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* FanNickname: Due to the game's similarities with ''VideoGame/{{Chunithm}}'' (namely in that you block infrared sensors to hit notes that scroll in a "hallway" perspective), some refer to the game as "Shoenithm". Videos exist of some players actually playing the game with their hands.
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** First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]]. Cue the people joking that Konami ripped off Nintendo.

to:

** First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]]. Cue the people joking that Konami ripped off Nintendo.cabinet]].
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Win The Crowd is now a disambiguation


* ThatOneLevel: The finale to Spark Festival 2019, [[https://youtu.be/2si9nqTNLJE ''Set Me Free'' by kors k and L.E.D.]], should absolutely count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.
* WinTheCrowd: The USA division of Japanese amusement center chain Round 1 did this on Konami's behalf when they announced that they would be getting the game. It helps that the game has ''user-selectable'' language options, including English.

to:

* ThatOneLevel: The finale to Spark Festival 2019, [[https://youtu.be/2si9nqTNLJE ''Set Me Free'' by kors k and L.E.D.]], should absolutely count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.
* WinTheCrowd: The USA division of Japanese amusement center chain Round 1 did this on Konami's behalf when they announced that they would be getting the game. It helps that the game has ''user-selectable'' language options, including English.
stars.
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* ThatOneLevel: The finale to Spark Festival 2019, [[https://youtu.be/2si9nqTNLJE ''Set Me Free'' by kors k and L.E.D.]], in all honesty should count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.

to:

* ThatOneLevel: The finale to Spark Festival 2019, [[https://youtu.be/2si9nqTNLJE ''Set Me Free'' by kors k and L.E.D.]], in all honesty should absolutely count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.
Is there an issue? Send a MessageReason:
None


* ThatOneLevel: The finale to Spark Festival 2019, [[https://youtu.be/2si9nqTNLJE ''Set Me Free'' by kors k and L.E.D.]], should in all honesty, count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.

to:

* ThatOneLevel: The finale to Spark Festival 2019, [[https://youtu.be/2si9nqTNLJE ''Set Me Free'' by kors k and L.E.D.]], in all honesty should in all honesty, count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.
Is there an issue? Send a MessageReason:
None


* ThatOneLevel: ''Set Me Free'' by kors k and L.E.D. should, in all honesty, count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.

to:

* ThatOneLevel: The finale to Spark Festival 2019, [[https://youtu.be/2si9nqTNLJE ''Set Me Free'' by kors k and L.E.D. should, ]], should in all honesty, count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneLevel: ''Set Me Free'' by kors k and L.E.D. should, in all honesty, count as physical torture. (On the bright side, it's torture with an [[SugarWiki/AwesomeMusic absolute bop]] playing in the background.) Incredibly wide T-step patterns, slide patterns unique to the stage (thus far) that are borderline impossible to perform without preparation, repeated jumps on 8th notes, and a Running Man pattern you have to switch direction on every 4th. Also, if you wanted to unlock it without using stars (200 stars, 100 with missions), you had to clear the entire thing in less than 3 misses. One over, and you're kicked out for good, and forced to use stars.
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** Jokes about the game needing a bar sprang up after [[https://youtu.be/RPWqYVqEoDU "Set me free"]] became a new extra stage, noting its unusually NintendoHard chart.

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** Jokes about the game needing a bar sprang up after [[https://youtu.be/RPWqYVqEoDU "Set me free"]] became a new extra stage, noting its unusually NintendoHard technical chart.

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* MemeticMutation: First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]]. Cue the people joking that Konami ripped off Nintendo.

to:

* MemeticMutation: MemeticMutation:
**
First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]]. Cue the people joking that Konami ripped off Nintendo.Nintendo.
** Jokes about the game needing a bar sprang up after [[https://youtu.be/RPWqYVqEoDU "Set me free"]] became a new extra stage, noting its unusually NintendoHard chart.
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Internet Backdraft is now Flame Bait and being dewicked per TRS.


* InternetBackdraft:
** American fans were nonplussed to discover that 1. the number of stages per credit (2) cannot be changed even in operator settings, 2. getting a third stage (Extra Stage) is locked behind PASELI which cannot be used outside of Japan, and 3. there are unlocks that require Extra Stage, effectively making them NoExportForYou.
** A reply by the official Konami account on Twitter promoting the game to electronic musician Slushii, after he asked if DDR had been "revived" yet, has also caused some tension from fans.
Is there an issue? Send a MessageReason:
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* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in non-Japan Asia versions, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits instead of using PASELI).

