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Seinfeld Is Unfunny clean-up
Deleted line(s) 8,10 (click to see context) :
* SeinfeldIsUnfunny: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchy and not that fun. Roger says that it was 2001; many 3D games sucked back then.
-->'''Frobman:''' [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''.
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how its multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
-->'''Frobman:''' [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''.
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how its multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
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None
Changed line(s) 5 (click to see context) from:
-->'''Roger''': So when people start bitching about Sonic games in retrospect, and complain about new characters having too much attention, they might point out to ''VideoGame/SonicAdventure2'' and ''VideoGame/ShadowTheHedgehog'' for starting it all. But have you ever noticed how subtle his introduction is? I mean sure, he [[EstablishingCharacterMoment has some dramatic intros]], but look at the story, it's really Sonic versus Eggman, and Eggman is the one calling the shots. Eggman is the one holding the speeches, Eggman is the one confronting Sonic, Eggman's still the leader after Gerald and Shadow hijack the plot. Shadow is his lackey for the two thirds of the game. When Sonic is seemingly killed, Amy and Tails get more reaction time than Shadow. The first part of the game is Sonic and friends versus Eggman, with Rouge and Shadow being his [[DragonWithAnAgenda henchmen.]]
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--> '''Roger''': That’s dark!
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--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''.
to:
Changed line(s) 11 (click to see context) from:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[VideoGame/SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[Manga/{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show. When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[VideoGame/SonicThehedgehog2006 [[VideoGame/SonicTheHedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[Manga/{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show. When [[VideoGame/StarFox [[Franchise/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
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** In the same episode, he notices how the writers were trying to add depth to the characters but [[ShowDontTell he was disappointed that we couldn’t see that in action]], like Tails not liking sushi.
to:
** In the same episode, he notices how the writers were trying to add depth to the characters but [[ShowDontTell he was disappointed that we couldn’t couldn't see that in action]], like Tails not liking sushi.
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Deleted line(s) 1 (click to see context) :
* AcceptableTargets: ''VideoGame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them, [[{{Understatement}} to put it mildly]].
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Not ymmv
Deleted line(s) 9,10 (click to see context) :
* FridgeLogic: InUniverse, but one thing that always bothered Luke about ''VideoGame/SonicAdventure2'' is the “fake hedgehog” line. What so fake about Shadow? They also discuss what the hell does “Ultimate hedgehog” means, and how Amy fits in all of that.
** Luke also notices Mephiles calling Shadow “The UltimateLifeForm”, despite knowing him for only ten seconds.
** Luke also notices Mephiles calling Shadow “The UltimateLifeForm”, despite knowing him for only ten seconds.
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Changed line(s) 11,12 (click to see context) from:
* SeinfeldIsUnfunny: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchy and not that fun. Roger says that it was 2001. Many 3D games suck back then.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
to:
* SeinfeldIsUnfunny: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchy and not that fun. Roger says that it was 2001. Many 2001; many 3D games suck sucked back then.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and''VideoGame/BanjoKazooie''''VideoGame/BanjoKazooie''.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and
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None
Changed line(s) 1 (click to see context) from:
* AcceptableTargets: ''VideoGame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them, [[{{Understatement}} to put it mildly]]
to:
* AcceptableTargets: ''VideoGame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them, [[{{Understatement}} to put it mildly]]mildly]].
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Deleted line(s) 11,14 (click to see context) :
* PetPeeveTrope:
** BreakingTheFourthWall, for Roger, since he feels it cheapens both the humor and the story with the characters being aware they are fictional.
** Roger also takes offense with Post-Unleashed Sonic's over-reliance on NonSequitur based SurrealHumor with him especially hating the over-reliance on random food puns and InherentlyFunnyWords. He often finds that it's relied on so much that it makes the writing resemble something made for babies rather than the more general audience that Sonic is ostensibly supposed to be made for.
** Roger has avoided reading the Sonic comic books because he personally dislikes serial storytelling in comic books, much prefering self-conclusive stories.
** BreakingTheFourthWall, for Roger, since he feels it cheapens both the humor and the story with the characters being aware they are fictional.
** Roger also takes offense with Post-Unleashed Sonic's over-reliance on NonSequitur based SurrealHumor with him especially hating the over-reliance on random food puns and InherentlyFunnyWords. He often finds that it's relied on so much that it makes the writing resemble something made for babies rather than the more general audience that Sonic is ostensibly supposed to be made for.
** Roger has avoided reading the Sonic comic books because he personally dislikes serial storytelling in comic books, much prefering self-conclusive stories.
