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** [[Film/TheRoom YOU'RE TEARING ME APART, LISA!]][[note]] It's common to find [[Website/YouTube [=YouTube=]]] comments of people shouting this quote to regard Unknown Specimen 5, due to her status as TheScrappy, and the fact that her name is [[VideoGame/SilentHills Lisa]].[[/note]]

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*** Her endless variant is worse, introducting heavy InterfaceScrew with a dome of static that blocks your vision to varying degrees. It's very disorienting, not helped by the specimen herself having increased speed. She slows down a bit when looked at, but doing so makes navigation even harder.



** The true Specimen 10: It has an extremely annoying gimmick that when you move away from it to where it can't directly see you, it transforms into a weaker, yet much faster, form that can quickly bum rush you. And since the game up to this point, aside from Specimen 6, has conditioned players to sprint whenever a monster spawns, Specimen 10 is likely going to get at least one hit off. This forces you to keep at a certain pace with it. It also does a fair bit of damage and causes some mildly annoying InterfaceScrew when you get damaged by it. In the ''HD Renovation'', both forms do the same amount of damage (45), making it absolutely necessary to stick close to it. Worse, it can be paired with Specimens ''faster'' than it is and can't be hit, such as Monster 2, forcing you to sprint regardless.

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** The true Specimen 10: It has an extremely annoying gimmick that when you move away from it to where it can't directly see you, it transforms into a weaker, yet much faster, form that can quickly bum rush you. And since the game up to this point, aside from Specimen 6, has conditioned players to sprint whenever a monster spawns, Specimen 10 is likely going to get at least one hit off. This forces you to keep at a certain pace with it. It also does a fair bit of damage and causes some mildly annoying InterfaceScrew when you get damaged by it. In the ''HD Renovation'', both forms do the same amount of damage (45), making it absolutely necessary to stick close to it. Worse, It's even worse in endless mode, where it can be paired with Specimens ''faster'' than it is and can't be hit, such as Monster 2, forcing you to sprint regardless.



** Lisa from Endless mode is basically Specimen 6 on '''even more''' steroids. It inflicts a lot more damage and she can move even when you're looking at her - and she's faster than your regular walk. Worst of all, her main gimmick is that she forces you into a loop of rooms where she doesn't ''ever'' stop chasing you. And your only means of escape is a GuideDangIt ([[spoiler:you have to proceed until the room numbers start repeating themselves, and then work your way ''backwards'' to the "beginning" of the loop]]). Luckily, ''HD Renovation'' turned down her damage output significantly, but she's still a very annoying specimen to deal with.

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** Lisa from Endless mode is basically Specimen 6 on '''even more''' steroids. It inflicts a lot more damage and she can move even when you're looking at her - and she's faster than your regular walk. Worst of all, her main gimmick Her chase is that she forces you into a loop of rooms where she doesn't ''ever'' stop chasing you. And your only means of escape is a GuideDangIt ([[spoiler:you have to proceed until also ''long,'' and she'll freeze the room numbers start repeating themselves, and then work your way ''backwards'' to the "beginning" of the loop]]). counter as well so you won't make any progress for a while, resulting in a chase that really drags. Luckily, ''HD Renovation'' turned down her damage output significantly, but she's still a very annoying specimen to deal with.with.
** Spooper, also from endless mode. On its own, it's a LuckBasedMission, since it's random how much health you'll lose from vomiting. When other specimens are present, the vomiting won't occur, but any lost health won't regenerate. When combined with other dangerous specimens, there's very little room for error.
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nevermind im blind


* DemonicSpiders:
** Specimen 4 is normally quite simple, but her endless variant introduces heavy InterfaceScrew in the form of a dome of static that encloses around the player before resetting on a cycle. It's extremely disorienting, much more so than most other specimens, not helped by the specimen herself moving quite fast. She slows down a bit when looked at, but that just makes navigation even more difficult.
** Specimen 10 can be very deadly in endless mode when combined with other specimens. It's normally not too difficult to slow down for it, but when other specimens are also chasing you, you usually aren't afforded the same luxury. When paired with fast moving specimens like Monster 2, you're basically guaranteed to take damage in longer rooms.
** Monster 6 similarly forces you to slow down for her by randomly spawning at the exit door and moving towards you for a few seconds before disappearing. This gives any other specimens chasing you plenty of time to catch up if you aren't willing to tank the hit from her.
** Unknown Specimen 3 is notorious for its bad combos. On its own it's a LuckBasedMission, since it's random how much health you lose from vomiting, sometimes too much to escape. With other specimens, the vomiting isn't present, but its health drain means any lost health won't regenerate until Unknown Specimen 3's (quite long) chase ends. With specimens that are good at getting in frequent cheap shots, like Unknown Specimen 1 or the aforementioned endless version of Specimen 4, there's very little room for error.
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* PolishedPort: The ''HD Renovation'' is generally considered this, with the only sore points being the [[HaveANiceDeath death screens]] having less polish to them.

