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* For [[UsefulNotes/HumbleBundle Humble Indie Bundles]], UsefulNotes/{{Steam}} keys were originally given for any amount donated. However, one bundle was running concurrent to a Steam promotion. Some people abused the system and bought many bundles for a penny each, and used the keys to legitimize accounts to gain an unfair advantage in the promotion. [[http://blog.humblebundle.com/post/14549340777/1-min-price-for-getting-steam-keys As a result]], every bundle onward would require a minimum donation of $1 to get the Steam keys.

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* For [[UsefulNotes/HumbleBundle [[Creator/HumbleBundle Humble Indie Bundles]], UsefulNotes/{{Steam}} keys were originally given for any amount donated. However, one bundle was running concurrent to a Steam promotion. Some people abused the system and bought many bundles for a penny each, and used the keys to legitimize accounts to gain an unfair advantage in the promotion. [[http://blog.humblebundle.com/post/14549340777/1-min-price-for-getting-steam-keys As a result]], every bundle onward would require a minimum donation of $1 to get the Steam keys.
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** This is often cited, though not by name, in the official forums, as reasons why Blizzard refuses to reveal specific details of upcoming plans for the game, up to and especially including release dates for new content. It's an open and possibly unanswerable question whether fans of the game are driven crazier by lack of information or by being given information.

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** This is often cited, though not by name, in the official forums, as reasons why Blizzard refuses to reveal specific details of upcoming plans for the game, up to and especially including release dates for new content. It's an open and possibly unanswerable question whether fans of the game are driven crazier by lack of information or by being given information.information, instead replying with "Soon."
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* ''VideoGame/{{Ingress}}'' has the problem of property owners having to ask them to remove Portals (which requires players to visit points of interest in real life to access) due to unruly players, and Niantic complies with these requests. It's not as pronounced as in Niantic's later project ''VideoGame/PokemonGo'' due to the game's comparatively small playerbase and in-game lore putting players in the role of covert agents (thus encouraging players to be on their best behavior and not make a big scene when they play), but it still happens.
* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, Bandai Namco decided that ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub. But due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to [[NoDubForYou not give the game (or any following games) a Latin American dub]]. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans.
** Again with Bandai-Namco & Latin-American ''Dragon Ball'' fans: after an UpdatedRerelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', fans claimed the game was an "outdated trash game", despite it only being three years old. [[HypocriticalFandom Said fans also kept asking for a rerelease of]] ''Dragon Ball Z Budokai: Tenkaichi 3'', in spite of that game being ''four years'' older than ''Pirate Warriors''. As a result of the complaining, Bandai Namco made sure that an UpdatedRerelease of ''Tenkaichi 3'' will never see the light of the day.

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* ''VideoGame/{{Ingress}}'' has the problem of property owners having to ask them to remove Portals (which requires players to visit points of interest in real life to access) due to unruly players, and Niantic complies with these requests. It's not as pronounced as in Niantic's later project ''VideoGame/PokemonGo'' due to the game's comparatively small playerbase and in-game lore putting players in the role of covert agents (thus encouraging players to be on their best behavior and not make a big scene when they play), but it still happens.
* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, Bandai Namco decided that ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub. But due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to [[NoDubForYou not give the game (or any following games) a Latin American dub]]. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans.
** Again with Bandai-Namco & Latin-American ''Dragon Ball'' fans: after an UpdatedRerelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', fans claimed the game was an "outdated trash game", despite it only being three years old. [[HypocriticalFandom Said fans also kept asking for a rerelease of]] ''Dragon Ball Z Budokai: Tenkaichi 3'', in spite of that game being ''four years'' older than ''Pirate Warriors''. As a result of the complaining, Bandai Namco made sure that an UpdatedRerelease of ''Tenkaichi 3'' will never see the light of the day.
happens.
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* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':



** Back when Valve was beta-testing ''VideoGame/{{Dota 2}}'', they used to send people more than one invite so they could give it to their friends. However, after these invites started popping up for sale on eBay, Valve stopped giving more than one invite until Steam Marketplace was released, which allowed invites to be sold there while also giving Valve a small cut of the money from each sale.

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** Back when Valve was beta-testing ''VideoGame/{{Dota 2}}'', ''VideoGame/Dota2'', they used to send people more than one invite so they could give it to their friends. However, after these invites started popping up for sale on eBay, Valve stopped giving more than one invite until Steam Marketplace was released, which allowed invites to be sold there while also giving Valve a small cut of the money from each sale.



** Kamiya will not answer Twitter questions regarding games in the ''VideoGame/DevilMayCry'' series past the first title.[[note]]Due to Capcom's burning bridges with him and most of staff of Clover Studios, as well as the fact that ''DMC'' questions would oversaturate his Twitter feed.[[/note]] He will respond with a terse "whatever," pretending he doesn't know what the asker is talking about. In the case of persistent questioners, Kamiya will curse the asker out and block them, often with a scathing comment in Japanese.
** Late in 2012, it was rationalized that he would intentionally dodge some questions because he had inked a deal with Nintendo behind the scenes to create a sequel of ''VideoGame/{{Bayonetta}}'' for the UsefulNotes/{{Wii U}} and didn't want many details leaking out. However, fan rage over the game being released for the Wii U angered Kamiya.

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** Kamiya will not answer Twitter questions regarding games in the ''VideoGame/DevilMayCry'' series past the first title.[[note]]Due to Capcom's burning bridges with him and most of staff of Clover Studios, as well as the fact that ''DMC'' questions would oversaturate his Twitter feed.[[/note]] He will respond with a terse "whatever," "whatever", pretending he doesn't know what the asker is talking about. In the case of persistent questioners, Kamiya will curse the asker out and block them, often with a scathing comment in Japanese.
** Late in 2012, it was rationalized that he would intentionally dodge some questions because he had inked a deal with Nintendo behind the scenes to create a sequel of ''VideoGame/{{Bayonetta}}'' for the UsefulNotes/{{Wii U}} UsefulNotes/WiiU and didn't want many details leaking out. However, fan rage over the game being released for the Wii U angered Kamiya.



** After the massive backlash over ''VideoGame/MassEffect3''[='s=] original ending, [=BioWare=] responded by announcing the ''Extended Cut''. Though they expected it wouldn't change every fan's minds about it, and it didn't, it was certainly better received and managed to tone down the rage. However, the co-founders of [=BioWare=] retired from their positions in October 2012, saying that they had planned to since April of that year and gave EA six months' notice (although they vehemently denied that the backlash had anything to do with it).

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** After the massive backlash over ''VideoGame/MassEffect3''[='s=] ''VideoGame/MassEffect3''[='=]s original ending, [=BioWare=] responded by announcing the ''Extended Cut''. Though they expected it wouldn't change every fan's minds about it, and it didn't, it was certainly better received and managed to tone down the rage. However, the co-founders of [=BioWare=] retired from their positions in October 2012, saying that they had planned to since April of that year and gave EA six months' notice (although they vehemently denied that the backlash had anything to do with it).



* CBJ, one of the devs of ''VideoGame/XRebirth'', [[http://forum.egosoft.com/viewtopic.php?p=4027277#4027277 calls fans out]] on the [[BrokenRecord endless whining]] about there being very little news from Egosoft about ''X Rebirth'' for about a year and a half. When they were posting a screenshot a week, people started demanding more info and videos, at which point ES basically said "screw this."

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* CBJ, one of the devs of ''VideoGame/XRebirth'', [[http://forum.egosoft.com/viewtopic.php?p=4027277#4027277 calls fans out]] on the [[BrokenRecord endless whining]] about there being very little news from Egosoft about ''X Rebirth'' for about a year and a half. When they were posting a screenshot a week, people started demanding more info and videos, at which point ES basically said "screw this."this".



* After one idiot groped and stripped his drunk wife on camera while playing ''The Playroom'' for the [=PS4=], Sony has blocked total support for the game when it comes to streaming with the built-in Twitch function of the console. Worse, if you try to broadcast via the capture card, the broadcast will be taken down and the video will be removed, resulting in the player being banned on UsefulNotes/{{PlayStation Network}}.

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* After one idiot groped and stripped his drunk wife on camera while playing ''The Playroom'' for the [=PS4=], Sony has blocked total support for the game when it comes to streaming with the built-in Twitch function of the console. Worse, if you try to broadcast via the capture card, the broadcast will be taken down and the video will be removed, resulting in the player being banned on UsefulNotes/{{PlayStation Network}}.UsefulNotes/PlayStationNetwork.
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** On a similar note, Mike Pollock has refused fan requests to recite the infamous Eggman speech that ''Webvideo/RealTimeFandub'' did in their ''Sonic Adventure 2'' video, since its excessive profanity could put his job at risk.

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** On a similar note, Mike Similarly, Pollock has refused fan requests to recite the infamous Eggman speech that ''Webvideo/RealTimeFandub'' did in their from the ''WebVideo/RealTimeFandub'' of ''Sonic Adventure 2'' video, 2'', since its excessive profanity could put his job at risk.



* The exploitation of a {{Good Bad Bug|s}} in a multiplayer game could be considered this because people would report it, causing it to get fixed in an ObviousRulePatch the following week. Sometimes even ''hours'' or ''days''. However, for every person who stormed on the boards complaining about an exploit being fixed, there were about one or two others thanking people for fixing it.
* People who stream their multiplayer games live have been known to stop doing so because someone they were playing against came into their stream and used it to spy on them. This is ''especially'' prevalent in games like ''VideoGame/StarCraftII'', ''VideoGame/DefenseOfTheAncients'', and ''VideoGame/LeagueOfLegends''. Similarly, people who do a LetsPlay of a game or stream games live can get harassed by trolls and certain fans alike until they disable comments entirely or worse, not do their LetsPlay ever again. This can get upsetting for the rest of the fan base who legitimately like the content.

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* The exploitation of a {{Good Bad Bug|s}} in a multiplayer game could can be considered this because when people would start to report it, causing which causes it to get fixed in an ObviousRulePatch the following week. Sometimes weeks, days, or even ''hours'' or ''days''.''hours''. However, for every person who stormed on the boards complaining about an exploit being fixed, there were about one or two others thanking people for fixing it.
* People who stream their multiplayer games live have been known to stop doing so because someone they were playing against came into was using their stream and used it to spy on them. This is ''especially'' prevalent in games like ''VideoGame/StarCraftII'', ''VideoGame/DefenseOfTheAncients'', and ''VideoGame/LeagueOfLegends''. Similarly, people who do a LetsPlay of a game or stream games live can get harassed by trolls and certain fans alike until they disable comments entirely or worse, not do refuse to finish their LetsPlay ever again.LetsPlay. This can get upsetting for the rest of the fan base who legitimately like the content.



* Prior to the announcement that Creator/ArcSystemWorks would publish a ''Anime/KillLaKill'' game in June 2018, most fans agreed that if said game were to be made, Creator/PlatinumGames should have been the ones to develop it. Unfortunately, due to ''so many fans'' nagging Platinum about this, they got sick of it to the point where many in the company said that they would never develop the game. The only member who still expressed interest was Kenji Saito, the director of ''VideoGame/MetalGearRisingRevengeance'', which is [[SpiritualAdaptation often regarded]] as being a ''Kill la Kill'' game anyway.
* It's been [[http://www.polygon.com/2015/5/31/8694629/cock-blocking-costs-are-a-big-drawback-to-kid-mmo-success-says-lego reported]] that the shutting down of ''VideoGame/LEGOUniverse'' was because it was becoming just too expensive to moderate every single user creation, to stop people crafting obscene items in a game that was meant to be child-friendly.

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* Prior to the announcement that Creator/ArcSystemWorks would publish a 2018 ''Anime/KillLaKill'' game in June 2018, by Creator/ArcSystemWorks, most fans agreed that if a game of said game anime were to be made, Creator/PlatinumGames should have been be the ones to develop it. Unfortunately, due to ''so many fans'' the sheer ''amount'' of fans nagging Platinum about this, they got sick of it to the point where many in the company said that they would never develop the game. The only member who still expressed interest was Kenji Saito, the director of ''VideoGame/MetalGearRisingRevengeance'', which is [[SpiritualAdaptation often regarded]] as being a ''Kill la Kill'' game anyway.
* It's been [[http://www.polygon.com/2015/5/31/8694629/cock-blocking-costs-are-a-big-drawback-to-kid-mmo-success-says-lego reported]] that the shutting down of ''VideoGame/LEGOUniverse'' was because it was becoming just too expensive to moderate every single user creation, to stop creation and prevent people from crafting obscene items in a game that was meant to be child-friendly.
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* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub. But due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to [[NoDubForYou not give the game a Latin American dub, and won't do so for the following games either]]. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans.
* After an UpdatedRerelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in from fans, who called it an "outdated trash game", despite it only being three years old. [[HypocriticalFandom They also kept asking for a rerelease of]] ''Dragon Ball Z Budokai: Tenkaichi 3'', in spite of that game being ''four years'' older than ''Pirate Warriors''. As a result of the complaining, Bandai Namco made sure that an UpdatedRerelease of ''Tenkaichi 3'' will never see the light of the day.

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* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, Bandai Namco decided that ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub. But due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to [[NoDubForYou not give the game (or any following games) a Latin American dub, and won't do so for the following games either]].dub]]. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans.
* After ** Again with Bandai-Namco & Latin-American ''Dragon Ball'' fans: after an UpdatedRerelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in from fans, who called it fans claimed the game was an "outdated trash game", despite it only being three years old. [[HypocriticalFandom They Said fans also kept asking for a rerelease of]] ''Dragon Ball Z Budokai: Tenkaichi 3'', in spite of that game being ''four years'' older than ''Pirate Warriors''. As a result of the complaining, Bandai Namco made sure that an UpdatedRerelease of ''Tenkaichi 3'' will never see the light of the day.

