Follow TV Tropes

Following

History YMMV / JazzJackrabbit

Go To

OR

Is there an issue? Send a MessageReason:
None


* OnceOriginalNowCommon: The first Jazz Jackrabbit game was a ''marvel'' when it was released, as until then, a PC platformer with gameplay and graphics that rivaled even the finest console platformers of that era was practically unheard of. While it certainly wasn't the first PC platformer (even Epic's own VideoGame/JillOfTheJungle predated it by two years), it was the first to have the buttery smooth gameplay and excellent level design of games like VideoGame/SuperMarioWorld and VideoGame/SonicTheHedgehog. Combined with gorgeous 2D pixel art and an excellent soundtrack, the game single-handedly made it clear that the PC could indeed to be a viable outlet for side scrolling hop-and-bop platformers - and was basically ''the'' reason to own a Gravis Gamepad[[note]]which the developers clearly knew, as Gravis Gamepad references are scattered all over the game[[/note]]. Today, with [=PCs=] having long been note-for-note harmonized with gaming consoles and high quality 2D platformers being a dime-a-dozen on them, it might be difficult for newcomers to see what made Jazz Jackrabbit so special in 1994.

to:

* OnceOriginalNowCommon: The first Jazz Jackrabbit game was a ''marvel'' when it was released, as until then, a PC platformer with gameplay and graphics that rivaled even the finest console platformers of that era was practically unheard of. While it certainly wasn't the first PC platformer (even Epic's own VideoGame/JillOfTheJungle ''VideoGame/JillOfTheJungle'' predated it by two years), it was the first to have the buttery smooth gameplay and excellent level design of games like VideoGame/SuperMarioWorld ''VideoGame/SuperMarioWorld'' and VideoGame/SonicTheHedgehog.''VideoGame/SonicTheHedgehog1''. Combined with gorgeous 2D pixel art and an excellent soundtrack, the game single-handedly made it clear that the PC could indeed to be a viable outlet for side scrolling hop-and-bop platformers - and was basically ''the'' reason to own a Gravis Gamepad[[note]]which the developers clearly knew, as Gravis Gamepad references are scattered all over the game[[/note]]. Today, with [=PCs=] having long been note-for-note harmonized with gaming consoles and high quality 2D platformers being a dime-a-dozen on them, it might be difficult for newcomers to see what made Jazz Jackrabbit so special in 1994.
Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=DzAEB2a6pX0 Orbitus.]] Just goes to show how awesome music can be with just ''[[UsefulNotes/{{MOD}} four channels]]''.

to:

** [[https://www.youtube.com/watch?v=DzAEB2a6pX0 Orbitus.]] Just goes to show how awesome music can be with just ''[[UsefulNotes/{{MOD}} ''[[Platform/{{MOD}} four channels]]''.
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: What, you thought the name Jazz in the title was just for show? So effing awesome, [[https://www.youtube.com/watch?v=BlgeS_Sxkh0 especially in the second game.]]

to:

* SugarWiki/AwesomeMusic: What, you thought the name Jazz in the title was just for show? So effing awesome, [[https://www.youtube.com/watch?v=BlgeS_Sxkh0 especially in the second game.]]game]], thanks to Platform/{{MOD}}:
Is there an issue? Send a MessageReason:
None


* OnceOriginalNowCommon: The first Jazz Jackrabbit game was a ''marvel'' when it was released, as until then, a PC platformer with gameplay and graphics that rivaled even the finest console platformers of that era was practically unheard of. While it certainly wasn't the first PC platformer (even Epic's own VideoGame/JillOfTheJungle predated it by two years), it was arguably the first to have the buttery smooth gameplay and excellent level design of games like VideoGame/SuperMarioWorld and VideoGame/SonicTheHedgehog. Making it clear that the PC could indeed to be a viable outlet for side scrolling hop-and-bop platformers. Today, with [=PCs=] having long been note-for-note harmonized with gaming consoles and high quality 2D platformers being a dime-a-dozen on them, it might be difficult for newcomers to see what made Jazz Jackrabbit so special in 1994.

to:

* OnceOriginalNowCommon: The first Jazz Jackrabbit game was a ''marvel'' when it was released, as until then, a PC platformer with gameplay and graphics that rivaled even the finest console platformers of that era was practically unheard of. While it certainly wasn't the first PC platformer (even Epic's own VideoGame/JillOfTheJungle predated it by two years), it was arguably the first to have the buttery smooth gameplay and excellent level design of games like VideoGame/SuperMarioWorld and VideoGame/SonicTheHedgehog. Making Combined with gorgeous 2D pixel art and an excellent soundtrack, the game single-handedly made it clear that the PC could indeed to be a viable outlet for side scrolling hop-and-bop platformers.platformers - and was basically ''the'' reason to own a Gravis Gamepad[[note]]which the developers clearly knew, as Gravis Gamepad references are scattered all over the game[[/note]]. Today, with [=PCs=] having long been note-for-note harmonized with gaming consoles and high quality 2D platformers being a dime-a-dozen on them, it might be difficult for newcomers to see what made Jazz Jackrabbit so special in 1994.
Is there an issue? Send a MessageReason:
None


* OnceOriginalNowCommon: The first Jazz Jackrabbit game was a ''marvel'' when it was released, as until then, a PC platformer with gameplay and graphics that rivaled even the finest console platformers of that era was practically unheard of. While it certainly wasn't the first PC platformer (even Epic's own VideoGame/JillOfTheJungle predated it by two years), it was arguably the first to have the buttery smooth gameplay and excellent level design of games like VideoGame/SuperMarioWorld and VideoGame/SonicTheHedgehog. Making it clear that the PC could indeed to be a viable outlet for side scrolling hop-and-bop platformers. Today, with PC's having long been note-for-note harmonized with gaming consoles and high quality 2D platformers being a dime-a-dozen on them, it might be difficult for newcomers to see what made Jazz Jackrabbit so special in 1994.

to:

* OnceOriginalNowCommon: The first Jazz Jackrabbit game was a ''marvel'' when it was released, as until then, a PC platformer with gameplay and graphics that rivaled even the finest console platformers of that era was practically unheard of. While it certainly wasn't the first PC platformer (even Epic's own VideoGame/JillOfTheJungle predated it by two years), it was arguably the first to have the buttery smooth gameplay and excellent level design of games like VideoGame/SuperMarioWorld and VideoGame/SonicTheHedgehog. Making it clear that the PC could indeed to be a viable outlet for side scrolling hop-and-bop platformers. Today, with PC's [=PCs=] having long been note-for-note harmonized with gaming consoles and high quality 2D platformers being a dime-a-dozen on them, it might be difficult for newcomers to see what made Jazz Jackrabbit so special in 1994.



* ValuesDissonance: Spaz' name and deranged personality were considered little to no problem to audiences, thanks to the edgier standards of 90's gaming media. Nowadays, the character would be considered nothing less than offensive.

to:

* ValuesDissonance: Spaz' Spaz's name and deranged personality were considered little to no problem to audiences, thanks to the edgier standards of 90's 90s gaming media. Nowadays, the character would be considered nothing less than offensive.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OnceOriginalNowCommon: The first Jazz Jackrabbit game was a ''marvel'' when it was released, as until then, a PC platformer with gameplay and graphics that rivaled even the finest console platformers of that era was practically unheard of. While it certainly wasn't the first PC platformer (even Epic's own VideoGame/JillOfTheJungle predated it by two years), it was arguably the first to have the buttery smooth gameplay and excellent level design of games like VideoGame/SuperMarioWorld and VideoGame/SonicTheHedgehog. Making it clear that the PC could indeed to be a viable outlet for side scrolling hop-and-bop platformers. Today, with PC's having long been note-for-note harmonized with gaming consoles and high quality 2D platformers being a dime-a-dozen on them, it might be difficult for newcomers to see what made Jazz Jackrabbit so special in 1994.
Is there an issue? Send a MessageReason:
Redirecting.


* SpiritualSuccessor: ''VideoGame/SonicTheHedgehog'' plus ''ComicBook/BuckyOHareAndTheToadWars'' equals Jazz Jackrabbit.

to:

* SpiritualSuccessor: ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' plus ''ComicBook/BuckyOHareAndTheToadWars'' equals Jazz Jackrabbit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[https://www.youtube.com/watch?v=_E8LSvpyULw The menu theme from the sequel]]. Its smug energy and bombastic beat serve as a way to show you what you're in for. ''Y'all ready for this?!''
Is there an issue? Send a MessageReason:
None