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None
Changed line(s) 1 (click to see context) from:
* AcceptableTargets: ''VideoGame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them.
to:
* AcceptableTargets: ''VideoGame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them.them, [[{{Understatement}} to put it mildly]]
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None
Changed line(s) 17 (click to see context) from:
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
to:
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's its multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
Is there an issue? Send a MessageReason:
Most of these should probably be in the main work page as in-universe.
Changed line(s) 1,2 (click to see context) from:
* AcceptableTargets: ''Videogame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them.
* {{Applicability}}: How Roger & Luke just wanted you to see and better understand the Sonic Games and how to interpret them in a different way. The relationships between the characters, how the level design relate to the character used. One of Roger's videos shows you that ''WesternAnimation/SonicBoom'' might be more cleverly written than it actually is, and that Knuckles serves as the {{class clown}} rather than the {{dumb muscle}}.
* {{Applicability}}: How Roger & Luke just wanted you to see and better understand the Sonic Games and how to interpret them in a different way. The relationships between the characters, how the level design relate to the character used. One of Roger's videos shows you that ''WesternAnimation/SonicBoom'' might be more cleverly written than it actually is, and that Knuckles serves as the {{class clown}} rather than the {{dumb muscle}}.
to:
* AcceptableTargets: ''Videogame/SonicColors'' ''VideoGame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them.
* {{Applicability}}: How Roger& and Luke just wanted want you to see and better understand the Sonic Games games and how to interpret them in a different way. The relationships between the characters, how the level design relate to the character used. One of Roger's videos shows you that ''WesternAnimation/SonicBoom'' might be more cleverly written than it actually is, and that Knuckles serves as the {{class clown}} ClassClown rather than the {{dumb muscle}}.DumbMuscle.
* {{Applicability}}: How Roger
Changed line(s) 4,7 (click to see context) from:
* BrokenBase: Discussed. Frobman says that ''VideoGame/SonicAdventure2'' was the game that broke the fandom, being released on a Nintendo console, being too serious to those who love the lighthearted Sonic games, and the new fans who thought Sonic was always that serious, dark and edgy. Also the infamous Sonic fan characters started around here when Shadow was introduced, although that might have started earlier with ''WesternAnimation/SonicUnderground'' with Manic & Sonia.
* FairForItsDay: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchy and not that fun. Roger says that it was 2001. Many 3D games suck back then.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
* FairForItsDay: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchy and not that fun. Roger says that it was 2001. Many 3D games suck back then.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
to:
* BrokenBase: Discussed. Frobman says that ''VideoGame/SonicAdventure2'' was the game that broke the fandom, being released on a Nintendo console, being too serious to those who love the lighthearted Sonic games, and the new fans who thought Sonic was always that serious, dark and edgy. Also the infamous Sonic fan characters started around here when Shadow was introduced, although that might have started earlier with ''WesternAnimation/SonicUnderground'' with Manic & Sonia.
* FairForItsDay: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchyand not that fun. Roger says that it was 2001. Many 3D games suck back then.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.Sonia.
* FairForItsDay: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchy
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
* SeinfeldIsUnfunny: Discussed. Frobman is not a big fan of the gameplay of ''VideoGame/SonicAdventure2'', he feels it is glitchy and not that fun. Roger says that it was 2001. Many 3D games suck back then.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
Changed line(s) 19 (click to see context) from:
* TheyWastedAPerfectlyGoodPlot: During the Colorful Art Design episode, Roger discusses that making most of the cutscenes with just the characters talking, while not doing much with the environments, makes the thing boring to look and it could be used to add depth to the characters, like Sonic playing around with the go-karts while ignoring Tails as an example.
to:
* TheyWastedAPerfectlyGoodPlot: TheyWastedAPerfectlyGoodPlot:
** During the Colorful Art Design episode, Roger discusses that making most of the cutscenes with just the characters talking, while not doing much with the environments, makes the thing boring to look and it could be used to add depth to the characters, like Sonic playing around with the go-karts while ignoring Tails as an example.
** During the Colorful Art Design episode, Roger discusses that making most of the cutscenes with just the characters talking, while not doing much with the environments, makes the thing boring to look and it could be used to add depth to the characters, like Sonic playing around with the go-karts while ignoring Tails as an example.
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None
Changed line(s) 14 (click to see context) from:
* PetPeeveTrope: BreakingTheFourthWall, for Roger, since he feels it cheapens both the humor and the story with the characters being aware they are fictional.
to:
* PetPeeveTrope: PetPeeveTrope:
** BreakingTheFourthWall, for Roger, since he feels it cheapens both the humor and the story with the characters being aware they are fictional.
** BreakingTheFourthWall, for Roger, since he feels it cheapens both the humor and the story with the characters being aware they are fictional.
Added DiffLines:
** Roger has avoided reading the Sonic comic books because he personally dislikes serial storytelling in comic books, much prefering self-conclusive stories.