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* PolishedPort: The ''HD Renovation'' is generally considered this, with the this. The only sore points being were the [[HaveANiceDeath death screens]] having less polish to them.them, though this was eventually rectified with updates.
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** [[AnimalisticAbomination Specimen 8]] is widely considered by the community to be among the coolest Specimen in the game when it comes to its design, area, chase theme, death screen... but the chase itself, disappointingly, is an '''easier''' version of Specimen 4's, as 8 moves more slowly '''and''' deals less damage, with no real gimmicks to compensate. You're more likely to get killed by the far more aggressive deer {{mooks}} in the area. Basically your only risk of dying comes from the temptation of trying to kill the Specimen with the new axe you received in the same area, as it is immune to the weapon. Glaringly, while many other Specimen have been buffed since release (10 being replaced altogether, 3 becoming '''much''' faster in ''HD'', 5 becoming slightly faster, 6 gaining the ability to teleport out of sight, and the Old Man gaining the ability to sprint), 8 never got '''any''' buffs to make it more formidable in gameplay. As of the October 2021 Update for the HD Renovation, it '''finally''' moved out of this trope, as it now teleports to the player via a wormhole if its view of them is obstructed by a wall. This makes it significantly more deadly, especially if you get a room that consists of tightly connected corridors or turns.

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** [[AnimalisticAbomination Specimen 8]] is widely considered by the community to be among the coolest Specimen in the game when it comes to its design, area, chase theme, death screen... but the chase itself, disappointingly, is an '''easier''' version of Specimen 4's, as 8 moves more slowly '''and''' deals less damage, with no real gimmicks to compensate.compensate outside of some very light InterfaceScrew. You're more likely to get killed by the far more aggressive deer {{mooks}} in the area. Basically your only risk of dying comes from the temptation of trying to kill the Specimen with the new axe you received in the same area, as it is immune to the weapon. Glaringly, while many other Specimen have been buffed since release (10 being replaced altogether, 3 becoming '''much''' faster in ''HD'', 5 becoming slightly faster, 6 gaining the ability to teleport out of sight, and the Old Man gaining the ability to sprint), 8 never got '''any''' buffs to make it more formidable in gameplay. As of the October 2021 Update for the HD Renovation, it '''finally''' moved out of this trope, as it now teleports to the player via a wormhole if its view of them is obstructed by a wall. This makes it significantly more deadly, especially if you get a room that consists of tightly connected corridors or turns.

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Added examples for demonic spiders and goddamned bats, and removed deer example since they're not really difficult to deal with at all


* DemonicSpiders: The Violent Deer in Specimen 8's area. They're fast, can hit fairly hard and are absolutely [[GoddamnedBats everywhere]].

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* DemonicSpiders: The Violent Deer in DemonicSpiders:
**
Specimen 8's area. They're fast, 4 is normally quite simple, but her endless variant introduces heavy InterfaceScrew in the form of a dome of static that encloses around the player before resetting on a cycle. It's extremely disorienting, much more so than most other specimens, not helped by the specimen herself moving quite fast. She slows down a bit when looked at, but that just makes navigation even more difficult.
** Specimen 10
can be very deadly in endless mode when combined with other specimens. It's normally not too difficult to slow down for it, but when other specimens are also chasing you, you usually aren't afforded the same luxury. When paired with fast moving specimens like Monster 2, you're basically guaranteed to take damage in longer rooms.
** Monster 6 similarly forces you to slow down for her by randomly spawning at the exit door and moving towards you for a few seconds before disappearing. This gives any other specimens chasing you plenty of time to catch up if you aren't willing to tank the
hit fairly hard and from her.
** Unknown Specimen 3 is notorious for its bad combos. On its own it's a LuckBasedMission, since it's random how much health you lose from vomiting, sometimes too much to escape. With other specimens, the vomiting isn't present, but its health drain means any lost health won't regenerate until Unknown Specimen 3's (quite long) chase ends. With specimens that
are absolutely [[GoddamnedBats everywhere]].good at getting in frequent cheap shots, like Unknown Specimen 1 or the aforementioned endless version of Specimen 4, there's very little room for error.



* GoddamnedBats: The actual [[JumpScare jump scares of the title]], Specimen 1, are completely harmless in and of themselves and easily maneuvered around, but when you're running from something else, they can appear and obstruct your path at any time. For a split second, they make your character stop, likely surprised by the jump scare themselves. This is not helpful when running from something.