* BaseBreakingCharacter: Lori. Her move set is powerful and a perfect boss killer, but infamously makes a lot of levels in Jazz 2 harder to complete. Many fans are also divided on whether another playable character was even needed. That said, she is also a...

to:

* BaseBreakingCharacter: Lori. Her move set is powerful and a perfect boss killer, but infamously makes a lot of levels in Jazz 2 harder to complete.complete as she doesn't have any tools to extend her jumps higher like Jazz's super jump and Spaz's double jump. Many fans are also divided on whether another playable character was even needed. That said, she is also a...
Is there an issue? Send a MessageReason:
None


* ValuesDissonance: Spaz' name and deranged personality were considered little to no problem to audiences, thanks to the edgier standards of 90's media. Nowadays, the character would be considered nothing less than offensive.

to:

* ValuesDissonance: Spaz' name and deranged personality were considered little to no problem to audiences, thanks to the edgier standards of 90's gaming media. Nowadays, the character would be considered nothing less than offensive.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ValuesDissonance: Spaz' name and deranged personality were considered little to no problem to audiences, thanks to the edgier standards of 90's media. Nowadays, the character would be considered nothing less than offensive.
Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: ''VideoGame/SonicTheHedgehog'' plus ''ComicBook/BuckyOHareAndTheToadWars'' equals Jazz Jackrabbit. But Bucky O'Hare minus Jazz Jackrabbit equals ''VideoGame/StarFox''.

to:

* SpiritualSuccessor: ''VideoGame/SonicTheHedgehog'' plus ''ComicBook/BuckyOHareAndTheToadWars'' equals Jazz Jackrabbit. But Bucky O'Hare minus Jazz Jackrabbit equals ''VideoGame/StarFox''.
Is there an issue? Send a MessageReason:
moved

Added DiffLines:

* SpiritualSuccessor: ''VideoGame/SonicTheHedgehog'' plus ''ComicBook/BuckyOHareAndTheToadWars'' equals Jazz Jackrabbit. But Bucky O'Hare minus Jazz Jackrabbit equals ''VideoGame/StarFox''.

Added: 444

Removed: 157

Is there an issue? Send a MessageReason:


* LowTierLetdown: The second game has three playable characters with all the expansion packs. Jazz has a super jump that would let him reach high areas. The same command for Spaz is a flying kick, so Jazz's helicopter ears were replaced with a double-jump to compensate. Lori has Jazz's helicopter ears and Spaz's flying kick...making it difficult to bypass certain areas where a normal jump wasn't quite high enough. Players were not pleased.



* TierInducedScrappy: Lori to some players, because Epic didn't choose her moveset quite carefully enough (making certain levels difficult to beat with her).
Is there an issue? Send a MessageReason:
Dewicked trope + ZCE


* CrazyAwesome: Spaz in his entirety counts as this.
Is there an issue? Send a MessageReason:
None


** Possibly as the result of a bug, [[spoiler: Devan Shell]] has the potential to become this in ''[=JJ=]2'' when playing with Spaz or Lori. If you [[spoiler: defeat Devan in his first form (turtle, holding a gun) by only using Spaz's or Lori's karate kick, you can defeat his second form (the dragon) with a single shot)]]

to:

** Possibly as the result of a bug, [[spoiler: Devan Shell]] has the potential to become this in ''[=JJ=]2'' when playing with Spaz or Lori. If you [[spoiler: defeat Devan in his first form (turtle, holding a gun) by only using Spaz's or Lori's karate kick, you can defeat his second form (the dragon) with a single shot)]]shot.]]
Is there an issue? Send a MessageReason:
None


** Tubelectric. Just...yeah. [[https://www.youtube.com/watch?v=o2idyeFWdmA ''Hell'' yeah.]]

to:

** Tubelectric. Just...yeah. [[https://www.youtube.com/watch?v=o2idyeFWdmA ''Hell'' yeah.]]]] The '[[https://www.youtube.com/watch?v=rzpBLiM3AcA Remix]]' version from ''Jazz 2'' is a very faithful and awesome revisit of the theme.
Is there an issue? Send a MessageReason:
None


** Tubelectric. Just...yeah. [[https://www.youtube.com/watch?v=POMqbGEJ54g ''Hell'' yeah.]]

to:

** Tubelectric. Just...yeah. [[https://www.youtube.com/watch?v=POMqbGEJ54g com/watch?v=o2idyeFWdmA ''Hell'' yeah.]]

Changed: 17

Is there an issue? Send a MessageReason:


* GoodBadBugs: JJ 2 has tons, one of the most dramatic being the Multiple Combo Event. In the level editor, placing 3-6 of certain events in a certain order with certain parameters does anything from generating random bullets (including [[FrickinLaserBeams lasers]] and [[DummiedOut beta weapons]]) to [[ZergRush lots of enemies]] to [[ThisIsYourPremiseOnDrugs copies of the main character on a hoverboard, that make you dizzy if you touch them]].

to:

* GoodBadBugs: JJ 2 has tons, one of the most dramatic being the Multiple Combo Event. In the level editor, placing 3-6 of certain events in a certain order with certain parameters does anything from generating random bullets (including [[FrickinLaserBeams [[BeamSpam lasers]] and [[DummiedOut beta weapons]]) to [[ZergRush lots of enemies]] to [[ThisIsYourPremiseOnDrugs copies of the main character on a hoverboard, that make you dizzy if you touch them]].
Is there an issue? Send a MessageReason:
None


* FanonDiscontinuity: Most fans understandably try to pretend the GBA release doesn't exist.

to:

* FanonDiscontinuity: Most fans understandably try to pretend the GBA release doesn't exist.exist for its mediocre gameplay and the game itself ignoring canon set by the previous games.
Is there an issue? Send a MessageReason:
None


** The original's Medivo chant and its countless remixes.

to:

** The original's [[https://youtu.be/Pb8WbGIT57E Medivo chant chant]] and its countless remixes.
Is there an issue? Send a MessageReason:
None


** Another highlight from the sequel, [[https://youtu.be/C7DQeHHCbdg Hippie Haven]], which is what happens when you use 90s synths to make a song that is influenced by the 60s and 70s. Would make for a good battle theme, too.

to:

** Another highlight from the sequel, [[https://youtu.be/C7DQeHHCbdg Hippie Haven]], which is what happens when you use 90s synths to make a song that is influenced by the 60s and 70s.80s. Would make for a good battle theme, too.
Is there an issue? Send a MessageReason:
None


** Also from the sequel, [[https://youtu.be/D1QaemJsr3M White Hare]], which manages to make a ''Christmas carol'' catchy. [[LetsPlay/Chuggaaconroy Don't read into that too much.]]

to:

** Also from the sequel, [[https://youtu.be/D1QaemJsr3M White Hare]], which manages to make a ''Christmas carol'' catchy. [[LetsPlay/Chuggaaconroy [[LetsPlay/{{Chuggaaconroy}} Don't read into that too much.]]
Is there an issue? Send a MessageReason:
None


** Also from the sequel, [[https://youtu.be/D1QaemJsr3M White Hare]], which manages to make a ''Christmas carol'' catchy. [[LetsPlay/Chuggaconroy Don't read into that too much.]]

to:

** Also from the sequel, [[https://youtu.be/D1QaemJsr3M White Hare]], which manages to make a ''Christmas carol'' catchy. [[LetsPlay/Chuggaconroy [[LetsPlay/Chuggaaconroy Don't read into that too much.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** From ''The Secret Files'', we have a boss theme-- [[https://youtu.be/ke89OqQR08Q wait, you're telling me Jazz Belmont's a LEVEL THEME?!]]
** Also from the sequel, [[https://youtu.be/D1QaemJsr3M White Hare]], which manages to make a ''Christmas carol'' catchy. [[LetsPlay/Chuggaconroy Don't read into that too much.]]
** Another highlight from the sequel, [[https://youtu.be/C7DQeHHCbdg Hippie Haven]], which is what happens when you use 90s synths to make a song that is influenced by the 60s and 70s. Would make for a good battle theme, too.
** [[https://youtu.be/aWLuqafkZ-Q Technoir]]'s level theme provides us with, on top of super catchy 90s techno, a vocal sample that's still hard to decipher even in the present day.
** [[https://youtu.be/L_GF6UjbHV0 The first boss theme of the second game]] would put the first game's boss theme to shame in pure scale.
Is there an issue? Send a MessageReason:
None


* NightmareFuel: The levels set in Hell in the second game aren't nice at all, with all those skeletons, trees made of living demons merged together and skeleton turtles wandering all over the place.

to:

* NightmareFuel: The levels set in Hell in the second game aren't nice at all, with all those skeletons, trees made of living demons merged together and skeleton turtles wandering all over the place. The last two levels, also set in hell, have creepy looking walls consisting of angry-looking, horned demons with huge sharp teeth fused together.

