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* AChildShallLeadThem: The Golden Child in the first game.
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* AChildShallLeadThem: The Golden Child in the first game. In the fourth game, ''The Secret City'', it's possible for a child to become chief of the tribe.
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* BrandX: In ''Virtual Families 2'' and ''3'', people get emails about Fakebook statuses from their friends.
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* BrandX: BrandX:
** In ''Virtual Families 2'' and ''3'', people get emails about Fakebook statuses from theirfriends.friends.
** ''Virtual Families 3'' lets you use the dating app Cinder to find potential spouses.
** In ''Virtual Families 2'' and ''3'', people get emails about Fakebook statuses from their
** ''Virtual Families 3'' lets you use the dating app Cinder to find potential spouses.
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-offs "Virtual Families", "Virtual Families 2". "Virtual Town", and the [[DevelopmentHell supposedly]] upcoming "Virtual Families 3".
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-offs "Virtual Families", "Virtual Families 2". "Virtual Town", and the [[DevelopmentHell supposedly]] upcoming eventually]] "Virtual Families 3".
* AerithAndBob: Very very common in the ''Virtual Families'' series. You get names like "Bingono", "Gregetto", "Crisino", and, occasionally "normal" names like Sophie, Chad, and Chip.
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* BrandX: In ''Virtual Families 2'', people get emails about Fakebook statuses from their friends.
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* BrandX: In ''Virtual Families 2'', 2'' and ''3'', people get emails about Fakebook statuses from their friends.
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* GuiltBasedGaming: If you leave your villagers alone for too long, you're likely to return to nothing but skeletons.
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* GuiltBasedGaming: If you leave your villagers alone for too long, you're likely to return to nothing but skeletons. In the ''Virtual Families'' games, one of the adults in the household will send you an email asking where you've been, and that they thought you weren't coming back to take care of them anymore.
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* ShoutOut: [[spoiler: The fish of fertility]] from Virtual Villagers: A New Home is the same [[spoiler: fish of fertility]] from ''VideoGame/FishTycoon''. Likewise, the plants and fish you are trying to discover in Plant Tycoon and Fish Tycoon are from Isola.
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* ShoutOut: [[spoiler: The fish of fertility]] from Virtual Villagers: A New Home is the same [[spoiler: fish of fertility]] from ''VideoGame/FishTycoon''. Likewise, the plants and fish you are trying to discover in Plant Tycoon and Fish Tycoon are from Isola.Isola, as are the bottled weather effects you can get in the ''Virtual Families'' games.
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Moved tropes to the YMMV and Trivia pages
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* SequelDifficultySpike: New Believers shows this as it has most of the areas blocked off by enemies called heathens. Clearing them requires the challenge of magics, multi-tasking, and cooperation.
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* SequelGap: Has two. Usually each sequel took a year to release, with the exception of Tree of Life and New Believers.
** Tree of Life: 2008 to 2010.
** Origins 2: 2010 to 2017.
** Tree of Life: 2008 to 2010.
** Origins 2: 2010 to 2017.
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* AntiFrustrationFeatures: In ''Virtual Families 2'', pets (which are expensive to purchase) are immortal. They won't starve to death, and they'll survive each passing generation.
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* BrandX: In ''Virtual Families 2'', people get emails about Fakebook statuses from their friends.
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* ShoutOut: [[spoiler: The fish of fertility]] from Virtual Villagers: A New Home is the same [[spoiler: fish of fertility]] from Fish Tycoon. Likewise, the plants and fish you are trying to discover in Plant Tycoon and Fish Tycoon are from Isola.
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* ShoutOut: [[spoiler: The fish of fertility]] from Virtual Villagers: A New Home is the same [[spoiler: fish of fertility]] from Fish Tycoon.''VideoGame/FishTycoon''. Likewise, the plants and fish you are trying to discover in Plant Tycoon and Fish Tycoon are from Isola.
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-offs "Virtual Families", "Virtual Families 2". "Virtual Town", and the upcoming "Virtual Families 3".
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-offs "Virtual Families", "Virtual Families 2". "Virtual Town", and the [[DevelopmentHell supposedly]] upcoming "Virtual Families 3".
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-offs "Virtual Families" and "Virtual Families 2".
* ''Virtual Villagers: A New Home'' takes place after a volcano eruption destroys the island that a small tribe lived on. They escape in boats and float for days before crashing onto the beautiful island of Isola. Once there, you must build a tribe while solving puzzles to unlock the mysteries of Isola.
* ''Virtual Villagers: A New Home'' takes place after a volcano eruption destroys the island that a small tribe lived on. They escape in boats and float for days before crashing onto the beautiful island of Isola. Once there, you must build a tribe while solving puzzles to unlock the mysteries of Isola.
