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Chained Sinkhole.


** Japanese fans are particularly fond of ''G Gen'' original Claire Heathrow, thanks to her penchant for ShoutOut [[ReferenceOverdosed Overdosed]] [[CallingYourAttacks attack calls]].

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** Japanese fans are particularly fond of ''G Gen'' original Claire Heathrow, thanks to her penchant for ShoutOut [[ReferenceOverdosed Overdosed]] [[CallingYourAttacks ReferenceOverdosed attack calls]].



** ''Cross Rays'' features a total of five hidden units, none of them from [[Anime/MobileSuitGundamWing the]] [[Anime/MobileSuitGundamSeed main]] [[Anime/MobileSuitGundam00 four]] [[Anime/MobileSuitGundamIronBloodedOrphans continuities]] in the game. [[spoiler:Four of them are Gunpla from the ''Build'' series', including [[Anime/GundamBuildFighters the Star Build Strike Gundam, the Gundam Fenice Rinascita]], [[Anime/GundamBuildDivers the Gundam 00 Sky and the Galbaldy Rebake]], though there is some precedence with those four considering both Meijin Kawaguchi III and the Hot Scramble Gundam were featured as DLC in ''Genesis'' prior, not to mention each of them have some connection to the main four continuities due to being based off of mechs from them. But the fifth? None other than '''''Knight Superior Dragon!!!''''' Not only does he have ''nothing'' to do with the main four continuities, but the last time any actual ''SD Gundam'' characters were featured in a ''G Generation'' game was the ''Toys/BBSenshiSangokuden'' characters in ''World'', which was close to a decade prior to ''Cross Rays''!]]

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** ''Cross Rays'' features a total of five hidden units, none of them from [[Anime/MobileSuitGundamWing the]] [[Anime/MobileSuitGundamSeed main]] [[Anime/MobileSuitGundam00 four]] [[Anime/MobileSuitGundamIronBloodedOrphans continuities]] the main four continuities in the game. [[spoiler:Four of them are Gunpla from the ''Build'' series', including [[Anime/GundamBuildFighters the Star Build Strike Gundam, the Gundam Fenice Rinascita]], [[Anime/GundamBuildDivers the Gundam 00 Sky and the Galbaldy Rebake]], though there is some precedence with those four considering both Meijin Kawaguchi III and the Hot Scramble Gundam were featured as DLC in ''Genesis'' prior, not to mention each of them have some connection to the main four continuities due to being based off of mechs from them. But the fifth? None other than '''''Knight Superior Dragon!!!''''' Not only does he have ''nothing'' to do with the main four continuities, but the last time any actual ''SD Gundam'' characters were featured in a ''G Generation'' game was the ''Toys/BBSenshiSangokuden'' characters in ''World'', which was close to a decade prior to ''Cross Rays''!]]
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** ''Cross Rays'' features a total of five hidden units, none of them from [[Anime/MobileSuitGundamWing the]] [[Anime/MobileSuitGundamSeed main]] [[Anime/MobileSuitGundam00 four]] [[Anime/MobileSuitGundamIronBloodedOrphans continuities]] in the game. [[spoiler:Four of them are Gunpla from the ''Build'' series', including [[Anime/GundamBuildFighters the Star Build Strike Gundam, the Gundam Fenice Rinascita]], [[Anime/GundamBuildDivers the Gundam 00 Sky and the Galbaldy Rebake]], though there is some precedence with those four considering both Meijin Kawaguchi III and the Hot Scramble Gundam were featured as DLC in ''Genesis'' prior, not to mention each of them have some connection to the main four continuities due to being based off of mechs from them. But the fifth? None other than '''''[[Anime/SDGundamGaiden Knight Superior Dragon]]!!!''''' Not only does he have ''nothing'' to do with the main four continuities, but the last time any actual ''Franchise/SDGundam'' characters were featured in a ''G Generation'' game was the ''Toys/BBSenshiSangokuden'' characters in ''World'', which was close to a decade prior to ''Cross Rays''!]]