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* GoddamnedBats: GoddamnedBats:
**
The actual [[JumpScare jump scares of the title]], Specimen 1, are completely harmless in and of themselves and easily maneuvered around, but when you're running from something else, they can appear and obstruct your path at any time. For a split second, they make your character stop, likely surprised by the jump scare themselves. This is not helpful when running from something. They no longer force you to stop in HD, but they can still get in the way.
** Unknown Specimen 5 is one of the most hated specimens in endless mode. Her chase isn't difficult, as she only deals 15 damage and moves at a snail's pace as long as you look at her, but her chase always lasts ''40 rooms'' (most specimens are capped at 14 or 19 rooms at most). Worse, for the second half, she freezes the room counter, forcing you to go through 20 rooms without making any progress. The result is a chase that feels very dragged out, and it's especially frustrating when she freezes the room count right before a checkpoint. And if she's added to the rechase pool early on in endless mode, you'll probably be seeing her a lot.
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** [[AnimalisticAbomination Specimen 8]] is widely considered by the community to be among the coolest Specimen in the game when it comes to its design, area, chase theme, death screen... but the chase itself, disappointingly, is an '''easier''' version of Specimen 4's, as 8 moves more slowly '''and''' deals less damage, with no real gimmicks to compensate. You're more likely to get killed by the far more aggressive deer {{mooks}} in the area. Basically your only risk of dying comes from the temptation of trying to kill the Specimen with the new axe you received in the same area, as it is immune to the weapon. Glaringly, while many other Specimen have been buffed since release (10 being replaced altogether, 3 becoming '''much''' faster in ''HD'', 5 becoming slightly faster, 6 gaining the ability to teleport out of sight, and the Old Man gaining the ability to sprint), 8 never got '''any''' buffs to make it more formidable in gameplay. However, as of the October 2021 Update for the HD Renovation, this is a SubvertedTrope, as Specimen 8 now teleports to you via a wormhole if it's view of the player is obstructed by a wall. This makes it significantly more deadly, especially if you get a room that consists of tightly connected corridors or turns.
** Specimen 13, for being the dead last Specimen you can encounter in the base game, is arguably rather underwhelming. Once you understand her gimmick, it's really easy to take basically no damage from her. Even if you do, unlike every other chase, there is nothing stopping you from sitting on top of a crate to regenerate your health (unlike Specimen 6, 13 has no way of dealing with stall tactics). Like Specimen 8, she was never really buffed (in ''HD Renovation'', her claw damage was brought to 45, but her attack cooldown also increased, making her previous DeathOfAThousandCuts tactics unviable, she was also inexplicably made slower).

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** [[AnimalisticAbomination Specimen 8]] is widely considered by the community to be among the coolest Specimen in the game when it comes to its design, area, chase theme, death screen... but the chase itself, disappointingly, is an '''easier''' version of Specimen 4's, as 8 moves more slowly '''and''' deals less damage, with no real gimmicks to compensate. You're more likely to get killed by the far more aggressive deer {{mooks}} in the area. Basically your only risk of dying comes from the temptation of trying to kill the Specimen with the new axe you received in the same area, as it is immune to the weapon. Glaringly, while many other Specimen have been buffed since release (10 being replaced altogether, 3 becoming '''much''' faster in ''HD'', 5 becoming slightly faster, 6 gaining the ability to teleport out of sight, and the Old Man gaining the ability to sprint), 8 never got '''any''' buffs to make it more formidable in gameplay. However, as As of the October 2021 Update for the HD Renovation, it '''finally''' moved out of this is a SubvertedTrope, trope, as Specimen 8 it now teleports to you the player via a wormhole if it's its view of the player them is obstructed by a wall. This makes it significantly more deadly, especially if you get a room that consists of tightly connected corridors or turns.
** Specimen 13, for being the dead last Specimen you can encounter in the base game, is arguably rather underwhelming. Once you understand her gimmick, it's really easy to take basically no damage from her. Even if you do, unlike every other chase, there is nothing stopping you from sitting on top of a crate to regenerate your health (unlike Specimen 6, 13 has no way of dealing with stall tactics). Like Specimen 8, Unlike most similarly underwhelming specimen, she was never really buffed (in ''HD Renovation'', her claw damage was brought to 45, but her attack cooldown also increased, making her previous DeathOfAThousandCuts tactics unviable, she was also inexplicably made slower).slower). Like Specimen 8, she received a rework in the Octoper 2021 Update but still nothing to keep the player from camping on a box.
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** The true Specimen 10: It has an extremely annoying gimmick that when you move away from it to where it can't directly see you, it transforms into a weaker, yet much faster, form that can quickly bum rush you. And since the game up to this point, aside from Specimen 6, has conditioned players to sprint whenever a monster spawns, Specimen 10 is likely going to get at least one hit off. This forces you to keep at a certain pace with it. It also does a fair bit of damage and causes some mildly annoying InterfaceScrew when you get damaged by it.