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** Valve has had much better dealings in face to face encounters; when Gabe Newell encountered a couple of protestors sitting in front of the Valve offices bearing plaintive placards asking where the hell ''Half-Life 2: Episode 3'' (or just ''Half-Life 3'') was, he just explained he couldn't tell them and it was cool, though someone else did have the cops escort the folks off on loitering charges.
** Back when Valve was beta-testing ''VideoGame/{{Dota 2}}'', they used to send people more than one invite so they can give it to their friends. However, after these invites started popping up for sale on eBay, Valve briefly stopped giving more than one invite, until the release of the Steam Marketplace allowed invites to be sold there, giving Valve a small cut of the money for each sale.
** Valve used to be pretty prompt with replying to people on the Steam forums for ''VideoGame/Left4Dead2'', but after some fans kept flaming Valve for everything that went wrong or how Valve never fulfilled its promises, it's no surprise that Valve doesn't bother to reply to people on the forums anymore unless it is something important.
*** Almost happened with Overkill Software, makers of ''VideoGame/PAYDAYTheHeist''. After the player base discovered how to unlock the secret in extreme and borderline ridiculous requirements, a good chunk of the players trashed Overkill for not making the secret easier to access and claimed Overkill made the clues to the secret too obscure. Overkill had second thoughts of doing more secret hunts and also had second thoughts with interacting with the community after the fallout, but both parties eventually cooled down and things returned to normal.
*** ''PAYDAY 2'' during its playable beta phase had people cheating (infinite supplies for example), so Overkill had to update the beta to patch out the exploit and reset everyone's progress in the process. A developer made a statement saying that due to having only four programmers on their team, the rampant cheating going around, and people demanding for something to be done about cheating, Overkill decided to dedicate their resources to stepping up security instead of creating free DLC and also decided to clamp down on people making hysteric topics regarding cheating. Cue the [[EntitledBastard people crying censorship]].
** In February 2013, the "/me" chat command, which colored a user's text for action messages, is no longer available to anyone, because there were a few users who believed that the colored text meant the person talking to them was clearly a Valve employee and promptly got their accounts stolen.
** There's also the Tux incident with ''VideoGame/TeamFortress2''. Originally, Tux, a cosmetic item exclusive to Linux users who played the game within a certain timeframe, was stated as being tradeable after a certain amount of time after its distribution, similar to the Earbuds from the Mac release of the game. However, the greedier portions of the fanbase saw this as another rare item, and devised ways of obtaining Tuxes illegitimately, such as using a Linux virtual box and creating multiple accounts for the sole purpose of having another Tux. Thus, Tuxes are still untradeable to everyone, including those who obtained the items legitimately.
** The ''Team Fortress 2'' Halloween events, from 2010 to 2013, had special gift boxes that would randomly appear on maps, and would grant Halloween cosmetic items when obtained. This led to the practice of making "gift servers" where players would idle as the game shuffled them around the map in the spots where boxes would spawn. Valve apparently had enough of this practice, as the 2014 Halloween event did not have these gift boxes spawn on the year's event map, meaning the only way to obtain that year's items without paying was to open the two free gift items. Valve cited gift farming for this change, and the players took it as well as expected. [[note]]Previous gift boxes can still be obtained on the old event maps, though they do not have that year's event cosmetics. It's just the 2014 map that doesn't spawn gifts.[[/note]]
* Sadly, we won't get an English translation to ''VideoGame/SaGa3'' or a ''VideoGame/SummonNight'' game. [[http://crimson-nocturnal.com/ Crimson Nocturnal]] shut down due to people complaining about slow updates and requests. Some sources claim that the real reason CN disbanded is because of their leader's large ego combined with internal drama over translation styles, and this isn't the first time he has broken up the group.[[note]]Which almost caused the death of the ''VideoGame/SaGa2'' translation.[[/note]]

to:

** Valve has had much better dealings in face to face encounters; when Gabe Newell encountered a couple of protestors protesters sitting in front of the Valve offices bearing plaintive placards asking where the hell ''Half-Life 2: Episode 3'' (or just ''Half-Life 3'') was, he just explained he couldn't tell them and it was cool, though someone else did have the cops escort the folks off on loitering charges.
** Back when Valve was beta-testing ''VideoGame/{{Dota 2}}'', they used to send people more than one invite so they can could give it to their friends. However, after these invites started popping up for sale on eBay, Valve briefly stopped giving more than one invite, invite until the release of the Steam Marketplace was released, which allowed invites to be sold there, there while also giving Valve a small cut of the money for from each sale.
** Valve used to be pretty prompt with replying to people on the Steam forums for ''VideoGame/Left4Dead2'', but after some fans kept flaming Valve for everything that went wrong or how Valve never fulfilled its promises, it's no surprise that Valve doesn't bother to reply has stopped replying to people on the forums anymore unless it is it's about something important.
*** Almost On a similar note, this almost happened with Overkill Software, makers of ''VideoGame/PAYDAYTheHeist''. After the player base discovered how to unlock the a secret in with extreme and borderline ridiculous requirements, a good chunk of the players trashed Overkill for not making the secret easier to access and claimed that Overkill made the clues to the secret too obscure. Overkill had second thoughts of about doing more secret hunts and also had second thoughts with interacting with the community after the fallout, community, but both parties eventually cooled down and things returned to normal.
*** Speaking of ''PAYDAY'', during ''PAYDAY 2'' during its 2''[='s=] playable beta phase had phase, some people were blatantly cheating (infinite supplies for example), with exploits in the game (for example, getting infinite supplies), so Overkill had to update the beta to patch out the exploit and and, in the process, reset everyone's progress in the process. progress. A developer made a statement saying explained that due to the rampant cheating going around and having only four programmers on their team, the rampant cheating going around, and people demanding for something to be done about cheating, Overkill decided to dedicate dedicated their resources to stepping up security instead of creating free DLC and also decided to clamp clamped down on people making hysteric topics regarding cheating. Cue the [[EntitledBastard people crying censorship]].
** In February 2013, the "/me" chat command, which colored a user's text for action messages, is no longer available to anyone, because there were anyone thanks to a few users who believed that the colored text meant the person talking to them was clearly a Valve employee and promptly got employee, causing the person with colored text to get their accounts stolen.
** There's also the Tux incident with ''VideoGame/TeamFortress2''. Originally, Tux, a cosmetic item exclusive to Linux users who played the game within a certain timeframe, was stated as being tradeable after a certain amount of time after its distribution, similar to the Earbuds from the Mac release of the game. However, the greedier certain portions of the fanbase saw this as another rare item, item and devised ways of obtaining Tuxes illegitimately, such as using a Linux virtual box and creating multiple accounts for the sole purpose of having another Tux. Thus, Tuxes are still untradeable to everyone, including those who obtained the items legitimately.
** *** The ''Team Fortress 2'' Halloween events, events from 2010 to 2013, 2013 had special gift boxes that would randomly appear on maps, and maps and, when obtained, would grant the player Halloween cosmetic items when obtained.items. This led to the practice of making "gift servers" where players would idle as the game shuffled them around the map in the spots where boxes would spawn. By 2014, Valve apparently had enough of this practice, as the 2014 that year's Halloween event did not have these any gift boxes spawn on the year's event map, meaning the only way to obtain that year's items without paying was to open the two free gift items. Valve cited gift farming as the reason for this the change, and the players took it about as well as expected. [[note]]Previous gift boxes can still be obtained on the old event maps, though they do not have that year's event cosmetics. It's just the 2014 map that doesn't spawn gifts.[[/note]]
* Sadly, This is the reason we won't get an English translation to ''VideoGame/SaGa3'' or a ''VideoGame/SummonNight'' game. game, as [[http://crimson-nocturnal.com/ Crimson Nocturnal]] shut down due to people complaining about slow updates and requests. Some However, some sources claim that the real reason CN disbanded is because of their leader's large ego combined with internal drama over translation styles, and this isn't the first time he has broken up the group.[[note]]Which almost caused the death of the ''VideoGame/SaGa2'' translation.[[/note]]



* ''VideoGame/LeagueOfLegends'' doesn't often hold IP boosts to get a special skin and only really holds skin & champion sales because their already bitchy fanbase kept whining about it. Also, it's not entirely uncommon for the devs to be driven from the forums due to rabid fans. [[http://www.leagueoflegends.com/board/showthread.php?p=11025490#post11025490 For example.]]

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* ''VideoGame/LeagueOfLegends'' doesn't often hold rarely holds IP boosts to get a for any special skin skins and only really holds has skin & champion sales because their already bitchy fanbase kept keeps whining about it. Also, it's not entirely uncommon for the devs developers to be driven from the forums due to rabid fans. [[http://www.leagueoflegends.com/board/showthread.php?p=11025490#post11025490 For example.]]



* After the "Hot Coffee" scandal with ''VideoGame/GrandTheftAutoSanAndreas'',[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support entirely. Of course, gamers already found a way around version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod.

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* After the "Hot Coffee" scandal with ''VideoGame/GrandTheftAutoSanAndreas'',[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and then enabled it by literally just changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing it, which caused a massive controversy and that hurt Rockstar's reputation took a massive hit.reputation.[[/note]] the "Second Edition" re-release removed mod support entirely. Of course, gamers already found a way around version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod.



* The ''VideoGame/CallOfDutyBlackOps'' series has the same problem as ''Mario Kart DS'' - it allows players to create custom decals attached to their player card and emblazoned on their weapons in-game. So, again naturally, everybody uses it to make [[http://kotaku.com/5972276/call-of-dutys-biggest-problem-penis-swastikas?popular=true swastikas made out of penises]].

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* The ''VideoGame/CallOfDutyBlackOps'' series has the same problem as ''Mario Kart DS'' - it allows players to create custom decals attached to their player card and emblazoned on their weapons in-game. So, again naturally, everybody uses used it to make [[http://kotaku.com/5972276/call-of-dutys-biggest-problem-penis-swastikas?popular=true swastikas made out of penises]].



** In 2012, a number of fans took to harassing [=BioWare=] writer Jennifer Hepler, screaming that she was "the cancer that was killing [=BioWare=]" and blaming her for the [[GayOption homosexual content]] in ''VideoGame/DragonAgeII''. This was based in part on an interview she'd given ''six years earlier'' where she expressed a desire for an option to skip combat in favor of story. A flame war eventually broke out on Twitter and Hepler ended up deleting her account after someone ''sent death threats directed at her children''. She denies that her leaving [=BioWare=] in 2013 was the direct result of this harassment, despite some initial reports stating so, but it's not hard to imagine it had something to do with it.
** This was subverted concerning ''VideoGame/MassEffect3''. After the incredible backlash they received over the original endings, [=BioWare=] responded by announcing the ''Extended Cut''. Though they expected it wouldn't change every fan's minds about it, and it didn't, it was certainly better received and managed to tone down the rage. This was later played straight when the co-founders of [=BioWare=] retired from their positions in October 2012, saying that they had planned to since April of that year and gave EA six months' notice. They vehemently denied that the backlash had anything to do with it.

to:

** In 2012, a number of fans took to harassing [=BioWare=] writer Jennifer Hepler, screaming that she was "the cancer that was killing [=BioWare=]" and blaming her for the [[GayOption homosexual content]] in ''VideoGame/DragonAgeII''. This was based in part on an interview she'd given ''six years earlier'' where she expressed a desire for an option to skip combat in favor of story. A flame war eventually broke out on Twitter and Hepler ended up deleting her account after someone ''sent death threats directed at her children''. She denies that her leaving [=BioWare=] in 2013 was the direct result of this harassment, despite some initial reports stating so, but it's not hard to imagine it that the harassment had something to do with it.
** This was subverted concerning ''VideoGame/MassEffect3''. After the incredible massive backlash they received over the ''VideoGame/MassEffect3''[='s=] original endings, ending, [=BioWare=] responded by announcing the ''Extended Cut''. Though they expected it wouldn't change every fan's minds about it, and it didn't, it was certainly better received and managed to tone down the rage. This was later played straight when However, the co-founders of [=BioWare=] retired from their positions in October 2012, saying that they had planned to since April of that year and gave EA six months' notice. They notice (although they vehemently denied that the backlash had anything to do with it.it).



* After one bastard groped and stripped his drunk wife on camera while playing ''The Playroom'' for the [=PS4=], Sony has blocked total support for the game when it comes to streaming with the built-in Twitch function of the console. Worse, if you try to broadcast via the capture card, the broadcast will be taken down and the video will be removed, resulting in the player being banned on UsefulNotes/{{PlayStation Network}}.

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* After one bastard idiot groped and stripped his drunk wife on camera while playing ''The Playroom'' for the [=PS4=], Sony has blocked total support for the game when it comes to streaming with the built-in Twitch function of the console. Worse, if you try to broadcast via the capture card, the broadcast will be taken down and the video will be removed, resulting in the player being banned on UsefulNotes/{{PlayStation Network}}.



** A few months later, Community Manager [=CaptainSmirk=] began limited-time codes for certain items for the viewers of the livestreams for the expansion ''Delta Rising''. The first code, dealing with Section 31 costumes, went quite well. The second code the following week, dealing with the highly vaunted Red Matter Capacitor (which was a bonus item for players who bought the special edition game way back in the beginning) spread like wildfire on the Message Boards, the Twitter accounts and on the Reddit r/sto subforms and players were angry when not only was the code very limited in number, but also Bound-To-Character (both of which wasn't broadcasted when they were posted elsewhere). Smirk later said that codes like that would be held a lot more closer next time.

to:

** A few months later, Community Manager [=CaptainSmirk=] began limited-time codes for certain items for the viewers of the livestreams for the expansion ''Delta Rising''. The first code, dealing with Section 31 costumes, went quite well. The second code the following week, dealing with the highly vaunted Red Matter Capacitor (which was a bonus item for players who bought the special edition game way back in the beginning) spread like wildfire on the Message Boards, the Twitter accounts Twitter, and on the Reddit r/sto subforms and subreddit, which caused a lot of angry players were angry when to find out that not only was the code very limited in number, but the items were also Bound-To-Character (both of which wasn't weren't broadcasted when they were posted elsewhere). Smirk later said that codes like that would be held a lot more closer next time.



** Players can join a duty with several other players in a quest or raid through the use of the duty finder. Players can either start the duty from the bginning or join another group that's already making progress so that they can continue without dealing with the loss of another member that had previously left. When the party is completely formed, a window pops up to confirm if everyone is ready. However, due to how certain awards/loot/etc are distributed at the end of a quest, many people would fish for in progress duties and quickly withdrew from the duty if it wasn't an in progress one, which meant the rest of the party now had to sit through the queue again as the system looked for another player. For highly populated raids, it was very common to sit in the queue for 10 minutes or more with the system constantly spamming the "A player has withdrawn from the duty finder. Finding new member" message every single time people backed out. A patch tweaked the duty finder by giving a player a 30 minute lockout from the duty finder if they withdraw more than 3 times in a day and the penalty applies again if the player withdraws yet again. While it greatly deters people from trolling others in the duty finder, other players who withdraw for legitimate reasons also suffer if they withdraw too much.

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** Players can join a duty with several other players in a quest or raid through the use of the duty finder. Players can either start the duty from the bginning beginning or join another group that's already making progress so that they can continue without dealing with the loss of another member that had previously left. When the party is completely formed, a window pops up to confirm if everyone is ready. However, due to how certain awards/loot/etc are distributed at the end of a quest, many people would fish for in progress duties and quickly withdrew from the duty if it wasn't an in progress one, which meant the rest of the party now had to sit through the queue again as the system looked for another player. For highly populated raids, it was very common to sit in the queue for 10 minutes or more with the system constantly spamming the "A player has withdrawn from the duty finder. Finding new member" message every single time people backed out. A patch tweaked the duty finder by giving a player a 30 minute lockout from the duty finder if they withdraw more than 3 times in a day and the penalty applies again if the player withdraws yet again. While it greatly deters people from trolling others in the duty finder, other players who withdraw for legitimate reasons also suffer if they withdraw too much.