to:

** ''Cross Rays'' features a total of five hidden units, none of them from [[Anime/MobileSuitGundamWing the]] [[Anime/MobileSuitGundamSeed main]] [[Anime/MobileSuitGundam00 four]] [[Anime/MobileSuitGundamIronBloodedOrphans continuities]] in the game. [[spoiler:Four of them are Gunpla from the ''Build'' series', including [[Anime/GundamBuildFighters the Star Build Strike Gundam, the Gundam Fenice Rinascita]], [[Anime/GundamBuildDivers the Gundam 00 Sky and the Galbaldy Rebake]], though there is some precedence with those four considering both Meijin Kawaguchi III and the Hot Scramble Gundam were featured as DLC in ''Genesis'' prior, not to mention each of them have some connection to the main four continuities due to being based off of mechs from them. But the fifth? None other than '''''[[Anime/SDGundamGaiden Knight '''''Knight Superior Dragon]]!!!''''' Dragon!!!''''' Not only does he have ''nothing'' to do with the main four continuities, but the last time any actual ''Franchise/SDGundam'' ''SD Gundam'' characters were featured in a ''G Generation'' game was the ''Toys/BBSenshiSangokuden'' characters in ''World'', which was close to a decade prior to ''Cross Rays''!]]
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** ''G Generation Genesis'' has [[https://www.youtube.com/watch?v=iNyqelwSxeM "Remains" by Yuko Suzuhana]].
** ''G Generation Cross Rays'' has [[https://www.youtube.com/watch?v=2QgrvU1JB6c "SUCCESS STORY" by EMPiRE]].

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** ''G Generation Genesis'' has [[https://www.youtube.com/watch?v=iNyqelwSxeM "Remains" com/watch?v=JxOcRVgG4y8 "Cradle of Eternity"]] as its opening theme song and [[https://www.youtube.com/watch?v=EVk6qbTqyIQ "Remains"]] as its ending theme song, both by Yuko Suzuhana]].
Suzuhana.
** ''G Generation Cross Rays'' has [[https://www.youtube.com/watch?v=2QgrvU1JB6c "SUCCESS STORY" by EMPiRE]].EMPiRE]] as its opening theme song.
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*** Placing [[Anime/MobileSuitGundamIronBloodedOrphans Mikazuki, Atra or Season 2 Kudelia]] in the [[Anime/GundamSeedDestiny Akatsuki Gundam]]. The former two will remark on how they adore the name, while the latter will mention how reassuring it feels to pilot the suit,[[spoilers: all cases referencing Mikazuki's child that Atra and Kudelia raise in the epilogue of IBO Season 2.]]

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*** Placing [[Anime/MobileSuitGundamIronBloodedOrphans Mikazuki, Atra or Season 2 Kudelia]] in the [[Anime/GundamSeedDestiny Akatsuki Gundam]]. The former two will remark on how they adore the name, while the latter will mention how reassuring it feels to pilot the suit,[[spoilers: all suit, [[spoiler:all cases referencing Mikazuki's child that Atra and Kudelia raise in the epilogue of IBO Season 2.]]
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* TierInducedScrappy: Basically any unit with limited operational environments. In the games, all units and warships have a set of environments that they can operate in. For example, the Trilobite can only operate in water while most warships are limited to either space or land use. This renders them extremely situational due to their limited versatility with most players opting for more multi-terrain capable vehicles instead.
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* GameMod: The community sparsely ventured into modifying the games, limited to texture packs for the post-''Wars'' games or minor code edits to the handheld ones... Until ''Cross Rays'' came to the PC, its success boosting the interest in including custom content such as recoloring the MSs or adding new pilots through replacement.
* SugarWiki/HeartwarmingMoment:
** ''Cross Rays'':
*** Placing [[Anime/MobileSuitGundamIronBloodedOrphans Mikazuki, Atra or Season 2 Kudelia]] in the [[Anime/GundamSeedDestiny Akatsuki Gundam]]. The former two will remark on how they adore the name, while the latter will mention how reassuring it feels to pilot the suit,[[spoilers: all cases referencing Mikazuki's child that Atra and Kudelia raise in the epilogue of IBO Season 2.]]
*** Performing the Burning/God Finger (Or its Sekiha Tenkyoken Variant) attack with certain characters has them declaring their love for their canonical partners, especially during the "Heat End" segment: Shinn declares his love for Luna in the same way Domon did to Rain, while Luna responds to his declaration in a way typical of a tsundere. Any version of Garrod Ran loudly declares his love for Tifa.