to:

** The true Specimen 10: It has an extremely annoying gimmick that when you move away from it to where it can't directly see you, it transforms into a weaker, yet much faster, form that can quickly bum rush you. And since the game up to this point, aside from Specimen 6, has conditioned players to sprint whenever a monster spawns, Specimen 10 is likely going to get at least one hit off. This forces you to keep at a certain pace with it. It also does a fair bit of damage and causes some mildly annoying InterfaceScrew when you get damaged by it. In the ''HD Renovation'', both forms do the same amount of damage (45), making it absolutely necessary to stick close to it. Worse, it can be paired with Specimens ''faster'' than it is and can't be hit, such as Monster 2, forcing you to sprint regardless.



** Lisa from Endless mode is basically Specimen 6 on '''even more''' steroids. It inflicts a lot more damage and she can move even when you're looking at her - and she's faster than your regular walk. Worst of all, her main gimmick is that she forces you into a loop of rooms where she doesn't ''ever'' stop chasing you. And your only means of escape is a GuideDangIt ([[spoiler:you have to proceed until the room numbers start repeating themselves, and then work your way ''backwards'' to the "beginning" of the loop]]).

to:

** Lisa from Endless mode is basically Specimen 6 on '''even more''' steroids. It inflicts a lot more damage and she can move even when you're looking at her - and she's faster than your regular walk. Worst of all, her main gimmick is that she forces you into a loop of rooms where she doesn't ''ever'' stop chasing you. And your only means of escape is a GuideDangIt ([[spoiler:you have to proceed until the room numbers start repeating themselves, and then work your way ''backwards'' to the "beginning" of the loop]]). Luckily, ''HD Renovation'' turned down her damage output significantly, but she's still a very annoying specimen to deal with.
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Moving to Trivia


* AuthorsSavingThrow:
** After the lackluster reception of the original Specimen 10, the developers decided to replace it with a much more dangerous and terrifying Specimen. There is even a little TakeThat to the previous Specimen 10 by the new one [[MakeWayForTheNewVillains literally bursting out of its head when the old one tries to attack you]]. WordOfGod admitted that the original design of Specimen 10 was the result of them running out of ideas.
** Specimen 8 is considered one of the best specimens in terms of its design and theme, but was rather disappointing in gameplay due to its [[MightyGlacier slow speed]]. The Halloween 2021 update gave it the ability to use portals to warp directly to you if you lose its line of sight, making it much easier for Specimen 8 to catch up to you.
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Someone forgot the bullet here.


CrossesTheLineTwice: Specimen 9 can be pretty terrifying if you're unfortunate to waste too much time, but the fact that it's possible for the game to seemingly get an error for no reason that changes to a strange scene showing lights slowly turning on, and revealing a door that opens...only for it to be charging at you anyways can be so absurd it's actually kinda funny.

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* CrossesTheLineTwice: Specimen 9 can be pretty terrifying if you're unfortunate to waste too much time, but the fact that it's possible for the game to seemingly get an error for no reason that changes to a strange scene showing lights slowly turning on, and revealing a door that opens...only for it to be charging at you anyways can be so absurd it's actually kinda funny.
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** Pretty much any early monster chasing you is a sigh of relief, as it means you're not going to be bothered by any of the specimen's with more difficult gimmicks for roughly a dozen floors.


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CrossesTheLineTwice: Specimen 9 can be pretty terrifying if you're unfortunate to waste too much time, but the fact that it's possible for the game to seemingly get an error for no reason that changes to a strange scene showing lights slowly turning on, and revealing a door that opens...only for it to be charging at you anyways can be so absurd it's actually kinda funny.

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* MagnificentBitch: [[CuteIsEvil Spooky]] is a ghost that schemes to be seen as scary, having been seen as "too cute" when she was alive. To achieve this, she has the Specimens of GL Labs scattered around her mansion, which was renovated to resemble a maze, so that she can create the ultimate HauntedHouse and lure in curious travelers. Hiding its true purpose, Spooky recruits the spirits of those who died in the house into her secret ghost army, planning to them to [[TakeOverTheWorld overtake the world with]]. Even if the PlayerCharacter makes it to the end, [[TheBadGuyWins Spooky still manages to benefit from it]], either recruiting them should they die after the fight or turning them into a Specimen if they survive.