** Because MMORPG players tend to complain about being stuck playing a support, tank, or healer, ''FFXIV'' has no dedicated support role, and tanks and healers function essentially like damage-dealers aside from their secondary abilities--especially given that the healing requirements are considered shockingly low compared to many other [=MMOs=], and that [[RedMage some DDs can even heal.]] Unfortunately, because the game is also balanced to account for tank and healer [=DPS=], this has resulted in the same elitism and parse-obsession associated with [=DDs=] in other [=MMOs=] spreading to those roles--often to the detriment of the party as a whole. There are tanks who will flat-out refuse to use their [[ForceField cooldowns]] during tankbusters just to try to squeeze a couple more [=DPS=] out--and then blame the [[ButtMonkey healer]] for the resultant insta-kill! And if you think you can escape parser hell by playing a healer, think again--most of the time, healing simply isn't needed, so you'll be expected to nuke, because while healing requirements are low, ''damage'' requirements are rather steep. You'll ''have'' to parse to be sure you're dealing enough damage--it's the only metric that can tell you whether you're pulling your weight or not--but parsing is against the rules, so you'll be banned if you're found out.

to:

** Because MMORPG players tend to complain about being stuck playing a support, tank, or healer, ''FFXIV'' has no dedicated support role, and tanks and healers function essentially like damage-dealers aside from their secondary abilities--especially given that the healing requirements are considered shockingly low compared to many other [=MMOs=], and that [[RedMage some DDs can even heal.]] Unfortunately, because the game is also balanced to account for tank and healer [=DPS=], this has resulted in the same elitism and parse-obsession associated with [=DDs=] in other [=MMOs=] spreading to those roles--often to the detriment of the party as a whole. There are tanks who will flat-out refuse to use their [[ForceField cooldowns]] during tankbusters just to try to squeeze a couple more [=DPS=] out--and then blame the [[ButtMonkey healer]] for the resultant resulting insta-kill! And if you think you can escape parser hell by playing a healer, think again--most of the time, healing simply isn't needed, so you'll be expected to nuke, because while healing requirements are low, ''damage'' requirements are rather steep. You'll ''have'' to parse to be sure you're dealing enough damage--it's the only metric that can tell you whether you're pulling your weight or not--but parsing is against the rules, so you'll be banned if you're found out.



** Tactical Insertions in online multiplayer. Originally debuting in ''[[VideoGame/ModernWarfare Modern Warfare 2]]'', they were intended to allow players to choose where they would respawn after their next death. However, some of the community used Tac Inserts as a way to boost for easy XP, unlockable equipment and camos, and easy killstreaks. As a result, Tac Inserts were banished to the Infected game mode in both ''VideoGame/CallOfDutyGhosts'' and ''VideoGame/CallOfDutyAdvancedWarfare'', though this has not discouraged boosting.

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** Tactical Insertions in online multiplayer. Originally debuting in ''[[VideoGame/ModernWarfare Modern Warfare 2]]'', they were intended to allow players to choose where they would respawn after their next death. However, some of the community used Tac Inserts as a way to boost for easy XP, XP and killstreaks along with unlockable equipment and camos, and easy killstreaks.camos. As a result, Tac Inserts were banished to the Infected game mode in both ''VideoGame/CallOfDutyGhosts'' and ''VideoGame/CallOfDutyAdvancedWarfare'', though this has not discouraged boosting.



* ''Videogame/FiveNightsAtFreddys4'':

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* ''Videogame/FiveNightsAtFreddys4'':''VideoGame/FiveNightsAtFreddys4'':



* This heavily damaged the ''Tony Hawk's Pro Skater'' fandom. Back in the days of ''Tony Hawk's Underground 2'', a bug was found where, by connecting a USB keyboard into the [=PS2=], a player could exceed the online chat's mail restrictions on symbols. Said bug, when the player received an email filled with the symbol, would ''[[GameBreakingBug instantly freeze the console]]'' even if the email wasn't read, just received. After trolls logged onto lobbies, quit then mass-PM'ed the people they were just online with, [=GameSpy=] responded by shutting down the online servers for the games and disabling the online game feature.

to:

* This heavily damaged the ''Tony Hawk's Pro Skater'' fandom. Back in the days of ''Tony Hawk's Underground 2'', a bug was found where, by connecting a USB keyboard into the [=PS2=], a player could exceed the online chat's mail restrictions on symbols. Said bug, when the player received an email filled with the symbol, would ''[[GameBreakingBug instantly freeze the console]]'' even if when the email wasn't read, just was merely received. After trolls logged onto lobbies, quit then mass-PM'ed the people they were just online with, [=GameSpy=] responded by shutting down the online servers for the games and disabling the online game feature.
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** Valve was beta-testing ''VideoGame/{{Dota 2}}'', and used to send people more than one invite so they can give it to their friends. However, after these invites started popping up for sale on eBay, Valve stopped giving more than one invite.[[note]]This used to be the case; now a ton of people are receiving upwards of five extra invites per day. It may help that Valve added the Steam Marketplace for those invites to be sold on, where they gets a little bit from each sale and what money the seller does get is in Steam Wallet funds.[[/note]]

to:

** Back when Valve was beta-testing ''VideoGame/{{Dota 2}}'', and they used to send people more than one invite so they can give it to their friends. However, after these invites started popping up for sale on eBay, Valve briefly stopped giving more than one invite.[[note]]This used to be invite, until the case; now a ton release of people are receiving upwards of five extra invites per day. It may help that Valve added the Steam Marketplace for those allowed invites to be sold on, where they gets there, giving Valve a little bit from each sale and what small cut of the money the seller does get is in Steam Wallet funds.[[/note]]for each sale.
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* Creator/{{Nintendo}} has had [[WhyFandomCantHaveNiceThings/{{Nintendo}} multiple instances of punishing unruly fans]].

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* Creator/{{Nintendo}} has had punished unruly fans so many times that it [[WhyFandomCantHaveNiceThings/{{Nintendo}} multiple instances of punishing unruly fans]].warrants its own page]].



** Moderator burnout is apparently a very real problem due to the game's vast vitriolic fanbase. Many serious players refuse to read the official forums entirely, preferring to read the official Blizzard posts through third-party aggregators. [[http://www.wowpedia.org/Tseric Case in point]], [[http://www.wowpedia.org/Jar_of_ashes with a jar of ashes.]]

to:

** Moderator burnout is apparently a very real problem due to the game's vast vitriolic fanbase. Many serious players refuse to read the official forums entirely, preferring to read the official Blizzard posts through third-party aggregators.websites. [[http://www.wowpedia.org/Tseric Case in point]], [[http://www.wowpedia.org/Jar_of_ashes with a jar of ashes.]]



* After an UpdatedReRelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old. [[HypocriticalFandom They also kept asking for a rerelease of]] ''Dragon Ball Z Budokai: Tenkaichi 3'', in spite of that game being even older. As a result of the complaining, Bandai Namco made sure that an UpdatedReRelease of ''Tenkaichi 3'' will never see the light of the day.

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* After an UpdatedReRelease UpdatedRerelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that from fans, who called it was "an outdated an "outdated trash game" game", despite it only being only three years old. [[HypocriticalFandom They also kept asking for a rerelease of]] ''Dragon Ball Z Budokai: Tenkaichi 3'', in spite of that game being even older. ''four years'' older than ''Pirate Warriors''. As a result of the complaining, Bandai Namco made sure that an UpdatedReRelease UpdatedRerelease of ''Tenkaichi 3'' will never see the light of the day.
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** On a similar note, Mike Pollock tells his fans that he does not want to do to the infamous Eggman speech ''Webvideo/RealTimeFandub'' did with "Sonic Adventure 2" in his voice, due to the fact he doesn't want to be fire at his job for cussing.

to:

** On a similar note, Mike Pollock tells his fans that he does not want has refused fan requests to do to recite the infamous Eggman speech that ''Webvideo/RealTimeFandub'' did with "Sonic in their ''Sonic Adventure 2" in his voice, due to the fact he doesn't want to be fire at 2'' video, since its excessive profanity could put his job for cussing.at risk.
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* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to just [[NoDubForYou not give the game a Latin American dub and so will do with the following games]]. Furthermore, when Dragon Ball Z: Kakarot was announced, Latin Americans waste no time with the request of a Latin American dub, but neither did Bandai Namco confirming the following day that the game will only have both Japanese and English dubs. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans at all. [[FanDumb Unfortunately, they don't listen at all.]]

to:

* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but dub. But due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to just to [[NoDubForYou not give the game a Latin American dub dub, and won't do so will do with for the following games]]. Furthermore, when Dragon Ball Z: Kakarot was announced, Latin Americans waste no time with the request of a Latin American dub, but neither did Bandai Namco confirming the following day that the game will only have both Japanese and English dubs. games either]]. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans at all. [[FanDumb Unfortunately, they don't listen at all.]]fans.
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* This is a common issue in the VideoGame/TalesSeries. The American fanbase had a bad issue of NoExportForYou for a while and a lot of fans complained enough about it. When the games did come out though, a good portion of fans actually complained that the localization was "[[TheyChangedItNowItSucks not like the Japanese one]]". This caused sales to decrease and less games to be localized because from Namco's perspective, [[CompletelyMissingThePoint why bother when people complain that you release it]]?

to:

* This is a common issue in the VideoGame/TalesSeries. ''VideoGame/TalesSeries''. The American fanbase had a bad issue of NoExportForYou for a while while, and a lot of fans complained enough about it. When the games did come out though, a good portion of out, some fans actually complained that the localization was "[[TheyChangedItNowItSucks not like the Japanese one]]". This caused sales to decrease and less fewer ''Tales'' games to be localized because from localized. From Namco's perspective, [[CompletelyMissingThePoint why bother when it's a case of "if people are going to complain that you release it]]? no matter what we do, why bother?"



** Coinciding with the teaser, Sable Lynn, the main developer of ''VideoGame/FiveNightsAtFuckboys'', started getting requests to make a fourth installment, despite her explicit statement of ''Five Nights at Fuckboy's 3'' being the last in the series. The fans got insistent and unbearably demanding, to the point of harassing Sable endlessly on her Tumblr. Ultimately, when Sable couldn't take it anymore, she closed her Tumblr account and abandoned development of ''3''[='=]s final act, leaving the other developer, Joshua Shaw, to finish all the work on it. Sable eventually returned, knowing Shaw wouldn't have been able to complete ''3'' by its planned release date in mid July.
* This heavily damaged the Tony Hawk fandom. Back in the days of ''Tony Hawk's Underground 2'', a bug was found where, by connecting a USB keyboard into the [=PS2=], a player could exceed the online chat's mail restrictions on symbols. Said bug, when the player received an email filled with the | symbol, would ''[[GameBreakingBug instantly freeze the console]]'' even if the email wasn't read, just received. After trolls logged onto lobbies, quit then mass-PM'ed the people they were just online with, [=GameSpy=] responded by shutting down the online servers for the games and disabling the online game feature.
* Prior to the announcement that Creator/ArcSystemWorks would publish a ''Anime/KillLaKill'' game in June 2018, most fans agreed that if said game were to be made, Creator/PlatinumGames should have been the ones to develop it. Unfortunately, due to ''so many fans'' nagging Platinum about this, they got sick of it, to the point where many in the company said that they would never develop the game. The only member who still expressed interest was Kenji Saito, the director of ''VideoGame/MetalGearRisingRevengeance'', which is [[SpiritualAdaptation often regarded]] as being a ''Kill la Kill'' game anyway.

to:

** Coinciding with the teaser, Sable Lynn, the main developer of ''VideoGame/FiveNightsAtFuckboys'', started getting requests to make a fourth installment, despite her explicit statement of ''Five Nights at Fuckboy's 3'' being the last in the series. The fans got insistent and unbearably demanding, to the point of harassing Sable endlessly on her Tumblr. Ultimately, when Sable couldn't take it anymore, she closed her Tumblr account and abandoned development of ''3''[='=]s final act, leaving the other developer, Joshua Shaw, to finish all the work on it. Sable eventually returned, knowing Shaw wouldn't have been able to complete ''3'' by its planned release date in mid July.
mid-July.
* This heavily damaged the Tony Hawk ''Tony Hawk's Pro Skater'' fandom. Back in the days of ''Tony Hawk's Underground 2'', a bug was found where, by connecting a USB keyboard into the [=PS2=], a player could exceed the online chat's mail restrictions on symbols. Said bug, when the player received an email filled with the | symbol, would ''[[GameBreakingBug instantly freeze the console]]'' even if the email wasn't read, just received. After trolls logged onto lobbies, quit then mass-PM'ed the people they were just online with, [=GameSpy=] responded by shutting down the online servers for the games and disabling the online game feature.
* Prior to the announcement that Creator/ArcSystemWorks would publish a ''Anime/KillLaKill'' game in June 2018, most fans agreed that if said game were to be made, Creator/PlatinumGames should have been the ones to develop it. Unfortunately, due to ''so many fans'' nagging Platinum about this, they got sick of it, it to the point where many in the company said that they would never develop the game. The only member who still expressed interest was Kenji Saito, the director of ''VideoGame/MetalGearRisingRevengeance'', which is [[SpiritualAdaptation often regarded]] as being a ''Kill la Kill'' game anyway.



* The indie dev title ''Bear Simulator'' had all of its work stopped and its creator calling it quits after a LetsPlay/PewDiePie video featuring it ends with [=PewDiePie=] trying to uninstall the game, getting a refund from Steam, then not-so-subtly ''giving him the middle finger''. To PDP's credit, he did realize he went way too far in his actions, took down the video and apologized.
* Katsuhiro Harada nearly invoked this trope for ''[[VideoGame/{{Tekken}} Tekken]]'' ''7'' after American fans' negative viewpoint of Lucky Chloe by planning to replace her with a generic, bald, muscleman with a very limited moveset for the U.S. release. Thankfully it fell through.

to:

* The indie dev title ''Bear Simulator'' had all of its work stopped and its creator calling it quits after a LetsPlay/PewDiePie video featuring it ends with [=PewDiePie=] trying to uninstall the game, getting a refund from Steam, then not-so-subtly ''giving him the middle finger''. To PDP's credit, he did realize he went way too far in his actions, far, took down the video video, and apologized.
* Katsuhiro Harada nearly invoked this trope for ''[[VideoGame/{{Tekken}} Tekken]]'' ''7'' ''VideoGame/{{Tekken}} 7'' after American fans' negative viewpoint of Lucky Chloe by planning to replace her with a generic, bald, muscleman with a very limited moveset for the U.S. release. Thankfully it fell through.



** Also, after an UpdatedReRelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old, [[HypocriticalFandom yet, they keep asking the same thing for Dragon Ball Z Budokai Tenkaichi 3 in spite of is even older.]] Bandai Namco make sure that an UpdatedReRelease of that game will never see the light of the day.

to:

** Also, after * After an UpdatedReRelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old, old. [[HypocriticalFandom yet, they keep They also kept asking the same thing for Dragon a rerelease of]] ''Dragon Ball Z Budokai Budokai: Tenkaichi 3 3'', in spite of is that game being even older.]] older. As a result of the complaining, Bandai Namco make made sure that an UpdatedReRelease of that game ''Tenkaichi 3'' will never see the light of the day.
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* ''Franchise/SonicTheHedgehog'':

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* ''Franchise/SonicTheHedgehog'':''VideoGame/SonicTheHedgehog'':
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Added DiffLines:

** On a similar note, Mike Pollock tells his fans that he does not want to do to the infamous Eggman speech ''Webvideo/RealTimeFandub'' did with "Sonic Adventure 2" in his voice, due to the fact he doesn't want to be fire at his job for cussing.
Is there an issue? Send a MessageReason:
None


* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to just [[NoDubForYou not give the game a Latin American dub and so will do with the following games]]. Furthermore, when Dragon Ball Project Z was announced, Latin American waste no time with the request of a Latin American, but so did Bandai Namco confirming the following day that the game will only have both Japanese and English dubs. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans at all. [[FanDumb Unfortunately, they don't listen at all.]]

to:

* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to just [[NoDubForYou not give the game a Latin American dub and so will do with the following games]]. Furthermore, when Dragon Ball Project Z Z: Kakarot was announced, Latin American Americans waste no time with the request of a Latin American, American dub, but so neither did Bandai Namco confirming the following day that the game will only have both Japanese and English dubs. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans at all. [[FanDumb Unfortunately, they don't listen at all.]]
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Internet Backdraft is now Flame Bait and being dewicked per TRS.