Added: 528

Removed: 528

Is there an issue? Send a MessageReason:
None


* BaseBreakingCharacter: Lori. Her move set is powerful and a perfect boss killer, but infamously makes a lot of levels in Jazz 2 harder to complete. Many fans are also divided on whether another playable character was even needed. That said, she is also a...
* BreakoutCharacter: Many fans still love Lori for her appealing design and peppy personality, especially furries. She even has [[http://loricentral.com/ her own fan site]], although it hasn't been updated since 2006.
* CrazyAwesome: Spaz in his entirety counts as this.


Added DiffLines:

* BaseBreakingCharacter: Lori. Her move set is powerful and a perfect boss killer, but infamously makes a lot of levels in Jazz 2 harder to complete. Many fans are also divided on whether another playable character was even needed. That said, she is also a...
* BreakoutCharacter: Many fans still love Lori for her appealing design and peppy personality, especially furries. She even has [[http://loricentral.com/ her own fan site]], although it hasn't been updated since 2006.
* CrazyAwesome: Spaz in his entirety counts as this.

Added: 651

Changed: 171

Is there an issue? Send a MessageReason:
None


* GoddamnedBats: A good majority of enemies from Jazz 1 can count as this due to the zoomed in window making it very hard to avoid incoming enemies if you are already running at max speed.

to:

* GoddamnedBats: GoddamnedBats:
**
A good majority of enemies from Jazz 1 can count as this due to the zoomed in window making it very hard to avoid incoming enemies if you are already running at max speed.speed.
** Despite not having the aforementioned problem of the first game, the second game still has a few enemies that can count as this, especially the ones that chase/attack the player when he gets close to them. The bees from the Diamondus levels are an infamous case of this, not helped by the fact that they can fly through walls and take you by surprise, as sometimes they can spot you 8 tiles away when you can barely see them. The levels also feature hives that respawn bees.
Is there an issue? Send a MessageReason:
None


* BaseBreakingCharacter: Lori. Her move set is powerful and a perfect boss killer, but infamously makes a lot of levels in Jazz 2 harder to complete. Many fans are also divided on whether another Jazz sibling was even needed. That said, she is also a...

to:

* BaseBreakingCharacter: Lori. Her move set is powerful and a perfect boss killer, but infamously makes a lot of levels in Jazz 2 harder to complete. Many fans are also divided on whether another Jazz sibling playable character was even needed. That said, she is also a...



* GoddamnedBats: A good majority of enemies from Jazz 1 can count as this due to the zoomed in window making it very hard to avoid incoming enemies if you are already running.

to:

* GoddamnedBats: A good majority of enemies from Jazz 1 can count as this due to the zoomed in window making it very hard to avoid incoming enemies if you are already running.running at max speed.

Changed: 533

Removed: 119

Is there an issue? Send a MessageReason:
None


%% Administrivia/ZeroContextExample * BaseBreakingCharacter: Lori.
* BreakoutCharacter: Lori has [[http://loricentral.com/ her own fan site]], although it hasn't been updated since 2006.
* CrazyAwesome: Spaz in his entirety counts as this...

to:

%% Administrivia/ZeroContextExample * BaseBreakingCharacter: Lori.
Lori. Her move set is powerful and a perfect boss killer, but infamously makes a lot of levels in Jazz 2 harder to complete. Many fans are also divided on whether another Jazz sibling was even needed. That said, she is also a...
* BreakoutCharacter: Many fans still love Lori for her appealing design and peppy personality, especially furries. She even has [[http://loricentral.com/ her own fan site]], although it hasn't been updated since 2006.
* CrazyAwesome: Spaz in his entirety counts as this...this.



* EnsembleDarkhorse: Lori has [[http://loricentral.com/ her own fan site]], although it hasn't been updated since 2006.



* FanonDiscontinuity: Most fans try to pretend the GBA release doesn't exist.

to:

* FanonDiscontinuity: Most fans understandably try to pretend the GBA release doesn't exist.



* GoddamnedBats

to:

* GoddamnedBatsGoddamnedBats: A good majority of enemies from Jazz 1 can count as this due to the zoomed in window making it very hard to avoid incoming enemies if you are already running.

Top