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* MagnificentBitch: [[CuteIsEvil Spooky]] is a ghost that schemes to be seen as scary, having been seen as "too cute" when she was alive. To achieve this, she has the Specimens of GL Labs captured and scattered around her mansion, which was renovated to resemble a maze, so that she can create the ultimate HauntedHouse and lure in curious travelers. Hiding its true purpose, Spooky recruits the spirits of those who died in the house into her secret ghost army, planning to them to [[TakeOverTheWorld overtake the world with]]. with them]]. Even if the PlayerCharacter protagonist makes it to the end, [[TheBadGuyWins Spooky still manages to benefit from it]], either recruiting them should they die after the fight or turning them into a Specimen if they survive.survive. In the ''Spooky's Dollhouse'' DLC, if the protagonist blows up the mansion without closing the Hell Gate, Spooky and her spirits overrun the world anyway; but if the protagonist does seal the Hell Gate, Spooky accepts her defeat and [[TogetherInDeath joins her parents in the afterlife]].
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: Specimen 5, the new Specimen 10, Specimen 12 and the Monsters by a good margin. This was likely intentional.
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** Specimen 10 is considered one of the best specimens in terms of its design and theme, but was rather disappointing in gameplay due to its [[MightyGlacier slow speed]]. The Halloween 2021 update gave it the ability to use portals to warp directly to you if you lose its line of sight, making it much easier for Specimen 8 to catch up to you.

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** Specimen 10 8 is considered one of the best specimens in terms of its design and theme, but was rather disappointing in gameplay due to its [[MightyGlacier slow speed]]. The Halloween 2021 update gave it the ability to use portals to warp directly to you if you lose its line of sight, making it much easier for Specimen 8 to catch up to you.

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* AuthorsSavingThrow: After the lackluster reception of the original Specimen 10, the developers decided to replace it with a much more dangerous and terrifying Specimen. There is even a little TakeThat to the previous Specimen 10 by the new one [[MakeWayForTheNewVillains literally bursting out of its head when the old one tries to attack you]]. WordOfGod admitted that the original design of Specimen 10 was the result of them running out of ideas.

to:

* AuthorsSavingThrow: AuthorsSavingThrow:
**
After the lackluster reception of the original Specimen 10, the developers decided to replace it with a much more dangerous and terrifying Specimen. There is even a little TakeThat to the previous Specimen 10 by the new one [[MakeWayForTheNewVillains literally bursting out of its head when the old one tries to attack you]]. WordOfGod admitted that the original design of Specimen 10 was the result of them running out of ideas.ideas.
** Specimen 10 is considered one of the best specimens in terms of its design and theme, but was rather disappointing in gameplay due to its [[MightyGlacier slow speed]]. The Halloween 2021 update gave it the ability to use portals to warp directly to you if you lose its line of sight, making it much easier for Specimen 8 to catch up to you.



** Specimen 8 is generally known as the "[[{{Pun}} Deer God]]".

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** Specimen 8 is generally known as the "[[{{Pun}} Deer God]]".Lord]]".
Tabs MOD

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* EnsembleDarkhorse:

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* EnsembleDarkhorse: EnsembleDarkHorse:


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* FanNickname:
** Specimen 8 is generally known as the "[[{{Pun}} Deer God]]".
** Thanks to her {{Leitmotif}}, Unknown Specimen 5/[[VideoGame/{{PT}} Lisa]] has earned the nickname "[[{{Pun}} The Moaning Lisa]]".
** Specimen 6 often finds himself being called "[[WebVideo/BenDrowned Ben]]" or "[[VideoGame/TheLegendOfZeldaMajorasMask The Merchant]]".
** Specimen 4 being called "[[Literature/TheRing Ringu]]" is especially common, given it appears in the game data.
** Monster 6 falls into the same category as Specimen 4, except as "[[Music/RebeccaBlack Bekka]]".
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* TearJerker: [[spoiler:Spooky's death]], as mentioned in AlternateCharacterInterpretation. [[spoiler:All she wanted was to scare someone, and the person she happened to be scaring suffered from Post-Traumatic Stress Disorder and shot her by accident. She got her wish, but is now roaming as a ghost after it's implied her parents used arcane spells to try to speak to her again.]]
** In ''The Dollhouse'' we [[spoiler: finally get further elaboration on her death near the end. During a sequence where the player has to pick up a rifle and shoot through demonic enemies in a house with beer bottles stranded on the ground, they finally find the devil that has been haunting them. That "devil" actually being Spooky back when she was alive, getting shot, and with just a befuddled look of surprise feels her bleeding wound and collapses. And then the player is treated to a scene where their POV plants the gun on a hobo on a bench. After this vision they find a corpse of a scientist whose note essentially states that he is Spooky's dad, and very likely her real killer, who planted the gun on the hobo that was blamed. And then decided to consort demonic rituals to try to bring her back, leading to the mess the house is in]].