** The ''Team Fortress 2'' Halloween events, from 2010 to 2013, had special gift boxes that would randomly appear on maps, and would grant Halloween cosmetic items when obtained. This led to the practice of making "gift servers" where players would idle as the game shuffled them around the map in the spots where boxes would spawn. Valve apparently had enough of this practice, as the 2014 Halloween event did not have these gift boxes spawn on the year's event map, meaning the only way to obtain that year's items without paying was to open the two free gift items. Valve cited gift farming for this change, and the players [[InternetBackdraft took it as well as expected]]. [[note]]Previous gift boxes can still be obtained on the old event maps, though they do not have that year's event cosmetics. It's just the 2014 map that doesn't spawn gifts.[[/note]]

to:

** The ''Team Fortress 2'' Halloween events, from 2010 to 2013, had special gift boxes that would randomly appear on maps, and would grant Halloween cosmetic items when obtained. This led to the practice of making "gift servers" where players would idle as the game shuffled them around the map in the spots where boxes would spawn. Valve apparently had enough of this practice, as the 2014 Halloween event did not have these gift boxes spawn on the year's event map, meaning the only way to obtain that year's items without paying was to open the two free gift items. Valve cited gift farming for this change, and the players [[InternetBackdraft took it as well as expected]].expected. [[note]]Previous gift boxes can still be obtained on the old event maps, though they do not have that year's event cosmetics. It's just the 2014 map that doesn't spawn gifts.[[/note]]
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* ''VideoGame/SuperMeatBoy'' programmer Tommy Refenes spent half a year after the game was done making a portal for uploading and downloading fan made maps. Several fans found an exploit, told Refenes about it (who told them that he couldn't fix it right then because he was on vacation and so was everyone at Valve), spread information about it on the net and hacked the servers. This, combined with the emotional distress from the TroubledProduction of the last few months of the game, caused Refenes to not only lock that feature of the game out as soon as he could, but never look at the ''Super Meat Boy'' code again.

to:

* ''VideoGame/SuperMeatBoy'' programmer Tommy Refenes spent half a year after the game was done making a portal for uploading and downloading fan made fan-made maps. Several fans found an exploit, told Refenes about it (who told them that he couldn't fix it right then because he was on vacation and so was everyone at Valve), spread information about it on the net and hacked the servers. This, combined with the emotional distress from the TroubledProduction of the last few months of the game, caused Refenes to not only lock that feature of the game out as soon as he could, but never look at the ''Super Meat Boy'' code again.
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Also, after an UpdatedReRelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old, [[HypocriticalFandom yet, they keep asking the same thing for Dragon Ball Z Budokai Tenkaichi 3 in spite of is even older.]] Bandai Namco make sure that an UpdatedReRelease of that day will never see the light of the day.

to:

** Also, after an UpdatedReRelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old, [[HypocriticalFandom yet, they keep asking the same thing for Dragon Ball Z Budokai Tenkaichi 3 in spite of is even older.]] Bandai Namco make sure that an UpdatedReRelease of that day game will never see the light of the day.

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The case of One Piece Piece Pirate Warriors 3: Deluxe Edition is actually, "why Dragon Ball Budokai Tenkaichi 3 for the current consoles won't be made". And besides, One Piece in Latin America is a case of America Hate Tingles, look here for more info:https://www.3djuegos.com/foros/tema/47700642/0/dragon-ball-budokai-5-bt5-bt3-remastered-y-rb3-no-veran-la-luz-al-dia-jamas-dicho-por-bn/


* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to just [[NoDubForYou not give the game a Latin American dub]]. Also, after a Latin American dub was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans at all.

to:

* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to just [[NoDubForYou not give the game a Latin American dub]]. Also, after a dub and so will do with the following games]]. Furthermore, when Dragon Ball Project Z was announced, Latin American dub was made waste no time with the request of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in a Latin American, but so did Bandai Namco confirming the following day that it was "an outdated trash game" despite it being the game will only three years old.have both Japanese and English dubs. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans at all. [[FanDumb Unfortunately, they don't listen at all.]]
Also, after an UpdatedReRelease was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old, [[HypocriticalFandom yet, they keep asking the same thing for Dragon Ball Z Budokai Tenkaichi 3 in spite of is even older.]] Bandai Namco make sure that an UpdatedReRelease of that day will never see the light of the day.
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* ''VideoGame/{{Ingress}}'' has the problem of property owners having to ask them to remove Portals (which requires players to visit points of interest in real life to access) due to unruly players, and Niantic complies with these requests. It's not as pronounced as in Niantic's later project ''VideoGame/PokemonGo'' due to the game's comparatively small playerbase and in-game lore putting players in the role of covert agents (thus encouraging players to be on their best behavior and not make a big scene when they play), but it still happens.

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* ''VideoGame/{{Ingress}}'' has the problem of property owners having to ask them to remove Portals (which requires players to visit points of interest in real life to access) due to unruly players, and Niantic complies with these requests. It's not as pronounced as in Niantic's later project ''VideoGame/PokemonGo'' due to the game's comparatively small playerbase and in-game lore putting players in the role of covert agents (thus encouraging players to be on their best behavior and not make a big scene when they play), but it still happens.happens.
* Bandai Namco got a lot of backlash from Latin American fans of ''Manga/DragonBall'' games. Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco decided to just [[NoDubForYou not give the game a Latin American dub]]. Also, after a Latin American dub was made of ''Manga/OnePiece: Pirate Warriors 3: Deluxe Edition'', complaints came in that it was "an outdated trash game" despite it being only three years old. As such, Bandai Namco has been rather leery of dubbing many other games for their Latin American fans at all.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Ingress}}'' has the problem of property owners having to ask them to remove Portals (which requires players to visit points of interest in real life to access) due to unruly players, and Niantic complies with these requests. It's not as pronounced as in Niantic's later project ''VideoGame/PokemonGo'' due to the game's comparatively small playerbase and in-game lore putting players in the role of covert agents (thus encouraging players to be on their best behavior and not make a big scene when they play), but it still happens.
* ''Manga/DragonBall'' games:
** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniards' dub before 2018 end, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret of what they have done.
** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to not listen to what fans wanted anymore. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdatedRerelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old. like the example above, they do not listen.

to:

* ''VideoGame/{{Ingress}}'' has the problem of property owners having to ask them to remove Portals (which requires players to visit points of interest in real life to access) due to unruly players, and Niantic complies with these requests. It's not as pronounced as in Niantic's later project ''VideoGame/PokemonGo'' due to the game's comparatively small playerbase and in-game lore putting players in the role of covert agents (thus encouraging players to be on their best behavior and not make a big scene when they play), but it still happens.
* ''Manga/DragonBall'' games:
** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniards' dub before 2018 end, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret of what they have done.
** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to not listen to what fans wanted anymore. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdatedRerelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old. like the example above, they do not listen.
happens.
Is there an issue? Send a MessageReason:
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** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniards' dub before 2018, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret of what they have done.
** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to not listen to what fans wanted anymore. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old. like the example above, they do not listen.

to:

** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniards' dub before 2018, 2018 end, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret of what they have done.
** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to not listen to what fans wanted anymore. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease UpdatedRerelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old. like the example above, they do not listen.
Is there an issue? Send a MessageReason:
None


** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniard, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret of what they have done.

to:

** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniard, Spaniards' dub before 2018, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret of what they have done.
Is there an issue? Send a MessageReason:
None


** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to not listen to waht fans wanted anymore. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old. like the example above, they do not listen.

to:

** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to not listen to waht what fans wanted anymore. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old. like the example above, they do not listen.
Is there an issue? Send a MessageReason:
None


** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniard, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret this decision.

to:

** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniard, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret this decision.of what they have done.
Is there an issue? Send a MessageReason:
None


** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it.
** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to avert PanderingToTheBase. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old.

to:

** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserve it.
it. A change for Latin American were given to redeem themselves by just erasing all the videos in which they bash the Spaniard, but they didn't listen, and it was cost them Dragon Ball games not going to have [[NoDubForYou a Latin American dub]]. Not like they going to regret this decision.
** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to avert PanderingToTheBase.not listen to waht fans wanted anymore. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old. like the example above, they do not listen.
Is there an issue? Send a MessageReason:
None


** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserved it.

to:

** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to how Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserved deserve it.
Is there an issue? Send a MessageReason:
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* Creator/{{Nintendo}} has had [[WhyFandomCantHaveNiceThings/Nintendo multiple instances of punishing unruly fans]].

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* Creator/{{Nintendo}} has had [[WhyFandomCantHaveNiceThings/Nintendo [[WhyFandomCantHaveNiceThings/{{Nintendo}} multiple instances of punishing unruly fans]].

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New page.


* Creator/{{Nintendo}} has had [[WhyFandomCantHaveNiceThings/Nintendo multiple instances of punishing unruly fans]].



** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to avert PanderingToTheBase. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old.

* On October 31, 2013, Nintendo disabled the online features of the [=3DS=]'s ''VideoGame/{{Swapnote}}'' app (including ceasing official communications done through that service) because they found out several users -- including minors -- were using it to exchange offensive material. Most disturbingly, at least one pedophile had used it to track down children in Japan. The incident was also responsible for a software update for ''Flipnote Studio 3D'' released the following day that removed the ''Flipnote Hatena: Friends'' online service (which allowed users to share Flipnotes with people on their 3DS's Friends list).\\
\\
As a further consequence, this also resulted in the Western release for the application, which already missed its intended August 2013 release date, to be indefinitely delayed, with Nintendo going completely quiet about discussion of the Western release afterwards. Most assumed it had been quietly cancelled in the wake of the controversy until an North American version exclusive to Club Nintendo members was announced and released in ''early 2015'', with an European version slated for release later in the year. And even then, that version saw release [[NoExportForYou without the remaining online service]] ''Flipnote Gallery: World'', a general online community for sharing and viewing Flipnotes, with Flipnote animation sharing restricted to local wireless connections and importation of previously-uploaded animations from the [=DSi=] version.
* Just one day after release on July 17, 2014, ''Comic Workshop'' had its [[http://www.gonintendo.com/s/233399-comic-workshop-has-miiverse-comic-sharing-disabled Miiverse features restricted]] in that people could no longer attach screenshots from the application when it was found people were taking personal pictures within the app and sharing them on Miiverse. Sharing on Miiverse wasn't meant to be allowed in the first place - the game's website indicated that it wasn't possible during the period in which it was, indicating that it was only allowed by mistake. Still, the immediate abuse probably hastened Nintendo and the creators in removing the unintended capability.
* ''VideoGame/MarioAndLuigiDreamTeam'' had the screenshot ability for its Miiverse community disabled after a bug in the original version of the game [[http://www.nintendolife.com/news/2014/09/mario_and_luigi_dream_team_bug_allows_miiverse_image_posting_shenanigans was exploited]] to let people post [[VideoGamePerversityPotential any saved image from the Nintendo 3DS Camera or the Internet Browser]] to the ''Mario & Luigi: Dream Team'' community. The screenshot ability for the Miiverse community was disabled on September 15, 2014. It would be reenabled later for users with a certain update.
* ''VideoGame/KidIcarusUprising'' had its screenshot ability disabled in retaliation to users who exploited a bug where they could post real life pictures from the AR viewer. This prompted a user to [[VideoGamePerversityPotential post inappropriate images using this glitch]]. There has been no updates or fixes regarding this issue.
* Similarly, ''VideoGame/PokemonXAndY'', ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]'' disable Miiverse screenshots thanks to a feature in the Player Search System where you can take a picture of yourself (or anything the inner camera can see).
* ''VideoGame/MarioKartDS'' had decals players could show off on their kart and could be drawn to be anything they desired. [[VideoGamePerversityPotential Naturally]], [[http://www.vgcats.com/comics/?strip_id=173 everyone made crudely drawn breasts and penises.]] Nintendo removed the custom decal feature in all ''Mario Kart'' games after that and has the karts use the character decals instead.
* The preceding incidents and more led to Nintendo's refusal to allow voice chat in random online modes in games such as ''VideoGame/MarioKart8'' and ''VideoGame/SuperSmashBros'', despite many games with online multiplayer allowing it anyway. WordOfGod has confirmed it in the case of ''VideoGame/{{Splatoon}}'', as the Director cited [[{{GIFT}} negative personal experiences with voice chat in other shooters as the reason not to include it in his game]]. They eventually relented for ''VideoGame/{{Splatoon 2}}'', initially only among teammates, and later on made voice chat with randoms available for all Nintendo Switch Online games.
* Players of ''VideoGame/PokemonXAndY'' found a way to ensure an egg hatched shiny. If the egg and the game copy have the same shiny value, or SV, you'll hatch a shiny. Computer software was made to view egg contents for this reason. Some did complain that it devalued shinies, but it was rather harmless. However, the cheaters found a way to use the same exploit to create software to view their opponents' teams, moves, abilities, etc. in battle. [[NoFairCheating Game Freak and Nintendo did not take kindly to this]] and patched the whole exploit, killing both softwares.
* Nintendo originally wanted the [[UsefulNotes/NintendoGameCube GameCube]] to have a presence in the online gaming world, as all of their competition had plans for online play of their own. To do this, they released a network adapter that plugged into the machine in lieu of building network functionality in. Unfortunately, hackers were able to use the network adapter, as well as the [=GameCube=] version of ''VideoGame/PhantasyStarOnline'', to achieve hacking, going as far as to make [[DigitalPiracyIsEvil ROM dumps]]. Initially, Nintendo and Sega responded by releasing an UpdatedRerelease of the game, but Nintendo later decided to sweep the [=GameCube=]'s online features under the rug (them also partially thinking ItWillNeverCatchOn) to the point that most fans forgot or weren't aware that it even had online capabilities in the first place.
* This is the reason why the UsefulNotes/Nintendo3DS has an automatic word filter. Back in the DS games, people were naming their anything they ''could'' name [[UnfortunateNames profane insults]] [[{{GIFT}} directed at other players online]]. This affected ''VideoGame/AnimalCrossing: Wild World'' and ''VideoGame/PokemonDiamondAndPearl'' very badly, and came to a rather shocking head when a still-unidentified {{troll}} used a hacked distribution cartridge to send ''Diamond and Pearl'' players [[https://www.youtube.com/watch?v=2hXJw6Kr4JY a Gengar]] themed around black stereotypes, with the n-word as its nickname (link has the Gengar's offending nickname censored, but the moveset, held item, and nature are still visible; no racial slurs are present in any of these, but it should be noted that the way they're all put together is intended to reflect harmful views towards black people, so the specifics of it could be sensitive to some people). This new 3DS censor [[ScunthorpeProblem has some flaws]], but it seems to be working. [[HereWeGoAgain Then people started intentionally misspelling profanity...]]
* In ''VideoGame/AnimalCrossing'', this was why Blanca's event was changed off. Beginning with ''Wild World'' which introduced Internet connectivity to the franchise, the game has a random event where a faceless cat named Blanca would visit random visitors' towns and asked for a face to be drawn on, or it would have a face that the game would download from Nintendo's server whenever the game was connected to the Internet. The game does not check to see what if the item drawn onto Blanca's face was really a face, and if the DS has Internet connectivity and the game went online for whatever reason, any drawn face would be uploaded to and downloaded from Nintendo's servers. Nintendo also didn't have anyone doing random sampling checks of the uploads, or anyway to flag a complaint in the game. To say that many parents were horrified at how Blanca almost always has a penis drawn onto his face when he visits is an understatement. In ''New Leaf'', the face-drawing event has been scrapped and Blanca is now the center of the ''April Fools'' event instead.
* ''VideoGame/PokemonDiamondAndPearl'' saw this happen completely by accident. In an effort to curb the bad actors who hack Pokémon (usually Legendaries) to send over the GTS, Nintendo accidentally banned Legendaries from being sent over the GTS altogether. Needless to say, the backlash forced Nintendo to apologize and backtrack, but [[StreisandEffect the damage had been done, and hackers who could take advantage of a loophole that still allowed hacked Pokémon to be offered became more emboldened in the interim]].
* Whenever a homebrew exploit is found in a 3DS game and made available online, Nintendo will pull the game from the eShop within hours of the exploit going public to stop people from taking advantage of the exploit for either an indefinite amount of time or until the exploit is defeated. This has ended up being the fate of certain games such as ''Cubic Ninja'', ''VideoGame/CitizensOfEarth'' and ''[[VideoGame/FreakyformsYourCreationsAlive Freakyforms Deluxe: Your Creations, Alive!]]'', with physical copies of some of these games skyrocketing in price on online retailers (though some exploited games still remain available on the eShop).
* ''VideoGame/PokemonGo'':
** The game has a tracking feature that would show players hints pointing to nearby Pokémon, without revealing the species. Unfortunately, people developed third party apps to read the tracking data and display the specific locations and species of all nearby Pokémon, [[NoFairCheating forcing the developers to have the sites be taken down]].
** After a few careless players continued to play the game while driving and caused car accidents and injuries to people in the process, the developers began implementing measures to prevent players from playing ''Go'' while driving. Ultimately, this led to eliminating the ability to catch Pokémon or even use item-granting Pokéstops when travelling over a certain speed, rendering the app almost completely useless while driving. This has been a case of [[BrokenBase controversy]] from players who played the game as passengers in a vehicle and/or whose only access to Pokéstops were ones they passed on the road and otherwise wouldn't think of using the app while driving or players with could use the Pokémon Go Plus device.
** Playing of the game has been banned on some physical properties because some players couldn't behave themselves, or because [[DudeNotFunny playing the game in certain locations such as places of worship or the National Holocaust Memorial Museum would be in bad taste]]. Aside from the property owners disallowing using the app while on the premises, Niantic also complies with requests by owners and managers to have Pokéstops and Gyms removed.
* ''VideoGame/PokemonSunAndMoon'':
** Mere days before the two games' official release, some people got a hold of the game and ROM dumps began circulating the Internet. Nintendo not only cracked down on these ROM dumps, but also punished everyone who pirated the game this way (and thought it would be a good idea to attempt to use the pirated games' online features) by permanently banning them from using their 3DS's online features.
** Back in ''VideoGame/PokemonXAndY'' and ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'', players could customize their messages, as well as communicate with "Shout Outs". Of course, people abused this feature and sent either [[{{GIFT}} cruel]] or [[VideoGamePerversityPotential inappropriate]] messages, often bypassing the above-mentioned swear filter with corruptions of swear words. The ability to customize your messages was severely restricted by only allowing the player to pick from pre-set messages, and the Shout Out feature was removed entirely.
* After an American reviewer leaked ''VideoGame/MarioAndLuigiSuperstarSaga + [[VideoGame/MinionQuestTheSearchForBowser Bowser's Minions]]'' online, Nintendo of America decided to crack down on who gets review copies and when. This means that there will be a significant decrease in reviews before their future game releases.
* ''VideoGame/SuperSmashBros'':
** Masahiro Sakurai, director of the series, stated that he [[http://gengame.net/2012/12/masahiro-sakurai-says-not-to-expect-any-smash-bros-news-anytime-soon/ would be tweeting less]]. His reasoning is that whenever he talks about a video game he enjoys, overspeculative fans take it as a cue for the game's representative being in the next ''Super Smash Bros.''
** Because fans uploaded the Subspace Emissary cutscenes from ''Brawl'' onto the Internet, [[http://www.gonintendo.com/?mode=viewstory&id=208299 there are no story cutscenes]] in ''For Wii U and 3DS''.
** ''For Wii U and 3DS'' had a development blog on the Miiverse in which Sakurai discussed upcoming features of the game and gave a very intimate, inclusive look at the development process. As thanks, fans responded with a torrent of unending negativity, which soured the whole experience.[[note]]Such as issuing death threats when Lucario was announced as a returning fighter because of the [[TheScapegoat existing stigma it got for allegedly replacing fan favorite Mewtwo]] in ''Brawl''.[[/note]] The last straw was when a criminal stole an ESRB demo of the game and leaked its entire contents online weeks before the game's release. It seems Sakurai learned a hard lesson from his previous openness; a new installation for the Nintendo Switch was announced in 2018, mere months before its release, as Sakurai was forced to work on it for two years in absolute secrecy. The franchise that was once Nintendo's biggest hype generator now must be made behind closed doors if any of the surprises are to remain intact.
** Averted in regards to the fact that the announcement that ''Ultimate'' would feature every character who has ever been playable in the series (along with some new faces) was thankfully never leaked[[note]]Someone leaked the concept of it, but they did it on ''April Fools'' and thus had nobody believed them and the leak was quickly forgotten[[/note]], as the surprise was kept under such tight wraps that even Nintendo employees were shocked and could be heard screaming in excitement at the announcement. During a July 2018 Famitsu interview, Sakurai mentioned that had a leak regarding the fact that "Everyone Is Here" gotten out it "would have been over for us" and, of course would have greatly diffused the excitement over the official reveal and greatly disappointed Sakurai and company. This continued to the reveals of K Rool, Simon Belmont, and Isabelle, who all managed to avoid being leaked and were met with great excitement.
* This is the main reason why certain UsefulNotes/NintendoSwitch games, including ''VideoGame/Splatoon2'', ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', and ''VideoGame/{{Dark Souls|I}}: Remastered'', will not feature online cloud save support; as said service could be utilized for cheating purposes, such as duplicating items or Pokémon that were traded to other players, or reverting to a previous online rank if it drops downwards at any point.