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-offs "Virtual Families" and Families", "Virtual Families 2".
2". "Virtual Town", and the upcoming "Virtual Families 3".
* ''Virtual Villagers: A New Home'' takes place after a volcano eruption destroys the island that a small tribe lived on. They escape in boats and float for days before crashing onto the beautiful island of Isola. Once there, you must build a tribe while solving puzzles to unlock the mysteries of Isola. It has been remade as Virtual Villagers Origins for iOS/Android in 2012.
* ''Virtual Villagers: A New Home'' takes place after a volcano eruption destroys the island that a small tribe lived on. They escape in boats and float for days before crashing onto the beautiful island of Isola. Once there, you must build a tribe while solving puzzles to unlock the mysteries of Isola. It has been remade as Virtual Villagers Origins for iOS/Android in 2012.
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* ''Virtual Villagers Origins 2:'' While not technically a sequel, it is more of a reboot. Released in 2017 after 7 years. Released exclusively for iOS/Android.
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* EarlyGameHell: Generally in the beginning you have no infinite food supplies, but later in the game you get some infinite food sources.
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* EarlyGameHell: Generally in Most of the beginning you have no infinite food supplies, but later in the early game you get some infinite food sources.can be rough trying to train most of the villagers, as being untrained has a high failure rate, but the higher the experience goes, the lower the failure rate.
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* NoAntagonist: Averted in New Believers, where the masked villagers nicknamed heathens will oppose you and guard most of the areas.
* SequelDifficultySpike: New Believers shows this as it has most of the areas blocked off by enemies called heathens. Clearing them requires the challenge of magics, multi-tasking, and cooperation.
* SamePlotSequel: Virtual Villagers Origins 2 follows the same structure as Virtual Villagers 1: A New Home, where a bunch of people flee from an island due to a volcano erupting, and end up on an island they nickname Isola.
* SequelGap: Has two. Usually each sequel took a year to release, with the exception of Tree of Life and New Believers.
** Tree of Life: 2008 to 2010.
** Origins 2: 2010 to 2017.
* SequelHook: In the ending of Virtual Villagers 4, an abandoned mask is seen afterwards.
* SequelDifficultySpike: New Believers shows this as it has most of the areas blocked off by enemies called heathens. Clearing them requires the challenge of magics, multi-tasking, and cooperation.
* SamePlotSequel: Virtual Villagers Origins 2 follows the same structure as Virtual Villagers 1: A New Home, where a bunch of people flee from an island due to a volcano erupting, and end up on an island they nickname Isola.
* SequelGap: Has two. Usually each sequel took a year to release, with the exception of Tree of Life and New Believers.
** Tree of Life: 2008 to 2010.
** Origins 2: 2010 to 2017.
* SequelHook: In the ending of Virtual Villagers 4, an abandoned mask is seen afterwards.
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* CapcomSequelStagnation: And how. Almost nothing changes between games, though, it is just an island simulator.
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* CapcomSequelStagnation: And how. Almost nothing changes between games, though, it though. It is just an island simulator.
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* EarlyGameHell: Generally in the beginning you have no infinite food supplies, but later in the game you get some infinite food sources.
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* VideoGameCaringPotential: Unsurprisingly, given its status as a SimulationGame. It's possible to get very attached to particular villagers, or to your village as a whole.
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* VideoGameCaringPotential: Unsurprisingly, given its status as a SimulationGame. These people have names and to a certain extent even personalities. You see their lives from infancy to old age. It's possible to get very attached to particular villagers, or to your village as a whole.
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* GuiltBasedGaming: If you leave your villagers alone for too long, you're likely to return to nothing but skeletons.
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* AChildShallLeadThem: The Golden Child in the first game.
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* TheChosenOne: The Golden Child in the first game, who will bring peace and fortune to the villagers.
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* GottaCatchEmAll: The collectibles, which allow you to have a greater population for each completed set.
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* DismantledMacGuffin: The Gong of Wonder in ''Virtual Villagers 2: The Lost Children''
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Visit their website [[http://www.virtualvillagers.com/ here]].
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Visit their the website [[http://www.virtualvillagers.com/ here]]. For the developers' website, [[http://ldw.com/ here]].
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Visit their website [[http://www.virtualvillagers.com/ here]].
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* ArtificialStupidity: If your villagers are hungry, instead of doing something like gathering more food or researching so a different way to bring in food can be discovered, they'll wander around worrying about being hungry. They'll even actually leave jobs they've been assigned just to walk around worrying.
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-off ''Virtual Families''.