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* EnsembleDarkhorse: Japanese fans are particularly fond of ''G Gen'' original Claire Heathrow, thanks to her penchant for ShoutOut [[ReferenceOverdosed Overdosed]] [[CallingYourAttacks attack calls]].

to:

* EnsembleDarkhorse: EnsembleDarkhorse:
**
Japanese fans are particularly fond of ''G Gen'' original Claire Heathrow, thanks to her penchant for ShoutOut [[ReferenceOverdosed Overdosed]] [[CallingYourAttacks attack calls]].



** Some western fans are fond of Florence Kirishima for being a AxCrazy babe (similar to how [[VideoGame/SuperRobotWarsOriginalGeneration Katina]] is liked).
*** It's not just that she's AxCrazy, it's that she try to speak like an {{Ojou}} but fail as her real personality comes through, going from being AxCrazy [[https://youtu.be/2Y6SutIIe4k to being ultra polite and formal back and forth, sometimes in the same sentence]]. She's the type of person screaming '''"I'M GOING TO TEAR YOUR PIECE OF SCRAP MOBILE SUIT LIMB FROM LIMB!"''' and then add ''"[[{{Keigo}} and have a cup of tea afterwards, de gozaimasu]]"''.

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** Some western fans are fond of Florence Kirishima for being a AxCrazy babe (similar to how [[VideoGame/SuperRobotWarsOriginalGeneration Katina]] is liked).
*** It's not just that she's AxCrazy, it's that she try
trying to speak like an {{Ojou}} but fail failing as her real personality comes through, going from being AxCrazy [[https://youtu.be/2Y6SutIIe4k to being ultra polite and formal back and forth, sometimes in the same sentence]]. She's the type of person screaming who'll scream '''"I'M GOING TO TEAR YOUR PIECE OF SCRAP MOBILE SUIT LIMB FROM LIMB!"''' and then add follow that with ''"[[{{Keigo}} and have a cup of tea afterwards, de gozaimasu]]"''.
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*** It's not just that she's AxCrazy, it's that she try to speak like an {{Ojou}} but fail as her real personality comes through, going from being AxCrazy [[https://youtu.be/2Y6SutIIe4k to being ultra polite and formal back and forth, sometimes in the same sentence]]. She's the type of person screaming "DIIIIEEEEE!!!" and then add "[[{{Keigo}} de gozaimasu]]".

to:

*** It's not just that she's AxCrazy, it's that she try to speak like an {{Ojou}} but fail as her real personality comes through, going from being AxCrazy [[https://youtu.be/2Y6SutIIe4k to being ultra polite and formal back and forth, sometimes in the same sentence]]. She's the type of person screaming "DIIIIEEEEE!!!" '''"I'M GOING TO TEAR YOUR PIECE OF SCRAP MOBILE SUIT LIMB FROM LIMB!"''' and then add "[[{{Keigo}} ''"[[{{Keigo}} and have a cup of tea afterwards, de gozaimasu]]".gozaimasu]]"''.
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* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[Anime/GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version, at least in Cross Rays, still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].

to:

* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[Anime/GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version, at least in Cross Rays, ''Cross Rays'', still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].
Is there an issue? Send a MessageReason:
None


* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[Anime/GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version, at least in ‘’Cross Rays’’ still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].

to:

* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[Anime/GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version, at least in ‘’Cross Rays’’ Cross Rays, still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].
Is there an issue? Send a MessageReason:
None


* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[Anime/GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].

to:

* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[Anime/GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version version, at least in ‘’Cross Rays’’ still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].
Is there an issue? Send a MessageReason:
None


* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].

to:

* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[GundamWing [[Anime/GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].