to:

** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to avert PanderingToTheBase. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old.

* On October 31, 2013, Nintendo disabled the online features of the [=3DS=]'s ''VideoGame/{{Swapnote}}'' app (including ceasing official communications done through that service) because they found out several users -- including minors -- were using it to exchange offensive material. Most disturbingly, at least one pedophile had used it to track down children in Japan. The incident was also responsible for a software update for ''Flipnote Studio 3D'' released the following day that removed the ''Flipnote Hatena: Friends'' online service (which allowed users to share Flipnotes with people on their 3DS's Friends list).\\
\\
As a further consequence, this also resulted in the Western release for the application, which already missed its intended August 2013 release date, to be indefinitely delayed, with Nintendo going completely quiet about discussion of the Western release afterwards. Most assumed it had been quietly cancelled in the wake of the controversy until an North American version exclusive to Club Nintendo members was announced and released in ''early 2015'', with an European version slated for release later in the year. And even then, that version saw release [[NoExportForYou without the remaining online service]] ''Flipnote Gallery: World'', a general online community for sharing and viewing Flipnotes, with Flipnote animation sharing restricted to local wireless connections and importation of previously-uploaded animations from the [=DSi=] version.
* Just one day after release on July 17, 2014, ''Comic Workshop'' had its [[http://www.gonintendo.com/s/233399-comic-workshop-has-miiverse-comic-sharing-disabled Miiverse features restricted]] in that people could no longer attach screenshots from the application when it was found people were taking personal pictures within the app and sharing them on Miiverse. Sharing on Miiverse wasn't meant to be allowed in the first place - the game's website indicated that it wasn't possible during the period in which it was, indicating that it was only allowed by mistake. Still, the immediate abuse probably hastened Nintendo and the creators in removing the unintended capability.
* ''VideoGame/MarioAndLuigiDreamTeam'' had the screenshot ability for its Miiverse community disabled after a bug in the original version of the game [[http://www.nintendolife.com/news/2014/09/mario_and_luigi_dream_team_bug_allows_miiverse_image_posting_shenanigans was exploited]] to let people post [[VideoGamePerversityPotential any saved image from the Nintendo 3DS Camera or the Internet Browser]] to the ''Mario & Luigi: Dream Team'' community. The screenshot ability for the Miiverse community was disabled on September 15, 2014. It would be reenabled later for users with a certain update.
* ''VideoGame/KidIcarusUprising'' had its screenshot ability disabled in retaliation to users who exploited a bug where they could post real life pictures from the AR viewer. This prompted a user to [[VideoGamePerversityPotential post inappropriate images using this glitch]]. There has been no updates or fixes regarding this issue.
* Similarly, ''VideoGame/PokemonXAndY'', ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]'' disable Miiverse screenshots thanks to a feature in the Player Search System where you can take a picture of yourself (or anything the inner camera can see).
* ''VideoGame/MarioKartDS'' had decals players could show off on their kart and could be drawn to be anything they desired. [[VideoGamePerversityPotential Naturally]], [[http://www.vgcats.com/comics/?strip_id=173 everyone made crudely drawn breasts and penises.]] Nintendo removed the custom decal feature in all ''Mario Kart'' games after that and has the karts use the character decals instead.
* The preceding incidents and more led to Nintendo's refusal to allow voice chat in random online modes in games such as ''VideoGame/MarioKart8'' and ''VideoGame/SuperSmashBros'', despite many games with online multiplayer allowing it anyway. WordOfGod has confirmed it in the case of ''VideoGame/{{Splatoon}}'', as the Director cited [[{{GIFT}} negative personal experiences with voice chat in other shooters as the reason not to include it in his game]]. They eventually relented for ''VideoGame/{{Splatoon 2}}'', initially only among teammates, and later on made voice chat with randoms available for all Nintendo Switch Online games.
* Players of ''VideoGame/PokemonXAndY'' found a way to ensure an egg hatched shiny. If the egg and the game copy have the same shiny value, or SV, you'll hatch a shiny. Computer software was made to view egg contents for this reason. Some did complain that it devalued shinies, but it was rather harmless. However, the cheaters found a way to use the same exploit to create software to view their opponents' teams, moves, abilities, etc. in battle. [[NoFairCheating Game Freak and Nintendo did not take kindly to this]] and patched the whole exploit, killing both softwares.
* Nintendo originally wanted the [[UsefulNotes/NintendoGameCube GameCube]] to have a presence in the online gaming world, as all of their competition had plans for online play of their own. To do this, they released a network adapter that plugged into the machine in lieu of building network functionality in. Unfortunately, hackers were able to use the network adapter, as well as the [=GameCube=] version of ''VideoGame/PhantasyStarOnline'', to achieve hacking, going as far as to make [[DigitalPiracyIsEvil ROM dumps]]. Initially, Nintendo and Sega responded by releasing an UpdatedRerelease of the game, but Nintendo later decided to sweep the [=GameCube=]'s online features under the rug (them also partially thinking ItWillNeverCatchOn) to the point that most fans forgot or weren't aware that it even had online capabilities in the first place.
* This is the reason why the UsefulNotes/Nintendo3DS has an automatic word filter. Back in the DS games, people were naming their anything they ''could'' name [[UnfortunateNames profane insults]] [[{{GIFT}} directed at other players online]]. This affected ''VideoGame/AnimalCrossing: Wild World'' and ''VideoGame/PokemonDiamondAndPearl'' very badly, and came to a rather shocking head when a still-unidentified {{troll}} used a hacked distribution cartridge to send ''Diamond and Pearl'' players [[https://www.youtube.com/watch?v=2hXJw6Kr4JY a Gengar]] themed around black stereotypes, with the n-word as its nickname (link has the Gengar's offending nickname censored, but the moveset, held item, and nature are still visible; no racial slurs are present in any of these, but it should be noted that the way they're all put together is intended to reflect harmful views towards black people, so the specifics of it could be sensitive to some people). This new 3DS censor [[ScunthorpeProblem has some flaws]], but it seems to be working. [[HereWeGoAgain Then people started intentionally misspelling profanity...]]
* In ''VideoGame/AnimalCrossing'', this was why Blanca's event was changed off. Beginning with ''Wild World'' which introduced Internet connectivity to the franchise, the game has a random event where a faceless cat named Blanca would visit random visitors' towns and asked for a face to be drawn on, or it would have a face that the game would download from Nintendo's server whenever the game was connected to the Internet. The game does not check to see what if the item drawn onto Blanca's face was really a face, and if the DS has Internet connectivity and the game went online for whatever reason, any drawn face would be uploaded to and downloaded from Nintendo's servers. Nintendo also didn't have anyone doing random sampling checks of the uploads, or anyway to flag a complaint in the game. To say that many parents were horrified at how Blanca almost always has a penis drawn onto his face when he visits is an understatement. In ''New Leaf'', the face-drawing event has been scrapped and Blanca is now the center of the ''April Fools'' event instead.
* ''VideoGame/PokemonDiamondAndPearl'' saw this happen completely by accident. In an effort to curb the bad actors who hack Pokémon (usually Legendaries) to send over the GTS, Nintendo accidentally banned Legendaries from being sent over the GTS altogether. Needless to say, the backlash forced Nintendo to apologize and backtrack, but [[StreisandEffect the damage had been done, and hackers who could take advantage of a loophole that still allowed hacked Pokémon to be offered became more emboldened in the interim]].
* Whenever a homebrew exploit is found in a 3DS game and made available online, Nintendo will pull the game from the eShop within hours of the exploit going public to stop people from taking advantage of the exploit for either an indefinite amount of time or until the exploit is defeated. This has ended up being the fate of certain games such as ''Cubic Ninja'', ''VideoGame/CitizensOfEarth'' and ''[[VideoGame/FreakyformsYourCreationsAlive Freakyforms Deluxe: Your Creations, Alive!]]'', with physical copies of some of these games skyrocketing in price on online retailers (though some exploited games still remain available on the eShop).
* ''VideoGame/PokemonGo'':
** The game has a tracking feature that would show players hints pointing to nearby Pokémon, without revealing the species. Unfortunately, people developed third party apps to read the tracking data and display the specific locations and species of all nearby Pokémon, [[NoFairCheating forcing the developers to have the sites be taken down]].
** After a few careless players continued to play the game while driving and caused car accidents and injuries to people in the process, the developers began implementing measures to prevent players from playing ''Go'' while driving. Ultimately, this led to eliminating the ability to catch Pokémon or even use item-granting Pokéstops when travelling over a certain speed, rendering the app almost completely useless while driving. This has been a case of [[BrokenBase controversy]] from players who played the game as passengers in a vehicle and/or whose only access to Pokéstops were ones they passed on the road and otherwise wouldn't think of using the app while driving or players with could use the Pokémon Go Plus device.
** Playing of the game has been banned on some physical properties because some players couldn't behave themselves, or because [[DudeNotFunny playing the game in certain locations such as places of worship or the National Holocaust Memorial Museum would be in bad taste]]. Aside from the property owners disallowing using the app while on the premises, Niantic also complies with requests by owners and managers to have Pokéstops and Gyms removed.
* ''VideoGame/PokemonSunAndMoon'':
** Mere days before the two games' official release, some people got a hold of the game and ROM dumps began circulating the Internet. Nintendo not only cracked down on these ROM dumps, but also punished everyone who pirated the game this way (and thought it would be a good idea to attempt to use the pirated games' online features) by permanently banning them from using their 3DS's online features.
** Back in ''VideoGame/PokemonXAndY'' and ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'', players could customize their messages, as well as communicate with "Shout Outs". Of course, people abused this feature and sent either [[{{GIFT}} cruel]] or [[VideoGamePerversityPotential inappropriate]] messages, often bypassing the above-mentioned swear filter with corruptions of swear words. The ability to customize your messages was severely restricted by only allowing the player to pick from pre-set messages, and the Shout Out feature was removed entirely.
* After an American reviewer leaked ''VideoGame/MarioAndLuigiSuperstarSaga + [[VideoGame/MinionQuestTheSearchForBowser Bowser's Minions]]'' online, Nintendo of America decided to crack down on who gets review copies and when. This means that there will be a significant decrease in reviews before their future game releases.
* ''VideoGame/SuperSmashBros'':
** Masahiro Sakurai, director of the series, stated that he [[http://gengame.net/2012/12/masahiro-sakurai-says-not-to-expect-any-smash-bros-news-anytime-soon/ would be tweeting less]]. His reasoning is that whenever he talks about a video game he enjoys, overspeculative fans take it as a cue for the game's representative being in the next ''Super Smash Bros.''
** Because fans uploaded the Subspace Emissary cutscenes from ''Brawl'' onto the Internet, [[http://www.gonintendo.com/?mode=viewstory&id=208299 there are no story cutscenes]] in ''For Wii U and 3DS''.
** ''For Wii U and 3DS'' had a development blog on the Miiverse in which Sakurai discussed upcoming features of the game and gave a very intimate, inclusive look at the development process. As thanks, fans responded with a torrent of unending negativity, which soured the whole experience.[[note]]Such as issuing death threats when Lucario was announced as a returning fighter because of the [[TheScapegoat existing stigma it got for allegedly replacing fan favorite Mewtwo]] in ''Brawl''.[[/note]] The last straw was when a criminal stole an ESRB demo of the game and leaked its entire contents online weeks before the game's release. It seems Sakurai learned a hard lesson from his previous openness; a new installation for the Nintendo Switch was announced in 2018, mere months before its release, as Sakurai was forced to work on it for two years in absolute secrecy. The franchise that was once Nintendo's biggest hype generator now must be made behind closed doors if any of the surprises are to remain intact.
** Averted in regards to the fact that the announcement that ''Ultimate'' would feature every character who has ever been playable in the series (along with some new faces) was thankfully never leaked[[note]]Someone leaked the concept of it, but they did it on ''April Fools'' and thus had nobody believed them and the leak was quickly forgotten[[/note]], as the surprise was kept under such tight wraps that even Nintendo employees were shocked and could be heard screaming in excitement at the announcement. During a July 2018 Famitsu interview, Sakurai mentioned that had a leak regarding the fact that "Everyone Is Here" gotten out it "would have been over for us" and, of course would have greatly diffused the excitement over the official reveal and greatly disappointed Sakurai and company. This continued to the reveals of K Rool, Simon Belmont, and Isabelle, who all managed to avoid being leaked and were met with great excitement.
* This is the main reason why certain UsefulNotes/NintendoSwitch games, including ''VideoGame/Splatoon2'', ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', and ''VideoGame/{{Dark Souls|I}}: Remastered'', will not feature online cloud save support; as said service could be utilized for cheating purposes, such as duplicating items or Pokémon that were traded to other players, or reverting to a previous online rank if it drops downwards at any point.
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* A lot of developers have cited high piracy rates as a reason for including draconian DRM, flat-out not porting their games to PC at all, or [[NoExportForYou refusing to export their games to other regions]]. For example:
** ''VideoGame/{{Demigod}}'' had faith in its fans and released the game sans CopyProtection. The result? An estimated 93% piracy rate that choked the servers to death and caused review scores to plummet thanks to untold amounts of lag and connection issues. For that matter; a lot of CopyProtection and DRM in general, as you can see from several other examples on this page. It used to not be as intrusive as it was; yet because of people who decided to pirate the game anyways, and then the [[NiceJobBreakingItHero "heroes" sticking it to the man who pirated it out of spite]] pirated it anyways to "justify" their piracy, thus further "justifying" DRM. So thanks a lot, guys, nice to let developers know they can trust us.
** ''VideoGame/{{Crysis}}'', due to its [[TechDemoGame high system requirements]], was widely pirated, often just to use as a benchmark. When the sequel was announced to be not only on the PC, but the Xbox 360 and [=PS3=] as well (in part because pirating is a lot harder on consoles), the series' PC fans cried bloody murder, worried that the lower capabilities of consoles would result in a lower-quality PC version - [[JerkassHasAPoint which for a time turned out to be correct]], until [=CryTek=] released a [=DirectX 11=] patch that added a lot of nice features that consoles couldn't do.
** Cliff Bleszinski of Creator/EpicGames announced that the sequels to the original ''VideoGame/GearsOfWar'' would not be released on PC, as the PC version of the first game had been so thoroughly pirated. He also hates the nickname [=CliffyB=] now since people used it so often as a form of insult.[[note]]Ironically, he was the one who first said "call me [=CliffyB=]."[[/note]]
* ''VideoGame/CityOfHeroes'' developers have been known to take sabbaticals from the forums due to particularly intense fans. The original powers designer was permanently driven from the forums due to extremely rabid fans.