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''Virtual Villagers'' is a casual game created by independent game studio Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; ''Virtual Villagers 2: The Lost Children'', ''Virtual Villagers 3: Secret City'', ''Virtual Villagers 4: The Tree of Life'', and ''Virtual Villagers 5: New Believers'', along with the spin-off ''Virtual Families''.
spin-offs "Virtual Families" and "Virtual Families 2".
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* VideoGameCaringPotential: Unsurprisingly, given its status as a SimulationGame. It's possible to get very attached to particular villagers, or to your village as a whole.
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** If the female is prevented from going to the shack the baby will appear out of thin air in the mother's arms, fully dressed in swaddling clothes.
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** If the female is prevented from going to the shack the baby will appear out of thin air in the mother's arms, fully dressed in swaddling clothes.clothes, which she will look after for ''two whole years''.
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sounds more like a game mechanic or a glitch
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* GRatedSex: When you drop your villagers on another villager of the opposite gender, a kiss sound is played and the two will head to the shack, and the woman will come out with a baby. [[BeyondTheImpossible Occasionally before the male even gets to the shack, she will come out with a baby.]]
** If the female is prevented from going to the shack the baby will [[BeyondTheImpossible appear out of thin air in the mother's arms, fully dressed in swaddling clothes]].
** If the female is prevented from going to the shack the baby will [[BeyondTheImpossible appear out of thin air in the mother's arms, fully dressed in swaddling clothes]].
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* GRatedSex: When you drop your villagers on another villager of the opposite gender, a kiss sound is played and the two will head to the shack, and the woman will come out with a baby. [[BeyondTheImpossible Occasionally before the male even gets to the shack, she will come out with a baby.]]
baby.
** If the female is prevented from going to the shack the baby will[[BeyondTheImpossible appear out of thin air in the mother's arms, fully dressed in swaddling clothes]].clothes.
** If the female is prevented from going to the shack the baby will
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* AlwaysIndenticalTwins: Occasionally a mother will have twins or (rarely) triplets. They are simply clones of each other.
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* AlwaysIndenticalTwins: AlwaysIdenticalTwins: Occasionally a mother will have twins or (rarely) triplets. They are simply clones of each other.
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* AGodIsYou: Implicit in the first four games, but explicit in the fifth, ''New Believers'', where the player has to convert a tribe of 'heathens' to the worship of the 'Guiding Hand' (that is, the player).
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** If the female is prevented from going to the shack the baby will [[BeyondTheImpossible appear out of thin air in the mother's arms, dressed in swaddling clothes]].
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** If the female is prevented from going to the shack the baby will [[BeyondTheImpossible appear out of thin air in the mother's arms, fully dressed in swaddling clothes]].
clothes]].
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* AlwaysIndenticalTwins: Occasionally a female mother will have twins or (rarely) triplets. They are simply clones of each other.
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* AlwaysIndenticalTwins: Occasionally a female mother will have twins or (rarely) triplets. They are simply clones of each other.
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** If the female is prevented from going to the shack the baby will [[BeyondTheImpossible appear out of thin air in the mother's arms, dressed in swaddling clothes]].
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* AlwaysIndenticalTwins: Occasionally a female mother will have twins or (rarely) triplets. They are simply clones of each other.
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I added an example.
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* GRatedSex: When you drop your villagers on another villager of the opposite gender, a kiss sound is played, and they will have a baby.
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* GRatedSex: When you drop your villagers on another villager of the opposite gender, a kiss sound is played, played and they the two will have head to the shack, and the woman will come out with a baby. [[BeyondTheImpossible Occasionally before the male even gets to the shack, she will come out with a baby.]]
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Please don\'t create work pages in Main. See Namespaces. Work titles *always* go in italics. Move YMMV to YMMV tab. Move spoilers to discussion: the rule is no spoilers above the examples. See Handling Spoilers.
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Virtual Villagers is a casual game created by Last Day of Work. It features a tribe of little people who survive a shipwreck and must build a new life on the island of Isola. It has four sequels; Virtual Villagers 2: The Lost Children, Virtual Villagers 3: Secret City, Virtual Villagers 4: The Tree of Life, and Virtual Villagers 5: New Believers, along with the spin-off Virtual Families.
* Virtual Villagers: A New Home takes place after a volcano eruption destroys the island that a small tribe lived on. They escape in boats and float for days before crashing onto the beautiful island of Isola. Once there, you must build a tribe while solving puzzles to unlock the mysteries of Isola. [[spoiler: The game ends when one of your villagers gives birth to the Golden Child and he opens a cave, revealing that someone had been there not too long ago...]]
* Virtual Villagers 2: The Lost Children: Two TooDumbToLive villagers venture into the cave and fall down a waterfall, landing on the other shore of Isola, where they find some [[ExactlyWhatItSaysOnTheTin lost children]]. They begin making a new tribe there while discovering more mysteries; [[spoiler: The game ends when the Gong of Life is assembled, which, when rung, grants either misfortune or good will]]. A lot of people thought this ended the series, but it made [[CashCowFranchise money]], so...
