Follow TV Tropes

Following

History YMMV / Audiosurf

Go To

OR

Added: 566

Changed: 102

Removed: 104

Is there an issue? Send a MessageReason:
Moved form main page


* SequelDifficultySpike: Audiosurf 2 is significantly more difficult, due to both gameplay and aesthetic reasons. On the gameplay side, Audiosurf 2 is much better at handling very fast songs, giving you far less reaction time than its predecessor. On the visual side, modding support allows for visually cluttered tracks that make it hard to identify upcoming blocks before they're on top of you. Furthermore, in Mono mode, the grey blocks that you had to avoid in the previous game are now black with grey edges, making them much harder to identify from a distance.



* ThisIsYourPremiseOnDrugs: Rather like ''F-Zero'' knocked up ''Klax'' on tour with ''Rock Band'' and ''Guitar Hero'' and [[WebAnimation/ZeroPunctuation he did meth right up until the birth]].
** Somehow [[VideoGame/TonyHawksProSkater Tony Hawk]] got involved in that foursome for the sequel, too.

to:

* ThisIsYourPremiseOnDrugs: Rather like ''F-Zero'' knocked up ''Klax'' on tour with ''Rock Band'' and ''Guitar Hero'' and [[WebAnimation/ZeroPunctuation he did meth right up until the birth]].
**
birth]]. Somehow [[VideoGame/TonyHawksProSkater Tony Hawk]] got involved in that foursome for the sequel, too.
Is there an issue? Send a MessageReason:


* JustOneMoreLevel: Thanks to the fact that you can play any song in your music library, and the numerous ways in which you can play with each song [[GameMod (especially in the sequel)]], this trope happens to players quite often.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultySpike:
** Radioactive by Kings of Leon goes insane when there is a chorus.
** Same happens in Shut Up and Explode by Boom Boom Satellites - while never exactly a cake walk, it goes scarlet close to the end.
** Bioxeed music (from ''{{VideoGame/Dystopia}}'' or otherwise), tend to start off slowly then go intense as soon as the main part of the song kicks in.
Is there an issue? Send a MessageReason:


* DarthWiki/MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run in Ninja Mono. (Otherwise, hitting a spike can be a ''good'' thing in regular Mono as it allows you to empty a block from the grid then collect another block to refill it, giving you more time to get the grid as full as possible before picking up a bonus block as hitting spikes also resets the time it takes for your grid to clear itself out).
Is there an issue? Send a MessageReason:


* MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run in Ninja Mono. (Otherwise, hitting a spike can be a ''good'' thing in regular Mono as it allows you to empty a block from the grid then collect another block to refill it, giving you more time to get the grid as full as possible before picking up a bonus block as hitting spikes also resets the time it takes for your grid to clear itself out).

to:

* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run in Ninja Mono. (Otherwise, hitting a spike can be a ''good'' thing in regular Mono as it allows you to empty a block from the grid then collect another block to refill it, giving you more time to get the grid as full as possible before picking up a bonus block as hitting spikes also resets the time it takes for your grid to clear itself out).

Added: 193

Removed: 192

Is there an issue? Send a MessageReason:
better place


*** Music/NeutralMilkHotel's "Holland 1945" is a lo-fi indie folk song, but its ''Audiosurf'' Mono track is a [[https://www.youtube.com/watch?v=ANp3MOXo2zg intense, fast spiral of red blocks]].



** Music/NeutralMilkHotel's "Holland 1945" is a lo-fi indie folk song, but its ''Audiosurf'' Mono track is a [[https://www.youtube.com/watch?v=ANp3MOXo2zg intense, fast spiral of red blocks]].

Added: 192

Changed: 3

Is there an issue? Send a MessageReason:
None


*** "Orachestral Intro" off the Music/{{Gorillaz}} album ''Plastic Beach'' has got to be one of the calmest tracks on the album, right? Audiosurf seems to think it's about a minute of red blacks whipping in your face.

to:

*** "Orachestral "Orchestral Intro" off the Music/{{Gorillaz}} album ''Plastic Beach'' has got to be one of the calmest tracks on the album, right? Audiosurf seems to think it's about a minute of red blacks blocks whipping in your face.


Added DiffLines:

** Music/NeutralMilkHotel's "Holland 1945" is a lo-fi indie folk song, but its ''Audiosurf'' Mono track is a [[https://www.youtube.com/watch?v=ANp3MOXo2zg intense, fast spiral of red blocks]].