* ''VideoGame/WorldOfWarcraft'':
** This is often cited, though not by name, in the official forums, as reasons why Blizzard refuses to reveal specific details of upcoming plans for the game, up to and especially including release dates for new content. It's an open and possibly unanswerable question whether fans of the game are driven crazier by lack of information or by being given information.
** Moderator burnout is apparently a very real problem due to the game's vast vitriolic fanbase. Many serious players refuse to read the official forums entirely, preferring to read the official Blizzard posts through third-party aggregators. [[http://www.wowpedia.org/Tseric Case in point]], [[http://www.wowpedia.org/Jar_of_ashes with a jar of ashes.]]
** Blizzard developer and forum "bad cop" Greg "Ghostcrawler" Street dealt with the community almost exclusively through blogs partly for this reason.
** In a less drastic example, the forum mods often deliberately avoid posting in threads where they feel a worthwhile discussion is occurring because the mere presence of a moderator post tends to derail such conversations into players exclusively responding to the moderator instead of continuing the discussion with each other, at best.
* ''Franchise/SonicTheHedgehog'':
** Mike Pollock, the current English voice actor of [[BigBad Dr. Eggman]], once used his Eggman voice in a fan interview to say [[WesternAnimation/AdventuresOfSonicTheHedgehog "Snooping as usual, I see" and "I hate that hedgehog!"]] by request. [[{{Mondegreen}} Once he figured out the significance of the former]], he declared that he wouldn't do vocal requests again.[[note]]In the ''Adventures of Sonic the Hedgehog'' episode "Boogey-Mania", Dr. Robotnik puts unusual emphasis on "Snoo''ping as'' usual, I see", causing it to sound like he's saying "Penis". This became very popular among the WebAnimation/YouTubePoop crowd.[[/note]] While Pollock would later ease up on this sentiment, he did add some rules for future vocal requests.[[note]]5 lines; 50 words; Eggman voice can't be used for fan projects; it costs a $5 Starbucks Gift Card.[[/note]] Pollock later [[https://www.youtube.com/watch?v=fDRJwy2rS6E voiced the line]] as Eggman in ''WesternAnimation/SonicBoom'' in reference to the meme, but took care to not emphasize the memetic syllables.
** Stephen Frost had made an effort to stay close to the fanbase throughout the creation of ''VideoGame/SonicBoom'', but when the vitriol got too thick (up to and including death threats and wishes for the brand and/or company to go under), he stated his intent to back away from the Sega forums for the time being.
* Creator/ValveSoftware:
** Valve has had much better dealings in face to face encounters; when Gabe Newell encountered a couple of protestors sitting in front of the Valve offices bearing plaintive placards asking where the hell ''Half-Life 2: Episode 3'' (or just ''Half-Life 3'') was, he just explained he couldn't tell them and it was cool, though someone else did have the cops escort the folks off on loitering charges.
** Valve was beta-testing ''VideoGame/{{Dota 2}}'', and used to send people more than one invite so they can give it to their friends. However, after these invites started popping up for sale on eBay, Valve stopped giving more than one invite.[[note]]This used to be the case; now a ton of people are receiving upwards of five extra invites per day. It may help that Valve added the Steam Marketplace for those invites to be sold on, where they gets a little bit from each sale and what money the seller does get is in Steam Wallet funds.[[/note]]
** Valve used to be pretty prompt with replying to people on the Steam forums for ''VideoGame/Left4Dead2'', but after some fans kept flaming Valve for everything that went wrong or how Valve never fulfilled its promises, it's no surprise that Valve doesn't bother to reply to people on the forums anymore unless it is something important.
*** Almost happened with Overkill Software, makers of ''VideoGame/PAYDAYTheHeist''. After the player base discovered how to unlock the secret in extreme and borderline ridiculous requirements, a good chunk of the players trashed Overkill for not making the secret easier to access and claimed Overkill made the clues to the secret too obscure. Overkill had second thoughts of doing more secret hunts and also had second thoughts with interacting with the community after the fallout, but both parties eventually cooled down and things returned to normal.
*** ''PAYDAY 2'' during its playable beta phase had people cheating (infinite supplies for example), so Overkill had to update the beta to patch out the exploit and reset everyone's progress in the process. A developer made a statement saying that due to having only four programmers on their team, the rampant cheating going around, and people demanding for something to be done about cheating, Overkill decided to dedicate their resources to stepping up security instead of creating free DLC and also decided to clamp down on people making hysteric topics regarding cheating. Cue the [[EntitledBastard people crying censorship]].
** In February 2013, the "/me" chat command, which colored a user's text for action messages, is no longer available to anyone, because there were a few users who believed that the colored text meant the person talking to them was clearly a Valve employee and promptly got their accounts stolen.
** There's also the Tux incident with ''VideoGame/TeamFortress2''. Originally, Tux, a cosmetic item exclusive to Linux users who played the game within a certain timeframe, was stated as being tradeable after a certain amount of time after its distribution, similar to the Earbuds from the Mac release of the game. However, the greedier portions of the fanbase saw this as another rare item, and devised ways of obtaining Tuxes illegitimately, such as using a Linux virtual box and creating multiple accounts for the sole purpose of having another Tux. Thus, Tuxes are still untradeable to everyone, including those who obtained the items legitimately.
** The ''Team Fortress 2'' Halloween events, from 2010 to 2013, had special gift boxes that would randomly appear on maps, and would grant Halloween cosmetic items when obtained. This led to the practice of making "gift servers" where players would idle as the game shuffled them around the map in the spots where boxes would spawn. Valve apparently had enough of this practice, as the 2014 Halloween event did not have these gift boxes spawn on the year's event map, meaning the only way to obtain that year's items without paying was to open the two free gift items. Valve cited gift farming for this change, and the players [[InternetBackdraft took it as well as expected]]. [[note]]Previous gift boxes can still be obtained on the old event maps, though they do not have that year's event cosmetics. It's just the 2014 map that doesn't spawn gifts.[[/note]]
* Sadly, we won't get an English translation to ''VideoGame/SaGa3'' or a ''VideoGame/SummonNight'' game. [[http://crimson-nocturnal.com/ Crimson Nocturnal]] shut down due to people complaining about slow updates and requests. Some sources claim that the real reason CN disbanded is because of their leader's large ego combined with internal drama over translation styles, and this isn't the first time he has broken up the group.[[note]]Which almost caused the death of the ''VideoGame/SaGa2'' translation.[[/note]]
* Jagex stopped holding holiday events in ''VideoGame/{{Runescape}}'' for years because people constantly complained about not getting what they expected. They also tend to no longer state release dates because of the same reasons other companies do, miss one day and the forums flood with complaints. Finally, they have bounded event items to one's account after the party hat accidents.
* ''VideoGame/LeagueOfLegends'' doesn't often hold IP boosts to get a special skin and only really holds skin & champion sales because their already bitchy fanbase kept whining about it. Also, it's not entirely uncommon for the devs to be driven from the forums due to rabid fans. [[http://www.leagueoflegends.com/board/showthread.php?p=11025490#post11025490 For example.]]
* Despite the large amount of people who annoy him on Twitter, Creator/HidekiKamiya ''mostly'' averts this as he still uses it to interact with his fans. He has even visited his fans on 4chan. He's gone on to state that he actually ''enjoys'' blocking people who he thinks are "idiots". Kamiya often complains and blocks people who do the following:
** Being asked questions that he has already answered.
** Kamiya will not answer Twitter questions regarding games in the ''VideoGame/DevilMayCry'' series past the first title.[[note]]Due to Capcom's burning bridges with him and most of staff of Clover Studios, as well as the fact that ''DMC'' questions would oversaturate his Twitter feed.[[/note]] He will respond with a terse "whatever," pretending he doesn't know what the asker is talking about. In the case of persistent questioners, Kamiya will curse the asker out and block them, often with a scathing comment in Japanese.
** Late in 2012, it was rationalized that he would intentionally dodge some questions because he had inked a deal with Nintendo behind the scenes to create a sequel of ''VideoGame/{{Bayonetta}}'' for the UsefulNotes/{{Wii U}} and didn't want many details leaking out. However, fan rage over the game being released for the Wii U angered Kamiya.
** Kamiya decided that he wasn't going to develop a ''VideoGame/StarFox'' game after being pestered by many fans when he expressed an interest in doing so. However, he relented in June 2015 when he announced that Creator/PlatinumGames was co-developing ''VideoGame/StarFoxZero''.
** Anyone who badmouths Capcom. Despite what's happened between them and Kamiya, he still holds respect for Capcom, a.k.a. his "old home".
** However, [[https://twitter.com/PG_kamiya/status/1016496741074399232 as of July 2018]], Kamiya finally imposed a temporary ban on responding to him in any non-Japanese language, ''including English''. The purpose of this ban, he claims, is to filter out people who don't read his posts before replying to them, with most of those people being non-Japanese. [[SchmuckBait And he knows there are people who are going to hit him up in English anyway.]]
* Battlefront, makers of beloved war game ''Combat Missions'', simply want no more to do with [=WW2=] as it gets so many armchair commanders dropping into the site to tell people who actually served (either then, or any war since then) how terrible their tactics are despite how problematic logistics were or any number of other factors (a mild subversion as this has nothing to do with fan vs. creator but the disrespect amongst the fans to each other). They had been planning to drop it for their other lines for some time and make more modern war games, but the flame wars were the final straw.
* The exploitation of a {{Good Bad Bug|s}} in a multiplayer game could be considered this because people would report it, causing it to get fixed in an ObviousRulePatch the following week. Sometimes even ''hours'' or ''days''. However, for every person who stormed on the boards complaining about an exploit being fixed, there were about one or two others thanking people for fixing it.
* People who stream their multiplayer games live have been known to stop doing so because someone they were playing against came into their stream and used it to spy on them. This is ''especially'' prevalent in games like ''VideoGame/StarCraftII'', ''VideoGame/DefenseOfTheAncients'', and ''VideoGame/LeagueOfLegends''. Similarly, people who do a LetsPlay of a game or stream games live can get harassed by trolls and certain fans alike until they disable comments entirely or worse, not do their LetsPlay ever again. This can get upsetting for the rest of the fan base who legitimately like the content.
* After the "Hot Coffee" scandal with ''VideoGame/GrandTheftAutoSanAndreas'',[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support entirely. Of course, gamers already found a way around version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod.
* Video game magazines who release trial [=CDs=] of games or special promotional codes often have to either give people codes or release it in a plastic bag because some would go into stores and take the [=CDs=] or codes out of the magazines so they get it all for free, when these perks were to reward people who bought the magazine.
* The ''VideoGame/CallOfDutyBlackOps'' series has the same problem as ''Mario Kart DS'' - it allows players to create custom decals attached to their player card and emblazoned on their weapons in-game. So, again naturally, everybody uses it to make [[http://kotaku.com/5972276/call-of-dutys-biggest-problem-penis-swastikas?popular=true swastikas made out of penises]].
* ''VideoGame/DynastyWarriorsOnline'' used to have an arena mode, which was basically a smaller, faster confront mode. The only thing it was used for was gem farming, so item drops were reduced. This still didn't fix the problem, so the staff decided the only way to fix the problem was to remove the Arena all together.
* Has occurred several times with Creator/BioWare:
** In 2012, a number of fans took to harassing [=BioWare=] writer Jennifer Hepler, screaming that she was "the cancer that was killing [=BioWare=]" and blaming her for the [[GayOption homosexual content]] in ''VideoGame/DragonAgeII''. This was based in part on an interview she'd given ''six years earlier'' where she expressed a desire for an option to skip combat in favor of story. A flame war eventually broke out on Twitter and Hepler ended up deleting her account after someone ''sent death threats directed at her children''. She denies that her leaving [=BioWare=] in 2013 was the direct result of this harassment, despite some initial reports stating so, but it's not hard to imagine it had something to do with it.
** This was subverted concerning ''VideoGame/MassEffect3''. After the incredible backlash they received over the original endings, [=BioWare=] responded by announcing the ''Extended Cut''. Though they expected it wouldn't change every fan's minds about it, and it didn't, it was certainly better received and managed to tone down the rage. This was later played straight when the co-founders of [=BioWare=] retired from their positions in October 2012, saying that they had planned to since April of that year and gave EA six months' notice. They vehemently denied that the backlash had anything to do with it.
** [=BioWare=] took a very careful approach to releasing information about ''VideoGame/DragonAgeInquisition'', similar to the tactic Creator/BlizzardEntertainment used concerning ''VideoGame/WorldOfWarcraft''.
* CBJ, one of the devs of ''VideoGame/XRebirth'', [[http://forum.egosoft.com/viewtopic.php?p=4027277#4027277 calls fans out]] on the [[BrokenRecord endless whining]] about there being very little news from Egosoft about ''X Rebirth'' for about a year and a half. When they were posting a screenshot a week, people started demanding more info and videos, at which point ES basically said "screw this."
* Phil Fish, creator of ''VideoGame/{{Fez}}'' ended up supposedly [[VaporWare cancelling]] ''Fez 2'' as well as ports of ''Fez'' to other platforms and proclaimed he was getting out of the video game business after getting into a beef with Marcus Beer (a.k.a. The Annoyed Gamer) and going on a angry Twitter tirade.
* ''VideoGame/SuperMeatBoy'' programmer Tommy Refenes spent half a year after the game was done making a portal for uploading and downloading fan made maps. Several fans found an exploit, told Refenes about it (who told them that he couldn't fix it right then because he was on vacation and so was everyone at Valve), spread information about it on the net and hacked the servers. This, combined with the emotional distress from the TroubledProduction of the last few months of the game, caused Refenes to not only lock that feature of the game out as soon as he could, but never look at the ''Super Meat Boy'' code again.