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None
Changed line(s) 16 (click to see context) from:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[VideoGame/SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[Anime/{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show. When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[VideoGame/SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[Anime/{{Doraemon}} [[Manga/{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show. When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
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None
Added DiffLines:
** Alex and Roger also discuss this concerning ''VideoGame/SonicAdventure'' and how it's multiple gameplay styles and art and presentation choices have aged with varying success with Roger pointing out that the game was made not just to be another Sonic game, but to be the flagship title for the Sega Dreamcast as a whole. As such, they were trying to work in as much razzle-dazzle and variety as they possibly could to show what the Dreamcast was capable of.
Added DiffLines:
** Roger also takes offense with Post-Unleashed Sonic's over-reliance on NonSequitur based SurrealHumor with him especially hating the over-reliance on random food puns and InherentlyFunnyWords. He often finds that it's relied on so much that it makes the writing resemble something made for babies rather than the more general audience that Sonic is ostensibly supposed to be made for.
Is there an issue? Send a MessageReason:
Changed line(s) 6 (click to see context) from:
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''Franchise/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
to:
--> '''Frobman''': [[SarcasmMode True true]], except for you know, ''VideoGame/SuperMario64'', ''Franchise/CrashBandicoot'', ''VideoGame/CrashBandicoot'', and ''VideoGame/BanjoKazooie''
Changed line(s) 14 (click to see context) from:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[VideoGame/SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show. When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[VideoGame/SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[{{Doraemon}} [[Anime/{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show. When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 14,15 (click to see context) from:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
** When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
** When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 [[VideoGame/SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[Anime/SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
**show. When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[Creator/{{Rare}} British company.]]
**
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Deleted line(s) 7,9 (click to see context) :
* FanHater: Averted. Despite not liking certain games, they won’t judge you from liking them.
-->''' Roger''': We're not here to give opinions. Opinions are boring. I could say that ''VideoGame/SonicsSchoolhouse'' to be the best game ever. No, I’m not here to affect your opinion, I don’t want you to think “Roger dislikes ''VideoGame/SonicUnleashed'', he wants me to dislike it too”. I meant to say: hey, I noticed these things, and I want you to think about them. I respect every single one of the ''Sonic'' games, from ''VideoGame/SonicAdventure'' to ''VideoGame/SonicTripleTrouble'', from ''VideoGame/SonicTheHedgehog2'' to ''VideoGame/SonicBattle''. There is no perfect game that has no flaw, but no unredeemable game either. I don’t even hate Sonic Genesis or ''VideoGame/SonicTheHedgehog2006''.
** Of course then later, Roger proudly says “Let’s trash this game!” after that defense.
-->''' Roger''': We're not here to give opinions. Opinions are boring. I could say that ''VideoGame/SonicsSchoolhouse'' to be the best game ever. No, I’m not here to affect your opinion, I don’t want you to think “Roger dislikes ''VideoGame/SonicUnleashed'', he wants me to dislike it too”. I meant to say: hey, I noticed these things, and I want you to think about them. I respect every single one of the ''Sonic'' games, from ''VideoGame/SonicAdventure'' to ''VideoGame/SonicTripleTrouble'', from ''VideoGame/SonicTheHedgehog2'' to ''VideoGame/SonicBattle''. There is no perfect game that has no flaw, but no unredeemable game either. I don’t even hate Sonic Genesis or ''VideoGame/SonicTheHedgehog2006''.
** Of course then later, Roger proudly says “Let’s trash this game!” after that defense.
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None
Changed line(s) 18 (click to see context) from:
** When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[{{Rare}} British company.]]
to:
** When [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[{{Rare}} [[Creator/{{Rare}} British company.]]
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* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
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* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX [[Anime/SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
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* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]], [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom [[UsefulNotes/FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
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** When [[StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[{{Rare}} British company.]]
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** When [[StarFox [[VideoGame/StarFox Krystal]] was mentioned, Roger had to say the fact that she was not created by the Japanese, but by a [[{{Rare}} British company.]]
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* JustForFun/XMeetsY: Rogers describes Amy as the love child of WesternAnimation/MinnieMouse and [[{{Misery}} Annie Wilkes]].
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* JustForFun/XMeetsY: Rogers describes Amy as the love child of WesternAnimation/MinnieMouse and [[{{Misery}} Annie Wilkes]].
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* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]], [[SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]], [[SonicStorybookSeries [[VideoGame/SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
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* AcceptableTargets: Videogame/SonicColors and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them.
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* AcceptableTargets: Videogame/SonicColors ''Videogame/SonicColors'' and the modern writers, Ken Pontac and Warren Graff. Roger has issues with them.
