting killed by the Shredder.
- In the film Monster Trucks, the titular monster named "Creech" gets its nourishment from eating pure Oil. After disguising him as a truck in order get him home, Tripp feeds him gasoline in order to both feed him and to keep up the ruse of him being a truck. Instead, this becomes Creech's reaction while Tripp is driving him through town. Trope also gets lampshaded by Meredith and Tripp:
Tripp: (...) He's hyper? Why would he be hyper all of a sudden?Meredith: Wait... Gasoline is Oil, but with—Tripp: Added Chemicals!
- Lamb: The Gospel According to Biff, Christ's Childhood Pal: When Joshua for the first time tasted coffee at the Antioch's marketplace, a rapid healing-and-blessing session ensued.
"Go with God, and Josh spun, jumped, came down with each hand on a strangers shoulder and shouted, Yes! Double healing! Go with God, friends, two times!"
- In the Discworld, one of the most potent forms of Klatchian Coffee beans is called the Klatchnikov - as in "a shot of coffee."
- This happens to Manny in Black Books when Bernard gets him an espresso machine and a cop series boxset for his birthday.
- The infamous Saved by the Bell Very Special Episode where Jessie gets hooked on caffeine pills.
- One episode of Whose Line Is It Anyway? had a Hoedown on the subject of coffee. Colin Mochrie proceeded to sing his 8 measures of lyrics in 4 measures of music, then did a fast hyperactive dance for the remaining four measures.
- In one episode of Outnumbered, the already-hyperactive Ben and his older and more responsible brother Jake (who is not responsible on this occasion) drink (black?) coffee and their mom is devastated when she learns about it, because she'll have to deal with even more outrageous behaviour than usually.
- It was a double espresso, with five spoons of sugar added because it didn't taste very good at first. Ben reported feeling 'zing-zang-zongy'.
- In the "Wink of an Eye" episode of Star Trek, Deela slips Kirk a drug which speeds him up to Bullet Time, enabling him to see her and her compatriots who live in Bullet Time permanently. But since she got the drug into him by slipping it into his coffee, it ends up looking an awful lot like Caffeine Bullet Time.
- Deconstructed in Ultraman Max when an Alien Monster named "Moyatalanka" appears and generates a virus that spreads throughout Japan. The virus makes everyone, including both DASH and Ultraman Max act extremely hyper-active, but in doing so does their nervous system become damaged from their hyperactivity. However, Moyatalanka's virus proves useful to the elder members of DASH, who wind up using their "hyperactivity" to find a cure for the virus before they succumb to its side effects.
- Brooklyn Nine-Nine: Jake, Holt, and Rosa are taking advantage of the new iced coffee machine Charles has provided. Charles runs in a Slow "NO!" trying to warn them that they've had way too much coffee — only he's not actually in slow motion. Time throughout the precinct has slowed to a crawl for the coffee drinkers. They don't mind.
- Dilbert. Wally teaches Dilbert that "sadness is another word for not enough coffee". As a result of the massive coffee cup Dilbert begins carrying around, he completes all his projects in a day before developing X-ray vision, precognition, and telekinesis. Unfortunately, just as he's telekinetically crushing the PHB's throat a la Darth Vader, he wakes up.
- In Helen, Sweetheart of the Internet, Helen and her friend are at a coffee shop, and Helen orders some sort of boosted, experimental coffee. After remarking that she doesn't seem to feel the supposed effects of all this extra caffeine, she stands up and notices that her friend is in the middle of a blink, and that she has gone into Caffeine Bullet Time.
- Garfield has a rather hyper reaction after eating Jon's bag of chocolate covered coffee beans.
- Calvin and Hobbes has a sugar-induced variant, brought on when Calvin eats too much Chocolate-Frosted Sugar Bombs cereal. It starts to get to the point where he perceives the world around him as moving slower than normal, while he's so wired up that he can't even talk normally.
- The Mage: The Ascension had the Technocracy bring out a little gem in the form of caffeine plus: "You'll be so wired, you'll see into other dimensions. Any more caffeine and you'll start vibrating off sound waves. Caffeine plus is dangerous to the human body, addictive to the mind, poisonous to the soul and sheer heaven with a pack of smokes."
- The nuclear powered "Bonk! Atomic Punch" Energy Drink Scout unlockable weapon in Team Fortress 2. Contains several hundred times the daily recommended allowance of sugar. Side effects include a feeling of lethargy that can last for several seconds (since removed in one of the subsequent updates). It also comes in two delicious team-colored flavors: Blutonium Berry and Cherry Fission. He doesn't move faster, but every attack at him "misses". This really means he can soak up anything and everything that hits him for the next five or so seconds. Sentry fire and explosions still launch him into the air and launched arrows and syringes still get stuck in his body, however.