* ''VideoGame/PapersPlease'', during its beta stage, allowed people to submit their names to be used for the randomly-generated immigrants. Well, it was ''supposed'' to be their names. Many submissions had to be removed because some wise guys tried to abuse it to sneak in names of celebrities, names of characters in other media, or obscene puns. And in one case, this was particularly unfortunate - one of the submitted names was Anita Sarkeesian, the host of ''WebVideo/FeministFrequency''...[[{{Irony}} and the creator unknowingly used it for a prostitute.]]
* For [[UsefulNotes/HumbleBundle Humble Indie Bundles]], UsefulNotes/{{Steam}} keys were originally given for any amount donated. However, one bundle was running concurrent to a Steam promotion. Some people abused the system and bought many bundles for a penny each, and used the keys to legitimize accounts to gain an unfair advantage in the promotion. [[http://blog.humblebundle.com/post/14549340777/1-min-price-for-getting-steam-keys As a result]], every bundle onward would require a minimum donation of $1 to get the Steam keys.
* [[http://www.giantbomb.com/articles/the-great-escape-of-30-000-steam-keys/1100-4780/ On Halloween 2013]], Wadjet Eye Games ran a promotion where people could get a Steam key of ''[[VideoGame/TheBlackwellSeries Blackwell Deception]]'' for free. However, it was horribly abused to gain multiple keys, and despite numerous attempts by the company to try to restrict the offer to one key per person, people worked their way around every one and made off with ''30,000 keys''. They eventually had to invalidate the keys and stated that another promotion like that was unlikely.
* After one bastard groped and stripped his drunk wife on camera while playing ''The Playroom'' for the [=PS4=], Sony has blocked total support for the game when it comes to streaming with the built-in Twitch function of the console. Worse, if you try to broadcast via the capture card, the broadcast will be taken down and the video will be removed, resulting in the player being banned on UsefulNotes/{{PlayStation Network}}.
* ''VideoGame/StarTrekOnline'':
** For a couple years after launch, Cryptic sometimes held fan contests to solicit designs or names for new ship classes. This came back to bite them when they held a contest to design the USS ''Enterprise'' NCC-1701-F for the game.[[note]]The ''[[Film/StarTrekFirstContact Enterprise-E]]'' having been destroyed in an offscreen altercation with the Undine.[[/note]] Due to [[ScrewedByTheLawyers legal complications]] the contest had to be US-only, which infuriated non-US fans and led to discrimination allegations (one of the fan favorites was made by a Canadian), there were multiple accusations of entrants plagiarizing designs, and then Creator/{{CBS}}, the license-holder for ''Franchise/StarTrek'', vetoed the #1 fan favorite in favor of a design that hadn't even made the top ten, which became the ''Odyssey''-class. Cryptic swore off soliciting any fan designs at all after this mess.
** For over a year on the ''Star Trek Online'' forums, there was a highly popular topic called "What's your beef with the Galaxy Cryptic?" in which players complained about the [[Series/StarTrekTheNextGeneration Galaxy-class]] series of ships for the Federation, a TierInducedScrappy due to a flawed CharacterClassSystem implementation. When Cryptic revealed a "reboot", fans were ecstatic over it... until they found out that they just modified the class to be able to perform a certain skill while moving and most of the modifications went into the Galaxy-X ship and even ''that'' wasn't much. Players were livid and the topic quickly turned sour, especially when Cryptic began performing moves that certain players absolutely hated. When threats against Cryptic, PWE and its workers were made, the topic was locked and deleted, but a new one was put up by mods and told the players under no uncertain terms that if they pulled that bullshit again, discussions like that might be banned along with them. [[WinBackTheCrowd The Tier 6 upgrade released in 2015 was much better-received.]]
** A few months later, Community Manager [=CaptainSmirk=] began limited-time codes for certain items for the viewers of the livestreams for the expansion ''Delta Rising''. The first code, dealing with Section 31 costumes, went quite well. The second code the following week, dealing with the highly vaunted Red Matter Capacitor (which was a bonus item for players who bought the special edition game way back in the beginning) spread like wildfire on the Message Boards, the Twitter accounts and on the Reddit r/sto subforms and players were angry when not only was the code very limited in number, but also Bound-To-Character (both of which wasn't broadcasted when they were posted elsewhere). Smirk later said that codes like that would be held a lot more closer next time.
* This is a common issue in the VideoGame/TalesSeries. The American fanbase had a bad issue of NoExportForYou for a while and a lot of fans complained enough about it. When the games did come out though, a good portion of fans actually complained that the localization was "[[TheyChangedItNowItSucks not like the Japanese one]]". This caused sales to decrease and less games to be localized because from Namco's perspective, [[CompletelyMissingThePoint why bother when people complain that you release it]]?
* ''VideoGame/FinalFantasyXIV'':
** Players can join a duty with several other players in a quest or raid through the use of the duty finder. Players can either start the duty from the bginning or join another group that's already making progress so that they can continue without dealing with the loss of another member that had previously left. When the party is completely formed, a window pops up to confirm if everyone is ready. However, due to how certain awards/loot/etc are distributed at the end of a quest, many people would fish for in progress duties and quickly withdrew from the duty if it wasn't an in progress one, which meant the rest of the party now had to sit through the queue again as the system looked for another player. For highly populated raids, it was very common to sit in the queue for 10 minutes or more with the system constantly spamming the "A player has withdrawn from the duty finder. Finding new member" message every single time people backed out. A patch tweaked the duty finder by giving a player a 30 minute lockout from the duty finder if they withdraw more than 3 times in a day and the penalty applies again if the player withdraws yet again. While it greatly deters people from trolling others in the duty finder, other players who withdraw for legitimate reasons also suffer if they withdraw too much.
** Because of the massively rampant RealMoneyTrade, many restrictions were put into place on trial accounts so that RMT bots can't harass other players, which include being unable to send private messages, unable to use the yell or shout channels, and other features. This also means legitimate players trying out the game will have a much harder time trying to communicate with other players.
** Thanks to many players in PVP that [[SeriousBusiness explode whenever their team doesn't do well enough]] or [[{{Troll}} verbally attack their own party for shits and giggles]], patch 3.5 disabled ''all'' forms of chat during the Feast PVP.
** The launch of the ''Stormblood'' expansion was met with a massive surge of DemandOverload to the point of queue times just to log in took several ''hours'' on the more congested servers. The developers put in an auto-kick feature that boots out anyone who is idle for 30 minutes. People got savvy about it and got around the system by idling in a menu, running in place, or crafting without actually progressing on the craft. This in turn made the queue problem worse since now people had to deal with even longer wait times. To counter the problem, the developers had every single server kick everyone out at a random time once a day with no one being allowed to log in for 10 minutes afterwards. Even servers that don't have the congested queue problem were forced to be rebooted with everyone else. In short, people not wanting to deal with long queues spoof their AFK status to stay logged in, which did nothing but contribute to the problem.
** Because MMORPG players tend to complain about being stuck playing a support, tank, or healer, ''FFXIV'' has no dedicated support role, and tanks and healers function essentially like damage-dealers aside from their secondary abilities--especially given that the healing requirements are considered shockingly low compared to many other [=MMOs=], and that [[RedMage some DDs can even heal.]] Unfortunately, because the game is also balanced to account for tank and healer [=DPS=], this has resulted in the same elitism and parse-obsession associated with [=DDs=] in other [=MMOs=] spreading to those roles--often to the detriment of the party as a whole. There are tanks who will flat-out refuse to use their [[ForceField cooldowns]] during tankbusters just to try to squeeze a couple more [=DPS=] out--and then blame the [[ButtMonkey healer]] for the resultant insta-kill! And if you think you can escape parser hell by playing a healer, think again--most of the time, healing simply isn't needed, so you'll be expected to nuke, because while healing requirements are low, ''damage'' requirements are rather steep. You'll ''have'' to parse to be sure you're dealing enough damage--it's the only metric that can tell you whether you're pulling your weight or not--but parsing is against the rules, so you'll be banned if you're found out.
* ''VideoGame/CallOfDuty'':
** Tactical Insertions in online multiplayer. Originally debuting in ''[[VideoGame/ModernWarfare Modern Warfare 2]]'', they were intended to allow players to choose where they would respawn after their next death. However, some of the community used Tac Inserts as a way to boost for easy XP, unlockable equipment and camos, and easy killstreaks. As a result, Tac Inserts were banished to the Infected game mode in both ''VideoGame/CallOfDutyGhosts'' and ''VideoGame/CallOfDutyAdvancedWarfare'', though this has not discouraged boosting.
** Many people working on the games had to leave their home and even the industry due to intense backlash over gameplay decisions. In one nasty instance, many Treyarch employees working on ''VideoGame/CallOfDutyBlackOpsII'' had to resign and leave their homes after getting death and rape threats for nerfing the fire rate of several weapons.
* ''Videogame/FiveNightsAtFreddys4'':
** When the game was first teased, Scott Cawthon's website was initially "glitched out", with 8s and 7s appearing in the tab name. By sheer coincidence, they led to a real pizzeria, which fans promptly started harassing with calls. As a result, Cawthon removed the numbers and [[http://www.reddit.com/r/fivenightsatfreddys/comments/34749h/the_pizzeria_is_not_affiliated_with_fnaf_stop/ commented on the issue on Reddit]]. [[http://www.reddit.com/r/fivenightsatfreddys/comments/34g2n1/the_real_freddysjk/ But the pizzeria didn't hold any grudge against the fanbase]].
** Coinciding with the teaser, Sable Lynn, the main developer of ''VideoGame/FiveNightsAtFuckboys'', started getting requests to make a fourth installment, despite her explicit statement of ''Five Nights at Fuckboy's 3'' being the last in the series. The fans got insistent and unbearably demanding, to the point of harassing Sable endlessly on her Tumblr. Ultimately, when Sable couldn't take it anymore, she closed her Tumblr account and abandoned development of ''3''[='=]s final act, leaving the other developer, Joshua Shaw, to finish all the work on it. Sable eventually returned, knowing Shaw wouldn't have been able to complete ''3'' by its planned release date in mid July.
* This heavily damaged the Tony Hawk fandom. Back in the days of ''Tony Hawk's Underground 2'', a bug was found where, by connecting a USB keyboard into the [=PS2=], a player could exceed the online chat's mail restrictions on symbols. Said bug, when the player received an email filled with the | symbol, would ''[[GameBreakingBug instantly freeze the console]]'' even if the email wasn't read, just received. After trolls logged onto lobbies, quit then mass-PM'ed the people they were just online with, [=GameSpy=] responded by shutting down the online servers for the games and disabling the online game feature.
* Prior to the announcement that Creator/ArcSystemWorks would publish a ''Anime/KillLaKill'' game in June 2018, most fans agreed that if said game were to be made, Creator/PlatinumGames should have been the ones to develop it. Unfortunately, due to ''so many fans'' nagging Platinum about this, they got sick of it, to the point where many in the company said that they would never develop the game. The only member who still expressed interest was Kenji Saito, the director of ''VideoGame/MetalGearRisingRevengeance'', which is [[SpiritualAdaptation often regarded]] as being a ''Kill la Kill'' game anyway.
* It's been [[http://www.polygon.com/2015/5/31/8694629/cock-blocking-costs-are-a-big-drawback-to-kid-mmo-success-says-lego reported]] that the shutting down of ''VideoGame/LEGOUniverse'' was because it was becoming just too expensive to moderate every single user creation, to stop people crafting obscene items in a game that was meant to be child-friendly.
* The indie dev title ''Bear Simulator'' had all of its work stopped and its creator calling it quits after a LetsPlay/PewDiePie video featuring it ends with [=PewDiePie=] trying to uninstall the game, getting a refund from Steam, then not-so-subtly ''giving him the middle finger''. To PDP's credit, he did realize he went way too far in his actions, took down the video and apologized.
* Katsuhiro Harada nearly invoked this trope for ''[[VideoGame/{{Tekken}} Tekken]]'' ''7'' after American fans' negative viewpoint of Lucky Chloe by planning to replace her with a generic, bald, muscleman with a very limited moveset for the U.S. release. Thankfully it fell through.
* ''VideoGame/YandereSimulator'' is a work-in-progress game that its lone developer allows fans to play "debug build" versions. However, [=YandereDev=] has had to repeatedly go out of his way to tell the fanbase, whether in videos or on the blog, not to send him useless emails. In particular, he's complained about pointless suggestions, people volunteering for the game when it's clear they don't have a high-quality portfolio to show him, or giving him vague bug-reports. The reason why it irritates him so much is because it wastes his time when he could be working on the next update. He's even admitted in one video that it's caused him to lash out at people. As a general rule: [=YandereDev=] is only okay with emails if you're a volunteer with a great portfolio and experience, someone with a business inquiry, have a detailed bug report, or want to send him fanwork you've made (since he likes seeing it). Eventually he made a character, [[TheDitz Midori Gurin]], who he uses to satirize fans who waste his time and delay the game for everyone else.
* ''VideoGame/{{Ingress}}'' has the problem of property owners having to ask them to remove Portals (which requires players to visit points of interest in real life to access) due to unruly players, and Niantic complies with these requests. It's not as pronounced as in Niantic's later project ''VideoGame/PokemonGo'' due to the game's comparatively small playerbase and in-game lore putting players in the role of covert agents (thus encouraging players to be on their best behavior and not make a big scene when they play), but it still happens.
* ''Manga/DragonBall'' games:
** Originally, ''Dragon Ball Xenoverse 2'' was going to have a Latin American dub, but due to Latino fans have been bashing the Spaniards' dub for an entire decade, Bandai Namco stated that they do not deserved it.
** Bandai Namco have fed up already of the fans asking for ''Dragon Ball Budokai 4'' and ''Dragon Ball Budokai Tenkaichi 4'' despite the fact that those games already came out (however, due to be both ContestedSequel and having a different title, fans believe they are not) that they decide to avert PanderingToTheBase. Only ''Dragon Ball: Raging Blast 3'' is exempt[[spoiler: but only because France won Russian FIFA World Cup in 2018.]] because fans need to ask for it to be made in a specifically Facebook page. An UpdateReRelease of ''Dragon Ball Budokai Tenkaichi 3'' is out of question due to fans saying that ''One Piece Pirate Warriors 3 Deluxe Edition'' was an outdated trash game despite it being only 3 years old.