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* TearJerker: [[spoiler:Spooky's death]], as mentioned in AlternateCharacterInterpretation.AlternativeCharacterInterpretation. [[spoiler:All she wanted was to scare someone, and the person she happened to be scaring suffered from Post-Traumatic Stress Disorder and shot her by accident. She got her wish, but is now roaming as a ghost after it's implied her parents used arcane spells to try to speak to her again.]]
** In ''The Dollhouse'' we [[spoiler: finally [[spoiler:finally get further elaboration on her death near the end. During a sequence where the player has to pick up a rifle and shoot through demonic enemies in a house with beer bottles stranded on the ground, they finally find the devil that has been haunting them. That "devil" actually being Spooky back when she was alive, getting shot, and with just a befuddled look of surprise feels her bleeding wound and collapses. And then the player is treated to a scene where their POV plants the gun on a hobo on a bench. After this vision they find a corpse of a scientist whose note essentially states that he is Spooky's dad, and very likely her real killer, who planted the gun on the hobo that was blamed. And then decided to consort demonic rituals to try to bring her back, leading to the mess the house is in]].
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* AlternateCharacterInterpretation:

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* AlternateCharacterInterpretation:AlternativeCharacterInterpretation:
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** "[[https://www.youtube.com/watch?v=IGY0U-0CflY A Smile Beneath Your Skin]]" is the music in one of the trailers and greatly fits with the games overall tone, beneath it's cutesy "spoopy" exterior lies a rather sinister and heart-pumping horror game.
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* MemeticLoser: Meanwhile, the original Specimen 10 has become this ever since it's replacement.

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* MemeticLoser: Meanwhile, the original Specimen 10 has become this ever since it's replacement.replacement, despite all that however the specimen still has it's fans.
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** Some of the Specimens and Monsters are good examples. In Specimen 10's case, it seems to think it's doing you a favor in [[AssimilationPlot assimilating you]] when you're killed by it, as the text implies it's easier than to think and experience human concepts, all while calling the player just an animal. Yet a translated set of binary code tells the player that they're more than that, to use the brain they were given and to take responsibility in their actions. Is this a case of Specimen 10's BlueAndOrangeMorality at work, a direct message to [[TheFourthWallWillNotProtectYou the player themselves]], or something else entirely?

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** Some of the Specimens and Monsters are good examples. In Specimen 10's case, it seems to think it's doing you a favor in [[AssimilationPlot assimilating you]] when you're killed by it, as the text implies it's easier than to think and experience human concepts, all while calling the player just an animal. Yet a translated set of binary code tells the player that they're more than that, to use the brain they were given and to take responsibility in their actions. Is this a case of Specimen 10's BlueAndOrangeMorality at work, a direct message to [[TheFourthWallWillNotProtectYou the player themselves]], your own mind FightingFromTheInside, or something else entirely?
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** ''Karamari Hospital'' elaborates on this. [[spoiler: It heavily implies that Spooky became a ghost when she tried to scare someone with an obscuring costume and fireworks. What she didn't realize was that her victim was suffering from PTSD, and shot her out of fear in self-defense]].

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** ''Karamari Hospital'' elaborates on this. [[spoiler: It heavily implies that Spooky became a ghost when she tried to scare someone with an obscuring costume and fireworks. What she didn't realize was that her victim was suffering from PTSD, and shot her out of fear in self-defense]].self-defense.]] [[spoiler:What makes it worse? It was her own ''[[OffingTheOffspring father]]'', which adds a whole new level of tragedy to the situation.]]



** [[AnimalisticAbomination Specimen 8]] is widely considered by the community to be among the coolest Specimen in the game when it comes to its design, area, chase theme, death screen... but the chase itself, disappointingly, is an '''easier''' version of Specimen 4's, as 8 moves more slowly '''and''' deals less damage, with no real gimmicks to compensate. You're more likely to get killed by the far more aggressive deer {{mooks}} in the area. Basically your only risk of dying comes from the temptation of trying to kill the Specimen with the new axe you received in the same area, as it is immune to the weapon. Glaringly, while many other Specimen have been buffed since release (10 being replaced altogether, 3 becoming '''much''' faster in ''HD'', 5 becoming slightly faster, 6 gaining the ability to teleport out of sight, and the Old Man gaining the ability to sprint), 8 never got '''any''' buffs to make it more formidable in gameplay.