- The unlockable Caffeine Mode in Aaaaa A Aaaa AA Aaa AAA Aa AAAAAA Reckless Disregard For Gravity makes everything go significantly slower- which is helpful, in a base-jumping game.
- The coffee item in Wandering Hamster serves the function of boosting character's speed during battle.
- Karma Jolt! Against the last couple bosses, this is a Game-Breaker.
- The Kirby series featured Hyper Candy, which makes Kirby invincible and, sometimes, hyperfast.
- Perfect Dark features the Combat Boost, which is apparently some type of adrenaline pill that sends the action into Bullet Time.
- Miner's Coffee in World of Warcraft increases your speed by 25% per cup, but only for 3 minutes and only in your Garrison Mine. (Where it's found, conveniently.)
- The "Turbo" drug item in Fallout: New Vegas slows down everything except the player's movement. Properly perked out, it can last a whole minute.
- In Retro City Rampage, drinking coffee when you aren't Drunk on Milk gives you Super Speed - enough to plow through pedestrians and outrun traffic.
- The "Reflex Reaction Aid" patch in System Shock makes it look like time slows down, causing everything in-game to move slowly, from how fast an enemy fires at you, to your own movement speed. It also takes a while to wear off unless you kill the effect yourself with a Detox patch.
- The "Reflex Enhancer" from SPV3, a Custom Campaign re-imagining of the Halo: Combat Evolved campaign, is a pickup that slows time around the Chief to half-speed for 30 seconds.
- In Gothic, you can achieve similar effect by smoking swampweed.
- In Scott Pilgrim, coffee bought from shops or given by Knives gives you the same effect as being "In the Zone" (i.e. defeating several enemies in a row without getting hit): you glow yellow, move faster, and can wail on enemies by mashing the attack button.
- In Harry the Handsome Executive, a cup of coffee merely recharges Harry's Life Meter. It takes a caffeine pill to give him a blast of speed.
- In PVP, Francis tries to induce this so as to win at a video game competition. He believes he's succeeded when he sees time stop, but in reality he's hallucinating it and foaming at the mouth.
- El Goonish Shive does this straight in an early Filler Strip.
- This happens frequently to Robin DeSanto in It's Walky! and Shortpacked!, due to her alien-enhanced metabolism, though with sugar rather than caffeine. One time, after eating a whole bowl of cream eggs, she blacked out; when she came to, she found she'd been elected to Congress.
- When she realizes how little she has to show for her time as a Congresswoman, she does this deliberately to ensure she has a legacy. When she comes down, Community is America's top comedy, Transformers Animated is in its fourth season, Justin Bieber is in line for the Nobel Peace Prize, and WORLD PEACE has been declared. Unfortunately, this all comes at the cost of her relationship with Leslie. And the World Peace is later overturned because it's bad for war industries.
- Robin's normal state is so sugar-buzzed that she can give Muggles contact highs if they get too close.
- Agatha Heterodyne in Girl Genius. She drinks a cup of coffee (apparently her first ever), then she asks for a book on coffee, gets the book, reads the book, marks all the spelling errors in the book, comprehends the material, and rushes off for ingredients. All before the waitress can finish her answer. She then proceeds to disassemble and reassemble a broken coffee machine, fixing it and making it capable of making the most spectacular coffee ever. All while screaming without a single break and ordering a entire city of crazy people to help her.
- Kiki, the ferret mascot in Sluggy Freelance, goes into hyperspeed whenever she eats candy. This has actually been used as an offensive technique by the protagonists of the comic, after they notice that this state allowed her to break through concrete walls due to sheer propulsion with apparently no damage to herself.
- In Bob and George, Mega Man defeats an opponent copying Quick Man's power by shooting him with a stimulant. The results aren't pretty.
- User Friendly: "DAMN! I JUST REWROTE THE ENTIRE LINUX KERNEL!" "When did you learn how to code?" "TODAY!"
- In (the on indefinite hiatus) Wings Of Change, pure sugar turns pixies into hyperactive Flying Bricks.
- A Story Arc in The Whiteboard describes the effect of someone in bullet time pretty realistically - despite starting with Doc drinking enough high energy shot drinks to fill a quart mug.
- This strip of Real Life Comics.
- Despite some claims about Truth in Television, this can actually have the opposite of the intended effect. CNS stimulants like caffeine tend to increase the mind's obsessive-compulsive-perfectionist tendencies and make reaction times worse, whereas a light alcohol buzz will make players more relaxed and less hesitant (and, paradoxically, stimulate some parts of the brain due to alcohol's effect on glutamate receptors), thus improving reaction time. Reaction time is worthless if you can't aim well.