* On October 31, 2013, Nintendo disabled the online features of the [=3DS=]'s ''VideoGame/{{Swapnote}}'' app (including ceasing official communications done through that service) because they found out several users -- including minors -- were using it to exchange offensive material. Most disturbingly, at least one pedophile had used it to track down children in Japan. The incident was also responsible for a software update for ''Flipnote Studio 3D'' released the following day that removed the ''Flipnote Hatena: Friends'' online service (which allowed users to share Flipnotes with people on their 3DS's Friends list).\\
\\
As a further consequence, this also resulted in the Western release for the application, which already missed its intended August 2013 release date, to be indefinitely delayed, with Nintendo going completely quiet about discussion of the Western release afterwards. Most assumed it had been quietly cancelled in the wake of the controversy until an North American version exclusive to Club Nintendo members was announced and released in ''early 2015'', with an European version slated for release later in the year. And even then, that version saw release [[NoExportForYou without the remaining online service]] ''Flipnote Gallery: World'', a general online community for sharing and viewing Flipnotes, with Flipnote animation sharing restricted to local wireless connections and importation of previously-uploaded animations from the [=DSi=] version.
* Just one day after release on July 17, 2014, ''Comic Workshop'' had its [[http://www.gonintendo.com/s/233399-comic-workshop-has-miiverse-comic-sharing-disabled Miiverse features restricted]] in that people could no longer attach screenshots from the application when it was found people were taking personal pictures within the app and sharing them on Miiverse. Sharing on Miiverse wasn't meant to be allowed in the first place - the game's website indicated that it wasn't possible during the period in which it was, indicating that it was only allowed by mistake. Still, the immediate abuse probably hastened Nintendo and the creators in removing the unintended capability.
* ''VideoGame/MarioAndLuigiDreamTeam'' had the screenshot ability for its Miiverse community disabled after a bug in the original version of the game [[http://www.nintendolife.com/news/2014/09/mario_and_luigi_dream_team_bug_allows_miiverse_image_posting_shenanigans was exploited]] to let people post [[VideoGamePerversityPotential any saved image from the Nintendo 3DS Camera or the Internet Browser]] to the ''Mario & Luigi: Dream Team'' community. The screenshot ability for the Miiverse community was disabled on September 15, 2014. It would be reenabled later for users with a certain update.
* ''VideoGame/KidIcarusUprising'' had its screenshot ability disabled in retaliation to users who exploited a bug where they could post real life pictures from the AR viewer. This prompted a user to [[VideoGamePerversityPotential post inappropriate images using this glitch]]. There has been no updates or fixes regarding this issue.
* Similarly, ''VideoGame/PokemonXAndY'', ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]'' disable Miiverse screenshots thanks to a feature in the Player Search System where you can take a picture of yourself (or anything the inner camera can see).
* ''VideoGame/MarioKartDS'' had decals players could show off on their kart and could be drawn to be anything they desired. [[VideoGamePerversityPotential Naturally]], [[http://www.vgcats.com/comics/?strip_id=173 everyone made crudely drawn breasts and penises.]] Nintendo removed the custom decal feature in all ''Mario Kart'' games after that and has the karts use the character decals instead.
* The preceding incidents and more led to Nintendo's refusal to allow voice chat in random online modes in games such as ''VideoGame/MarioKart8'' and ''VideoGame/SuperSmashBros'', despite many games with online multiplayer allowing it anyway. WordOfGod has confirmed it in the case of ''VideoGame/{{Splatoon}}'', as the Director cited [[{{GIFT}} negative personal experiences with voice chat in other shooters as the reason not to include it in his game]]. They eventually relented for ''VideoGame/{{Splatoon 2}}'', initially only among teammates, and later on made voice chat with randoms available for all Nintendo Switch Online games.
* Players of ''VideoGame/PokemonXAndY'' found a way to ensure an egg hatched shiny. If the egg and the game copy have the same shiny value, or SV, you'll hatch a shiny. Computer software was made to view egg contents for this reason. Some did complain that it devalued shinies, but it was rather harmless. However, the cheaters found a way to use the same exploit to create software to view their opponents' teams, moves, abilities, etc. in battle. [[NoFairCheating Game Freak and Nintendo did not take kindly to this]] and patched the whole exploit, killing both softwares.
* Nintendo originally wanted the [[UsefulNotes/NintendoGameCube GameCube]] to have a presence in the online gaming world, as all of their competition had plans for online play of their own. To do this, they released a network adapter that plugged into the machine in lieu of building network functionality in. Unfortunately, hackers were able to use the network adapter, as well as the [=GameCube=] version of ''VideoGame/PhantasyStarOnline'', to achieve hacking, going as far as to make [[DigitalPiracyIsEvil ROM dumps]]. Initially, Nintendo and Sega responded by releasing an UpdatedRerelease of the game, but Nintendo later decided to sweep the [=GameCube=]'s online features under the rug (them also partially thinking ItWillNeverCatchOn) to the point that most fans forgot or weren't aware that it even had online capabilities in the first place.
* This is the reason why the UsefulNotes/Nintendo3DS has an automatic word filter. Back in the DS games, people were naming their anything they ''could'' name [[UnfortunateNames profane insults]] [[{{GIFT}} directed at other players online]]. This affected ''VideoGame/AnimalCrossing: Wild World'' and ''VideoGame/PokemonDiamondAndPearl'' very badly, and came to a rather shocking head when a still-unidentified {{troll}} used a hacked distribution cartridge to send ''Diamond and Pearl'' players [[https://www.youtube.com/watch?v=2hXJw6Kr4JY a Gengar]] themed around black stereotypes, with the n-word as its nickname (link has the Gengar's offending nickname censored, but the moveset, held item, and nature are still visible; no racial slurs are present in any of these, but it should be noted that the way they're all put together is intended to reflect harmful views towards black people, so the specifics of it could be sensitive to some people). This new 3DS censor [[ScunthorpeProblem has some flaws]], but it seems to be working. [[HereWeGoAgain Then people started intentionally misspelling profanity...]]
* In ''VideoGame/AnimalCrossing'', this was why Blanca's event was changed off. Beginning with ''Wild World'' which introduced Internet connectivity to the franchise, the game has a random event where a faceless cat named Blanca would visit random visitors' towns and asked for a face to be drawn on, or it would have a face that the game would download from Nintendo's server whenever the game was connected to the Internet. The game does not check to see what if the item drawn onto Blanca's face was really a face, and if the DS has Internet connectivity and the game went online for whatever reason, any drawn face would be uploaded to and downloaded from Nintendo's servers. Nintendo also didn't have anyone doing random sampling checks of the uploads, or anyway to flag a complaint in the game. To say that many parents were horrified at how Blanca almost always has a penis drawn onto his face when he visits is an understatement. In ''New Leaf'', the face-drawing event has been scrapped and Blanca is now the center of the ''April Fools'' event instead.
* ''VideoGame/PokemonDiamondAndPearl'' saw this happen completely by accident. In an effort to curb the bad actors who hack Pokémon (usually Legendaries) to send over the GTS, Nintendo accidentally banned Legendaries from being sent over the GTS altogether. Needless to say, the backlash forced Nintendo to apologize and backtrack, but [[StreisandEffect the damage had been done, and hackers who could take advantage of a loophole that still allowed hacked Pokémon to be offered became more emboldened in the interim]].
* Whenever a homebrew exploit is found in a 3DS game and made available online, Nintendo will pull the game from the eShop within hours of the exploit going public to stop people from taking advantage of the exploit for either an indefinite amount of time or until the exploit is defeated. This has ended up being the fate of certain games such as ''Cubic Ninja'', ''VideoGame/CitizensOfEarth'' and ''[[VideoGame/FreakyformsYourCreationsAlive Freakyforms Deluxe: Your Creations, Alive!]]'', with physical copies of some of these games skyrocketing in price on online retailers (though some exploited games still remain available on the eShop).
* ''VideoGame/PokemonGo'':
** The game has a tracking feature that would show players hints pointing to nearby Pokémon, without revealing the species. Unfortunately, people developed third party apps to read the tracking data and display the specific locations and species of all nearby Pokémon, [[NoFairCheating forcing the developers to have the sites be taken down]].
** After a few careless players continued to play the game while driving and caused car accidents and injuries to people in the process, the developers began implementing measures to prevent players from playing ''Go'' while driving. Ultimately, this led to eliminating the ability to catch Pokémon or even use item-granting Pokéstops when travelling over a certain speed, rendering the app almost completely useless while driving. This has been a case of [[BrokenBase controversy]] from players who played the game as passengers in a vehicle and/or whose only access to Pokéstops were ones they passed on the road and otherwise wouldn't think of using the app while driving or players with could use the Pokémon Go Plus device.
** Playing of the game has been banned on some physical properties because some players couldn't behave themselves, or because [[DudeNotFunny playing the game in certain locations such as places of worship or the National Holocaust Memorial Museum would be in bad taste]]. Aside from the property owners disallowing using the app while on the premises, Niantic also complies with requests by owners and managers to have Pokéstops and Gyms removed.
* ''VideoGame/PokemonSunAndMoon'':
** Mere days before the two games' official release, some people got a hold of the game and ROM dumps began circulating the Internet. Nintendo not only cracked down on these ROM dumps, but also punished everyone who pirated the game this way (and thought it would be a good idea to attempt to use the pirated games' online features) by permanently banning them from using their 3DS's online features.
** Back in ''VideoGame/PokemonXAndY'' and ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'', players could customize their messages, as well as communicate with "Shout Outs". Of course, people abused this feature and sent either [[{{GIFT}} cruel]] or [[VideoGamePerversityPotential inappropriate]] messages, often bypassing the above-mentioned swear filter with corruptions of swear words. The ability to customize your messages was severely restricted by only allowing the player to pick from pre-set messages, and the Shout Out feature was removed entirely.
* After an American reviewer leaked ''VideoGame/MarioAndLuigiSuperstarSaga + [[VideoGame/MinionQuestTheSearchForBowser Bowser's Minions]]'' online, Nintendo of America decided to crack down on who gets review copies and when. This means that there will be a significant decrease in reviews before their future game releases.
* ''VideoGame/SuperSmashBros'':
** Masahiro Sakurai, director of the series, stated that he [[http://gengame.net/2012/12/masahiro-sakurai-says-not-to-expect-any-smash-bros-news-anytime-soon/ would be tweeting less]]. His reasoning is that whenever he talks about a video game he enjoys, overspeculative fans take it as a cue for the game's representative being in the next ''Super Smash Bros.''
** Because fans uploaded the Subspace Emissary cutscenes from ''Brawl'' onto the Internet, [[http://www.gonintendo.com/?mode=viewstory&id=208299 there are no story cutscenes]] in ''For Wii U and 3DS''.
** ''For Wii U and 3DS'' had a development blog on the Miiverse in which Sakurai discussed upcoming features of the game and gave a very intimate, inclusive look at the development process. As thanks, fans responded with a torrent of unending negativity, which soured the whole experience.[[note]]Such as issuing death threats when Lucario was announced as a returning fighter because of the [[TheScapegoat existing stigma it got for allegedly replacing fan favorite Mewtwo]] in ''Brawl''.[[/note]] The last straw was when a criminal stole an ESRB demo of the game and leaked its entire contents online weeks before the game's release. It seems Sakurai learned a hard lesson from his previous openness; a new installation for the Nintendo Switch was announced in 2018, mere months before its release, as Sakurai was forced to work on it for two years in absolute secrecy. The franchise that was once Nintendo's biggest hype generator now must be made behind closed doors if any of the surprises are to remain intact.
** Averted in regards to the fact that the announcement that ''Ultimate'' would feature every character who has ever been playable in the series (along with some new faces) was thankfully never leaked[[note]]Someone leaked the concept of it, but they did it on ''April Fools'' and thus had nobody believed them and the leak was quickly forgotten[[/note]], as the surprise was kept under such tight wraps that even Nintendo employees were shocked and could be heard screaming in excitement at the announcement. During a July 2018 Famitsu interview, Sakurai mentioned that had a leak regarding the fact that "Everyone Is Here" gotten out it "would have been over for us" and, of course would have greatly diffused the excitement over the official reveal and greatly disappointed Sakurai and company. This continued to the reveals of K Rool, Simon Belmont, and Isabelle, who all managed to avoid being leaked and were met with great excitement.
* This is the main reason why certain UsefulNotes/NintendoSwitch games, including ''VideoGame/Splatoon2'', ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', and ''VideoGame/{{Dark Souls|I}}: Remastered'', will not feature online cloud save support; as said service could be utilized for cheating purposes, such as duplicating items or Pokémon that were traded to other players, or reverting to a previous online rank if it drops downwards at any point.

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