Added: 509

Removed: 506

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None


* MusicalDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].


Added DiffLines:

* SoundtrackDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MusicalDissonance: This can be [[InvokedTrope invoked]] since you can assign any of the in-game music to a character for their attacks, but special mention goes to a version of [[GundamWing Quattre]] that's based on his [[spoiler: Zero-System influenced]] self. This version still uses the same theme as his other versions as default; it's jarring to hear optimistic and heroic music playing while this version of Quattre [[spoiler: rambles on about how he has to kill people and laughs like a maniac]].
Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: The Sisquiede in ''Cross Rays'', both the preorder bonus and the free DLC colors. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, drastically reduces ranged beam attacks for free, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the ''Iron-Blooded Orphans'' stages). It also is the only unit until the release of the (much more useful) DLC units that you cannot develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquiede's odd attacks, there will be suits that are far more flexible and outright better to use.

to:

* AwesomeButImpractical: The Sisquiede in ''Cross Rays'', both the preorder bonus and the free DLC colors.version. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, drastically reduces ranged beam attacks for free, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the ''Iron-Blooded Orphans'' stages). It also is the only unit until the release of the (much more useful) DLC units that you cannot develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquiede's odd attacks, there will be suits that are far more flexible and outright better to use.
Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: The Sisquiede in ''Cross Rays'', which is a preorder bonus. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the ''Iron-Blooded Orphans'' stages). It also is the only unit that you cannot develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquiede's odd attacks, there will be suits that are far more flexible and outright better to use.

to:

* AwesomeButImpractical: The Sisquiede in ''Cross Rays'', which is a both the preorder bonus. bonus and the free DLC colors. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, drastically reduces ranged beam attacks for free, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the ''Iron-Blooded Orphans'' stages). It also is the only unit until the release of the (much more useful) DLC units that you cannot develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquiede's odd attacks, there will be suits that are far more flexible and outright better to use.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''G Generation Cross Rays'' has [[https://www.youtube.com/watch?v=2QgrvU1JB6c "SUCCESS STORY" by EMPiRE]].
Is there an issue? Send a MessageReason:
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* AwesomeButImpractical: The Sisquieda Monoeye Gundam in Cross Rays, which is a preorder bonus. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the Iron Blooded Orphans stages). It also is the only unit that you cannot develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquieda's odd attacks, there will be suits that are far more flexible and outright better to use.

to:

* AwesomeButImpractical: The Sisquieda Monoeye Gundam Sisquiede in Cross Rays, ''Cross Rays'', which is a preorder bonus. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the Iron Blooded Orphans ''Iron-Blooded Orphans'' stages). It also is the only unit that you cannot develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquieda's Sisquiede's odd attacks, there will be suits that are far more flexible and outright better to use.
Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: The Sisquieda Monoeye Gundam in Cross Rays, which is a preorder bonus. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the Iron Blooded Orphans stages). It also is the only unit that you can not develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquieda's odd attacks, there will be suits that are far more flexible and outright better to use.

to:

* AwesomeButImpractical: The Sisquieda Monoeye Gundam in Cross Rays, which is a preorder bonus. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the Iron Blooded Orphans stages). It also is the only unit that you can not cannot develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquieda's odd attacks, there will be suits that are far more flexible and outright better to use.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeButImpractical: The Sisquieda Monoeye Gundam in Cross Rays, which is a preorder bonus. It looks cool, is extremely cheap given its stats, has a long range attack that partially ignores defense, and is by far the most powerful unit you will be able to make at the start of the game. However, it is crippled by its extremely high energy usage that is only partially mitigated by putting it in a raid group (which gives innate energy regeneration) and has only one attack with more than 1 range until you get into "super high" tension (and it's a beam attack, making it useless in any stage with beam-resistant enemies such as the Iron Blooded Orphans stages). It also is the only unit that you can not develop into something else, which gives players less incentive to use it over units that will develop into something more powerful. By the time you have and/or have trained pilots to fully utilize the Sisquieda's odd attacks, there will be suits that are far more flexible and outright better to use.
Is there an issue? Send a MessageReason:
None


** ''Cross Rays'' features a total of five hidden units, none of them from [[Anime/MobileSuitGundamWing the]] [[Anime/MobileSuitGundamSeed main]] [[Anime/MobileSuitGundam00 four]] [[Anime/MobileSuitGundamIronBloodedOrphans continuities]] in the game. [[spoiler:Four of them are Gunpla from the ''Build'' series', including [[Anime/GundamBuildFighters the Star Build Strike Gundam, the Gundam Fenice Rinascita]], [[Anime/GundamBuildDivers the Gundam 00 Sky and the Galbaldy Rebake]], though there is some precedence with those four considering the Hot Scramble Gundam being featured as DLC in ''Genesis'' prior, not to mention each of them have some connection to the main four continuities due to being based off of mechs from them. But the fifth? None other than '''''[[Anime/SDGundamGaiden Knight Superior Dragon]]!!!''''' Not only does he have ''nothing'' to do with the main four continuities, but the last time any actual ''Franchise/SDGundam'' characters were featured in a ''G Generation'' game was the ''Toys/BBSenshiSangokuden'' characters in ''World''!]]

to:

** ''Cross Rays'' features a total of five hidden units, none of them from [[Anime/MobileSuitGundamWing the]] [[Anime/MobileSuitGundamSeed main]] [[Anime/MobileSuitGundam00 four]] [[Anime/MobileSuitGundamIronBloodedOrphans continuities]] in the game. [[spoiler:Four of them are Gunpla from the ''Build'' series', including [[Anime/GundamBuildFighters the Star Build Strike Gundam, the Gundam Fenice Rinascita]], [[Anime/GundamBuildDivers the Gundam 00 Sky and the Galbaldy Rebake]], though there is some precedence with those four considering both Meijin Kawaguchi III and the Hot Scramble Gundam being were featured as DLC in ''Genesis'' prior, not to mention each of them have some connection to the main four continuities due to being based off of mechs from them. But the fifth? None other than '''''[[Anime/SDGundamGaiden Knight Superior Dragon]]!!!''''' Not only does he have ''nothing'' to do with the main four continuities, but the last time any actual ''Franchise/SDGundam'' characters were featured in a ''G Generation'' game was the ''Toys/BBSenshiSangokuden'' characters in ''World''!]]''World'', which was close to a decade prior to ''Cross Rays''!]]

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** Some pilot skills count as this, such as "Cool-Headed" (reduces enemy suit defense when attacking without supports) and 0079 Amuro's exclusive White Devil skill (Boosts both attack and agility of any Gundam-type Mobile Suit... basically, all the good MS.)

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** Some pilot skills count as this, such as "Cool-Headed" (reduces enemy suit defense when attacking without supports) and 0079 Amuro's exclusive White Devil skill (Boosts both attack and agility of any Gundam-type Mobile Suit... basically, all the good MS.)



** [[Anime/GundamReconguistaInG Belri Zenam and the G-Self Perfect Pack]] appear in ''G Generation Genesis'' as bonuses; this one isn't too far out there since ''Genesis'' focuses entirely on the Universal Century[[note]]Albeit only from [[Anime/MobileSuitGundam 0079]] through [[Literature/MobileSuitGundamHathawaysFlash 0105]][[/note]] and ''G-Reco''[='s=] Reguild Century comes immediately after the UC. More surprising is the inclusion of the [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos Lupus]] (though Mikazuki Augus is nowhere in sight).