* Virtual Villagers 3: Secret City: A group of villagers venture to the North shore of Isola, where they find an abandoned civilization. They decide to [[OnceAnEpisode make a new tribe there]] and discover more mysteries of Isola. [[spoiler: At the end of the game, the old tribal chief and his wife appear as ghosts, and tell the villagers the story of the island.]] [[CapcomSequelStagnation It's not over yet folks.]]
* Virtual Villagers 4: The Tree of Life: The game that ultimately [[BrokenBase scattered the fanbase]], The Tree of Life features, what else, [[ExactlyWhatItSaysOnTheTin a tree of life]], that your villagers have to nurture back to health. This was the very first game that you could select what villagers you wanted to start out with. [[spoiler: It ends with you saving and the tree and [[OnceAnEpisode discovering more secrets of Isola.]]]]
* Virtual Villagers 5: The New Believers: The most recent game, New Believers finally makes the player a literal God, as they have to get some heathens to believe in them, [[ItMakesSenseInContext a giant flying hand god which is worshipped by the villagers]]. Guess how it ends. [[HappyEnding Just take]] [[OnceAnEpisode a wild guess.]]
* Virtual Villagers: A New Home takes place after a volcano eruption destroys the island that a small tribe lived on. They escape in boats and float for days before crashing onto the beautiful island of Isola. Once there, you must build a tribe while solving puzzles to unlock the mysteries of Isola. [[spoiler: The game ends when one of your villagers gives birth to the Golden Child and he opens a cave, revealing that someone had been there not too long ago...]]
* Virtual Villagers 2: The Lost Children: Two TooDumbToLive villagers venture into the cave and fall down a waterfall, landing on the other shore of Isola, where they find some [[ExactlyWhatItSaysOnTheTin lost children]]. They begin making a new tribe there while discovering more mysteries; [[spoiler: The game ends when the Gong of Life is assembled, which, when rung, grants either misfortune or good will]]. A lot of people thought this ended the series, but it made [[CashCowFranchise money]], so...
* Virtual Villagers 3: Secret City: A group of villagers venture to the North shore of Isola, where they find an abandoned civilization. They decide to [[OnceAnEpisode make a new tribe there]] and discover more mysteries of Isola. [[spoiler: At the end of the game, the old tribal chief and his wife appear as ghosts, and tell the villagers the story of the island.]] [[CapcomSequelStagnation It's not over yet folks.]]
* Virtual Villagers 4: The Tree of Life: The game that ultimately [[BrokenBase scattered the fanbase]], The Tree of Life features, what else, [[ExactlyWhatItSaysOnTheTin a tree of life]], that your villagers have to nurture back to health. This was the very first game that you could select what villagers you wanted to start out with. [[spoiler: It ends with you saving and the tree and [[OnceAnEpisode discovering more secrets of Isola.]]]]
* Virtual Villagers 5: The New Believers: The most recent game, New Believers finally makes the player a literal God, as they have to get some heathens to believe in them, [[ItMakesSenseInContext a giant flying hand god which is worshipped by the villagers]]. Guess how it ends. [[HappyEnding Just take]] [[OnceAnEpisode a wild guess.]]
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*
*
*
*
*
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'''Tropes in the series'''
* BrokenBase: While it seems almost [[BeyondTheImpossible impossible]], Virtual Villagers suffered a massive broken base when the forums became extremely strict, scattering most (If not all) of the members who had been there since Virtual Villagers: A New Home. The same effect occurred with the games; the older veterans of the series believe the games stopped being charming at Virtual Villagers 4.
* CapcomSequelStagnation: And how. Almost nothing changes between games, though, it is just an island simulator...
* BrokenBase: While it seems almost [[BeyondTheImpossible impossible]], Virtual Villagers suffered a massive broken base when the forums became extremely strict, scattering most (If not all) of the members who had been there since Virtual Villagers: A New Home. The same effect occurred with the games; the older veterans of the series believe the games stopped being charming at Virtual Villagers 4.
* CapcomSequelStagnation: And how. Almost nothing changes between games, though, it is just an island simulator...
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* BrokenBase: While it seems almost [[BeyondTheImpossible impossible]], Virtual Villagers suffered a massive broken base when the forums became extremely strict, scattering most (If not all) of the members who had been there since Virtual Villagers: A New Home. The same effect occurred with the games; the older veterans of the series believe the games stopped being charming at Virtual Villagers 4.
* CapcomSequelStagnation: And how. Almost nothing changes between games, though, it is just an island
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