Added: 171

Removed: 171

Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: Basically goes without saying since it's whatever music you want to play. The trope page on this very wiki also has a good list of songs to play.



* CrowningMusicOfAwesome: Basically goes without saying since it's whatever music you want to play. The trope page on this very wiki also has a good list of songs to play.
Is there an issue? Send a MessageReason:
As a sugar wiki item, moved to its own subpage


* CrowningMomentOfFunny: Sometimes, Audiosurf's track generator freaks out and hears sounds when there are none as shown [[https://www.youtube.com/watch?v=_JmXHG0u5BI here]].
Is there an issue? Send a MessageReason:
None


* HilariousInHindsight: The comparisons to ''VideoGame/FZero'' came full circle in ''Audiosurf 2'' when a UsefulNotes/{{Steam}} user by the name of [[WesternAnimation/CodeLyoko Aelita Stones]] made several Workshop skins featuring some of the machines.

to:

* HilariousInHindsight: The comparisons to ''VideoGame/FZero'' came full circle in ''Audiosurf 2'' when a UsefulNotes/{{Steam}} user by the name of [[WesternAnimation/CodeLyoko Aelita Stones]] made several many Workshop skins featuring some of the machines.
Is there an issue? Send a MessageReason:
None


* MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run in Ninja Mono. (Otherwise, hitting a spike can be a ''good'' thing in regular Mono as it allows you to empty a block from it then collect another block to refill it, giving you more time to get the grid as full as possible before picking up a bonus block as hitting spikes also resets the time it takes for your grid to clear itself out).

to:

* MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run in Ninja Mono. (Otherwise, hitting a spike can be a ''good'' thing in regular Mono as it allows you to empty a block from it the grid then collect another block to refill it, giving you more time to get the grid as full as possible before picking up a bonus block as hitting spikes also resets the time it takes for your grid to clear itself out).
Is there an issue? Send a MessageReason:
None


* MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run.

to:

* MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run.run in Ninja Mono. (Otherwise, hitting a spike can be a ''good'' thing in regular Mono as it allows you to empty a block from it then collect another block to refill it, giving you more time to get the grid as full as possible before picking up a bonus block as hitting spikes also resets the time it takes for your grid to clear itself out).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MostAnnoyingSound: Hitting a spike in ''Audiosurf 2'' makes a sound that grates the nerve and ''really'' lets you know you just spoiled your whole run.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrowningMomentOfFunny: Sometimes, Audiosurf's track generator freaks out and hears sounds when there are none as shown [[https://www.youtube.com/watch?v=_JmXHG0u5BI here]].

Changed: 23

Removed: 145

Is there an issue? Send a MessageReason:
trope names should not be changed with potholes, removed Justifying Edit


*** To be fair, "Still Alive" is included with the game, and TTFAF has a stigma as THE song to play if you want hard (right behind Silent Death).



* [[JustOneMoreLevel Just One More Song]]: Thanks to the fact that you can play any song in your music library, and the numerous ways in which you can play with each song [[GameMod (especially in the sequel)]], this trope happens to players quite often.

to:

* [[JustOneMoreLevel Just One More Song]]: JustOneMoreLevel: Thanks to the fact that you can play any song in your music library, and the numerous ways in which you can play with each song [[GameMod (especially in the sequel)]], this trope happens to players quite often.
Is there an issue? Send a MessageReason:
None


*** Occasionally, slow, mournful music--particularly ''sans'' percussion--will make ''Audiosurf'' go mad and think that it's a fast, high-speed track, downhill, tunnels, and everything. Cases in point: Randy Edelman's version of [[http://www.youtube.com/watch?v=5R1dtIf8LQM Dixie]], from the ''{{Gettysburg}}'' soundtrack, and Greg Scott's [[http://www.youtube.com/watch?v=nFXbK9aZzXk performance]] of "Ashokan Farewell", are both much, much harder than they would appear.

to:

*** Occasionally, slow, mournful music--particularly ''sans'' percussion--will make ''Audiosurf'' go mad and think that it's a fast, high-speed track, downhill, tunnels, and everything. Cases in point: Randy Edelman's version of [[http://www.youtube.com/watch?v=5R1dtIf8LQM Dixie]], from the ''{{Gettysburg}}'' ''Film/{{Gettysburg}}'' soundtrack, and Greg Scott's [[http://www.youtube.com/watch?v=nFXbK9aZzXk performance]] of "Ashokan Farewell", are both much, much harder than they would appear.

Top