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** [[AnimalisticAbomination Specimen 8]] is widely considered by the community to be among the coolest Specimen in the game when it comes to its design, area, chase theme, death screen... but the chase itself, disappointingly, is an '''easier''' version of Specimen 4's, as 8 moves more slowly '''and''' deals less damage, with no real gimmicks to compensate. You're more likely to get killed by the far more aggressive deer {{mooks}} in the area. Basically your only risk of dying comes from the temptation of trying to kill the Specimen with the new axe you received in the same area, as it is immune to the weapon. Glaringly, while many other Specimen have been buffed since release (10 being replaced altogether, 3 becoming '''much''' faster in ''HD'', 5 becoming slightly faster, 6 gaining the ability to teleport out of sight, and the Old Man gaining the ability to sprint), 8 never got '''any''' buffs to make it more formidable in gameplay. However, as of the October 2021 Update for the HD Renovation, this is a SubvertedTrope, as Specimen 8 now teleports to you via a wormhole if it's view of the player is obstructed by a wall. This makes it significantly more deadly, especially if you get a room that consists of tightly connected corridors or turns.

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* MagnificentBitch: The [[AntagonistTitle titular Spooky]] was once an innocent girl who wanted to scare people, after being killed by a ShellShockedVeteran she scared, and brought back as a ghost by her grieving father, she becomes something much more ruthless. Creating and funding [=GL=] Labs, Spooky has scientists create and capture dozen of creatures known as Specimens, having them placed in her Jumpscare Mansion so they can slaughter people for her plans, [[BadBoss completely uncaring of her own employees being killed by these creatures]]. When the unnamed PlayerCharacter arrives at her Mansion, Spooky cheerfully greets them, and spends the entire game hampering their progress. When the player successfully gets through all 1,000 rooms, Spooky is momentarily irritated, but perks back up when she sends Specimen 9 to kill the player. No matter what the player does, [[TheBadGuyWins Spooky will always win]], whether it's turning them into a specimen, or killing them to become a ghost in her army, determined more then ever to prove she isn't cute.

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* MagnificentBitch: The [[AntagonistTitle titular [[CuteIsEvil Spooky]] was once an innocent girl who wanted to scare people, after being killed by a ShellShockedVeteran she scared, and brought back as is a ghost by that schemes to be seen as scary, having been seen as "too cute" when she was alive. To achieve this, she has the Specimens of GL Labs scattered around her grieving father, mansion, which was renovated to resemble a maze, so that she becomes something much more ruthless. Creating can create the ultimate HauntedHouse and funding [=GL=] Labs, lure in curious travelers. Hiding its true purpose, Spooky has scientists create and capture dozen recruits the spirits of creatures known as Specimens, having those who died in the house into her secret ghost army, planning to them placed in her Jumpscare Mansion so they can slaughter people for her plans, [[BadBoss completely uncaring of her own employees being killed by these creatures]]. When to [[TakeOverTheWorld overtake the unnamed world with]]. Even if the PlayerCharacter arrives at her Mansion, Spooky cheerfully greets them, and spends makes it to the entire game hampering their progress. When the player successfully gets through all 1,000 rooms, Spooky is momentarily irritated, but perks back up when she sends Specimen 9 to kill the player. No matter what the player does, end, [[TheBadGuyWins Spooky will always win]], whether it's still manages to benefit from it]], either recruiting them should they die after the fight or turning them into a specimen, or killing them to become a ghost in her army, determined more then ever to prove she isn't cute.Specimen if they survive.

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* AntiClimaxBoss: A few specimens can be like this, but the original version Specimen 10 had it the worst. One reason was that this specimen was so late in the game, after a couple very dangerous specimens. Another reason was that its design can be dull to some. Just a white eel with a somewhat unnerving face that really has no gimmick at all. This came after a huge, atmospheric, buildup. The developers have acknowledged this, ultimately replacing it with a ''[[NightmareFuelStationAttendant much]]'' [[BodyHorror more]] [[MakeWayForTheNewVillains intimidating]] [[ThatOneBoss monster]].

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* AntiClimaxBoss: AntiClimaxBoss:
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A few specimens can be like this, but the original version Specimen 10 had it the worst. One reason was that this specimen was so late in the game, after a couple very dangerous specimens. Another reason was that its design can be dull to some. Just a white eel with a somewhat unnerving face that really has no gimmick at all. This came after a huge, atmospheric, buildup. The developers have acknowledged this, ultimately replacing it with a ''[[NightmareFuelStationAttendant much]]'' [[BodyHorror more]] [[MakeWayForTheNewVillains intimidating]] [[ThatOneBoss monster]].



* SugarWiki/HeartwarmingMoments: When you really think about it, Spooky including Lisa from P.T. can count as one, because it essentially means she gave an abandoned and unappreciated horror villain a new home to scare audiences. In similar vein, Spooky adopting [[VideoGame/ImScared White Face]] in meant that [[EarnYourHappyEnding he finally has a place to call his own with willing people wanting to "play" with him.]]