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in non-Japan Asia versions, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits instead of using PASELI).PASELI); while it's more expensive relative to Light mode compared to playing in Japan, at least the option exists to begin with.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in the pan-Asia version, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits instead of using PASELI).

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in the pan-Asia version, non-Japan Asia versions, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits instead of using PASELI).
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in the Korean version, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits instead of using PASELI).

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in the Korean pan-Asia version, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits instead of using PASELI).

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* InternetBackdraft: American fans were nonplussed to discover that 1. the number of stages per credit (2) cannot be changed even in operator settings, 2. getting a third stage (Extra Stage) is locked behind PASELI which cannot be used outside of Japan, and 3. there are unlocks that require Extra Stage, effectively making them NoExportForYou.

to:

* InternetBackdraft: InternetBackdraft:
**
American fans were nonplussed to discover that 1. the number of stages per credit (2) cannot be changed even in operator settings, 2. getting a third stage (Extra Stage) is locked behind PASELI which cannot be used outside of Japan, and 3. there are unlocks that require Extra Stage, effectively making them NoExportForYou.



* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in the Korean version, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits insteaad of using PASELI).

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US. As extra salt in the wound, Standard mode is available in the Korean version, simply costing twice as many credits as Light mode (much like how extra-charge modes in non-Japan Asian versions of Konami games simply ask for more credits insteaad instead of using PASELI).
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.[[note]]There are tax and business laws that prevent PASELI from being implemented in the US, plus almost all arcades already use their own location-specific token or card systems to begin with, Round 1 included, so this isn't entirely [[ExecutiveMeddling Konami's or Round 1's fault]]. Whether an update or corporate decision will allow Standard mode to be played (possibly at the same price as Light mode, similar to how ''VideoGame/DanceDanceRevolution A'' charges the same for Standard and Premium modes with the only requirement for the latter being an [=eAMUSEMENT=] PASS) remains to be seen, though it is unlikely since ''DDR A'' has a dedicated North America build and ''Dance Rush'' doesn't.[[/note]]

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode mode, Standard mode, that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.[[note]]There are tax and business laws that prevent PASELI from being implemented As extra salt in the US, plus almost all arcades already use their own location-specific token or card systems to begin with, Round 1 included, so this isn't entirely [[ExecutiveMeddling Konami's or Round 1's fault]]. Whether an update or corporate decision will allow wound, Standard mode to be played (possibly at is available in the same price Korean version, simply costing twice as many credits as Light mode, similar to mode (much like how ''VideoGame/DanceDanceRevolution A'' charges the same for Standard and Premium extra-charge modes with the only requirement in non-Japan Asian versions of Konami games simply ask for the latter being an [=eAMUSEMENT=] PASS) remains to be seen, though it is unlikely since ''DDR A'' has a dedicated North America build and ''Dance Rush'' doesn't.[[/note]]more credits insteaad of using PASELI).
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** A comment by the official Konami account on Twitter promoting the game to electronic musician Slushii (who had asked if DDR

to:

** A comment reply by the official Konami account on Twitter promoting the game to electronic musician Slushii (who had Slushii, after he asked if DDR had been "revived" yet, has also caused some tension from fans.

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** A comment by the official Konami account on Twitter promoting the game to electronic musician Slushii (who had asked if DDR



* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.[[note]]There are tax and business laws that prevent PASELI from being implemented in the US, so this isn't entirely [[ExecutiveMeddling Konami's or Round 1's fault]]. Whether an update or corporate decision will allow Standard mode to be played (possibly at the same price as Light mode, similar to how ''VideoGame/DanceDanceRevolution A'' charges the same for Standard and Premium modes with the only requirement for the latter being an [=eAMUSEMENT=] PASS) remains to be seen, though it is unlikely since ''DDR A'' has a dedicated North America build and ''Dance Rush'' doesn't.[[/note]]

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.[[note]]There are tax and business laws that prevent PASELI from being implemented in the US, plus almost all arcades already use their own location-specific token or card systems to begin with, Round 1 included, so this isn't entirely [[ExecutiveMeddling Konami's or Round 1's fault]]. Whether an update or corporate decision will allow Standard mode to be played (possibly at the same price as Light mode, similar to how ''VideoGame/DanceDanceRevolution A'' charges the same for Standard and Premium modes with the only requirement for the latter being an [=eAMUSEMENT=] PASS) remains to be seen, though it is unlikely since ''DDR A'' has a dedicated North America build and ''Dance Rush'' doesn't.[[/note]]
Is there an issue? Send a MessageReason:
None