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** [[Anime/GundamReconguistaInG Belri Zenam and the G-Self Perfect Pack]] appear in ''G Generation Genesis'' as bonuses; this one isn't too far out there since ''Genesis'' focuses entirely on the Universal Century[[note]]Albeit only from [[Anime/MobileSuitGundam 0079]] through [[Literature/MobileSuitGundamHathawaysFlash 0105]][[/note]] and ''G-Reco''[='s=] Reguild Century comes immediately after the UC. More surprising is the inclusion of the [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos Lupus]] (though Mikazuki Augus is nowhere in sight).sight).
** ''Cross Rays'' features a total of five hidden units, none of them from [[Anime/MobileSuitGundamWing the]] [[Anime/MobileSuitGundamSeed main]] [[Anime/MobileSuitGundam00 four]] [[Anime/MobileSuitGundamIronBloodedOrphans continuities]] in the game. [[spoiler:Four of them are Gunpla from the ''Build'' series', including [[Anime/GundamBuildFighters the Star Build Strike Gundam, the Gundam Fenice Rinascita]], [[Anime/GundamBuildDivers the Gundam 00 Sky and the Galbaldy Rebake]], though there is some precedence with those four considering the Hot Scramble Gundam being featured as DLC in ''Genesis'' prior, not to mention each of them have some connection to the main four continuities due to being based off of mechs from them. But the fifth? None other than '''''[[Anime/SDGundamGaiden Knight Superior Dragon]]!!!''''' Not only does he have ''nothing'' to do with the main four continuities, but the last time any actual ''Franchise/SDGundam'' characters were featured in a ''G Generation'' game was the ''Toys/BBSenshiSangokuden'' characters in ''World''!]]

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* UnexpectedCharacter: [[Anime/GundamReconguistaInG Belri Zenam and the G-Self Perfect Pack]] appear in ''G Generation Genesis'' as bonuses; this one isn't too far out there since ''Genesis'' focuses entirely on the Universal Century[[note]]Albeit only from [[Anime/MobileSuitGundam 0079]] through [[Literature/MobileSuitGundamHathawaysFlash 0105]][[/note]] and ''G-Reco''[='s=] Reguild Century comes immediately after the UC. More surprising is the inclusion of the [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos Lupus]] (though Mikazuki Augus is nowhere in sight).

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* UnexpectedCharacter: UnexpectedCharacter:
** The Dark History Turn A Gundam was this for ''Spirits'' and ''Wars''. Prior to these games, the unit had always been depicted in the protagonistic fashion of its Anime incarnation, usually piloted by Loran. ''Spirits'' was the first time the version that was only featured in flashbacks and through the novel adaptation had been adapted, and it established the unit's status as a hidden final boss and ultimate reward for the games going forward.
** Gundam 00 Season 2's units for ''Wars'', as by the time of that game's release the series had just wrapped up its first run on TV. Like with the Turn A above, it started a trend for ''Gundam 00'' units carrying similar status going forward, starting with Adult Setsuna and his 00 Qan[T] in ''World'' and continuing, most recently, with the ''ELS Qan[T]''.
*** Speaking of, the ELS Qan[T] in ''CrossRays'' is this for those who haven't had any experience with its appearances in the Asia-Exclusive Arcade and Mobile Gundam-related/featured games since Gundam 00's 10th Anniversary campaign. Before that time, the unit had only been featured in the card-based ''Try Age'' Arcade game, but carrying over its regular counterpart's GN Sword V and Sword Bits, and only recently have its weaponry and fighting capabilities been expanded on.
**
[[Anime/GundamReconguistaInG Belri Zenam and the G-Self Perfect Pack]] appear in ''G Generation Genesis'' as bonuses; this one isn't too far out there since ''Genesis'' focuses entirely on the Universal Century[[note]]Albeit only from [[Anime/MobileSuitGundam 0079]] through [[Literature/MobileSuitGundamHathawaysFlash 0105]][[/note]] and ''G-Reco''[='s=] Reguild Century comes immediately after the UC. More surprising is the inclusion of the [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos Lupus]] (though Mikazuki Augus is nowhere in sight).