- A modified version shows in the Rooster Teeth staff comics (featuring a fan drawing comics of the staff who brought us Red vs. Blue). The mellow Matt Hullum is shown often drinking coffee, but laid back. Someone tries swapping in decaf. The next scene shows that were Matt any more mellowed out, he'd be dead.
- That's not a fan, that's Geoff Ramsey's wife. Matt Hullum probably does drink that much coffee.
- Fur Will Fly:
Page: Brad, you wouldn't do a butt stupid thing like give a 5-year old squirrel sugar or caffeine, would you?Brad: No! No without getting them drunk first!
- In Springiette #41, downing a jug of coffee gives Chop the power of flight.
- Exterminatus Now had Blasphemy zipping around when it found the coffee.
- A variation happens when Dr. McNinja receives an overdose of a drug that turns normal people into ninjas. He's already a ninja, of course, so he goes into overdrive, blacks out, and installs haunted planks in every building in the city in a fraction of a second.
- This has never actually happened to hyperactive ditzy genius Brian Fitzpatrick in Rhapsodies and there is a statewide conspiracy amongst all the baristas to make sure it never does.
- From the Global Guardians PBEM Universe, Mister Excitement was a member of the Crimestoppers a team of superhero wannabe's. Excitement had honest to God super-strength and Super Speed... except he gained the super-strength by way of adrenalin rushes, and there was never a guarantee he was going to have one. Mister Excitement was hyper-active, fidgeted, and his team instinctively knew that whatever they did, giving this man caffeine was a bad thing because who knew what would happen. But when the chips were down and they were captured by a real supervillain, they consciously invoked this trope, allowing Mister Excitement to save the day.
- From SCP Foundation. SCP-914's outputs when the input was a Red Bull. On "Fine" setting the output "Red Bull Ultra" let the subject be awake for 3 days straight with no ill effects. The "Very Fine" output? "Security on duty reported seeing 'some kind of gray blur'."
- Das Bo Schitt's Update Day revolves around Heavy consuming a "Bonk! Atomic Punch" and a sandvich, causing a thermonuclear reaction in his stomach to such levels that time slows nearly to a halt. He then sets out and causes everything shown in the beginning sequence, which includes switching Medic's medic-gun with Soldier's bazooka, shoving Demoman's grenade launcher down his throat, lightly punching Sniper's head, which would be enough force in real time to send his head flying, then gets a massive diarrhea attack because of the drink/sandwich mix. While on the run, he rapid-fire punches Rochelle to the ground, grabs the portable toilet she was waiting for, runs back to base, stopping to startle Soldier with garbled speech, then puts down the toilet and uses it. Pyro spots both him and Spy, and because of the reeking gasses from Heavy, the whole building explodes when Pyro starts his flamethrower.
- D-decaff-f? Wh-why would I want decaff-f?
- Strong Bad slips Strong Sad some caffeine in one of the Homestar Runner Strong Bad Emails. Strong Sad, normally a very sedate Eeyore, starts twitching madly and yelling incoherently about "Wood-davers! Wood-davers! Sell 'em at the corner store, sell 'em at the five-and-dime!" and slapping Coach Z until the Coach protests "Stop it! I don't wanna die!"
- Hilariously, Strong Bad claims that he slipped Strong Sad caffeine by putting Sanka in his orange juice.note
- This video by Mike Diva showcases a guy who achieves some sort of Caffeine Instrumentality (with, fittingly, a Gainax Ending).
- The Annoying Orange epsiode "ZOOM!!!" After Orange accidentally drinks an energy drink of the episode's name, he winds up going through this. Hilarity Ensues
- Happens again in an anniversary episode.
- In RWBY, the history professor Bartholomew Oobleck is in a constant state of this, as implied by his rapid dashing. His weapon even has a thermos mode to keep up his coffee supply.
- Futurama has this in the episode "Three Hundred Big Boys", where all the characters get a $300 tax refund and Fry decides to spend his on one hundred cups of coffee. His caffeine addiction grows stronger with each cup he drinks, twitching and babbling his way through the episode. Towards the end, all the characters are trapped in a burning building, but Fry is too overdosed to notice and throws back his hundredth cup. Time slows to a crawl for him, and he appears to have achieved caffeine enlightenment as he serenely carries everyone out of the building and puts out the fire. Leela remarks that she thinks they were saved by "a mysterious, orange blur".
- In one Earthworm Jim episode, Psycrow develops this sort of power after drinking ridiculous amounts of espresso, becoming "Hyper Psycrow". Jim, in turn, counters him by becoming "super-mellow" through the use of an aromatherapy kit (one was hung on this, as Peter questioned how a worm without a nose could use the kit). When they touch, the universe explodes.