* InternetBackdraft: American fans were nonplussed to discover that 1. the number of stages per credit (2) cannot be changed, 2. getting a third stage (Extra Stage) is locked behind PASELI which cannot be used outside of Japan, and 3. there are unlocks that require Extra Stage, effectively making them NoExportForYou.

to:

* InternetBackdraft: American fans were nonplussed to discover that 1. the number of stages per credit (2) cannot be changed, changed even in operator settings, 2. getting a third stage (Extra Stage) is locked behind PASELI which cannot be used outside of Japan, and 3. there are unlocks that require Extra Stage, effectively making them NoExportForYou.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InternetBackdraft: American fans were nonplussed to discover that 1. the number of stages per credit (2) cannot be changed, 2. getting a third stage (Extra Stage) is locked behind PASELI which cannot be used outside of Japan, and 3. there are unlocks that require Extra Stage, effectively making them NoExportForYou.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.[[note]]There are tax and business laws that prevent PASELI from being implemented in the US, so this isn't entirely [[ExecutiveMeddling Konami's or Round 1's fault]]. Whether an update or corporate decision will allow Standard mode to be played (possibly at the same price as Light mode, similar to how ''VideoGame/DanceDanceRevolution A'' charges the same for Standard and Premium modes with the only requirement for the latter being an [=eAMUSEMENT=] PASS) remains to be seen.[[/note]]

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.[[note]]There are tax and business laws that prevent PASELI from being implemented in the US, so this isn't entirely [[ExecutiveMeddling Konami's or Round 1's fault]]. Whether an update or corporate decision will allow Standard mode to be played (possibly at the same price as Light mode, similar to how ''VideoGame/DanceDanceRevolution A'' charges the same for Standard and Premium modes with the only requirement for the latter being an [=eAMUSEMENT=] PASS) remains to be seen.seen, though it is unlikely since ''DDR A'' has a dedicated North America build and ''Dance Rush'' doesn't.[[/note]]
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.[[note]]There are tax and business laws that prevent PASELI from being implemented in the US, so this isn't entirely [[ExecutiveMeddling Konami's or Round 1's fault]]. Whether an update or corporate decision will allow Standard mode to be played (possibly at the same price as Light mode, similar to how ''VideoGame/DanceDanceRevolution A'' charges the same for Standard and Premium modes with the only requirement for the latter being an [=eAMUSEMENT=] PASS) remains to be seen.[[/note]]
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]].

to:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]]. Oh, and as salt in the wound, some unlocks require Extra Stage, and thus are impossible to earn in the US.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrappyMechanic: The game notably only allows ''two'' stages per credit at most, and this cannot be changed even in the operator settings. There is a mode that allows earning an additional stage, but it requires PASELI, which is Japan-exclusive, [[BadExportForYou leaving American players stuck with two stages]].
Is there an issue? Send a MessageReason:
None


* SpiritualAdaptation: It's ''VideoGame/{{Chunithm}}'' [-WITH YOUR FEET!-]

to:

* SpiritualAdaptation: It's ''VideoGame/{{Chunithm}}'' [-WITH YOUR FEET!-]FEET!-]
* WinTheCrowd: The USA division of Japanese amusement center chain Round 1 did this on Konami's behalf when they announced that they would be getting the game. It helps that the game has ''user-selectable'' language options, including English.
Is there an issue? Send a MessageReason:
None


* MemeticMutation: First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]]. Cue the people joking that Konami ripped off Nintendo.

to:

* MemeticMutation: First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]]. Cue the people joking that Konami ripped off Nintendo.Nintendo.
* SpiritualAdaptation: It's ''VideoGame/{{Chunithm}}'' [-WITH YOUR FEET!-]
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None


* DuelingWorks: ''Many'' comparisons have been drawn to ''VideoGame/{{Chunithm}}''.
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* DuelingFandoms: ''Many'' comparisons have been drawn to ''VideoGame/{{Chunithm}}''.

to:

* DuelingFandoms: DuelingWorks: ''Many'' comparisons have been drawn to ''VideoGame/{{Chunithm}}''.
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Added DiffLines:

* DuelingFandoms: ''Many'' comparisons have been drawn to ''VideoGame/{{Chunithm}}''.
Is there an issue? Send a MessageReason:
None


* MemeticMutation: First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]].

to:

* MemeticMutation: First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]]. Cue the people joking that Konami ripped off Nintendo.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MemeticMutation: First news (and "footage") of the game as ''Stepstar'' came around the same time that Nintendo had released an extended preview of ''VideoGame/Splatoon2'', whose lobby features a dance game with an [[https://twitter.com/Sho_Kazune/status/884788825716801536 eerily similar design]].

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