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* PopCultureIsolation: ''BEMANI'' games are still top-grossers in arcades in Japan and with several games in the series still being actively maintained, such as ''IIDX'', ''[=DanceDanceRevolution=]'', ''Sound Voltex'', and ''GITADORA''. In just about any rhythm game community you can expect to find many people who are familiar with at least one of their games. ''BEMANI'' is notable for being one of the least-affected Konami video game properties in the wake of the scandals that rocked Konami in the mid-2010s (although this is because ''BEMANI'' is a Konami Amusement brand, which wasn't as affected as Konami Digital Entertainment, their console/PC/mobile game branch). However, outside of the rhythm game fanbase, nobody seems to be aware of the ''BEMANI'' series except maybe for old versions of ''DDR'', i.e. good luck trying to prove that yes, Konami ''still'' makes video games.

to:

* PopCultureIsolation: ''BEMANI'' games are still top-grossers in arcades in Japan and with several games in the series still being actively maintained, such as ''IIDX'', ''[=DanceDanceRevolution=]'', ''Sound Voltex'', and ''GITADORA''. In just about any rhythm game community you can expect to find many people who are familiar with at least one of their games. ''BEMANI'' is notable for being one of the least-affected Konami video game properties in the wake of the scandals that rocked Konami in the mid-2010s (although this is because ''BEMANI'' is a Konami Amusement brand, which wasn't as affected as Konami Digital Entertainment, their console/PC/mobile game branch). However, outside of the rhythm game fanbase, nobody seems to be aware of the ''BEMANI'' series except maybe for old versions of ''DDR'', i.e. good luck trying to prove that yes, Konami ''still'' makes video games.games (even a lot of major video game journalists get this part wrong).
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math.


* {{Narm}}: Ever since 2017 or so, songs by Konami's in-house musicians are credited as "BEMANI Sound Team [='=]''(musician name)''[='=]". This gets particularly strange in the case of "ピアノ独奏無言歌 "灰燼"", which is credited to "BEMANI Sound Team 'Virkato Wakhmaninov'". Virkato is a KayfabeMusic act by Jun Wakita, whose background story is that he was a pianist who died in 1974, so making him part of BEMANI Sound Team stretches the WillingSuspensionOfDisbelief because this would mean Virkato was somehow making music specifically for ''BEMANI'' 23 years before the series even existed and 53 years before the "BEMANI Sound Team" label. This isn't the first time the notion of Virkato somehow taking part in present-day productions has been brought up, as in [[https://remywiki.com/Piano_kyousoukyoku_dai_1_ban_%22Sasoribi%22#Video_Production_Information the video production notes]] of his previous song "ピアノ協奏曲第1番"蠍火" that debuted in 2004, VJ GYO brings up that he somehow got consent from Virkato to make a music video for the track: "Born in 1873 and died in 1974!? Huh, was he a ghost?... Oh well..." But that alleged "ghost" encounter was PlayedForLaughs rather than being the result of Konami's infamous ExecutiveMeddling.

to:

* {{Narm}}: Ever since 2017 or so, songs by Konami's in-house musicians are credited as "BEMANI Sound Team [='=]''(musician name)''[='=]". This gets particularly strange in the case of "ピアノ独奏無言歌 "灰燼"", which is credited to "BEMANI Sound Team 'Virkato Wakhmaninov'". Virkato is a KayfabeMusic act by Jun Wakita, whose background story is that he was a pianist who died in 1974, so making him part of BEMANI Sound Team stretches the WillingSuspensionOfDisbelief because this would mean Virkato was somehow making music specifically for ''BEMANI'' 23 years before the series even existed and 53 43 years before the "BEMANI Sound Team" label. This isn't the first time the notion of Virkato somehow taking part in present-day productions has been brought up, as in [[https://remywiki.com/Piano_kyousoukyoku_dai_1_ban_%22Sasoribi%22#Video_Production_Information the video production notes]] of his previous song "ピアノ協奏曲第1番"蠍火" that debuted in 2004, VJ GYO brings up that he somehow got consent from Virkato to make a music video for the track: "Born in 1873 and died in 1974!? Huh, was he a ghost?... Oh well..." But that alleged "ghost" encounter was PlayedForLaughs rather than being the result of Konami's infamous ExecutiveMeddling.
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* {{Narm}}: Ever since 2017 or so, songs by Konami's in-house musicians are credited as "BEMANI Sound Team [='=]''(musician name)''[='=]". This gets particularly strange in the case of "ピアノ独奏無言歌 "灰燼"", which is credited to "BEMANI Sound Team 'Virkato Wakhmaninov'". Virkato is a KayfabeMusic act by Jun Wakita, whose background story is that he was a pianist who died in 1974, which stretches the WillingSuspensionOfDisbelief because this would mean Virkato was somehow making music specifically for ''BEMANI'' 23 years before the series even existed and 53 years before the "BEMANI Sound Team" label. This isn't the first time the notion of Virkato somehow taking part in present-day productions has been brought up, as in [[https://remywiki.com/Piano_kyousoukyoku_dai_1_ban_%22Sasoribi%22#Video_Production_Information the video production notes]] of his previous song "ピアノ協奏曲第1番"蠍火" that debuted in 2004, VJ GYO brings up that he somehow got consent from Virkato to make a music video for the track: "Born in 1873 and died in 1974!? Huh, was he a ghost?... Oh well..." But that alleged "ghost" encounter was PlayedForLaughs rather than being the result of Konami's infamous ExecutiveMeddling.

to:

* {{Narm}}: Ever since 2017 or so, songs by Konami's in-house musicians are credited as "BEMANI Sound Team [='=]''(musician name)''[='=]". This gets particularly strange in the case of "ピアノ独奏無言歌 "灰燼"", which is credited to "BEMANI Sound Team 'Virkato Wakhmaninov'". Virkato is a KayfabeMusic act by Jun Wakita, whose background story is that he was a pianist who died in 1974, which so making him part of BEMANI Sound Team stretches the WillingSuspensionOfDisbelief because this would mean Virkato was somehow making music specifically for ''BEMANI'' 23 years before the series even existed and 53 years before the "BEMANI Sound Team" label. This isn't the first time the notion of Virkato somehow taking part in present-day productions has been brought up, as in [[https://remywiki.com/Piano_kyousoukyoku_dai_1_ban_%22Sasoribi%22#Video_Production_Information the video production notes]] of his previous song "ピアノ協奏曲第1番"蠍火" that debuted in 2004, VJ GYO brings up that he somehow got consent from Virkato to make a music video for the track: "Born in 1873 and died in 1974!? Huh, was he a ghost?... Oh well..." But that alleged "ghost" encounter was PlayedForLaughs rather than being the result of Konami's infamous ExecutiveMeddling.
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* {{Narm}}: Ever since 2017 or so, songs by Konami's in-house musicians are credited as "BEMANI Sound Team [='=]''(musician name)''[='=]". This gets particularly strange in the case of "ピアノ独奏無言歌 "灰燼"", which is credited to "BEMANI Sound Team 'Virkato Wakhmaninov'". Virkato is a KayfabeMusic act by Jun Wakita, whose background story is that he was a pianist who died in 1974, which stretches the WillingSuspensionOfDisbelief because this would mean Virkato was somehow making music specifically for ''BEMANI'' 23 years before the series even existed and 53 years before the "BEMANI Sound Team" label. This isn't the first time the notion of Virkato somehow taking part in present-day productions has been brought up, as in [[https://remywiki.com/Piano_kyousoukyoku_dai_1_ban_%22Sasoribi%22#Video_Production_Information the video production notes]] of his previous song "ピアノ協奏曲第1番"蠍火" that debuted in 2004, VJ GYO brings up that he somehow got consent from Virkato to make a music video for the track: "Born in 1873 and died in 1974!? Huh, was he a ghost?... Oh well..." But that alleged "ghost" encounter was PlayedForLaughs rather than being the result of Konami's infamous ExecutiveMeddling.
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** Following the Konami scandals of the mid-[=2010s=], the series has started to draw the ire of Western Konami fans who partly blame it for the demise of their console/PC game [=IPs=] like ''Franchise/SilentHill'' and ''Franchise/MetalGear'', although due to general Western non-knowledge of Japanese arcade games, the hatred isn't as strong as it is for Konami's pachinko products. In short, "Quit making ''DDR'' games and give us a new AAA-grade title for consoles."