- The Codename: Kids Next Door episode "Op: UNDERCOVER" had a Villain of the Week that had Super Speed from consuming large amounts of coffee regularly. When Numbuh Five gets a coffee overdose of her own, she gets temporary Super Speed as well, but notably crashes pretty quickly and realistically.
Numbah 5: (staggering to her feet, stuttering) Coffee...is...SO GOOOOOD, BABY!!!
- In Avatar: The Last Airbender, an Earth Kingdom general is trying to artificially induce the Avatar State in Aang and at one point feeds him their world's equivalent of Red Bull. It just turns him into even more of a Keet.
Sokka: "I guess he could talk the Fire Lord to death."
- In the Family Guy movie, there's a scene of Stewie driving an RV offroad in Nevada while wired on caffeine pills, yelling about being like "the pioneers, man!" He promptly crashes, and while Stewie doesn't seem to notice at first, as soon as the airbag deploys as a makeshift pillow, he falls asleep.
- In a later episode, after Peter is introduced to Red Bull by Quagmire. He becomes addicted to it and becomes this for the first act of the episode
- In the ThunderCats (2011) episode "Berbils," Trickster Twins the Thunderkittens induce this by deliberately eating Candyfruit to achieve Super Speed, taunting and baiting a slow-moving Giantor into a tripwire.
- Spliced: Peri experiences this as a result of consuming huge amounts of sugar in "Sugar Low".
- In one episode of Regular Show, Mordecai and Rigby end up buying double-glazed fritter donuts. Pops eats one and starts experiencing a sugar rush. Skips says that the only way to calm him down is to make him crash, by consuming MORE SUGAR. Mordecai, Rigby, and Skips each eat a fritter themselves just to put them on the same level as Pops, but then the world started slowing down around them. Skips recommended to consume even MORE sugar. Pops, Rigby, and Mordecai started moving so fast that the world around them started to break down. Physics, Time, Colors, the world started looking like an Eldritch Location.
- In the Halloween Episode "Nightmare on Wilson Way" in Foster's Home for Imaginary Friends, a Zombie Apocalypse spreads through the entire household. When Bloo is cornered in his room with Mac trying to survive, he feeds Mac several pieces of candy as a last resort, even though it's been established before that Mac gets an extreme sugar rush at even the tiniest bit of sugar. The sugar-crazed Mac ends up running through and knocking over the zombies, while Bloo follows and the two escape the house. This is subverted when it turns out that Bloo wasn't in any actual danger, and that it was a huge prank played on Bloo to get back at him for his Halloween tricks. After Mac starts running around outside scaring people, Bloo gets punished for feeding Mac sugar since he wasn't in any actual danger.
- We Bare Bears: In "The Library", Grizzly tries to help Chloe stay awake so she can study for a big biochemistry exam by feeding her a bunch of candy from the vending machine. When Chloe goes hyperactive and starts running around the library at high speed, the Bears stuff themselves with candy until they can keep up with Chloe and get her back on track. While Chloe and the Bears are on their sugar rush, everything around them seems to be going in slow motion.
- Consuming a very high dose of caffeine in a short amount of time can produce a feeling of slowed passage of time and increased reaction speed. Unfortunately, the dosage necessary to produce this effect approaches, and in some cases overlaps, the dosage necessary to produce death, and in any case it's much less like fictional portrayals of Bullet Time and much more like just being really, really twitchy — you can probably catch a fly in your hand without really trying, but three times out of four that "fly" you see in the corner of your eye is a hallucination. Then the caffeine wears off and you sleep for two days straight and wake up with a horrible headache and a craving for coffee.
- There have been scientific experiments which indicate that when pumped on adrenalin, perception of the world slows down sufficiently to see numbers flashing between black on red and red on black too fast for normal human perception to read. Also, experiments done on mice trained to push a button after ten seconds indicate that their perception slows down sufficiently while on speed (methamphetamine) that they're off by about four seconds too soon.
- There was once an interview with a member of a SWAT team who during a fire fight noticed these cans floating in front of him with government stamped bottoms. He later realized that he was so hopped up on adrenaline that he was able to read the bottoms of the cartridges his gun was ejecting at a time.
- A combination of this effect and extremely keen eyesight allegedly allowed Ted Williams to watch the seams on baseballs rotate as they hurtled towards him when he was batting.
- Amphetamine, which (to a first approximation) mimics adrenaline, can have the same sort of effect, for example making it easier to swat flies with your bare hand as it becomes possible to see them taking off as your hand approaches and correct your trajectory to compensate.