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* SugarWiki/HeartwarmingMoments: SugarWiki/HeartwarmingMoments:
**
When you really think about it, Spooky including Lisa from P.T. can count as one, because it essentially means she gave an abandoned and unappreciated horror villain a new home to scare audiences. In similar vein, Spooky adopting [[VideoGame/ImScared White Face]] in meant that [[EarnYourHappyEnding he finally has a place to call his own with willing people wanting to "play" with him.]]



* HilariousInHindsight: One of the rooms contains an anime-styled dating sim that eventually starts to glitch into something much darker. Then came ''VisualNovel/DokiDokiLiteratureClub''...

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* HilariousInHindsight: HilariousInHindsight:
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One of the rooms contains an anime-styled dating sim that eventually starts to glitch into something much darker. Then came ''VisualNovel/DokiDokiLiteratureClub''...
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* {{Adorkable}}: Spooky manages to be this despite her {{Jerkass}} nature. She stutters, coughs, and acts ridiculously awkward while talking with the player. That, mixed the rather adorable outfits she wears, can make her seem adorable. Which is something she absolutely hates.
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** [[AnimalisticAbomination Specimen 8]] is widely considered by the community to be among the coolest Specimen in the game when it comes to its design, area, chase theme, death screen... but the chase itself, disappointingly, is an '''easier''' version of Specimen 4's, as 8 moves more slowly '''and''' deals less damage, with no real gimmicks to compensate. You're more likely to get killed by the far more aggressive deer {{mooks}} in the area. Basically your only risk of dying comes from the temptation of trying to kill the Specimen with the new axe you received in the same area, as it is immune to the weapon. Glaringly, while many other Specimen have been buffed since release (10 being replaced altogether, 3 becoming '''much''' faster in ''HD'', 5 becoming slightly faster, 6 gaining the ability to teleport out of sight, and the Old Man gaining the ability to sprint), 8 never got '''any''' buffs to make it more formidable in gameplay.
** Specimen 13, for being the dead last Specimen you can encounter in the base game, is arguably rather underwhelming. Once you understand her gimmick, it's really easy to take basically no damage from her. Even if you do, unlike every other chase, there is nothing stopping you from sitting on top of a crate to regenerate your health (unlike Specimen 6, 13 has no way of dealing with stall tactics). Like Specimen 8, she was never really buffed (in ''HD Renovation'', her claw damage was brought to 45, but her attack cooldown also increased, making her previous DeathOfAThousandCuts tactics unviable, she was also inexplicably made slower).
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* PopularWithFurries: Not the game itself, but Specimen 8 seems to be pretty popular with furry artists. Most of their popularity seems to come from [[{{SelfFanservice}} Self-Fanservice]].

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* PopularWithFurries: Not the game itself, but Specimen 8 seems to be pretty popular with furry artists. Most of their popularity seems to come from [[{{SelfFanservice}} Self-Fanservice]].SelfFanservice.
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It appears in Endless Mode in the HD version.


* BigLippedAlligatorMoment: Everything about Specimen 7, from the room preluding it with a weird cat that gives [[CrypticConversation Cryptic Conversations]] to the actual chase itself. Especially since, unlike the other Specimens in the game, [[PutOnABus it actually doesn't reappear after the area it is introduced in and it's not included in Endless Mode.]]

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* BigLippedAlligatorMoment: Everything about Specimen 7, from the room preluding it with a weird cat that gives [[CrypticConversation Cryptic Conversations]] to the actual chase itself. Especially since, unlike the other Specimens in the game, [[PutOnABus it actually doesn't reappear after the area it is introduced in and it's not included in Endless Mode.in.]]
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** The Good Ending of ''The Dollhouse'' DLC which also is [[spoiler: the GoldenEnding for the whole game. With the HellGate responsible for the horrors in the house sealed off and what is binding the spirits to the house finally destroyed, not only are all the tormented spirits able to escape to the afterlife but Spooky herself is able to finally move on and reunite with her deceased parents]]. The credits are also accompanied by a slideshow of all the official promotional art the game has had throughout its development, a testament to the years the game has been worked on.


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** In ''The Dollhouse'' we [[spoiler: finally get further elaboration on her death near the end. During a sequence where the player has to pick up a rifle and shoot through demonic enemies in a house with beer bottles stranded on the ground, they finally find the devil that has been haunting them. That "devil" actually being Spooky back when she was alive, getting shot, and with just a befuddled look of surprise feels her bleeding wound and collapses. And then the player is treated to a scene where their POV plants the gun on a hobo on a bench. After this vision they find a corpse of a scientist whose note essentially states that he is Spooky's dad, and very likely her real killer, who planted the gun on the hobo that was blamed. And then decided to consort demonic rituals to try to bring her back, leading to the mess the house is in]].
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* MoralEventHorizon: Spooky crossed it by killing Santa Claus.

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