to:

** Following the Konami scandals of the mid-[=2010s=], the series has started to draw the ire of Western Konami fans who partly blame it for the demise of their console/PC game [=IPs=] like ''Franchise/SilentHill'' and ''Franchise/MetalGear'', ''VideoGame/MetalGear'', although due to general Western non-knowledge of Japanese arcade games, the hatred isn't as strong as it is for Konami's pachinko products. In short, "Quit making ''DDR'' games and give us a new AAA-grade title for consoles."
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* FaceOfTheBand: Yoshitaka Nishimura, otherwise known as [[Music/{{BEMANI}} DJ YOSHITAKA]], become the face of the franchise in TheNewTens, serving as the head producer for ''VideoGame/{{beatmania}} IIDX'', ''VideoGame/PopnMusic'', ''VideoGame/ReflecBeat'', ''VideoGame/SoundVoltex'', and ''[=BeatStream=]''. On top of that, he's known for a number of "boss" songs, most notably "FLOWER", a song that has been crossed over into nearly every active BEMANI series. It is often joked that he practically runs the entire BEMANI franchise now.
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* FunnyAneurysmMoment: The "GOLD RUSH" line "Make it! Make money!" has become this due to Konami nixing several {{Cash Cow Franchise}}s in 2015, such as ''Franchise/SilentHill'' and ''VideoGame/MetalGear''.

to:

* FunnyAneurysmMoment: HarsherInHindsight: The "GOLD RUSH" line "Make it! Make money!" has become this due to Konami nixing several {{Cash Cow Franchise}}s in 2015, such as ''Franchise/SilentHill'' and ''VideoGame/MetalGear''.
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None


* PopCultureIsolation: ''BEMANI'' games are still top-grossers in arcades in Japan and with several games in the series still being actively maintained, such as ''IIDX'', ''[=DanceDanceRevolution=]'', ''Sound Voltex'', and ''GITADORA''. In just about any rhythm game community you can expect to find many people who are familiar with at least one of their games. ''BEMANI'' is notable for being one of the least-affected Konami video game properties in the wake of the scandals that rocked Konami in the mid-2010s (although this is because ''BEMANI'' is a Konami Amusement brand, which wasn't as affected as Konami Digital Entertainment, their console/PC/mobile game branch). However, outside of the rhythm game fanbase, nobody seems to be aware of the ''BEMANI'' series except maybe for old versions of ''DDR'', i.e. "Konami doesn't make games anymore."

to:

* PopCultureIsolation: ''BEMANI'' games are still top-grossers in arcades in Japan and with several games in the series still being actively maintained, such as ''IIDX'', ''[=DanceDanceRevolution=]'', ''Sound Voltex'', and ''GITADORA''. In just about any rhythm game community you can expect to find many people who are familiar with at least one of their games. ''BEMANI'' is notable for being one of the least-affected Konami video game properties in the wake of the scandals that rocked Konami in the mid-2010s (although this is because ''BEMANI'' is a Konami Amusement brand, which wasn't as affected as Konami Digital Entertainment, their console/PC/mobile game branch). However, outside of the rhythm game fanbase, nobody seems to be aware of the ''BEMANI'' series except maybe for old versions of ''DDR'', i.e. "Konami doesn't make games anymore."good luck trying to prove that yes, Konami ''still'' makes video games.
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None


* ScrappyMechanic: Many of the [=PS1=] and Dreamcast games, most prominently the 5-key ''beatmania'' games, have a system of Key Discs and Append Discs; Key Discs are games that can be run by simply putting the disc into the console, while Append Discs require you to insert the Key Disc first and then use the Disc Change feature to switch to the Append Disc. The idea behind this was to allow the sale of new ''BEMANI'' games at lower prices, but for consumers it means having to buy extra software just to be able to one run particular game, as well as a time-consuming process needed to run it. All ''BEMANI'' games on later consumer platforms would thankfully drop this mechanic, being standalone discs instead.

to:

* ScrappyMechanic: Many of the [=PS1=] and Dreamcast games, most prominently the 5-key ''beatmania'' games, have a system of Key Discs and Append Discs; Key Discs are games that can be run by simply putting the disc into the console, while Append Discs require you to insert the Key Disc first and then use the Disc Change feature to switch to the Append Disc. The idea behind this was to allow the sale of new ''BEMANI'' games at lower prices, but for consumers it means having to buy extra software just to be able to one run particular game, as well as a time-consuming process needed to run it. All ''BEMANI'' games on later consumer console platforms would thankfully drop this mechanic, being standalone discs instead.
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moving from trivia

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* FanNickname:
** 185 BPM is known by some as the "Yoshitaka constant" or variants thereof, due to DJ YOSHITAKA's strong tendency to use this speed in a large number of his songs. In fact, it's such a prominent constant in his songs that [[spoiler: people initially thought that Rche was DJ YOSHITAKA's alias simply because of the use of repetitive chords and its bpm.]]
** "Soflan", a term used for sudden and dramatic BPM changes. The term originates from "SOFT LANDING ON THE BODY" from ''VideoGame/BeatmaniaIIDX 2nd Style'', which shuffles between 79, 159, and 318 BPM. Bonus points if [[FakeDifficulty the song itself does not actually change BPM but the scroll BPM does]]. This later became AscendedFanon, with some games officially using the term; [[https://remywiki.com/Do_you_love_me%3F_~SOFT_LANDING_MIX~ two]] [[https://remywiki.com/Konran_shoujo_Soflan-chan!! tracks]]' titles reference the term, and one of the axes on ''beatmania IIDX 27 HEROIC VERSE''[='=]s chart graph is "SOF-LAN", used to indicate how inconsistent the chart BPM is.
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None

Added DiffLines:

* ScrappyMechanic: Many of the [=PS1=] and Dreamcast games, most prominently the 5-key ''beatmania'' games, have a system of Key Discs and Append Discs; Key Discs are games that can be run by simply putting the disc into the console, while Append Discs require you to insert the Key Disc first and then use the Disc Change feature to switch to the Append Disc. The idea behind this was to allow the sale of new ''BEMANI'' games at lower prices, but for consumers it means having to buy extra software just to be able to one run particular game, as well as a time-consuming process needed to run it. All ''BEMANI'' games on later consumer platforms would thankfully drop this mechanic, being standalone discs instead.
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* PeripheryDemographic: VENUS has proven very popular amongst male players, because let's face it, their music is damn [[SugarWiki/AwesomeMusic catchy]]. It doesn't even fall under GuiltyPleasure status.

to:

* PeripheryDemographic: VENUS has proven very popular amongst male players, PopCultureIsolation: ''BEMANI'' games are still top-grossers in arcades in Japan and with several games in the series still being actively maintained, such as ''IIDX'', ''[=DanceDanceRevolution=]'', ''Sound Voltex'', and ''GITADORA''. In just about any rhythm game community you can expect to find many people who are familiar with at least one of their games. ''BEMANI'' is notable for being one of the least-affected Konami video game properties in the wake of the scandals that rocked Konami in the mid-2010s (although this is because let's face it, ''BEMANI'' is a Konami Amusement brand, which wasn't as affected as Konami Digital Entertainment, their music is damn [[SugarWiki/AwesomeMusic catchy]]. It console/PC/mobile game branch). However, outside of the rhythm game fanbase, nobody seems to be aware of the ''BEMANI'' series except maybe for old versions of ''DDR'', i.e. "Konami doesn't even fall under GuiltyPleasure status.make games anymore."
Is there an issue? Send a MessageReason:
None


** Following the Konami scandals of the mid-[=2010s=], the series has started to draw the ire of Western Konami fans who partly blame it for the demise of their console/PC game [=IPs=] like ''Franchise/SilentHill'' and ''Franchise/MetalGear'', although due to general Western non-knowledge of Japanese arcade games, the hatred isn't as strong as it is for Konami's pachinko products. In short, "Quit making ''DDR'' games and give us a new AAA title for consoles."

to:

** Following the Konami scandals of the mid-[=2010s=], the series has started to draw the ire of Western Konami fans who partly blame it for the demise of their console/PC game [=IPs=] like ''Franchise/SilentHill'' and ''Franchise/MetalGear'', although due to general Western non-knowledge of Japanese arcade games, the hatred isn't as strong as it is for Konami's pachinko products. In short, "Quit making ''DDR'' games and give us a new AAA AAA-grade title for consoles."

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