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* GameBreaker: The Gundam Double X with G-Falcon is this starting in ''Wars''. Not to mention it's easy to level it up fast: just attack the mooks using the Twin Satellite Cannon that can aim up to 3 of them, and the last one gets killed, allowing you to repeat the tactic again until you run out of MP or Chance Steps. The same can be said for ''any'' Mobile Armor which can do the same trick the Gundam Double X with G-Falcon can do (like the Divinidad), as well as the Psyco Haro.

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* GameBreaker: GameBreaker:
**
The Gundam Double X with G-Falcon is this starting in ''Wars''. Not to mention it's easy to level it up fast: just attack the mooks using the Twin Satellite Cannon that can aim up to 3 of them, and the last one gets killed, allowing you to repeat the tactic again until you run out of MP or Chance Steps. The same can be said for ''any'' Mobile Armor which can do the same trick the Gundam Double X with G-Falcon can do (like the Divinidad), as well as the Psyco Haro.


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** Multi hitting physical attack in Spirits and Wars. Normally the damage scaling of an attack is proportional to the attacker attack and target defense stat. If your attack stat is twice as high as your opponent defense, you'll do double the expected damage and so on. This result in diminishing returns in the late game as the opponent defense rise and each attack point you get net you less damage. However, physical attacks instead have a flat 100 point of damage * the number of hits added instead which result in a [[ThereIsNoKillLikeOverKill absurd amount of damage]] if you keep leveling your attack stat, to the point that some people considered using Acguy because it had such an attack.
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I read her profile fom "Spirits".


*** It's not just that she's AxCrazy, it's that she goes from being AxCrazy [[https://youtu.be/2Y6SutIIe4k to being ultra polite and formal back and forth, sometimes in the same sentence]]. She's the type of person screaming "DIIIIEEEEE!!!" and then add "[[{{Keigo}} de gozaimasu]]".

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*** It's not just that she's AxCrazy, it's that she goes try to speak like an {{Ojou}} but fail as her real personality comes through, going from being AxCrazy [[https://youtu.be/2Y6SutIIe4k to being ultra polite and formal back and forth, sometimes in the same sentence]]. She's the type of person screaming "DIIIIEEEEE!!!" and then add "[[{{Keigo}} de gozaimasu]]".

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* CrowningMomentOfAwesome:
** Most of the crossover CG movies in ''Neo'', including the Cyclops Team attacking Torrington, Usso battling both the Frost Brothers at the same time, and the Wing Team fighting Master Asia (complete with him countering the Twin Buster Rifle with a Darkness Finger).
** In ''Mono-Eye Gundams'', [[Manga/MobileSuitCrossboneGundam Kincaid Nau and Zabine Chareux]] shut down the Turn X (which had previously been curb stomping the heroes) with a single well-coordinated CombinationAttack.
** Combining this with OhCrap, Turn X and God Gundam finally using their fingers on each other, something that has yet to occur in ''VideoGame/SuperRobotWars''. Predictably, Turn X wins.
* CrowningMusicOfAwesome:

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* CrowningMomentOfAwesome:
** Most of the crossover CG movies in ''Neo'', including the Cyclops Team attacking Torrington, Usso battling both the Frost Brothers at the same time, and the Wing Team fighting Master Asia (complete with him countering the Twin Buster Rifle with a Darkness Finger).
** In ''Mono-Eye Gundams'', [[Manga/MobileSuitCrossboneGundam Kincaid Nau and Zabine Chareux]] shut down the Turn X (which had previously been curb stomping the heroes) with a single well-coordinated CombinationAttack.
** Combining this with OhCrap, Turn X and God Gundam finally using their fingers on each other, something that has yet to occur in ''VideoGame/SuperRobotWars''. Predictably, Turn X wins.
* CrowningMusicOfAwesome:
SugarWiki/AwesomeMusic:


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* SugarWiki/MomentOfAwesome:
** Most of the crossover CG movies in ''Neo'', including the Cyclops Team attacking Torrington, Usso battling both the Frost Brothers at the same time, and the Wing Team fighting Master Asia (complete with him countering the Twin Buster Rifle with a Darkness Finger).
** In ''Mono-Eye Gundams'', [[Manga/MobileSuitCrossboneGundam Kincaid Nau and Zabine Chareux]] shut down the Turn X (which had previously been curb stomping the heroes) with a single well-coordinated CombinationAttack.
** Combining this with OhCrap, Turn X and God Gundam finally using their fingers on each other, something that has yet to occur in ''VideoGame/SuperRobotWars''. Predictably, Turn X wins.
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* GodModeSue: The Phoenix Gundam of is quite possibly the most powerful Mobile Suit in the entire ''Franchise/{{Gundam}}'' multiverse. The Phoenix is pretty much a walking black box with no concrete origin, but abilities that seem to be gleaned from every ''Gundam'' universe that existed at the time turned UpToEleven, like {{BFG}}s stronger than [[Anime/MobileSuitGundamWing Wing Zero]]'s and a FinishingMove more powerful than [[Anime/MobileFighterGGundam God Gundam]]'s -- and oh yes, it uses {{Nanomachines}} both for quick repair and to disable other MS' nanomachines, meaning it might be capable of taking down the mighty [[Anime/TurnAGundam Turn A Gundam and Turn X]], which are the watermark for absolute power in ''Gundam''.
** In the later game ''G Generation World'', it gained its ''Anime/MobileSuitGundam00'' element - data on every MS ever created and cells from [[Anime/Gundam00AWakeningOfTheTrailblazer the shapeshifting alien ELS]], which {{retcon}}s[=/=]{{handwave}}s its ability to create any other unit in the game.
** However, despite its fluff, in later games the Phoenix is only decent rather than extraordinary, especially after its nerf from ''World'' to ''Overworld'' with the removal of multi-hit weapons.
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Needs two or more sides.


* BrokenBase:''Genesis'', due to it being UC-only but unlike ''Spirits'', which covered all of the UC timeline, ''Genesis'' only covered the early UC era up to ''Unicorn''.
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These aren't characters.


* TheScrappy: This varies per game depending on what the new series is, and what was cut out to replace it. ''Gundam AGE'' was seen as this for Overworld due to the lack of additions since G Generation 3D (which is considered a scrappy in its own right) and the amount of details removed from other series and causing various headscratchers in the process.
** ''G Generation 3D'': The whole game is widely considered a scrappy for having various scrappy mechanics, cutting out wide chunks of series (just like the DS days), and following up [[ToughActToFollow World]], the end result were a great deal of unpleased fans, especially those that forked the money to buy a Japanese 3DS and the game (bear in mind this was during the 3DS's launch year, when the system - but especially for this subject, its UsefulNotes/RegionCoding - had yet to be completely blown apart by the hacking community).
** ''Crossdrive'', due to its linear gameplay and the inability to save doomed characters from their fate unlike in ''VideoGame/SuperRobotWars'' or the handheld ''G Generation'' game.
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** ''Crossdrive'', due to its linear gameplay and the inability to save doomed characters from their fate unlike in ''SuperRobotWars'' or the handheld ''G Generation'' game.

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** ''Crossdrive'', due to its linear gameplay and the inability to save doomed characters from their fate unlike in ''SuperRobotWars'' ''VideoGame/SuperRobotWars'' or the handheld ''G Generation'' game.

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