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* BrokenBase: Discussed. Frobman says that ''VideoGame/SonicAdventure2'' was the game that broke the fandom, being released on a Nintendo console, being too serious to those who love the lighthearted Sonic games, and the new fans who thought Sonic was always that serious, dark and edgy. Also the infamous Sonic fan characters started around here when Shadow was introduced, although that might have started earlier with SonicUnderground with Manic & Sonia.
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* BrokenBase: Discussed. Frobman says that ''VideoGame/SonicAdventure2'' was the game that broke the fandom, being released on a Nintendo console, being too serious to those who love the lighthearted Sonic games, and the new fans who thought Sonic was always that serious, dark and edgy. Also the infamous Sonic fan characters started around here when Shadow was introduced, although that might have started earlier with SonicUnderground ''WesternAnimation/SonicUnderground'' with Manic & Sonia.
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* FridgeHorror: They noticed something about SonicCD's plot, and it's that either Amy followed Sonic like an idiot to Little Planet, or she is from there and at the end of the game, she is an orphan living on a mysterious planet.
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* FridgeHorror: They noticed something about SonicCD's ''VideoGame/SonicCD'''s plot, and it's that either Amy followed Sonic like an idiot to Little Planet, or she is from there and at the end of the game, she is an orphan living on a mysterious planet.
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* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]],[[SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]],[[SonicStorybookSeries Elise]], [[SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
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Not sure what this one entry is supposed to refer to.
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* {{Applicability}}: How Roger & Luke just wanted you to see and better understand the Sonic Games and how to interpret them in a different way. The relationships between the characters, how the level design relate to the character used. Roger's latest video shows you that ''WesternAnimation/SonicBoom'' might be more cleverly written than it actually is, and that Knuckles serves as the {{class clown}} rather than the {{dumb muscle}}.
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* {{Applicability}}: How Roger & Luke just wanted you to see and better understand the Sonic Games and how to interpret them in a different way. The relationships between the characters, how the level design relate to the character used. One of Roger's latest video videos shows you that ''WesternAnimation/SonicBoom'' might be more cleverly written than it actually is, and that Knuckles serves as the {{class clown}} rather than the {{dumb muscle}}.
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* BrokenBase: Discussed. Frobman says that ''VideoGame/SonicAdventure2'' was the game that broke the fandom, being released on a Nintendo console, being too serious to those who love the lighthearted Sonic games, and the new fans who thought Sonic was always that serious, dark and edgy. Also the infamous Sonic fan characters started around here when Shadow was introduced,Although that might have started earlier with SonicUnderground with Manic & Sonia.
to:
* BrokenBase: Discussed. Frobman says that ''VideoGame/SonicAdventure2'' was the game that broke the fandom, being released on a Nintendo console, being too serious to those who love the lighthearted Sonic games, and the new fans who thought Sonic was always that serious, dark and edgy. Also the infamous Sonic fan characters started around here when Shadow was introduced,Although introduced, although that might have started earlier with SonicUnderground with Manic & Sonia.
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* FridgeHorror: They noticed something about SonicCd's plot, and it's that either Amy followed Sonic like an idiot to Little Planet, or she is from there and at the end of the game, she is an orphan living on a mysterious planet.
to:
* FridgeHorror: They noticed something about SonicCd's SonicCD's plot, and it's that either Amy followed Sonic like an idiot to Little Planet, or she is from there and at the end of the game, she is an orphan living on a mysterious planet.
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* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]],[[SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place.It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
to:
* ValuesDissonance: Discussed. They noticed that a lot of the problems in the series come through the Japanese way of telling stories. They suggested that maybe this is the reason why [[SonicThehedgehog2006 Elise]],[[SonicStorybookSeries Shara, Merlina]] and [[Anime/SonicThehedgehogTheMovie Sarah]] were created in the first place. It's because the Japanese are not known for writing about furry animals outside of toddler cartoons. Compared with the West where there are entire genres and a [[FurryFandom subculture]], and could feel awkward if the love interest was a talking animal. In this case, if a Japanese show is about funny animals, they will create an AudienceSurrogate like [[SonicX Chris Thorndyke]] or [[{{Doraemon}} Nobita Noby]], explaining why Sonic was so OutOfFocus in his own show.
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* Luke, Roger and even the various Guests would discuss and share opinions and arguments on various games like Creator/{{Nintendo}} Vs. Creator/{{Sega}}, ''Videogame/SonicAdventure2'', ''Videogame/SonicLostWorld'' and ''Videogame/SonicStorybookSeries''.
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Not YMMV. Moving.
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* BerserkButton:Roger gets tired when people make the assumption that a story is good or not depending [[TrueArtIsAngsty if it's dark or not.]]